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game_stats.py
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game_stats.py
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import os.path
from settings import Settings
class GameStats:
"""Track statistics for Alien Invasion."""
def __init__(self, ai_settings: Settings):
self.ai_settings = ai_settings
self.ships_left = self.ai_settings.ship_left
self.score = 0
self.level = 1
self.time_to_blit = None
self.broke_highscore = False
self.game_active = False
filename = 'save/highscore.txt'
try:
with open(filename, 'r') as f:
self.prev_high_score = int(f.read())
except FileNotFoundError:
print('No save file found.')
print("Creating new save file 'save/highscore.txt'")
if not os.path.exists('save'):
os.makedirs('save')
with open('save/highscore.txt', 'w+') as f:
f.write('0')
self.prev_high_score = 0
self.high_score = self.prev_high_score
self.time_passed = 0.0
def reset_stats(self):
self.ships_left = self.ai_settings.ship_left
self.score = 0
self.level = 1
self.time_to_blit = None
self.broke_highscore = False