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sceKernelInterrupt.cpp
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sceKernelInterrupt.cpp
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// Copyright (c) 2012- PPSSPP Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0 or later versions.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official git repository and contact information can be found at
// https://github.com/hrydgard/ppsspp and http://www.ppsspp.org/.
#include <algorithm>
#include <list>
#include <map>
#include <string>
#include "Common/Serialize/Serializer.h"
#include "Common/Serialize/SerializeFuncs.h"
#include "Common/Serialize/SerializeList.h"
#include "Common/Serialize/SerializeMap.h"
#include "Core/MemMapHelpers.h"
#include "Core/Reporting.h"
#include "Core/HLE/HLE.h"
#include "Core/HLE/FunctionWrappers.h"
#include "Core/MIPS/MIPS.h"
#include "Core/Debugger/MemBlockInfo.h"
#include "Core/HLE/sceKernel.h"
#include "Core/HLE/sceKernelThread.h"
#include "Core/HLE/sceKernelInterrupt.h"
#include "Core/HLE/sceKernelMemory.h"
#include "Core/HLE/sceKernelMutex.h"
#include "GPU/GPUCommon.h"
#include "GPU/GPUState.h"
// Seems like some > 16 are taken but not available. Probably kernel only?
static const u32 PSP_NUMBER_SUBINTERRUPTS = 32;
// InterruptsManager
//////////////////////////////////////////////////////////////////////////
// INTERRUPT MANAGEMENT
//////////////////////////////////////////////////////////////////////////
class InterruptState {
public:
void save();
void restore();
void clear();
void DoState(PointerWrap &p) {
auto s = p.Section("InterruptState", 1);
if (!s)
return;
Do(p, savedCpu);
}
PSPThreadContext savedCpu;
};
// STATE
InterruptState intState;
IntrHandler* intrHandlers[PSP_NUMBER_INTERRUPTS];
std::list<PendingInterrupt> pendingInterrupts;
// Yeah, this bit is a bit silly.
static int interruptsEnabled = 1;
static bool inInterrupt;
static SceUID threadBeforeInterrupt;
static int sceKernelCpuSuspendIntr()
{
VERBOSE_LOG(Log::sceIntc, "sceKernelCpuSuspendIntr");
int returnValue;
if (__InterruptsEnabled())
{
returnValue = 1;
__DisableInterrupts();
}
else
{
returnValue = 0;
}
hleEatCycles(15);
return returnValue;
}
static void sceKernelCpuResumeIntr(u32 enable)
{
VERBOSE_LOG(Log::sceIntc, "sceKernelCpuResumeIntr(%i)", enable);
if (enable)
{
__EnableInterrupts();
hleRunInterrupts();
hleReSchedule("interrupts resumed");
}
else
{
__DisableInterrupts();
}
hleEatCycles(15);
}
static int sceKernelIsCpuIntrEnable()
{
u32 retVal = __InterruptsEnabled();
DEBUG_LOG(Log::sceIntc, "%i=sceKernelIsCpuIntrEnable()", retVal);
return retVal;
}
static int sceKernelIsCpuIntrSuspended(int flag)
{
int retVal = flag == 0 ? 1 : 0;
DEBUG_LOG(Log::sceIntc, "%i=sceKernelIsCpuIntrSuspended(%d)", retVal, flag);
return retVal;
}
static void sceKernelCpuResumeIntrWithSync(u32 enable)
{
sceKernelCpuResumeIntr(enable);
}
bool IntrHandler::run(PendingInterrupt& pend)
{
SubIntrHandler *handler = get(pend.subintr);
if (handler == NULL)
{
WARN_LOG(Log::sceIntc, "Ignoring interrupt, already been released.");
return false;
}
copyArgsToCPU(pend);
return true;
}
void IntrHandler::copyArgsToCPU(PendingInterrupt& pend)
{
SubIntrHandler* handler = get(pend.subintr);
DEBUG_LOG(Log::CPU, "Entering interrupt handler %08x", handler->handlerAddress);
currentMIPS->pc = handler->handlerAddress;
currentMIPS->r[MIPS_REG_A0] = handler->subIntrNumber;
currentMIPS->r[MIPS_REG_A1] = handler->handlerArg;
// RA is already taken care of
}
void IntrHandler::handleResult(PendingInterrupt& pend)
{
//u32 result = currentMIPS->r[MIPS_REG_V0];
}
SubIntrHandler* IntrHandler::add(int subIntrNum)
{
return &subIntrHandlers[subIntrNum];
}
void IntrHandler::remove(int subIntrNum)
{
if (has(subIntrNum))
{
subIntrHandlers.erase(subIntrNum);
}
}
bool IntrHandler::has(int subIntrNum) const
{
return subIntrHandlers.find(subIntrNum) != subIntrHandlers.end();
}
void IntrHandler::enable(int subIntrNum)
{
subIntrHandlers[subIntrNum].enabled = true;
}
void IntrHandler::disable(int subIntrNum)
{
subIntrHandlers[subIntrNum].enabled = false;
}
SubIntrHandler* IntrHandler::get(int subIntrNum)
{
if (has(subIntrNum))
return &subIntrHandlers[subIntrNum];
else
return NULL;
}
void IntrHandler::clear()
{
subIntrHandlers.clear();
}
void IntrHandler::queueUp(int subintr) {
if (subintr == PSP_INTR_SUB_NONE) {
pendingInterrupts.push_back(PendingInterrupt(intrNumber, subintr));
} else {
// Just call execute on all the subintr handlers for this interrupt.
