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Is your feature request related to a problem? Please describe.
Nope. But most games these days have really robust accessibility features, and seeing those baked into Litiengine would be great!
Describe the solution you'd like
A screen reader could read all text in all GuiComponents on the screen, or just be a text-to-speech reader that devs could plug text into as needed, probably as a part of SoundManager. Obviously, screen narration could be disabled via a configuration option.
The text was updated successfully, but these errors were encountered:
MaryTTS is one of the more advanced solutions - if we don't want to use another library, we could incorporate the Java Speech API the way FreeTTS (BSD license) or Festival (license depends on the voices used) do it.
Is your feature request related to a problem? Please describe.
Nope. But most games these days have really robust accessibility features, and seeing those baked into Litiengine would be great!
Describe the solution you'd like
A screen reader could read all text in all GuiComponents on the screen, or just be a text-to-speech reader that devs could plug text into as needed, probably as a part of SoundManager. Obviously, screen narration could be disabled via a configuration option.
The text was updated successfully, but these errors were encountered: