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Hello,
I've noticed this issue a while ago, also in case checked on latest currently v1.11.2-487-gf52bef701 build.
Used default graphics settings, tried even on native PSP resolution.
Issue seems only happen when I use Direct3D 9,11 or Vulkan rendering backend. With OpenGL renderer on same build it looks normal.
Hello,
I've noticed this issue a while ago, also in case checked on latest currently v1.11.2-487-gf52bef701 build.
Used default graphics settings, tried even on native PSP resolution.
Issue seems only happen when I use Direct3D 9,11 or Vulkan rendering backend. With OpenGL renderer on same build it looks normal.
Direct3D, Vulkan:
https://i.imgur.com/Org53dL.jpg
OpenGL:
https://i.imgur.com/vkPtdZv.jpeg
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