// They will get queued up.
for (auto iter = subIntrHandlers.begin(); iter != subIntrHandlers.end(); ++iter) {
if ((subintr == PSP_INTR_SUB_ALL || iter->first == subintr) && iter->second.enabled && iter->second.handlerAddress != 0) {
pendingInterrupts.push_back(PendingInterrupt(intrNumber, iter->first));
}
}
}
}
void IntrHandler::DoState(PointerWrap &p)
{
auto s = p.Section("IntrHandler", 1);
if (!s)
return;
Do(p, intrNumber);
Do<int, SubIntrHandler>(p, subIntrHandlers);
}
void PendingInterrupt::DoState(PointerWrap &p)
{
auto s = p.Section("PendingInterrupt", 1);
if (!s)
return;
Do(p, intr);
Do(p, subintr);
}
void __InterruptsInit()
{
interruptsEnabled = 1;
inInterrupt = false;
for (int i = 0; i < (int)ARRAY_SIZE(intrHandlers); ++i)
intrHandlers[i] = new IntrHandler(i);
intState.clear();
threadBeforeInterrupt = 0;
}
void __InterruptsDoState(PointerWrap &p)
{
auto s = p.Section("sceKernelInterrupt", 1);
if (!s)
return;
int numInterrupts = PSP_NUMBER_INTERRUPTS;
Do(p, numInterrupts);
if (numInterrupts != PSP_NUMBER_INTERRUPTS)
{
p.SetError(p.ERROR_FAILURE);
ERROR_LOG(Log::sceIntc, "Savestate failure: wrong number of interrupts, can't load.");
return;
}
intState.DoState(p);
PendingInterrupt pi(0, 0);
Do(p, pendingInterrupts, pi);
Do(p, interruptsEnabled);
Do(p, inInterrupt);
Do(p, threadBeforeInterrupt);
}
void __InterruptsDoStateLate(PointerWrap &p)
{
// We do these later to ensure the handlers have been registered.
for (int i = 0; i < PSP_NUMBER_INTERRUPTS; ++i)
intrHandlers[i]->DoState(p);
p.DoMarker("sceKernelInterrupt Late");
}
void __InterruptsShutdown()
{
for (size_t i = 0; i < ARRAY_SIZE(intrHandlers); ++i)
intrHandlers[i]->clear();
for (size_t i = 0; i < ARRAY_SIZE(intrHandlers); ++i)
{
if (intrHandlers[i])
{
delete intrHandlers[i];
intrHandlers[i] = 0;
}
}
pendingInterrupts.clear();
}
void __DisableInterrupts()
{
interruptsEnabled = 0;
}
void __EnableInterrupts()
{
interruptsEnabled = 1;
}
bool __InterruptsEnabled()
{
return interruptsEnabled != 0;
}
bool __IsInInterrupt()
{
return inInterrupt;
}
void InterruptState::save()
{
__KernelSaveContext(&savedCpu, true);
}
void InterruptState::restore()
{
__KernelLoadContext(&savedCpu, true);
}
void InterruptState::clear()
{
savedCpu.reset();
}
// http://forums.ps2dev.org/viewtopic.php?t=5687
// http://www.google.se/url?sa=t&rct=j&q=&esrc=s&source=web&cd=7&ved=0CFYQFjAG&url=http%3A%2F%2Fdev.psnpt.com%2Fredmine%2Fprojects%2Fuofw%2Frepository%2Frevisions%2F65%2Fraw%2Ftrunk%2Finclude%2Finterruptman.h&ei=J4pCUKvyK4nl4QSu-YC4Cg&usg=AFQjCNFxJcgzQnv6dK7aiQlht_BM9grfQQ&sig2=GGk5QUEWI6qouYDoyE07YQ
// Returns true if anything was executed.
bool __RunOnePendingInterrupt()
{
bool needsThreadReturn = false;
if (inInterrupt || !interruptsEnabled) {
// Already in an interrupt! We'll keep going when it's done.
return false;
}
// Can easily prioritize between different kinds of interrupts if necessary.
retry:
if (!pendingInterrupts.empty()) {
PendingInterrupt pend = pendingInterrupts.front();
IntrHandler* handler = intrHandlers[pend.intr];
if (handler == NULL) {
WARN_LOG(Log::sceIntc, "Ignoring interrupt");
pendingInterrupts.pop_front();
goto retry;
}
// If we came from CoreTiming::Advance(), we might've come from a waiting thread's callback.
