diff --git a/sdks/cpp/include/agones/sdk.grpc.pb.h b/sdks/cpp/include/agones/sdk.grpc.pb.h index 89f7a42065..eacdf6a812 100644 --- a/sdks/cpp/include/agones/sdk.grpc.pb.h +++ b/sdks/cpp/include/agones/sdk.grpc.pb.h @@ -55,7 +55,6 @@ class ServerCompletionQueue; class ServerContext; } // namespace grpc -namespace stable { namespace agones { namespace dev { namespace sdk { @@ -64,210 +63,210 @@ namespace sdk { class SDK final { public: static constexpr char const* service_full_name() { - return "stable.agones.dev.sdk.SDK"; + return "agones.dev.sdk.SDK"; } class StubInterface { public: virtual ~StubInterface() {} // Call when the GameServer is ready - virtual ::grpc::Status Ready(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::stable::agones::dev::sdk::Empty* response) = 0; - std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>> AsyncReady(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>>(AsyncReadyRaw(context, request, cq)); + virtual ::grpc::Status Ready(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::agones::dev::sdk::Empty* response) = 0; + std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>> AsyncReady(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>>(AsyncReadyRaw(context, request, cq)); } - std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>> PrepareAsyncReady(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>>(PrepareAsyncReadyRaw(context, request, cq)); + std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>> PrepareAsyncReady(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>>(PrepareAsyncReadyRaw(context, request, cq)); } // Call to self Allocation the GameServer - virtual ::grpc::Status Allocate(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::stable::agones::dev::sdk::Empty* response) = 0; - std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>> AsyncAllocate(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>>(AsyncAllocateRaw(context, request, cq)); + virtual ::grpc::Status Allocate(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::agones::dev::sdk::Empty* response) = 0; + std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>> AsyncAllocate(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>>(AsyncAllocateRaw(context, request, cq)); } - std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>> PrepareAsyncAllocate(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>>(PrepareAsyncAllocateRaw(context, request, cq)); + std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>> PrepareAsyncAllocate(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>>(PrepareAsyncAllocateRaw(context, request, cq)); } // Call when the GameServer is shutting down - virtual ::grpc::Status Shutdown(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::stable::agones::dev::sdk::Empty* response) = 0; - std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>> AsyncShutdown(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>>(AsyncShutdownRaw(context, request, cq)); + virtual ::grpc::Status Shutdown(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::agones::dev::sdk::Empty* response) = 0; + std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>> AsyncShutdown(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>>(AsyncShutdownRaw(context, request, cq)); } - std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>> PrepareAsyncShutdown(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>>(PrepareAsyncShutdownRaw(context, request, cq)); + std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>> PrepareAsyncShutdown(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>>(PrepareAsyncShutdownRaw(context, request, cq)); } // Send a Empty every d Duration to declare that this GameSever is healthy - std::unique_ptr< ::grpc::ClientWriterInterface< ::stable::agones::dev::sdk::Empty>> Health(::grpc::ClientContext* context, ::stable::agones::dev::sdk::Empty* response) { - return std::unique_ptr< ::grpc::ClientWriterInterface< ::stable::agones::dev::sdk::Empty>>(HealthRaw(context, response)); + std::unique_ptr< ::grpc::ClientWriterInterface< ::agones::dev::sdk::Empty>> Health(::grpc::ClientContext* context, ::agones::dev::sdk::Empty* response) { + return std::unique_ptr< ::grpc::ClientWriterInterface< ::agones::dev::sdk::Empty>>(HealthRaw(context, response)); } - std::unique_ptr< ::grpc::ClientAsyncWriterInterface< ::stable::agones::dev::sdk::Empty>> AsyncHealth(::grpc::ClientContext* context, ::stable::agones::dev::sdk::Empty* response, ::grpc::CompletionQueue* cq, void* tag) { - return std::unique_ptr< ::grpc::ClientAsyncWriterInterface< ::stable::agones::dev::sdk::Empty>>(AsyncHealthRaw(context, response, cq, tag)); + std::unique_ptr< ::grpc::ClientAsyncWriterInterface< ::agones::dev::sdk::Empty>> AsyncHealth(::grpc::ClientContext* context, ::agones::dev::sdk::Empty* response, ::grpc::CompletionQueue* cq, void* tag) { + return std::unique_ptr< ::grpc::ClientAsyncWriterInterface< ::agones::dev::sdk::Empty>>(AsyncHealthRaw(context, response, cq, tag)); } - std::unique_ptr< ::grpc::ClientAsyncWriterInterface< ::stable::agones::dev::sdk::Empty>> PrepareAsyncHealth(::grpc::ClientContext* context, ::stable::agones::dev::sdk::Empty* response, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncWriterInterface< ::stable::agones::dev::sdk::Empty>>(PrepareAsyncHealthRaw(context, response, cq)); + std::unique_ptr< ::grpc::ClientAsyncWriterInterface< ::agones::dev::sdk::Empty>> PrepareAsyncHealth(::grpc::ClientContext* context, ::agones::dev::sdk::Empty* response, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncWriterInterface< ::agones::dev::sdk::Empty>>(PrepareAsyncHealthRaw(context, response, cq)); } // Retrieve the current GameServer data - virtual ::grpc::Status GetGameServer(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::stable::agones::dev::sdk::GameServer* response) = 0; - std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::GameServer>> AsyncGetGameServer(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::GameServer>>(AsyncGetGameServerRaw(context, request, cq)); + virtual ::grpc::Status GetGameServer(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::agones::dev::sdk::GameServer* response) = 0; + std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::GameServer>> AsyncGetGameServer(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::GameServer>>(AsyncGetGameServerRaw(context, request, cq)); } - std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::GameServer>> PrepareAsyncGetGameServer(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::GameServer>>(PrepareAsyncGetGameServerRaw(context, request, cq)); + std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::GameServer>> PrepareAsyncGetGameServer(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::GameServer>>(PrepareAsyncGetGameServerRaw(context, request, cq)); } // Send GameServer details whenever the GameServer is updated - std::unique_ptr< ::grpc::ClientReaderInterface< ::stable::agones::dev::sdk::GameServer>> WatchGameServer(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request) { - return std::unique_ptr< ::grpc::ClientReaderInterface< ::stable::agones::dev::sdk::GameServer>>(WatchGameServerRaw(context, request)); + std::unique_ptr< ::grpc::ClientReaderInterface< ::agones::dev::sdk::GameServer>> WatchGameServer(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request) { + return std::unique_ptr< ::grpc::ClientReaderInterface< ::agones::dev::sdk::GameServer>>(WatchGameServerRaw(context, request)); } - std::unique_ptr< ::grpc::ClientAsyncReaderInterface< ::stable::agones::dev::sdk::GameServer>> AsyncWatchGameServer(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq, void* tag) { - return std::unique_ptr< ::grpc::ClientAsyncReaderInterface< ::stable::agones::dev::sdk::GameServer>>(AsyncWatchGameServerRaw(context, request, cq, tag)); + std::unique_ptr< ::grpc::ClientAsyncReaderInterface< ::agones::dev::sdk::GameServer>> AsyncWatchGameServer(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq, void* tag) { + return std::unique_ptr< ::grpc::ClientAsyncReaderInterface< ::agones::dev::sdk::GameServer>>(AsyncWatchGameServerRaw(context, request, cq, tag)); } - std::unique_ptr< ::grpc::ClientAsyncReaderInterface< ::stable::agones::dev::sdk::GameServer>> PrepareAsyncWatchGameServer(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncReaderInterface< ::stable::agones::dev::sdk::GameServer>>(PrepareAsyncWatchGameServerRaw(context, request, cq)); + std::unique_ptr< ::grpc::ClientAsyncReaderInterface< ::agones::dev::sdk::GameServer>> PrepareAsyncWatchGameServer(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncReaderInterface< ::agones::dev::sdk::GameServer>>(PrepareAsyncWatchGameServerRaw(context, request, cq)); } // Apply a Label to the backing GameServer metadata - virtual ::grpc::Status SetLabel(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue& request, ::stable::agones::dev::sdk::Empty* response) = 0; - std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>> AsyncSetLabel(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>>(AsyncSetLabelRaw(context, request, cq)); + virtual ::grpc::Status SetLabel(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue& request, ::agones::dev::sdk::Empty* response) = 0; + std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>> AsyncSetLabel(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>>(AsyncSetLabelRaw(context, request, cq)); } - std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>> PrepareAsyncSetLabel(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>>(PrepareAsyncSetLabelRaw(context, request, cq)); + std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>> PrepareAsyncSetLabel(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>>(PrepareAsyncSetLabelRaw(context, request, cq)); } // Apply a Annotation to the backing GameServer metadata - virtual ::grpc::Status SetAnnotation(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue& request, ::stable::agones::dev::sdk::Empty* response) = 0; - std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>> AsyncSetAnnotation(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>>(AsyncSetAnnotationRaw(context, request, cq)); + virtual ::grpc::Status SetAnnotation(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue& request, ::agones::dev::sdk::Empty* response) = 0; + std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>> AsyncSetAnnotation(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>>(AsyncSetAnnotationRaw(context, request, cq)); } - std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>> PrepareAsyncSetAnnotation(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>>(PrepareAsyncSetAnnotationRaw(context, request, cq)); + std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>> PrepareAsyncSetAnnotation(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>>(PrepareAsyncSetAnnotationRaw(context, request, cq)); } // Marks the GameServer as the Reserved state for Duration - virtual ::grpc::Status Reserve(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Duration& request, ::stable::agones::dev::sdk::Empty* response) = 0; - std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>> AsyncReserve(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Duration& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>>(AsyncReserveRaw(context, request, cq)); + virtual ::grpc::Status Reserve(::grpc::ClientContext* context, const ::agones::dev::sdk::Duration& request, ::agones::dev::sdk::Empty* response) = 0; + std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>> AsyncReserve(::grpc::ClientContext* context, const ::agones::dev::sdk::Duration& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>>(AsyncReserveRaw(context, request, cq)); } - std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>> PrepareAsyncReserve(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Duration& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>>(PrepareAsyncReserveRaw(context, request, cq)); + std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>> PrepareAsyncReserve(::grpc::ClientContext* context, const ::agones::dev::sdk::Duration& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>>(PrepareAsyncReserveRaw(context, request, cq)); } class experimental_async_interface { public: virtual ~experimental_async_interface() {} // Call when the GameServer is ready - virtual void Ready(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::Empty* response, std::function) = 0; + virtual void Ready(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::Empty* response, std::function) = 0; // Call to self Allocation the GameServer - virtual void Allocate(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::Empty* response, std::function) = 0; + virtual void Allocate(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::Empty* response, std::function) = 0; // Call when the GameServer is shutting down - virtual void Shutdown(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::Empty* response, std::function) = 0; + virtual void Shutdown(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::Empty* response, std::function) = 0; // Send a Empty every d Duration to declare that this GameSever is healthy // Retrieve the current GameServer data - virtual void GetGameServer(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::GameServer* response, std::function) = 0; + virtual void GetGameServer(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::GameServer* response, std::function) = 0; // Send GameServer details whenever the GameServer is updated // Apply a Label to the backing GameServer metadata - virtual void SetLabel(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue* request, ::stable::agones::dev::sdk::Empty* response, std::function) = 0; + virtual void SetLabel(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue* request, ::agones::dev::sdk::Empty* response, std::function) = 0; // Apply a Annotation to the backing GameServer metadata - virtual void SetAnnotation(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue* request, ::stable::agones::dev::sdk::Empty* response, std::function) = 0; + virtual void SetAnnotation(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue* request, ::agones::dev::sdk::Empty* response, std::function) = 0; // Marks the GameServer as the Reserved state for Duration - virtual void Reserve(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Duration* request, ::stable::agones::dev::sdk::Empty* response, std::function) = 0; + virtual void Reserve(::grpc::ClientContext* context, const ::agones::dev::sdk::Duration* request, ::agones::dev::sdk::Empty* response, std::function) = 0; }; virtual class experimental_async_interface* experimental_async() { return nullptr; } private: - virtual ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>* AsyncReadyRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) = 0; - virtual ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>* PrepareAsyncReadyRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) = 0; - virtual ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>* AsyncAllocateRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) = 0; - virtual ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>* PrepareAsyncAllocateRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) = 0; - virtual ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>* AsyncShutdownRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) = 0; - virtual ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>* PrepareAsyncShutdownRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) = 0; - virtual ::grpc::ClientWriterInterface< ::stable::agones::dev::sdk::Empty>* HealthRaw(::grpc::ClientContext* context, ::stable::agones::dev::sdk::Empty* response) = 0; - virtual ::grpc::ClientAsyncWriterInterface< ::stable::agones::dev::sdk::Empty>* AsyncHealthRaw(::grpc::ClientContext* context, ::stable::agones::dev::sdk::Empty* response, ::grpc::CompletionQueue* cq, void* tag) = 0; - virtual ::grpc::ClientAsyncWriterInterface< ::stable::agones::dev::sdk::Empty>* PrepareAsyncHealthRaw(::grpc::ClientContext* context, ::stable::agones::dev::sdk::Empty* response, ::grpc::CompletionQueue* cq) = 0; - virtual ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::GameServer>* AsyncGetGameServerRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) = 0; - virtual ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::GameServer>* PrepareAsyncGetGameServerRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) = 0; - virtual ::grpc::ClientReaderInterface< ::stable::agones::dev::sdk::GameServer>* WatchGameServerRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request) = 0; - virtual ::grpc::ClientAsyncReaderInterface< ::stable::agones::dev::sdk::GameServer>* AsyncWatchGameServerRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq, void* tag) = 0; - virtual ::grpc::ClientAsyncReaderInterface< ::stable::agones::dev::sdk::GameServer>* PrepareAsyncWatchGameServerRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) = 0; - virtual ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>* AsyncSetLabelRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) = 0; - virtual ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>* PrepareAsyncSetLabelRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) = 0; - virtual ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>* AsyncSetAnnotationRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) = 0; - virtual ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>* PrepareAsyncSetAnnotationRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) = 0; - virtual ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>* AsyncReserveRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Duration& request, ::grpc::CompletionQueue* cq) = 0; - virtual ::grpc::ClientAsyncResponseReaderInterface< ::stable::agones::dev::sdk::Empty>* PrepareAsyncReserveRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Duration& request, ::grpc::CompletionQueue* cq) = 0; + virtual ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>* AsyncReadyRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) = 0; + virtual ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>* PrepareAsyncReadyRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) = 0; + virtual ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>* AsyncAllocateRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) = 