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[DEPRECATED] Doctrine2 behavior adding a finite state machine in your entities

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DoctrineStateMachineBundle

Doctrine2 behavior adding a finite state machine in your entities.

The state machine implementation used is Finite.

Status

This project is DEPRECATED and should NOT be used.

If someone magically appears and wants to maintain this project, I'll gladly give access to this repository.

Configuration

In your app/config/config.yml file, define your state machines:

k_phoen_doctrine_state_machine:
    auto_injection:     true    # should we automatically inject state machines into hydrated objects?
    auto_validation:    true    # should we validate any status change before the persistence happens?

    state_machines:
        article_state_machine:
            class:      \Acme\FooBundle\Entity\Article
            property:   state
            states:
                new:        {type: initial}
                reviewed:   ~
                accepted:   ~
                published:  {type: final, properties: {printable: true}}
                rejected:   {type: final}
            transitions:
                review:     {from: [new], to: reviewed}
                accept:     {from: [reviewed], to: accepted}
                publish:    {from: [accepted], to: published}
                reject:     {from: [new, reviewed, accepted, published], to: rejected}

The state machines configuration is pretty straightforward. In addition to the states and transitions, you just have to define the entity class and the column used to store the state.

Important: the entity has to implement the Stateful interface.

To ease the implementation, you can use the StatefulTrait that comes bundled with the behavior.

Usage

Stateful entities have access to their own state machine. See Finite's documentation for more details about it.

The Article entity below is ready to be used as a Stateful entity.

<?php

namespace Acme\FooBundle\Entity;

use KPhoen\DoctrineStateMachineBehavior\Entity\Stateful;
use KPhoen\DoctrineStateMachineBehavior\Entity\StatefulTrait;

class Article implements Stateful
{
    use StatefulTrait;

    /**
     * define your fields here
     */


    /**
     * @var string
     */
    protected $state = 'new';

    /**
     * Set state
     *
     * @param  string  $state
     * @return Article
     */
    public function setState($state)
    {
        $this->state = $state;

        return $this;
    }

    /**
     * Get state
     *
     * @return string
     */
    public function getState()
    {
        return $this->state;
    }

    /**
     * Sets the object state.
     * Used by the StateMachine behavior
     *
     * @return string
     */
    public function getFiniteState()
    {
        return $this->getState();
    }

    /**
     * Sets the object state.
     * Used by the StateMachine behavior
     *
     * @param string $state
     */
    public function setFiniteState($state)
    {
        return $this->setState($state);
    }
}

Entities using the StatefulTrait see the setStateMachine() and getStateMachine() methods implemented and gain access to the following methods:

  • can($transition): indicating if the given transition is allowed ;
  • and a few magic methods, based on the transition allowed by the state-machine:
    • {TransitionName}(): apply the transition {TransitionName} (ie: accept(), reject(), etc) ;
    • can{TransitionName}(): test if the transition {TransitionName} can be applied (ie: canAccept(), canReject(), etc).
    • is{StateName}(): test if the current state is {StatusName} (ie: isAccepted(), isRejected(), etc).
<?php

$article = new Article();

$article->canAccept();
$article->canReject();
$article->can('accept');

$article->accept();
$article->publish();

$article->isAccepted();
$article->isRejected();

Lifecyle callbacks

If you use the event-aware state-machine (which is the default one used by the bundle), the extension provides a listener implementing "lifecyle callbacks" for stateful entities.

For each available transition, three methods can be executed:

  • pre{TransitionName}(): called before the transition {TransitionName} is applied ;
  • post{TransitionName}(): called after the transition {TransitionName} is applied ;
  • can{TransitionName}(): called when the state-machine tests if the transition {TransitionName} can be applied.
<?php

namespace Acme\FooBundle\Entity;

use KPhoen\DoctrineStateMachineBehavior\Entity\Stateful;
use KPhoen\DoctrineStateMachineBehavior\Entity\StatefulTrait;

class Article implements Stateful
{
    // previous code

    public function preAccept()
    {
        // your logic here
    }

    public function postAccept()
    {
        // your logic here
    }

    public function onCanAccept()
    {
        // your logic here
    }
}

Using a service

You can put the state logic outside of the entity using a listener on Finite events. The extension provides an abstract EventSubcriber with the same methods as the "lifecyle callbacks" listener.

You need to declare a service and extend the AbstractSubcriber.

services:
    article_workflow_subscriber:
        class: Acme\FooBundle\Workflow\ArticleSubscriber
        tags:
            - { name: kernel.event_subscriber }
<?php

namespace Acme\FooBundle\Workflow;

use KPhoen\DoctrineStateMachineBundle\Listener\AbstractSubscriber;

class ArticleSubscriber extends AbstractSubscriber
{
    public function supportsObject($object)
    {
        return $object instanceof \Acme\FooBundle\Entity\Article;
    }

    public function preAccept()
    {
        // your logic here
    }

    public function postAccept()
    {
        // your logic here
    }

    public function canAccept()
    {
        // your logic here
    }
}

Twig

The bundle also exposes a few Twig helpers:

{# your template ... #}

{% if article|can('reject') %}
    <a class="btn btn-danger" href="{{ path('article_delete', article) }}">
        <i class="icon-trash"></i>
        {{ 'link_reject'|trans }}
    </a>
{% endif %}

{# this is strictly equivalent #}
{% if can(article, 'reject') %}
    <a class="btn btn-danger" href="{{ path('article_delete', article) }}">
        <i class="icon-trash"></i>
        {{ 'link_reject'|trans }}
    </a>
{% endif %}

{% if current_state(article).isFinal %}
    blabla
{% endif %}

{% if article|is_status('rejected') %}
    blabla
{% endif %}

{# this is strictly equivalent #}
{% if is_status(article, 'rejected') %}
    blabla
{% endif %}

{% if article|has_property('printable') %}
    {{ article|property('printable') ? 'I can print' : 'I CANNOT print' }}
{% endif %}

{# this is strictly equivalent #}
{% if has_property(article, 'printable') %}
    {{ property(article, 'printable') ? 'I can print' : 'I CANNOT print' }}
{% endif %}

Installation

Install the behavior adding kphoen/doctrine-state-machine-bundle to your composer.json or from CLI:

composer require kphoen/doctrine-state-machine-bundle

Than register the bundle in your app/AppKernel.php file:

// app/AppKernel.php
public function registerBundles()
{
    $bundles = array(
        // ...
        new KPhoen\DoctrineStateMachineBundle\KPhoenDoctrineStateMachineBundle(),
        // ...
    );
}

License

This bundle is released under the MIT license.

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[DEPRECATED] Doctrine2 behavior adding a finite state machine in your entities

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