// To avoid "injecting" return values into our saved state, we context switch here.
SceUID savedThread = __KernelGetCurThread();
if (__KernelSwitchOffThread("interrupt")) {
threadBeforeInterrupt = savedThread;
needsThreadReturn = true;
}
intState.save();
inInterrupt = true;
if (!handler->run(pend)) {
pendingInterrupts.pop_front();
inInterrupt = false;
goto retry;
}
currentMIPS->r[MIPS_REG_RA] = __KernelInterruptReturnAddress();
return true;
} else {
if (needsThreadReturn)
__KernelSwitchToThread(threadBeforeInterrupt, "left interrupt");
// DEBUG_LOG(Log::sceIntc, "No more interrupts!");
return false;
}
}
static void __TriggerRunInterrupts(int type)
{
// If interrupts aren't enabled, we run them later.
if (interruptsEnabled && !inInterrupt)
{
if ((type & PSP_INTR_HLE) != 0)
hleRunInterrupts();
else if ((type & PSP_INTR_ALWAYS_RESCHED) != 0)
{
// "Always" only means if dispatch is enabled.
if (!__RunOnePendingInterrupt() && __KernelIsDispatchEnabled())
{
SceUID savedThread = __KernelGetCurThread();
if (__KernelSwitchOffThread("interrupt"))
threadBeforeInterrupt = savedThread;
}
}
else
__RunOnePendingInterrupt();
}
}
void __TriggerInterrupt(int type, PSPInterrupt intno, int subintr)
{
if (interruptsEnabled || (type & PSP_INTR_ONLY_IF_ENABLED) == 0)
{
intrHandlers[intno]->queueUp(subintr);
VERBOSE_LOG(Log::sceIntc, "Triggering subinterrupts for interrupt %i sub %i (%i in queue)", intno, subintr, (u32)pendingInterrupts.size());
__TriggerRunInterrupts(type);
}
}
void __KernelReturnFromInterrupt()
{
VERBOSE_LOG(Log::sceIntc, "Left interrupt handler at %08x", currentMIPS->pc);
hleSkipDeadbeef();
// This is what we just ran.
PendingInterrupt pend = pendingInterrupts.front();
pendingInterrupts.pop_front();
intrHandlers[pend.intr]->handleResult(pend);
inInterrupt = false;
// Restore context after running the interrupt.
intState.restore();
// All should now be back to normal, including PC.
// Alright, let's see if there's any more interrupts queued...
if (!__RunOnePendingInterrupt())
{
// Otherwise, we reschedule when dispatch was enabled, or switch back otherwise.
if (__KernelIsDispatchEnabled())
__KernelReSchedule("left interrupt");
else
__KernelSwitchToThread(threadBeforeInterrupt, "left interrupt");
}
}
void __RegisterIntrHandler(u32 intrNumber, IntrHandler* handler)
{
delete intrHandlers[intrNumber];
intrHandlers[intrNumber] = handler;
}
SubIntrHandler *__RegisterSubIntrHandler(u32 intrNumber, u32 subIntrNumber, u32 handler, u32 handlerArg, u32 &error) {
if (intrNumber >= PSP_NUMBER_INTERRUPTS) {
error = SCE_KERNEL_ERROR_ILLEGAL_INTRCODE;
return NULL;
}
IntrHandler *intr = intrHandlers[intrNumber];
if (intr->has(subIntrNumber)) {
if (intr->get(subIntrNumber)->handlerAddress != 0) {
error = SCE_KERNEL_ERROR_FOUND_HANDLER;
return NULL;
} else {
SubIntrHandler *subIntrHandler = intr->get(subIntrNumber);
subIntrHandler->handlerAddress = handler;
subIntrHandler->handlerArg = handlerArg;
error = SCE_KERNEL_ERROR_OK;
return subIntrHandler;
}
}
SubIntrHandler *subIntrHandler = intr->add(subIntrNumber);
subIntrHandler->subIntrNumber = subIntrNumber;
subIntrHandler->intrNumber = intrNumber;
subIntrHandler->handlerAddress = handler;
subIntrHandler->handlerArg = handlerArg;
subIntrHandler->enabled = false;
error = SCE_KERNEL_ERROR_OK;
return subIntrHandler;
}
int __ReleaseSubIntrHandler(int intrNumber, int subIntrNumber) {
if (intrNumber >= PSP_NUMBER_INTERRUPTS) {
return SCE_KERNEL_ERROR_ILLEGAL_INTRCODE;
}
IntrHandler *intr = intrHandlers[intrNumber];
if (!intr->has(subIntrNumber) || intr->get(subIntrNumber)->handlerAddress == 0) {
return SCE_KERNEL_ERROR_NOTFOUND_HANDLER;
}
for (auto it = pendingInterrupts.begin(); it != pendingInterrupts.end(); ) {
if (it->intr == intrNumber && it->subintr == subIntrNumber) {
pendingInterrupts.erase(it++);
} else {
++it;
}
}
// This also implicitly disables it, which is correct.