0; + virtual ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>* PrepareAsyncAllocateRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) = 0; + virtual ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>* AsyncShutdownRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) = 0; + virtual ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>* PrepareAsyncShutdownRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) = 0; + virtual ::grpc::ClientWriterInterface< ::agones::dev::sdk::Empty>* HealthRaw(::grpc::ClientContext* context, ::agones::dev::sdk::Empty* response) = 0; + virtual ::grpc::ClientAsyncWriterInterface< ::agones::dev::sdk::Empty>* AsyncHealthRaw(::grpc::ClientContext* context, ::agones::dev::sdk::Empty* response, ::grpc::CompletionQueue* cq, void* tag) = 0; + virtual ::grpc::ClientAsyncWriterInterface< ::agones::dev::sdk::Empty>* PrepareAsyncHealthRaw(::grpc::ClientContext* context, ::agones::dev::sdk::Empty* response, ::grpc::CompletionQueue* cq) = 0; + virtual ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::GameServer>* AsyncGetGameServerRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) = 0; + virtual ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::GameServer>* PrepareAsyncGetGameServerRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) = 0; + virtual ::grpc::ClientReaderInterface< ::agones::dev::sdk::GameServer>* WatchGameServerRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request) = 0; + virtual ::grpc::ClientAsyncReaderInterface< ::agones::dev::sdk::GameServer>* AsyncWatchGameServerRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq, void* tag) = 0; + virtual ::grpc::ClientAsyncReaderInterface< ::agones::dev::sdk::GameServer>* PrepareAsyncWatchGameServerRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) = 0; + virtual ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>* AsyncSetLabelRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) = 0; + virtual ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>* PrepareAsyncSetLabelRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) = 0; + virtual ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>* AsyncSetAnnotationRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) = 0; + virtual ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>* PrepareAsyncSetAnnotationRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) = 0; + virtual ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>* AsyncReserveRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Duration& request, ::grpc::CompletionQueue* cq) = 0; + virtual ::grpc::ClientAsyncResponseReaderInterface< ::agones::dev::sdk::Empty>* PrepareAsyncReserveRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Duration& request, ::grpc::CompletionQueue* cq) = 0; }; class Stub final : public StubInterface { public: Stub(const std::shared_ptr< ::grpc::ChannelInterface>& channel); - ::grpc::Status Ready(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::stable::agones::dev::sdk::Empty* response) override; - std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>> AsyncReady(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>>(AsyncReadyRaw(context, request, cq)); + ::grpc::Status Ready(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::agones::dev::sdk::Empty* response) override; + std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>> AsyncReady(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>>(AsyncReadyRaw(context, request, cq)); } - std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>> PrepareAsyncReady(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>>(PrepareAsyncReadyRaw(context, request, cq)); + std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>> PrepareAsyncReady(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>>(PrepareAsyncReadyRaw(context, request, cq)); } - ::grpc::Status Allocate(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::stable::agones::dev::sdk::Empty* response) override; - std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>> AsyncAllocate(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>>(AsyncAllocateRaw(context, request, cq)); + ::grpc::Status Allocate(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::agones::dev::sdk::Empty* response) override; + std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>> AsyncAllocate(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>>(AsyncAllocateRaw(context, request, cq)); } - std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>> PrepareAsyncAllocate(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>>(PrepareAsyncAllocateRaw(context, request, cq)); + std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>> PrepareAsyncAllocate(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>>(PrepareAsyncAllocateRaw(context, request, cq)); } - ::grpc::Status Shutdown(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::stable::agones::dev::sdk::Empty* response) override; - std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>> AsyncShutdown(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>>(AsyncShutdownRaw(context, request, cq)); + ::grpc::Status Shutdown(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::agones::dev::sdk::Empty* response) override; + std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>> AsyncShutdown(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>>(AsyncShutdownRaw(context, request, cq)); } - std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>> PrepareAsyncShutdown(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>>(PrepareAsyncShutdownRaw(context, request, cq)); + std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>> PrepareAsyncShutdown(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>>(PrepareAsyncShutdownRaw(context, request, cq)); } - std::unique_ptr< ::grpc::ClientWriter< ::stable::agones::dev::sdk::Empty>> Health(::grpc::ClientContext* context, ::stable::agones::dev::sdk::Empty* response) { - return std::unique_ptr< ::grpc::ClientWriter< ::stable::agones::dev::sdk::Empty>>(HealthRaw(context, response)); + std::unique_ptr< ::grpc::ClientWriter< ::agones::dev::sdk::Empty>> Health(::grpc::ClientContext* context, ::agones::dev::sdk::Empty* response) { + return