Thank you for showing interest in the mod! This file aims to answer some of the common questions regarding contributions. This is not a set of hard rules, so feel free to reach out if you have additional questions.
- For crashes, please paste your crash log in https://mclo.gs/ and include it in your issue.
- Please include steps to trigger the bug and screenshots in your issue if applicable.
- Mod incompatibilities may not always be fixed if the issue is not on C:Connected's side.
New ideas are always welcome, but here's a general rule on things that I probably won't add to the mod:
- Features that involve major gameplay changes or large system reworks, such as overhauling how trains/steam engines work
- Features that remove/replace base Create functionality, such as nerfing a Create feature just to reintroduce it in a higher-tier item
- Features that are too far away from base Create, such as electrical networks
Translations are very welcomed! To simplify the whole process, a Crowdin project has been set up for all translations. You can find some guides on how to use Crowdin here:
https://support.crowdin.com/joining-translation-project/
https://support.crowdin.com/online-editor/
Ponders are very welcomed! My goal is to set up ponder scenes for all items that would have gotten a ponder in base Create. There is a short guide on Create's wiki on how to create ponders.
I have no plans of porting the mod to Fabric, but Fabric forks are welcome. Please let me know if you decide to work on it. I can also provide help by explaining some of the mod's inner workings.
Please open an issue for discussion before working on new features so that no effort is wasted. A complete feature would include block logic, textures, models, feature toggle, configs and ponder, but I'll accept PRs as long as the first 3 are done.
PRs are welcome even if you are new to modding, but please be patient with them while we work on polishing your code together.