intrHandlers[intrNumber]->remove(subIntrNumber);
return 0;
}
u32 sceKernelRegisterSubIntrHandler(u32 intrNumber, u32 subIntrNumber, u32 handler, u32 handlerArg) {
if (intrNumber >= PSP_NUMBER_INTERRUPTS) {
ERROR_LOG_REPORT(Log::sceIntc, "sceKernelRegisterSubIntrHandler(%i, %i, %08x, %08x): invalid interrupt", intrNumber, subIntrNumber, handler, handlerArg);
return SCE_KERNEL_ERROR_ILLEGAL_INTRCODE;
}
if (subIntrNumber >= PSP_NUMBER_SUBINTERRUPTS) {
ERROR_LOG_REPORT(Log::sceIntc, "sceKernelRegisterSubIntrHandler(%i, %i, %08x, %08x): invalid subinterrupt", intrNumber, subIntrNumber, handler, handlerArg);
return SCE_KERNEL_ERROR_ILLEGAL_INTRCODE;
}
u32 error;
SubIntrHandler *subIntrHandler = __RegisterSubIntrHandler(intrNumber, subIntrNumber, handler, handlerArg, error);
if (subIntrHandler) {
if (handler == 0) {
WARN_LOG_REPORT(Log::sceIntc, "sceKernelRegisterSubIntrHandler(%i, %i, %08x, %08x): ignored NULL handler", intrNumber, subIntrNumber, handler, handlerArg);
} else {
DEBUG_LOG(Log::sceIntc, "sceKernelRegisterSubIntrHandler(%i, %i, %08x, %08x)", intrNumber, subIntrNumber, handler, handlerArg);
}
} else if (error == SCE_KERNEL_ERROR_FOUND_HANDLER) {
ERROR_LOG_REPORT(Log::sceIntc, "sceKernelRegisterSubIntrHandler(%i, %i, %08x, %08x): duplicate handler", intrNumber, subIntrNumber, handler, handlerArg);
} else {
ERROR_LOG_REPORT(Log::sceIntc, "sceKernelRegisterSubIntrHandler(%i, %i, %08x, %08x): error %08x", intrNumber, subIntrNumber, handler, handlerArg, error);
}
return error;
}
u32 sceKernelReleaseSubIntrHandler(u32 intrNumber, u32 subIntrNumber) {
if (intrNumber >= PSP_NUMBER_INTERRUPTS) {
ERROR_LOG_REPORT(Log::sceIntc, "sceKernelReleaseSubIntrHandler(%i, %i): invalid interrupt", intrNumber, subIntrNumber);
return SCE_KERNEL_ERROR_ILLEGAL_INTRCODE;
}
if (subIntrNumber >= PSP_NUMBER_SUBINTERRUPTS) {
ERROR_LOG_REPORT(Log::sceIntc, "sceKernelReleaseSubIntrHandler(%i, %i): invalid subinterrupt", intrNumber, subIntrNumber);
return SCE_KERNEL_ERROR_ILLEGAL_INTRCODE;
}
u32 error = __ReleaseSubIntrHandler(intrNumber, subIntrNumber);
if (error != SCE_KERNEL_ERROR_OK) {
ERROR_LOG(Log::sceIntc, "sceKernelReleaseSubIntrHandler(%i, %i): error %08x", intrNumber, subIntrNumber, error);
}
return error;
}
u32 sceKernelEnableSubIntr(u32 intrNumber, u32 subIntrNumber) {
if (intrNumber >= PSP_NUMBER_INTERRUPTS) {
ERROR_LOG_REPORT(Log::sceIntc, "sceKernelEnableSubIntr(%i, %i): invalid interrupt", intrNumber, subIntrNumber);
return SCE_KERNEL_ERROR_ILLEGAL_INTRCODE;
}
if (subIntrNumber >= PSP_NUMBER_SUBINTERRUPTS) {
ERROR_LOG_REPORT(Log::sceIntc, "sceKernelEnableSubIntr(%i, %i): invalid subinterrupt", intrNumber, subIntrNumber);
return SCE_KERNEL_ERROR_ILLEGAL_INTRCODE;
}
DEBUG_LOG(Log::sceIntc, "sceKernelEnableSubIntr(%i, %i)", intrNumber, subIntrNumber);
u32 error;
if (!intrHandlers[intrNumber]->has(subIntrNumber)) {
// Enableing a handler before registering it works fine.
