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Frontier Gate Boost bugs while using IR or interpreter #10500

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unknownbrackets opened this issue Jan 3, 2018 · 2 comments
Closed

Frontier Gate Boost bugs while using IR or interpreter #10500

unknownbrackets opened this issue Jan 3, 2018 · 2 comments
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IRInterpreter Occurs with IR Interpreter but not with another CPU backend.
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@unknownbrackets
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Might be some form of invalidation problem for IR - see #7066. But even interpreter behaves weirdly (but different.)

While testing that other bug, I had created save data with a new game.

With x86jit: I'm able to go into the place where you get missions.
With irjit: When I approach that place, I end up in some other place about half way there.
With interpreter: When I approach that place, I suddenly disappear and can no longer move. The game isn't frozen, though.

Very strange...

-[Unknown]

@unknownbrackets unknownbrackets added the IRInterpreter Occurs with IR Interpreter but not with another CPU backend. label Jan 3, 2018
@unknownbrackets
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Maybe this is related to rounding mode, which I think doesn't work on IR and maybe not interpreter either.

-[Unknown]

@unknownbrackets
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This bug appears to be fixed actually, anyway. So closing. I can't reproduce any problems with IR or interpreter now.

Note: I did test using the #16396 fix, but I suspect it's some prior interpreter fix, maybe the vscl one.

-[Unknown]

@unknownbrackets unknownbrackets added this to the v1.14.0 milestone Nov 19, 2022
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