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CHANGELOG.md

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#Donkey Kong for Roku - Changelog

#####v0.12 - 12-Fev-2017 - Audio improvements and bug fixes

  • Add: Support dual audio channels for sound effects #37
  • Fix: Bonus timer on slower devices is not proportional to the game speed #34
  • Fix: Jumping over cement trays is not counting 100 points #35
  • Fix: Sometimes stepping over a rivet the jumpman will fall right away #36

#####v0.11 - 09-Fev-2017 - Bouncing Springs, Moving Ladders and Elevator platform fix

  • Add: Random Obstacle: Jumping spring (Elevators board) #9
  • Add: Object Animation: Moving ladders (Conveyors board) #3
  • Add: Settings: Starting Lives #20
  • Add: The label 1UP must be flashing during the game #33
  • Fix: Jumping over elevator platform is not consistent #22
  • Fix: Stick 3600X: The score numbers blink during initial scene #31
  • Fix: Jumpman is falling too early when walking to the left towards an edge #32

#####v0.10 - 04-Fev-2017 - Fire Ball, Fire Fox, Cement Tray, Set Boards Order

  • Add: Random Obstacle: Fireball AI (barrels, elevators, conveyors) #6
  • Add: Random Obstacle: Firefox AI (rivets) #7
  • Add: Random Obstacle: Cement tray #8
  • Add: Settings: Select level board order (USA or Japan) #29
  • Change: Updated game credits and start screens
  • Fix: OK button is not working for standing jump on horizontal control mode #25
  • Fix: Bonus life is not being added if the score is exactly 7000 #26
  • Fix: Jumpman cannot climb down some ladders on conveyors board #18
  • Fix: At the end of the climb up if go down and up again repeat the animation #16
  • Fix: Fireballs are not climbing all way down on long ladders (conveyors board) #28
  • Fix: Jumpman is moved out of the screen on conveyors board second floor #27

#####v0.9 - 29-Jan-2017 - Rolling and Wild Barrels, Get and Use Hammer, bug fixes

  • Add: Jumpman Animation: get and use the hammer #10
  • Add: Random Obstacle: Rolling barrel #4
  • Add: Random Obstacle: Wild barrel #5
  • Add: Jumpman animation: climb down #11
  • Fix: Can't jump over elevator platform close to the bottom engine #13
  • Fix: Jumpman is falling before or during remove a rivet when landing or walking on it #14
  • Fix: Jumpman is not falling when walking over hole (or right edge) in rivets board #15
  • Fix: Can't get one of the hammers on rivets board #21
  • Change: Updated project credit screen

#####v0.8 - 04-Dec-2016 - Game Intro, Board and Level Complete scenes

  • Add: Game Introduction cut scene - #1
  • Add: End of level animation - #2
  • Add: Board Complete scene - #19

#####v0.7 - 25-Nov-2016 - Invisible walls, Conveyor Belts, Oil Flames and Kong animations

  • Add: Support for the invisible walls (jump bounces back)
  • Add: Jumpman dies at 4283 millisecons after bonus countdown is zero
  • Add: Oil flames animation on conveyor board
  • Add: Kong animations: shakeArms, rollOrangeBarrel, rollBlueBarrel
  • Add: Conveyor animations
  • Add: Conveyor belt affects Jumpman and Kong position
  • Add: Some conveyors changes direction based on Kong's position
  • Fix: Pause game is not pausing background sound effect

#####v0.6 - 22-Nov-2016 - Sound effects, High Scores and Bonus counter

  • Add: Sound effects: start board, background, walk, jump, death, get item, menu
  • Add: Show high scores screen
  • Add: Register high score screen
  • Add: Bonus: countdown and add to score when board is complete
  • Fix: Jumpman do not die with long jumps

#####v0.5 - 15-Nov-2016 - Jumpman Death, Use Elevator, Jump Rivets

  • Add: Remove rivets by jumping over it
  • Add: Jumpman animation: death
  • Add: Stay over Elevator platforms
  • Add: Ladders objects on Conveyor board
  • Fix: Jumpman is falling too early when facing left
  • Fix: Rivets map had some wrong blocks on the right side

#####v0.4 - 10-Nov-2016 - Lady, Progress Screen, Object Points, Fall and Elevator

  • Add: Lady animation
  • Add: Debug grid (press B in vertical mode or REW in horizontal)
  • Add: Show Points numbers over the board
  • Add: Fill holes with Rivets images
  • Add: Rivets removal by stepping on it
  • Add: Board completion (basic verification and show heart for non rivets boards)
  • Add: Show progress (height) screen before each board
  • Add: Jumpman animation: fall
  • Add: Elevator animation
  • Fix: Horizontal control is not working properly
  • Fix: Jump up over a ladder makes jumpman fall to lower level

#####v0.3 - 30-Oct-2016 - Lives, Game Over, Pause, Jumpman climb and jump

  • Add: Paint jumpman lives
  • Add: Game Over message
  • Add: Game Paused message
  • Add: Jumpman Animation: jump left and right
  • Add: Improved control of Jumpman (walk, climb, jump)
  • Add: Startup lives
  • Add: Get bonus life when get more than 7000 points
  • Fix: Several small issues on board maps

#####v0.2 - 15-Oct-2016 - Board maps done, Jumpman Basic control, Paint Chars, Objects and Score

  • Add: Paint chars on start position
  • Add: Paint objects on position
  • Add: Paint Score
  • Add: Paint Level indicator
  • Add: Paint Bonus
  • Add: Jumpman Animations (run left, run right, climb ladder)
  • Add: Basic control of Jumpman (still preliminar)
  • Add: Finish Arcade board maps definitions on json
  • Add: Collect lady objects and get points
  • Change: Game start screen now flashes like original Arcade
  • Fix: Sprites needs to be resized 2X
  • Fix: Control help images are wrong

#####v0.1 - 09-Oct-2016 - Menu, Credits, Graphics and Level Navigation

  • Add: Splash screen and icons
  • Add: Game Menu
  • Add: Credits screen
  • Add: Sprites and boards of the original Arcade version
  • Add: Game Start screen
  • Add: Level navigation
  • Add: First draft of Barrels board map