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Hello, today I have noticed that terraform doesn't manage the initial_node_count in pool like the console. If you change the Number of nodes manually or the value of the initial_node_count, it tries to recreate the entire pool (which is very extreme). Using the console you can change this value easily without destroy anything.
When pool Number of nodes is changed manually or initial_node_count changes, then terraform tries to recreate the pool instead to change the value on the fly like GCP console does.
Steps to Reproduce
Create any GKE pool using an initial_node_count of 1 for example using terraform
Change the Number of nodes to 0 for example using the GCP console
Execute terraform apply to return to the desired value and terraform will return a plan of recreate the pool
Change the Number of nodes manually to the desired value using the console again, and then terraform will not destroy the cluster.
The text was updated successfully, but these errors were encountered:
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Hello, today I have noticed that terraform doesn't manage the initial_node_count in pool like the console. If you change the Number of nodes manually or the value of the initial_node_count, it tries to recreate the entire pool (which is very extreme). Using the console you can change this value easily without destroy anything.
Terraform Version
Affected Resource(s)
Terraform Configuration Files
Actual Behavior
When pool Number of nodes is changed manually or initial_node_count changes, then terraform tries to recreate the pool instead to change the value on the fly like GCP console does.
Steps to Reproduce
terraform apply
to return to the desired value and terraform will return a plan of recreate the poolThe text was updated successfully, but these errors were encountered: