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Library Rangers GameDocument
Gabriel edited this page Sep 26, 2023
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3 revisions
Provides access to app::GameDocument
from Sonic Frontiers.
Functions;
-
Data* Get()
- returns a pointer to an instance ofGameDocument.Data
. -
GameService.Data* GetService(string in_name)
- returns a pointer to an instance ofGameService.Data
by name. -
GameObject.Data* GetGameObject(string in_name
- returns a pointer to an instance ofGameObject.Data
by name.
Types;
-
struct Data
- a struct representation ofapp::GameDocument
.- Members;
-
MoveArray<Memory.Pointer<GameObject.Data>> GameObjects
- an array of pointers tohh::game::GameObject
instances. -
MoveArray<Memory.Pointer<GameService.Data>> GameServices
- an array of pointers tohh::game::GameService
instances. -
MoveArray<long> GameManagerListeners
- an array of pointers tohh::game::GameManagerListener
instances. -
MoveArray<long> GameObjectListeners
- an array of pointers tohh::game::GameObjectListener
instances. -
MoveArray<long> ComponentListeners
- an array of pointers tohh::game::ComponentListener
instances. -
MoveArray<long> GameStepListeners
- an array of pointers tohh::game::GameStepListener
instances.
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- Members;
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