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pubspec.yaml
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pubspec.yaml
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name: flutter_door_buzzer
description: A new Flutter application.
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.1.0
environment:
sdk: ">=2.2.2 <3.0.0"
dependencies:
flutter:
sdk: flutter
flutter_localizations:
sdk: flutter
# Commons
equatable: ^0.2.3
# Dependency Injection
provider: ^3.0.0
# Web Client
http: ^0.12.0
dio: ^2.1.2
# Data parsing
json_annotation: ^2.0.0
# Routing
fluro: ^1.3.7
# Streams/Async/Bloc
rxdart: ^0.22.0
flutter_bloc: ^0.19.1
# Local Storage
flutter_secure_storage: ^3.2.1
# Translation packages
intl: ^0.16.0
intl_translation: ^0.17.0
# Icon packages
flutter_launcher_icons: ^0.7.0
material_design_icons_flutter: 3.2.3595
#cupertino_icons: ^0.1.2
flutter_icons:
android: "launcher_icon"
ios: true
image_path: "assets/icons/android/mipmap-xxxhdpi/ic_launcher.png"
dev_dependencies:
build_runner: ^1.0.0
json_serializable: ^2.0.0
flutter_test:
sdk: flutter
# For information on the generic Dart part of this file, see the
# following page: https://www.dartlang.org/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/
- assets/icons/
- assets/icons/android/
- config.json # Config data
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.io/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.io/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.io/custom-fonts/#from-packages
authors:
- Antonio <[email protected]>
- Axel LE BOT <[email protected]>