__RegisterSubIntrHandler(intrNumber, subIntrNumber, 0, 0, error);
}
intrHandlers[intrNumber]->enable(subIntrNumber);
return 0;
}
static u32 sceKernelDisableSubIntr(u32 intrNumber, u32 subIntrNumber) {
if (intrNumber >= PSP_NUMBER_INTERRUPTS) {
ERROR_LOG_REPORT(Log::sceIntc, "sceKernelDisableSubIntr(%i, %i): invalid interrupt", intrNumber, subIntrNumber);
return SCE_KERNEL_ERROR_ILLEGAL_INTRCODE;
}
if (subIntrNumber >= PSP_NUMBER_SUBINTERRUPTS) {
ERROR_LOG_REPORT(Log::sceIntc, "sceKernelDisableSubIntr(%i, %i): invalid subinterrupt", intrNumber, subIntrNumber);
return SCE_KERNEL_ERROR_ILLEGAL_INTRCODE;
}
DEBUG_LOG(Log::sceIntc, "sceKernelDisableSubIntr(%i, %i)", intrNumber, subIntrNumber);
if (!intrHandlers[intrNumber]->has(subIntrNumber)) {
// Disabling when not registered is not an error.
return 0;
}
intrHandlers[intrNumber]->disable(subIntrNumber);
return 0;
}
struct PspIntrHandlerOptionParam {
int size; //+00
u32 entry; //+04
u32 common; //+08
u32 gp; //+0C
u16 intr_code; //+10
u16 sub_count; //+12
u16 intr_level; //+14
u16 enabled; //+16
u32 calls; //+18
u32 field_1C; //+1C
u32 total_clock_lo; //+20
u32 total_clock_hi; //+24
u32 min_clock_lo; //+28
u32 min_clock_hi; //+2C
u32 max_clock_lo; //+30
u32 max_clock_hi; //+34
}; //=38
static int QueryIntrHandlerInfo()
{
ERROR_LOG_REPORT(Log::sceIntc, "QueryIntrHandlerInfo()");
return 0;
}
static u32 sceKernelMemset(u32 addr, u32 fillc, u32 n)
{
u8 c = fillc & 0xff;
DEBUG_LOG(Log::sceIntc, "sceKernelMemset(ptr = %08x, c = %02x, n = %08x)", addr, c, n);
bool skip = false;
if (n != 0) {
if (Memory::IsVRAMAddress(addr)) {
skip = gpu->PerformMemorySet(addr, fillc, n);
}
if (!skip) {
Memory::Memset(addr, c, n);
}
}
NotifyMemInfo(MemBlockFlags::WRITE, addr, n, "KernelMemset");
return addr;
}
static u32 sceKernelMemcpy(u32 dst, u32 src, u32 size)
{
DEBUG_LOG(Log::sceKernel, "sceKernelMemcpy(dest=%08x, src=%08x, size=%i)", dst, src, size);
// Some games copy from executable code. We need to flush emuhack ops.
if (size != 0)
currentMIPS->InvalidateICache(src, size);
bool skip = false;
if (Memory::IsVRAMAddress(src) || Memory::IsVRAMAddress(dst)) {
skip = gpu->PerformMemoryCopy(dst, src, size);
}
// Technically should crash if these are invalid and size > 0...
if (!skip && Memory::IsValidAddress(dst) && Memory::IsValidAddress(src) && Memory::IsValidAddress(dst + size - 1) && Memory::IsValidAddress(src + size - 1))
{
u8 *dstp = Memory::GetPointerWriteUnchecked(dst);
const u8 *srcp = Memory::GetPointerUnchecked(src);
// If it's non-overlapping, just do it in one go.
if (dst + size < src || src + size < dst)
memcpy(dstp, srcp, size);
else
{
// Try to handle overlapped copies with similar properties to hardware, just in case.
// Not that anyone ought to rely on it.
