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RayTracing.html
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<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
<head>
<title>Ray Tracing Exercise - Computer Graphics - Spring 2013</title>
<link type="text/css" rel="stylesheet" href="style1.css">
</head>
<body>
<div id="divPage" class="Page">
<div id="divContent" class="Content">
<div class="Header">
<div class="HeaderText">
<div class="Title">
Ray Tracing Exercise
</div>
<div class="SubTitle">
Computer Graphics - Spring 2013
</div>
<div class="SubTitle">
Submission: Sunday, May 19th 2013
</div>
</div>
<div class="HeaderImage">
<img src="images/ThoughtBubbleSmall.gif" />
</div>
</div>
<div class="ContentBox">
Please download the detailed instructions for this exercise
<a href="CG/ex2_ray_tracing.pdf">here</a>.
<br />
<br />
The skeleton file for parsing scene files and saving the output image is
<a href="CG/RayTracer.java">here</a>.
<br />
<br />
<img src="CG/MirrorBalls_Inc.png" height="190px" />
<img src="CG/Pool.png" height="190px" />
<img src="CG/SciFi.png" height="190px" />
<br />
<br />
Scene files can be found
<a href="CG/scenes.zip">here</a>.
<br />
If you implement the incidence bonus feature, you can test it with
<a href="CG/Incidence.zip">these</a> scene files.
<br />
<br />
<a href="CG/Skewed.zip">Here</a> is an example of skewed rendering as a result of wrong handling of the camera parameters.
Compare these results with the correct results to see the kind of errors you should try to avoid.
<br />
<br />
For any questions contact me at <a href="mailto: [email protected]">[email protected]</a>.
</div>
</div>
</div>
</body>
</html>