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CHANGELOG.md

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Change Log

v0.6 (2021-08-18)

  • development release for wgpu-0.10
  • API:
    • atomic types and functions
    • storage access is moved from global variables to the storage class and storage texture type
    • new built-ins: primitive_index and num_workgroups
    • support for multi-sampled depth images
  • WGSL:
    • select() order of true/false is swapped
  • HLSL backend is vastly improved and now usable
  • GLSL frontend is heavily reworked

v0.5 (2021-06-18)

  • development release for wgpu-0.9
  • API:
    • barriers
    • dynamic indexing of matrices and arrays is only allowed on variables
    • validator now accepts a list of IR capabilities to allow
    • improved documentation
  • Infrastructure:
    • much richer test suite, focused around consuming or emitting WGSL
    • lazy testing on large shader corpuses
    • the binary is moved to a sub-crate "naga-cli"
  • Frontends:
    • GLSL frontend:
      • rewritten from scratch and effectively revived, no longer depends on pomelo
      • only supports 440/450/460 versions for now
      • has optional support for codespan messages
    • SPIRV frontend has improved CFG resolution (still with issues unresolved)
    • WGSL got better error messages, workgroup memory support
  • Backends:
    • general: better expression naming and emitting
    • new HLSL backend (in progress)
    • MSL:
      • support ArraySize expression
      • better texture sampling instructions
    • GLSL:
      • multisampling on GLES
    • WGSL is vastly improved and now usable

v0.4.2 (2021-05-28)

  • SPIR-V frontend:
    • fix image stores
    • fix matrix stride check
  • SPIR-V backend:
    • fix auto-deriving the capabilities
  • GLSL backend:
    • support sample interpolation
    • write out swizzled vector accesses

v0.4.1 (2021-05-14)

  • numerous additions and improvements to SPIR-V frontend:
    • int8, in16, int64
    • null constant initializers for structs and matrices
    • OpArrayLength, OpCopyMemory, OpInBoundsAccessChain, OpLogicalXxxEqual
    • outer product
    • fix struct size alignment
    • initialize built-ins with default values
    • fix read-only decorations on struct members
  • fix struct size alignment in WGSL
  • fix fwidth in WGSL
  • fix scalars arrays in GLSL backend

v0.4 (2021-04-29)

  • development release for wgpu-0.8
  • API:
    • expressions are explicitly emitted with Statement::Emit
    • entry points have inputs in arguments and outputs in the result type
    • input/output storage classes are gone, but push_constant is added
    • Interpolation is moved into Binding::Location variant
    • real pointer semantics with required Expression::Load
    • TypeInner::ValuePointer is added
    • image query expressions are added
    • new Statement::ImageStore
    • all function calls are Statement::Call
    • GlobalUse is moved out into processing
    • Header is removed
    • entry points are an array instead of a map
    • new Swizzle and Splat expressions
    • interpolation qualifiers are extended and required
    • struct member layout is based on the byte offsets
  • Infrastructure:
    • control flow uniformity analysis
    • texture-sampler combination gathering
    • CallGraph processor is moved out into glsl backend
    • Interface is removed, instead the analysis produces ModuleInfo with all the derived info
    • validation of statement tree, expressions, and constants
    • code linting is more strict for matches
  • new GraphViz dot backend for pretty visualization of the IR
  • Metal support for inlined samplers
  • convert example is transformed into the default binary target named naga
  • lots of frontend and backend fixes

v0.3.2 (2021-02-15)

  • fix logical expression types
  • fix FragDepth semantics
  • spv-in:
    • derive block status of structures
  • spv-out:
    • add lots of missing math functions
    • implement discard

v0.3.1 (2021-01-31)

  • wgsl:
    • support constant array sizes
  • spv-out:
    • fix block decorations on nested structures
    • fix fixed-size arrays
    • fix matrix decorations inside structures
    • implement read-only decorations

v0.3 (2021-01-30)

  • development release for wgpu-0.7
  • API:
    • math functions
    • type casts
    • updated storage classes
    • updated image sub-types
    • image sampling/loading options
    • storage images
    • interpolation qualifiers
    • early and conservative depth
  • Processors:
    • name manager
    • automatic layout
    • termination analysis
    • validation of types, constants, variables, and entry points

v0.2 (2020-08-17)

  • development release for wgpu-0.6

v0.1 (2020-02-26)

  • initial release