for (u32 size64 = size / 8; size64 > 0; --size64)
{
memmove(dstp, srcp, 8);
dstp += 8;
srcp += 8;
}
for (u32 size8 = size % 8; size8 > 0; --size8)
*dstp++ = *srcp++;
}
}
if (MemBlockInfoDetailed(size)) {
NotifyMemInfoCopy(dst, src, size, "KernelMemcpy/");
}
return dst;
}
const HLEFunction Kernel_Library[] =
{
{0x092968F4, &WrapI_V<sceKernelCpuSuspendIntr>, "sceKernelCpuSuspendIntr", 'i', "" },
{0X5F10D406, &WrapV_U<sceKernelCpuResumeIntr>, "sceKernelCpuResumeIntr", 'v', "x" },
{0X3B84732D, &WrapV_U<sceKernelCpuResumeIntrWithSync>, "sceKernelCpuResumeIntrWithSync", 'v', "x" },
{0X47A0B729, &WrapI_I<sceKernelIsCpuIntrSuspended>, "sceKernelIsCpuIntrSuspended", 'i', "i" },
{0xb55249d2, &WrapI_V<sceKernelIsCpuIntrEnable>, "sceKernelIsCpuIntrEnable", 'i', "", },
{0XA089ECA4, &WrapU_UUU<sceKernelMemset>, "sceKernelMemset", 'x', "xxx" },
{0XDC692EE3, &WrapI_UI<sceKernelTryLockLwMutex>, "sceKernelTryLockLwMutex", 'i', "xi" },
{0X37431849, &WrapI_UI<sceKernelTryLockLwMutex_600>, "sceKernelTryLockLwMutex_600", 'i', "xi" },
{0XBEA46419, &WrapI_UIU<sceKernelLockLwMutex>, "sceKernelLockLwMutex", 'i', "xix", HLE_NOT_IN_INTERRUPT | HLE_NOT_DISPATCH_SUSPENDED },
{0X1FC64E09, &WrapI_UIU<sceKernelLockLwMutexCB>, "sceKernelLockLwMutexCB", 'i', "xix", HLE_NOT_IN_INTERRUPT | HLE_NOT_DISPATCH_SUSPENDED },
{0X15B6446B, &WrapI_UI<sceKernelUnlockLwMutex>, "sceKernelUnlockLwMutex", 'i', "xi" },
{0XC1734599, &WrapI_UU<sceKernelReferLwMutexStatus>, "sceKernelReferLwMutexStatus", 'i', "xp" },
{0X293B45B8, &WrapI_V<sceKernelGetThreadId>, "sceKernelGetThreadId", 'i', "" },
{0XD13BDE95, &WrapI_V<sceKernelCheckThreadStack>, "sceKernelCheckThreadStack", 'i', "" },
{0X1839852A, &WrapU_UUU<sceKernelMemcpy>, "sceKernelMemcpy", 'x', "xxx" },
{0XFA835CDE, &WrapI_I<sceKernelGetTlsAddr>, "sceKernelGetTlsAddr", 'i', "i" },
{0X05572A5F, &WrapV_V<sceKernelExitGame>, "sceKernelExitGame", 'v', "" },
{0X4AC57943, &WrapI_I<sceKernelRegisterExitCallback>, "sceKernelRegisterExitCallback", 'i', "i" },
};
static u32 sysclib_memcpy(u32 dst, u32 src, u32 size) {
if (Memory::IsValidRange(dst, size) && Memory::IsValidRange(src, size)) {
memcpy(Memory::GetPointerWriteUnchecked(dst), Memory::GetPointerUnchecked(src), size);
}
if (MemBlockInfoDetailed(size)) {
NotifyMemInfoCopy(dst, src, size, "KernelMemcpy/");
}
return dst;
}
static u32 sysclib_strcat(u32 dst, u32 src) {
ERROR_LOG(Log::sceKernel, "Untested sysclib_strcat(dest=%08x, src=%08x)", dst, src);
if (Memory::IsValidNullTerminatedString(dst) && Memory::IsValidNullTerminatedString(src)) {
strcat((char *)Memory::GetPointerWriteUnchecked(dst), (const char *)Memory::GetPointerUnchecked(src));
}
return dst;
}
static int sysclib_strcmp(u32 dst, u32 src) {
ERROR_LOG(Log::sceKernel, "Untested sysclib_strcmp(dest=%08x, src=%08x)", dst, src);
if (Memory::IsValidNullTerminatedString(dst) && Memory::IsValidNullTerminatedString(src)) {
return strcmp((const char *)Memory::GetPointerUnchecked(dst), (const char *)Memory::GetPointerUnchecked(src));
} else {
// What to do? Crash, probably.
return 0;
}
}
static u32 sysclib_strcpy(u32 dst, u32 src) {
ERROR_LOG(Log::sceKernel, "Untested sysclib_strcpy(dest=%08x, src=%08x)", dst, src);
if (Memory::IsValidAddress(dst) && Memory::IsValidNullTerminatedString(src)) {
strcpy((char *)Memory::GetPointerWriteUnchecked(dst), (const char *)Memory::GetPointerUnchecked(src));
}
return dst;
}
static u32 sysclib_strlen(u32 src) {
ERROR_LOG(Log::sceKernel, "Untested sysclib_strlen(src=%08x)", src);
if (Memory::IsValidNullTerminatedString(src)) { // TODO: This computes the length, could reuse it maybe.
return (u32)strlen(Memory::GetCharPointerUnchecked(src));
} else {
// What to do? Crash, probably.
return 0;
}
}
static int sysclib_memcmp(u32 dst, u32 src, u32 size) {
ERROR_LOG(Log::sceKernel, "Untested sysclib_memcmp(dest=%08x, src=%08x, size=%i)", dst, src, size);
if (Memory::IsValidRange(dst, size) && Memory::IsValidRange(src, size)) {
return memcmp(Memory::GetCharPointerUnchecked(dst), Memory::GetCharPointerUnchecked(src), size);
} else {
// What to do? Crash, probably.
