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package.json
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package.json
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{
"name": "org.happy-turtle.order-independent-transparency",
"version": "5.2.0",
"unity": "2022.3",
"displayName": "Order-independent Transparency",
"description": "This is an implementation of order-independent transparency for the Built-In Pipeline. It uses Per-Pixel Linked Lists, implemented with RWStructuredBuffers. This is a feature requiring Shader Model 5.0 with ComputeBuffers, see the Unity Manual for supported platforms.",
"author": {
"name": "Till Davin",
"email": "[email protected]"
},
"dependencies": {},
"samples": [
{
"displayName": "Post Process Demo",
"description": "Order-independent transparency using a post processing effect",
"path": "Samples~/Post Process Demo"
},
{
"displayName": "HDRP Custom Pass Demo",
"description": "Order-independent transparency in the High-Definition render pipeline",
"path": "Samples~/HDRP Demo"
},
{
"displayName": "URP Renderer Feature Demo",
"description": "Order-independent transparency in the Universal render pipeline",
"path": "Samples~/URP Demo"
}
]
}