This file contains a TL;DR of current version changes and hotfixes from across all modules. For the complete changelog, please refer to the individual changelogs of each module, linked below.
Patch 3.1.2 Highlights 🔼 Back to top
- Config menu now auto-detects gamepad mode and adapts accordingly.
Hotfix 3.1.1 Highlights 🔼 Back to top
- Forgot to scale Garnet Node spawn back down to normal after debugging for 3.1.0.
Patch 3.1.0 Highlights 🔼 Back to top
- Optional files
[CP] Fish Pond Data
and[CON] Garnet Node
are now embedded in the main mod. - Updated mod dependencies.
Patch 3.0.2 Highlights 🔼 Back to top
- Fixed a few more translation issues.
- Added Combo Framework to the API.
- [PROFS]: Parallelized Luremaster logic to maybe improve performance on some systems.
- [CMBT]: Valor completion was reverted back to Monster Eradication Goals. But it can now also be completed by digging through the Mines without Staircases, or by reaching SVE's Treasure Cave.
- [CMBT]: Added new Virtue tags to several SVE events (most of them "Mature Events").
- [CMBT]: Honor can now be proven by returning the Mayor's purple shorts without shenanigans.
- [CMBT]: Changed SVE's Treasure Cave chest reward from Obsidian Edge to Lava Katana.
Patch 3.0.1 Highlights 🔼 Back to top
- Fixed some missing translations.
- [CMBT]: Fixed Piper's Slime ammo damage (increased from 5 to 10).
- [TOLS]: Fixed Master enchantment on tools other than Fishing Rod still increasing Fishing level by 1, and also not showing up as green in the skills page.
Major Release 3.0.0 Highlights 🔼 Back to top
- Re-unification of all the combat-oriented modules: CMBT, WPNZ, SLNGS, RNGS and ENCH are now collectively known as CMBT.
- Several redundant config settings (like those related to Auto-Selection) were consolidated.
- Only the Glowstone Ring features from RNGS were moved to TWX instead.
- Changed several translation keys for better formatting with Pathoschild's Translation Generator. This may lead to missing translation issues, so please report if you see any.
- [CMBT]: Improvements to the Blade of Ruin questline. See the CMBT changelog.
- [CMBT]: Blade of Dawn now also deals extra damage to shadow and undead monsters and grants a small light while held.
- [CMBT]: Blade of Dawn and Infinity weapon beams no longer cast a shadow.
- [CMBT]: Prismatic Shard ammo is no longer affected by Preserving Enchantment. That combination was broken AF.
- [CMBT]: Lowered Wabbajack probability from 0.5 to about 0.309.
- [CMBT]: Added enemy difficulty summands to config options and changed default config values for some multipliers.
- [TWX]: Re-organized config settings by skill.