return 0;
}
}
static int sysclib_sprintf(u32 dst, u32 fmt) {
ERROR_LOG(Log::sceKernel, "Untested sysclib_sprintf(dst=%08x, fmt=%08x)", dst, fmt);
if (!Memory::IsValidNullTerminatedString(fmt)) {
ERROR_LOG(Log::sceKernel, "sysclib_sprintf bad fmt");
return 0;
}
DEBUG_LOG(Log::sceKernel, "sysclib_sprintf fmt: %s", Memory::GetCharPointerUnchecked(fmt));
DEBUG_LOG(Log::sceKernel, "sysclib_sprintf a0-a4, t0-t4: 0x%08x 0x%08x 0x%08x 0x%08x 0x%08x 0x%08x 0x%08x 0x%08x",
currentMIPS->r[MIPS_REG_A0],
currentMIPS->r[MIPS_REG_A1],
currentMIPS->r[MIPS_REG_A2],
currentMIPS->r[MIPS_REG_A3],
currentMIPS->r[MIPS_REG_T0],
currentMIPS->r[MIPS_REG_T1],
currentMIPS->r[MIPS_REG_T2],
currentMIPS->r[MIPS_REG_T3]
);
bool processing_specifier = false;
std::string specifier = "";
int bytes_to_read = 0;
int arg_idx = 0;
std::string result = "";
for (const char *c = Memory::GetCharPointerUnchecked(fmt); *c != '\0'; c++) {
if (!processing_specifier) {
if (*c == '%') {
specifier = "%";
processing_specifier = true;
bytes_to_read = 0;
} else {
result.append(1, *c);
}
} else {
specifier.append(1, *c);
// going by https://cplusplus.com/reference/cstdio/printf/#compatibility
// no idea what the kernel module really supports as of writing this
switch (*c) {
case '%':
{
result.append(specifier);
processing_specifier = false;
break;
}
case 's':
{
// consume 4 bytes from arguments
u32 val = 0;
if (arg_idx <= 1) {
val = currentMIPS->r[MIPS_REG_A2 + arg_idx];
} else if(arg_idx <= 5) {
val = currentMIPS->r[MIPS_REG_T0 + arg_idx - 2];
} else {
int stack_idx = arg_idx - 6;
u32 stack_cur = currentMIPS->r[MIPS_REG_SP] + stack_idx * 4;
if (!Memory::IsValidAddress(stack_cur)) {
ERROR_LOG(Log::sceKernel, "sysclib_sprintf bad stack pointer %08x", stack_cur);
return 0;
}
val = Memory::Read_U32(stack_cur);
DEBUG_LOG(Log::sceKernel, "sysclib_sprintf fetching %08x from sp + %u", val, stack_idx * 4);
}
arg_idx++;
if (!Memory::IsValidNullTerminatedString(val)) {
ERROR_LOG(Log::sceKernel, "sysclib_sprintf bad string reference at %08x", val);
return 0;
}
result.append(Memory::GetCharPointerUnchecked(val));
processing_specifier = false;
break;
}
case 'd':
case 'i':
case 'u':
case 'o':
case 'x':
case 'X':
case 'f':
case 'e':
case 'E':
case 'g':
case 'G':
case 'c':
case 'p':
case 'n':
{
u64 val = 0;
if (bytes_to_read == 0) {
bytes_to_read = 4;
}
int read_cnt = 0;
while (bytes_to_read != 0) {
u32 val_from_arg = 0;
if (arg_idx <= 1) {
val_from_arg = currentMIPS->r[MIPS_REG_A2 + arg_idx];
} else if (arg_idx <= 5) {
val_from_arg = currentMIPS->r[MIPS_REG_T0 + arg_idx - 2];
} else {
int stack_idx = arg_idx - 6;
u32 stack_cur = currentMIPS->r[MIPS_REG_SP] + stack_idx * 4;
if (!Memory::IsValidAddress(stack_cur)) {
ERROR_LOG(Log::sceKernel, "sysclib_sprintf bad stack pointer %08x", stack_cur);
return 0;
}
val_from_arg = Memory::Read_U32(stack_cur);
DEBUG_LOG(Log::sceKernel, "sysclib_sprintf fetching %08x from sp + %u", val_from_arg, stack_idx * 4);
}
arg_idx++;
val = val | ((u64)val_from_arg << (read_cnt * 32));
bytes_to_read = bytes_to_read - 4;
read_cnt++;
}
char buf[128] = {0};
snprintf(buf, sizeof(buf), specifier.c_str(), val);
buf[sizeof(buf) - 1] = '\0';
result.append(buf);
processing_specifier = false;
break;
}
case 'h':
{
// allegrex calling convention is 4 bytes aligned
bytes_to_read = 4;
break;
}
case 'l':
{
bytes_to_read = bytes_to_read + 4;
break;
}
}
}
}
DEBUG_LOG(Log::sceKernel, "sysclib_sprintf result string has length %d, content:", (int)result.length());
DEBUG_LOG(Log::sceKernel, "%s", result.c_str());
if (!Memory::IsValidRange(dst, (u32)result.length() + 1)) {
