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The expression trees implementation used for AOT platforms is an interpreter, so it is pretty slow compared to a JIT compiler like Mono. We need to check if theres a good way (clean, readable and scalable) to implement a IL Reweaver.
I have no idea what does this issue means, but according to links it looks like reaallly slow (like you mentioned). Should I care for this when I develop for IL2CPP ?
Closing this issue as I already investigated this a long time ago, and decided to not go for IL Weaving (at least for now) as I'm currently happy with AOT performance
The expression trees implementation used for
AOT
platforms is an interpreter, so it is pretty slow compared to aJIT
compiler like Mono. We need to check if theres a good way (clean, readable and scalable) to implement aIL Reweaver
.References:
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