std::unique_ptr< ::grpc::ClientWriter< ::agones::dev::sdk::Empty>>(HealthRaw(context, response)); } - std::unique_ptr< ::grpc::ClientAsyncWriter< ::stable::agones::dev::sdk::Empty>> AsyncHealth(::grpc::ClientContext* context, ::stable::agones::dev::sdk::Empty* response, ::grpc::CompletionQueue* cq, void* tag) { - return std::unique_ptr< ::grpc::ClientAsyncWriter< ::stable::agones::dev::sdk::Empty>>(AsyncHealthRaw(context, response, cq, tag)); + std::unique_ptr< ::grpc::ClientAsyncWriter< ::agones::dev::sdk::Empty>> AsyncHealth(::grpc::ClientContext* context, ::agones::dev::sdk::Empty* response, ::grpc::CompletionQueue* cq, void* tag) { + return std::unique_ptr< ::grpc::ClientAsyncWriter< ::agones::dev::sdk::Empty>>(AsyncHealthRaw(context, response, cq, tag)); } - std::unique_ptr< ::grpc::ClientAsyncWriter< ::stable::agones::dev::sdk::Empty>> PrepareAsyncHealth(::grpc::ClientContext* context, ::stable::agones::dev::sdk::Empty* response, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncWriter< ::stable::agones::dev::sdk::Empty>>(PrepareAsyncHealthRaw(context, response, cq)); + std::unique_ptr< ::grpc::ClientAsyncWriter< ::agones::dev::sdk::Empty>> PrepareAsyncHealth(::grpc::ClientContext* context, ::agones::dev::sdk::Empty* response, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncWriter< ::agones::dev::sdk::Empty>>(PrepareAsyncHealthRaw(context, response, cq)); } - ::grpc::Status GetGameServer(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::stable::agones::dev::sdk::GameServer* response) override; - std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::GameServer>> AsyncGetGameServer(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::GameServer>>(AsyncGetGameServerRaw(context, request, cq)); + ::grpc::Status GetGameServer(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::agones::dev::sdk::GameServer* response) override; + std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::GameServer>> AsyncGetGameServer(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::GameServer>>(AsyncGetGameServerRaw(context, request, cq)); } - std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::GameServer>> PrepareAsyncGetGameServer(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::GameServer>>(PrepareAsyncGetGameServerRaw(context, request, cq)); + std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::GameServer>> PrepareAsyncGetGameServer(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::GameServer>>(PrepareAsyncGetGameServerRaw(context, request, cq)); } - std::unique_ptr< ::grpc::ClientReader< ::stable::agones::dev::sdk::GameServer>> WatchGameServer(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request) { - return std::unique_ptr< ::grpc::ClientReader< ::stable::agones::dev::sdk::GameServer>>(WatchGameServerRaw(context, request)); + std::unique_ptr< ::grpc::ClientReader< ::agones::dev::sdk::GameServer>> WatchGameServer(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request) { + return std::unique_ptr< ::grpc::ClientReader< ::agones::dev::sdk::GameServer>>(WatchGameServerRaw(context, request)); } - std::unique_ptr< ::grpc::ClientAsyncReader< ::stable::agones::dev::sdk::GameServer>> AsyncWatchGameServer(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq, void* tag) { - return std::unique_ptr< ::grpc::ClientAsyncReader< ::stable::agones::dev::sdk::GameServer>>(AsyncWatchGameServerRaw(context, request, cq, tag)); + std::unique_ptr< ::grpc::ClientAsyncReader< ::agones::dev::sdk::GameServer>> AsyncWatchGameServer(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq, void* tag) { + return std::unique_ptr< ::grpc::ClientAsyncReader< ::agones::dev::sdk::GameServer>>(AsyncWatchGameServerRaw(context, request, cq, tag)); } - std::unique_ptr< ::grpc::ClientAsyncReader< ::stable::agones::dev::sdk::GameServer>> PrepareAsyncWatchGameServer(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncReader< ::stable::agones::dev::sdk::GameServer>>(PrepareAsyncWatchGameServerRaw(context, request, cq)); + std::unique_ptr< ::grpc::ClientAsyncReader< ::agones::dev::sdk::GameServer>> PrepareAsyncWatchGameServer(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncReader< ::agones::dev::sdk::GameServer>>(PrepareAsyncWatchGameServerRaw(context, request, cq)); } - ::grpc::Status SetLabel(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue& request, ::stable::agones::dev::sdk::Empty* response) override; - std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>> AsyncSetLabel(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>>(AsyncSetLabelRaw(context, request, cq)); + ::grpc::Status SetLabel(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue& request, ::agones::dev::sdk::Empty* response) override; + std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>> AsyncSetLabel(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>>(AsyncSetLabelRaw(context, request, cq)); } - std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>> PrepareAsyncSetLabel(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>>(PrepareAsyncSetLabelRaw(context, request, cq)); + std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>> PrepareAsyncSetLabel(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>>(PrepareAsyncSetLabelRaw(context, request, cq)); } - ::grpc::Status SetAnnotation(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue& request, ::stable::agones::dev::sdk::Empty* response) override; - std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>> AsyncSetAnnotation(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>>(AsyncSetAnnotationRaw(context, request, cq)); + ::grpc::Status SetAnnotation(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue& request, ::agones::dev::sdk::Empty* response) override; + std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>> AsyncSetAnnotation(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>>(AsyncSetAnnotationRaw(context, request, cq)); } - std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>> PrepareAsyncSetAnnotation(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>>(PrepareAsyncSetAnnotationRaw(context, request, cq)); + std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>> PrepareAsyncSetAnnotation(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>>(PrepareAsyncSetAnnotationRaw(context, request, cq)); } - ::grpc::Status