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For 0.6 we added code that shrinks the stream's read buffer as soon as we give it back to the pool. We should probably add an asynchronous shrinker that does the shrink once a stream has been idle for a little while. This will help reduce GC thrashing when there are heavy loads going on.
The text was updated successfully, but these errors were encountered:
For 0.6 we added code that shrinks the stream's read buffer as soon as we give it back to the pool. We should probably add an asynchronous shrinker that does the shrink once a stream has been idle for a little while. This will help reduce GC thrashing when there are heavy loads going on.
The text was updated successfully, but these errors were encountered: