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show hint while someone's doing medical stuff on you #174
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lijk dis: {
["ace_medical_treatment_" + _x, {
if (lifeState ace_player == "INCAPACITATED") then {
titleText ["Someone is helping you", "PLAIN DOWN", 2, true, true];
};
}] call CBA_fnc_addEventHandler;
} foreach ["bandageLocal", "checkBloodPressureLocal", "cprLocal", "fullHealLocal", "ivBagLocal", "medicationLocal", "splintLocal", "tourniquetLocal"]; |
i dont see a way for the patient to know that someone started treating them. there is:
|
todo: look into events added by acemod/ACE3#8385 , looks like I can implement this now? |
["ace_treatmentStarted", {systemChat str _this /*[_medic, _patient, _bodyPart, _classname, _itemUser, _usedItem]*/}] call CBA_fnc_addEventHandler; yes. do we really want it though? |
certainly interesting, yes |
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