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Remove async channels for pushing buffers to be sent #1043

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merged 3 commits into from
Nov 28, 2024

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Jake-Shadle
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This makes it so that enqueuing buffers to be sent is now done with PendingSends for both io-uring and tokio implementations. This means io-uring no longer needs its own tokio runtime just to drive the channel futures to transition back to sync code. Instead of a single downstream channel that can be picked up by any receiver, the sessionpool now just has a vector of pending sends that it round robins between to spread out downstream sends.

Since I wanted to remove the tokio runtime from the io-uring thread, this also meant I needed to figure out a way to get rid of the shutdown receiver that was also async, so since all loops have a PendingSends now, I just made it so that you can signal the thread that is the receiver for the pending sends to shutdown, consolidating things a bit.

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Build Succeeded 🥳

Build Id: 93edbbdc-4a8d-450f-8e87-5ded2decc0c0

The following development images have been built, and will exist for the next 30 days:

To build this version:

git fetch [email protected]:googleforgames/quilkin.git pull/1043/head:pr_1043 && git checkout pr_1043
cargo build

@XAMPPRocky XAMPPRocky merged commit 632ec6a into main Nov 28, 2024
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@Jake-Shadle Jake-Shadle deleted the remove-async-channels branch November 28, 2024 10:56
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3 participants