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cba_settings.sqf
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#include "node_modules\grad-tvtsettings\cba_settings.sqf"
force ace_map_BFT_Enabled = false;
force ace_spectator_enableAI = false;
force ace_spectator_maxFollowDistance = 20;
force ace_spectator_restrictModes = 0;
force ace_spectator_restrictVisions = 0;
force ace_vehiclelock_lockVehicleInventory = true;
force ace_vehiclelock_vehicleStartingLockState = 2;
force ace_weather_enabled = false;
force ace_winddeflection_enabled = false;
force ace_winddeflection_vehicleEnabled = false;
force grad_civs_cars_vehicles = "[ ""RDS_Gaz24_Civ_03"", ""RDS_Gaz24_Civ_01"", ""RDS_Gaz24_Civ_02"", ""RDS_S1203_Civ_01"", ""RDS_Zetor6945_Base"", ""RDS_Lada_Civ_01"", ""RDS_Lada_Civ_03"", ""RDS_Lada_Civ_02"", ""RDS_tt650_Civ_01"", ""RHS_Ural_Civ_01"", ""RHS_Ural_Open_Civ_02"" ]";
force grad_civs_diagnostics_showFps = false;
force grad_civs_diagnostics_showInfoLine = false;
force grad_civs_diagnostics_showMisc = false;
force grad_civs_diagnostics_showOnMap = false;
force grad_civs_diagnostics_showPinkArrows = false;
force grad_civs_lifecycle_civClasses = "C_Man_casual_1_F";
force grad_civs_lifecycle_minCivUpdateTime = 2;
force grad_civs_lifecycle_minServerFps = 35;
force grad_civs_lifecycle_panicCooldown = "[30, 180, 300]";
force grad_civs_lifecycle_smMultiplicator = 3;
force grad_civs_lifecycle_spawnOnlyWithPlayers = true;
force grad_civs_loadout_backpackProbability = 0.1;
force grad_civs_loadout_backpacks = "[""B_FieldPack_oli"", ""B_Carryall_oucamo"", ""rhs_sidor""]";
force grad_civs_loadout_clothes = "[""rds_uniform_Worker1"",""rds_uniform_Worker2"",""rds_uniform_Worker3"",""rds_uniform_Worker4"",""rds_uniform_Woodlander1"",""rds_uniform_Woodlander2"",""rds_uniform_Woodlander3"",""rds_uniform_Woodlander4"",""rds_uniform_Villager1"",""rds_uniform_Villager2"",""rds_uniform_Villager3"",""rds_uniform_Villager4"",""rds_uniform_Profiteer1"",""rds_uniform_Profiteer2"",""rds_uniform_Profiteer3"",""rds_uniform_Profiteer4"",""rds_uniform_citizen1"",""rds_uniform_citizen2"",""rds_uniform_citizen3"",""rds_uniform_citizen4""]";
force grad_civs_loadout_faces = "[""WhiteHead_01"", ""WhiteHead_02"", ""WhiteHead_03"", ""WhiteHead_04"", ""WhiteHead_05"", ""WhiteHead_06"", ""WhiteHead_07"", ""WhiteHead_08"", ""WhiteHead_09"", ""WhiteHead_10"", ""WhiteHead_11"", ""WhiteHead_12"", ""WhiteHead_13""]";
force grad_civs_loadout_goggles = "[""G_Aviator"", ""G_Shades_Black"", ""G_Shades_Green"", ""G_Spectacles"", ""G_Sport_Blackred"", ""G_Squares_Tinted"", ""G_Spectacles_Tinted""]";
force grad_civs_loadout_headgear = "[""H_Bandanna_gry"", ""H_Bandanna_blu"", ""H_Booniehat_khk"", ""H_Booniehat_oli"", ""H_Booniehat_tan"", ""H_Cap_blk"", ""H_Cap_grn"", ""H_Cap_red"", ""H_Hat_blue"", ""H_Hat_brown"", ""H_Hat_grey"", """", """", """", """", """", """", """", """"]";
force grad_civs_main_enabled = true;
force grad_civs_mimikry_enabled = true;
force grad_civs_patrol_initialGroupSize = 1;
force grad_civs_patrol_maxCivsOnFoot = 15;
force grad_civs_patrol_spawnDistancesOnFoot = "[1000, 2000]";
force grad_civs_residents_chatTime = 90;
force grad_civs_residents_maxCivsResidents = 20;
force grad_civs_residents_meetNeighborCooldown = 240;
force grad_civs_residents_spawnDistancesResidents = "[300, 800]";
force grad_civs_voyage_maxCivsInVehicles = 6;
force grad_civs_voyage_maxTravelRadius = 0;
force grad_civs_voyage_spawnDistancesInVehicles = "[1500, 3000]";