ERROR_LOG(Log::sceKernel, "sysclib_sprintf result string is too long or dst is invalid");
return 0;
}
memcpy((char *)Memory::GetPointerUnchecked(dst), result.c_str(), (int)result.length() + 1);
return (int)result.length();
}
static u32 sysclib_memset(u32 destAddr, int data, int size) {
DEBUG_LOG(Log::sceKernel, "Untested sysclib_memset(dest=%08x, data=%d ,size=%d)", destAddr, data, size);
if (Memory::IsValidRange(destAddr, size)) {
memset(Memory::GetPointerWriteUnchecked(destAddr), data, size);
}
NotifyMemInfo(MemBlockFlags::WRITE, destAddr, size, "KernelMemset");
return 0;
}
static int sysclib_strstr(u32 s1, u32 s2) {
DEBUG_LOG(Log::sceKernel, "Untested sysclib_strstr(%08x, %08x)", s1, s2);
if (Memory::IsValidNullTerminatedString(s1) && Memory::IsValidNullTerminatedString(s2)) {
std::string str1 = Memory::GetCharPointerUnchecked(s1);
std::string str2 = Memory::GetCharPointerUnchecked(s2);
size_t index = str1.find(str2);
if (index == str1.npos) {
return 0;
}
return s1 + (uint32_t)index;
}
return 0;
}
static int sysclib_strncmp(u32 s1, u32 s2, u32 size) {
DEBUG_LOG(Log::sceKernel, "Untested sysclib_strncmp(%08x, %08x, %08x)", s1, s2, size);
if (Memory::IsValidRange(s1, size) && Memory::IsValidRange(s2, size)) {
const char * str1 = Memory::GetCharPointerUnchecked(s1);
const char * str2 = Memory::GetCharPointerUnchecked(s2);
return strncmp(str1, str2, size);
}
return 0;
}
static u32 sysclib_memmove(u32 dst, u32 src, u32 size) {
DEBUG_LOG(Log::sceKernel, "Untested sysclib_memmove(%08x, %08x, %08x)", dst, src, size);
if (Memory::IsValidRange(dst, size) && Memory::IsValidRange(src, size)) {
memmove(Memory::GetPointerWriteUnchecked(dst), Memory::GetPointerUnchecked(src), size);
}
if (MemBlockInfoDetailed(size)) {
NotifyMemInfoCopy(dst, src, size, "KernelMemmove/");
}
return 0;
}
static u32 sysclib_strncpy(u32 dest, u32 src, u32 size) {
if (!Memory::IsValidAddress(dest) || !Memory::IsValidAddress(src)) {
return hleLogError(Log::sceKernel, 0, "invalid address");
}
// This is just regular strncpy, but being explicit to avoid warnings/safety fixes on missing null.
u32 i = 0;
u32 srcSize = Memory::ValidSize(src, size);
const u8 *srcp = Memory::GetPointerUnchecked(src);
u8 *destp = Memory::GetPointerWriteUnchecked(dest);
for (i = 0; i < srcSize; ++i) {
u8 c = *srcp++;
if (c == 0)
break;
*destp++ = c;
}
u32 destSize = Memory::ValidSize(dest, size);
for (; i < destSize; ++i) {
*destp++ = 0;
}
return hleLogSuccessX(Log::sceKernel, dest);
}
static u32 sysclib_strtol(u32 strPtr, u32 endPtrPtr, int base) {
if (!Memory::IsValidNullTerminatedString(strPtr)) {
return hleLogError(Log::sceKernel, 0, "invalid address");
}
const char* str = Memory::GetCharPointer(strPtr);
char* end = nullptr;
int result = (int)strtol(str, &end, base);
if (Memory::IsValidRange(endPtrPtr, 4))
Memory::WriteUnchecked_U32(strPtr + (end - str), endPtrPtr);
return result;
}
static u32 sysclib_strchr(u32 src, int c) {
if (!Memory::IsValidNullTerminatedString(src)) {
return hleLogError(Log::sceKernel, 0, "invalid address");
}
const std::string str = Memory::GetCharPointer(src);
size_t cpos = str.find(str, c);
if (cpos == std::string::npos) {
return 0;
}
return src + (int)cpos;
}
static u32 sysclib_strrchr(u32 src, int c) {
if (!Memory::IsValidNullTerminatedString(src)) {
return hleLogError(Log::sceKernel, 0, "invalid address");
}
const std::string str = Memory::GetCharPointer(src);
size_t cpos = str.rfind(str, c);
if (cpos == std::string::npos) {
return 0;
}
return src + (int)cpos;
}
static u32 sysclib_toupper(u32 c) {
return toupper(c);