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FirstGraphics.vcxproj.filters
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FirstGraphics.vcxproj.filters
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;c++;cppm;ixx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;h++;hm;inl;inc;ipp;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
<Filter Include="Source Files\Lights">
<UniqueIdentifier>{ecf825c2-d00f-4707-aba5-b6ecda1306b1}</UniqueIdentifier>
</Filter>
<Filter Include="Source Files\Shaders">
<UniqueIdentifier>{7e8b18b7-4895-4320-bdda-336efedef707}</UniqueIdentifier>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="..\..\..\Downloads\src\glad.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Source.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="stb_image.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Camera.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Shader.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Mesh.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Model.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="Lights\SpotLight.cpp">
<Filter>Source Files\Lights</Filter>
</ClCompile>
<ClCompile Include="Lights\PointLight.cpp">
<Filter>Source Files\Lights</Filter>
</ClCompile>
<ClCompile Include="Lights\DirectionalLight.cpp">
<Filter>Source Files\Lights</Filter>
</ClCompile>
<ClCompile Include="Shape.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<ClInclude Include="Camera.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="stb_image.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Shader.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Mesh.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Model.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Lights\DirectionalLight.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Lights\PointLight.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Lights\SpotLight.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="Shape.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<None Include="Shaders\CubeShader.frag">
<Filter>Source Files\Shaders</Filter>
</None>
<None Include="Shaders\CubeShader.vert">
<Filter>Source Files\Shaders</Filter>
</None>
<None Include="Shaders\LightShader.frag">
<Filter>Source Files\Shaders</Filter>
</None>
<None Include="Shaders\LightShader.vert">
<Filter>Source Files\Shaders</Filter>
</None>
<None Include="Shaders\ModelShader.frag">
<Filter>Source Files\Shaders</Filter>
</None>
<None Include="Shaders\ModelShader.vert">
<Filter>Source Files\Shaders</Filter>
</None>
</ItemGroup>
</Project>