-
Notifications
You must be signed in to change notification settings - Fork 0
/
transforms.lua
292 lines (244 loc) · 7.35 KB
/
transforms.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
--
-- Copyright (c) 2016, Facebook, Inc.
-- All rights reserved.
--
-- This source code is licensed under the BSD-style license found in the
-- LICENSE file in the root directory of this source tree. An additional grant
-- of patent rights can be found in the PATENTS file in the same directory.
--
-- Image transforms for data augmentation and input normalization
--
require 'image'
local M = {}
function M.Compose(transforms)
return function(input)
for _, transform in ipairs(transforms) do
input = transform(input)
end
return input
end
end
function M.ColorNormalize(meanstd)
return function(img)
img = img:clone()
for i=1,3 do
img[i]:add(-meanstd.mean[i])
img[i]:div(meanstd.std[i])
end
return img
end
end
-- Scales the smaller edge to size
function M.Scale(size, interpolation)
interpolation = interpolation or 'bicubic'
return function(input)
local w, h = input:size(3), input:size(2)
if (w <= h and w == size) or (h <= w and h == size) then
return input
end
if w < h then
return image.scale(input, size, h/w * size, interpolation)
else
return image.scale(input, w/h * size, size, interpolation)
end
end
end
-- Crop to centered rectangle
function M.CenterCrop(size)
return function(input)
local w1 = math.ceil((input:size(3) - size)/2)
local h1 = math.ceil((input:size(2) - size)/2)
return image.crop(input, w1, h1, w1 + size, h1 + size) -- center patch
end
end
-- Random crop form larger image with optional zero padding
function M.RandomCrop(size, padding)
padding = padding or 0
return function(input)
if padding > 0 then
local temp = input.new(3, input:size(2) + 2*padding, input:size(3) + 2*padding)
temp:zero()
:narrow(2, padding+1, input:size(2))
:narrow(3, padding+1, input:size(3))
:copy(input)
input = temp
end
local w, h = input:size(3), input:size(2)
if w == size and h == size then
return input
end
local x1, y1 = torch.random(0, w - size), torch.random(0, h - size)
local out = image.crop(input, x1, y1, x1 + size, y1 + size)
assert(out:size(2) == size and out:size(3) == size, 'wrong crop size')
return out
end
end
-- Four corner patches and center crop from image and its horizontal reflection
function M.TenCrop(size)
local centerCrop = M.CenterCrop(size)
return function(input)
local w, h = input:size(3), input:size(2)
local output = {}
for _, img in ipairs{input, image.hflip(input)} do
table.insert(output, centerCrop(img))
table.insert(output, image.crop(img, 0, 0, size, size))
table.insert(output, image.crop(img, w-size, 0, w, size))
table.insert(output, image.crop(img, 0, h-size, size, h))
table.insert(output, image.crop(img, w-size, h-size, w, h))
end
-- View as mini-batch
for i, img in ipairs(output) do
output[i] = img:view(1, img:size(1), img:size(2), img:size(3))
end
return input.cat(output, 1)
end
end
-- Resized with shorter side randomly sampled from [minSize, maxSize] (ResNet-style)
function M.RandomScale(minSize, maxSize)
return function(input)
local w, h = input:size(3), input:size(2)
local targetSz = torch.random(minSize, maxSize)
local targetW, targetH = targetSz, targetSz
if w < h then
targetH = torch.round(h / w * targetW)
else
targetW = torch.round(w / h * targetH)
end
return image.scale(input, targetW, targetH, 'bicubic')
end
end
-- Random crop with size 8%-100% and aspect ratio 3/4 - 4/3 (Inception-style)
function M.RandomSizedCrop(size)
local scale = M.Scale(size)
local crop = M.CenterCrop(size)
return function(input)
local attempt = 0
repeat
local area = input:size(2) * input:size(3)
local targetArea = torch.uniform(0.08, 1.0) * area
local aspectRatio = torch.uniform(3/4, 4/3)
local w = torch.round(math.sqrt(targetArea * aspectRatio))
local h = torch.round(math.sqrt(targetArea / aspectRatio))
if torch.uniform() < 0.5 then
w, h = h, w
end
if h <= input:size(2) and w <= input:size(3) then
local y1 = torch.random(0, input:size(2) - h)
local x1 = torch.random(0, input:size(3) - w)
local out = image.crop(input, x1, y1, x1 + w, y1 + h)
assert(out:size(2) == h and out:size(3) == w, 'wrong crop size')
return image.scale(out, size, size, 'bicubic')
end
attempt = attempt + 1
until attempt >= 10
-- fallback
return crop(scale(input))
end
end
function M.HorizontalFlip(prob)
return function(input)
if torch.uniform() < prob then
input = image.hflip(input)
end
return input
end
end
function M.Rotation(deg)
return function(input)
if deg ~= 0 then
input = image.rotate(input, (torch.uniform() - 0.5) * deg * math.pi / 180, 'bilinear')
end
return input
end
end
-- Lighting noise (AlexNet-style PCA-based noise)
function M.Lighting(alphastd, eigval, eigvec)
return function(input)
if alphastd == 0 then
return input
end
local alpha = torch.Tensor(3):normal(0, alphastd)
local rgb = eigvec:clone()
:cmul(alpha:view(1, 3):expand(3, 3))
:cmul(eigval:view(1, 3):expand(3, 3))
:sum(2)
:squeeze()
input = input:clone()
for i=1,3 do
input[i]:add(rgb[i])
end
return input
end
end
local function blend(img1, img2, alpha)
return img1:mul(alpha):add(1 - alpha, img2)
end
local function grayscale(dst, img)
dst:resizeAs(img)
dst[1]:zero()
dst[1]:add(0.299, img[1]):add(0.587, img[2]):add(0.114, img[3])
dst[2]:copy(dst[1])
dst[3]:copy(dst[1])
return dst
end
function M.Saturation(var)
local gs
return function(input)
gs = gs or input.new()
grayscale(gs, input)
local alpha = 1.0 + torch.uniform(-var, var)
blend(input, gs, alpha)
return input
end
end
function M.Brightness(var)
local gs
return function(input)
gs = gs or input.new()
gs:resizeAs(input):zero()
local alpha = 1.0 + torch.uniform(-var, var)
blend(input, gs, alpha)
return input
end
end
function M.Contrast(var)
local gs
return function(input)
gs = gs or input.new()
grayscale(gs, input)
gs:fill(gs[1]:mean())
local alpha = 1.0 + torch.uniform(-var, var)
blend(input, gs, alpha)
return input
end
end
function M.RandomOrder(ts)
return function(input)
local img = input.img or input
local order = torch.randperm(#ts)
for i=1,#ts do
img = ts[order[i]](img)
end
return img
end
end
function M.ColorJitter(opt)
local brightness = opt.brightness or 0
local contrast = opt.contrast or 0
local saturation = opt.saturation or 0
local ts = {}
if brightness ~= 0 then
table.insert(ts, M.Brightness(brightness))
end
if contrast ~= 0 then
table.insert(ts, M.Contrast(contrast))
end
if saturation ~= 0 then
table.insert(ts, M.Saturation(saturation))
end
if #ts == 0 then
return function(input) return input end
end
return M.RandomOrder(ts)
end
return M