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Persona 3 Portable text disappears from save screen #13518
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Thanks for reporting, the new truetype font rendering caches text images in kernel memory and that can run out then I guess. Some kind of leak bug or just fragmentation? hm. |
Looks like the allocation fails when trying to set the texture for the save icon. I put a breakpoint at
I can probably investigate further if you'd be kind enough to give me some pointers on where to go next. |
I can't produce this issue or is it only for male protagonist? This is the video |
What happens?
After playing Persona 3 (ULUS10512) for a while (usually after an hour or so), the text on the save screen disappears entirely, and an error is seen in the console:
E[SCEKERNEL]: Util\BlockAllocator.cpp:140 Block Allocator (08000000-08400000) failed to allocate 46080 (0000b400) bytes of contiguous memory
.The error is repeated on the console for as long as the user is on the save screen.
This is visible in the screenshots below (the first one is the screen when the system asks you to select the save data, the second one is when the system asks you if you are sure you want to overwrite the data).
This is always reproducible from the attached savestate.
To reproduce this:
The problem vanishes after resetting the emulator.
To see this behavior:
To be clear, the game save is from the same point in the game as the savestate.
What should happen?
The save prompt and the save-data info should be correctly visible, like in the screenshot below (taken after resetting the system).
What hardware, operating system, and PPSSPP version? On desktop, GPU matters for graphical issues.
Windows 10 x64 (Version 10.0.18363 Build 18363)
Intel i5-6600K @ 3.5GHz
GeForce GTX 970
Direct3D 11
PPSSPP v1.10.3 release build
persona3saveStateAndData.zip
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