Reserve(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Duration& request, ::stable::agones::dev::sdk::Empty* response) override; - std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>> AsyncReserve(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Duration& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>>(AsyncReserveRaw(context, request, cq)); + ::grpc::Status Reserve(::grpc::ClientContext* context, const ::agones::dev::sdk::Duration& request, ::agones::dev::sdk::Empty* response) override; + std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>> AsyncReserve(::grpc::ClientContext* context, const ::agones::dev::sdk::Duration& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>>(AsyncReserveRaw(context, request, cq)); } - std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>> PrepareAsyncReserve(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Duration& request, ::grpc::CompletionQueue* cq) { - return std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>>(PrepareAsyncReserveRaw(context, request, cq)); + std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>> PrepareAsyncReserve(::grpc::ClientContext* context, const ::agones::dev::sdk::Duration& request, ::grpc::CompletionQueue* cq) { + return std::unique_ptr< ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>>(PrepareAsyncReserveRaw(context, request, cq)); } class experimental_async final : public StubInterface::experimental_async_interface { public: - void Ready(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::Empty* response, std::function) override; - void Allocate(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::Empty* response, std::function) override; - void Shutdown(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::Empty* response, std::function) override; - void GetGameServer(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::GameServer* response, std::function) override; - void SetLabel(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue* request, ::stable::agones::dev::sdk::Empty* response, std::function) override; - void SetAnnotation(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue* request, ::stable::agones::dev::sdk::Empty* response, std::function) override; - void Reserve(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Duration* request, ::stable::agones::dev::sdk::Empty* response, std::function) override; + void Ready(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::Empty* response, std::function) override; + void Allocate(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::Empty* response, std::function) override; + void Shutdown(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::Empty* response, std::function) override; + void GetGameServer(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::GameServer* response, std::function) override; + void SetLabel(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue* request, ::agones::dev::sdk::Empty* response, std::function) override; + void SetAnnotation(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue* request, ::agones::dev::sdk::Empty* response, std::function) override; + void Reserve(::grpc::ClientContext* context, const ::agones::dev::sdk::Duration* request, ::agones::dev::sdk::Empty* response, std::function) override; private: friend class Stub; explicit experimental_async(Stub* stub): stub_(stub) { } @@ -279,26 +278,26 @@ class SDK final { private: std::shared_ptr< ::grpc::ChannelInterface> channel_; class experimental_async async_stub_{this}; - ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>* AsyncReadyRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) override; - ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>* PrepareAsyncReadyRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) override; - ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>* AsyncAllocateRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) override; - ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>* PrepareAsyncAllocateRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) override; - ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>* AsyncShutdownRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) override; - ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>* PrepareAsyncShutdownRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) override; - ::grpc::ClientWriter< ::stable::agones::dev::sdk::Empty>* HealthRaw(::grpc::ClientContext* context, ::stable::agones::dev::sdk::Empty* response) override; - ::grpc::ClientAsyncWriter< ::stable::agones::dev::sdk::Empty>* AsyncHealthRaw(::grpc::ClientContext* context, ::stable::agones::dev::sdk::Empty* response, ::grpc::CompletionQueue* cq, void* tag) override; - ::grpc::ClientAsyncWriter< ::stable::agones::dev::sdk::Empty>* PrepareAsyncHealthRaw(::grpc::ClientContext* context, ::stable::agones::dev::sdk::Empty* response, ::grpc::CompletionQueue* cq) override; - ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::GameServer>* AsyncGetGameServerRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) override; - ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::GameServer>* PrepareAsyncGetGameServerRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) override; - ::grpc::ClientReader< ::stable::agones::dev::sdk::GameServer>* WatchGameServerRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request) override; - ::grpc::ClientAsyncReader< ::stable::agones::dev::sdk::GameServer>* AsyncWatchGameServerRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq, void* tag) override; - ::grpc::ClientAsyncReader< ::stable::agones::dev::sdk::GameServer>* PrepareAsyncWatchGameServerRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) override; - ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>* AsyncSetLabelRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) override; - ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>* PrepareAsyncSetLabelRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) override; - ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>* AsyncSetAnnotationRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) override; - ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>* PrepareAsyncSetAnnotationRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) override; - ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>* AsyncReserveRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Duration& request, ::grpc::CompletionQueue* cq) override; - ::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>* PrepareAsyncReserveRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Duration& request, ::grpc::CompletionQueue* cq) override; + ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>* AsyncReadyRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) override; + ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>* PrepareAsyncReadyRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) override; + ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>* AsyncAllocateRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) override; + ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>* PrepareAsyncAllocateRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) override; + ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>* AsyncShutdownRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) override; + ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>* PrepareAsyncShutdownRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) override; + ::grpc::ClientWriter< ::agones::dev::sdk::Empty>* HealthRaw(::grpc::ClientContext* context, ::agones::dev::sdk::Empty* response) override; + ::grpc::ClientAsyncWriter< ::agones::dev::sdk::Empty>* AsyncHealthRaw(::grpc::ClientContext* context, ::agones::dev::sdk::Empty* response, ::grpc::CompletionQueue* cq, void* tag) override; + ::grpc::ClientAsyncWriter< ::agones::dev::sdk::Empty>* PrepareAsyncHealthRaw(::grpc::ClientContext* context, ::agones::dev::sdk::Empty* response, ::grpc::CompletionQueue* cq) override; + ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::GameServer>* AsyncGetGameServerRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) override; + ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::GameServer>* PrepareAsyncGetGameServerRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) override; + ::grpc::ClientReader< ::agones::dev::sdk::GameServer>* WatchGameServerRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request) override; + ::grpc::ClientAsyncReader< ::agones::dev::sdk::GameServer>* AsyncWatchGameServerRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq, void* tag) override; + ::grpc::ClientAsyncReader< ::agones::dev::sdk::GameServer>* PrepareAsyncWatchGameServerRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) override; + ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>* AsyncSetLabelRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) override; + ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>* PrepareAsyncSetLabelRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) override; + ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>* AsyncSetAnnotationRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) override; + ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>* PrepareAsyncSetAnnotationRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) override; + ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>* AsyncReserveRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Duration& request, ::grpc::CompletionQueue* cq) override; + ::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>* PrepareAsyncReserveRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Duration& request, ::grpc::CompletionQueue* cq) override; const ::grpc::internal::RpcMethod rpcmethod_Ready_; const ::grpc::internal::RpcMethod rpcmethod_Allocate_; const ::grpc::internal::RpcMethod rpcmethod_Shutdown_; @@ -316,23 +315,23 @@ class SDK final { Service(); virtual ~Service(); // Call when the GameServer is ready - virtual ::grpc::Status Ready(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::Empty* response); + virtual ::grpc::Status Ready(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::Empty* response); // Call to self Allocation the GameServer - virtual ::grpc::Status Allocate(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::Empty* response); + virtual ::grpc::Status Allocate(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::Empty* response); // Call when the GameServer is shutting down - virtual ::grpc::Status Shutdown(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::Empty* response); + virtual ::grpc::Status Shutdown(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::Empty* response); // Send a Empty every d Duration to declare that this GameSever is healthy - virtual ::grpc::Status Health(::grpc::ServerContext* context, ::grpc::ServerReader< ::stable::agones::dev::sdk::Empty>* reader, ::stable::agones::dev::sdk::Empty* response); + virtual ::grpc::Status Health(::grpc::ServerContext* context, ::grpc::ServerReader< ::agones::dev::sdk::Empty>* reader, ::agones::dev::sdk::Empty* response); // Retrieve the current GameServer data - virtual ::grpc::Status GetGameServer(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::GameServer* response); + virtual ::grpc::Status GetGameServer(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::GameServer* response); // Send GameServer details whenever the GameServer is updated - virtual ::grpc::Status WatchGameServer(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::grpc::ServerWriter< ::stable::agones::dev::sdk::GameServer>* writer); + virtual ::grpc::Status WatchGameServer(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::grpc::ServerWriter< ::agones::dev::sdk::GameServer>* writer); // Apply a Label to the backing GameServer metadata - virtual ::grpc::Status SetLabel(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::KeyValue* request, ::stable::agones::dev::sdk::Empty* response); + virtual ::grpc::Status SetLabel(::grpc::ServerContext* context, const ::agones::dev::sdk::KeyValue* request, ::agones::dev::sdk::Empty* response); // Apply a Annotation to the backing GameServer metadata - virtual ::grpc::Status SetAnnotation(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::KeyValue* request, ::stable::agones::dev::sdk::Empty* response); + virtual ::grpc::Status SetAnnotation(::grpc::ServerContext* context, const ::agones::dev::sdk::KeyValue* request, ::agones::dev::sdk::Empty* response); // Marks the GameServer as the Reserved state for Duration - virtual ::grpc::Status Reserve(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Duration* request, ::stable::agones::dev::sdk::Empty* response); + virtual ::grpc::Status Reserve(::grpc::ServerContext* context, const ::agones::dev::sdk::Duration* request, ::agones::dev::sdk::Empty* response); }; template class WithAsyncMethod_Ready : public BaseClass { @@ -346,11 +345,11 @@ class SDK final { BaseClassMustBeDerivedFromService(this); } // disable synchronous version of this method - ::grpc::Status Ready(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::Empty* response) override { + ::grpc::Status Ready(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::Empty* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } - void RequestReady(::grpc::ServerContext* context, ::stable::agones::dev::sdk::Empty* request, ::grpc::ServerAsyncResponseWriter< ::stable::agones::dev::sdk::Empty>* response, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) { + void RequestReady(::grpc::ServerContext* context, ::agones::dev::sdk::Empty* request, ::grpc::ServerAsyncResponseWriter< ::agones::dev::sdk::Empty>* response, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) { ::grpc::Service::RequestAsyncUnary(0, context, request, response, new_call_cq, notification_cq, tag); } }; @@ -366,11 +365,11 @@ class SDK final { BaseClassMustBeDerivedFromService(this); } // disable synchronous version of this method - ::grpc::Status Allocate(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::Empty* response) override { + ::grpc::Status Allocate(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::Empty* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } - void RequestAllocate(::grpc::ServerContext* context, ::stable::agones::dev::sdk::Empty* request, ::grpc::ServerAsyncResponseWriter< ::stable::agones::dev::sdk::Empty>* response, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) { + void RequestAllocate(::grpc::ServerContext* context, ::agones::dev::sdk::Empty* request, ::grpc::ServerAsyncResponseWriter< ::agones::dev::sdk::Empty>* response, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) { ::grpc::Service::RequestAsyncUnary(1, context, request, response, new_call_cq, notification_cq, tag); } }; @@ -386,11 +385,11 @@ class SDK final { BaseClassMustBeDerivedFromService(this); } // disable synchronous version of this method - ::grpc::Status Shutdown(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::Empty* response) override { + ::grpc::Status Shutdown(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::Empty* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } - void RequestShutdown(::grpc::ServerContext* context, ::stable::agones::dev::sdk::Empty* request, ::grpc::ServerAsyncResponseWriter< ::stable::agones::dev::sdk::Empty>* response, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) { + void RequestShutdown(::grpc::ServerContext* context, ::agones::dev::sdk::Empty* request, ::grpc::ServerAsyncResponseWriter< ::agones::dev::sdk::Empty>* response, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) { ::grpc::Service::RequestAsyncUnary(2, context, request, response, new_call_cq, notification_cq, tag); } }; @@ -406,11 +405,11 @@ class SDK final { BaseClassMustBeDerivedFromService(this); } // disable synchronous version of this method - ::grpc::Status Health(::grpc::ServerContext* context, ::grpc::ServerReader< ::stable::agones::dev::sdk::Empty>* reader, ::stable::agones::dev::sdk::Empty* response) override { + ::grpc::Status Health(::grpc::ServerContext* context, ::grpc::ServerReader< ::agones::dev::sdk::Empty>* reader, ::agones::dev::sdk::Empty* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } - void RequestHealth(::grpc::ServerContext* context, ::grpc::ServerAsyncReader< ::stable::agones::dev::sdk::Empty, ::stable::agones::dev::sdk::Empty>* reader, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) { + void RequestHealth(::grpc::ServerContext* context, ::grpc::ServerAsyncReader< ::agones::dev::sdk::Empty, ::agones::dev::sdk::Empty>* reader, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) { ::grpc::Service::RequestAsyncClientStreaming(3, context, reader, new_call_cq, notification_cq, tag); } }; @@ -426,11 +425,11 @@ class SDK final { BaseClassMustBeDerivedFromService(this); } // disable synchronous version of this method - ::grpc::Status GetGameServer(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::GameServer* response) override { + ::grpc::Status GetGameServer(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::GameServer* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } - void RequestGetGameServer(::grpc::ServerContext* context, ::stable::agones::dev::sdk::Empty* request, ::grpc::ServerAsyncResponseWriter< ::stable::agones::dev::sdk::GameServer>* response, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) { + void RequestGetGameServer(::grpc::ServerContext* context, ::agones::dev::sdk::Empty* request, ::grpc::ServerAsyncResponseWriter< ::agones::dev::sdk::GameServer>* response, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) { ::grpc::Service::RequestAsyncUnary(4, context, request, response, new_call_cq, notification_cq, tag); } }; @@ -446,11 +445,11 @@ class SDK final { BaseClassMustBeDerivedFromService(this); } // disable synchronous version of this method - ::grpc::Status WatchGameServer(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::grpc::ServerWriter< ::stable::agones::dev::sdk::GameServer>* writer) override { + ::grpc::Status WatchGameServer(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::grpc::ServerWriter< ::agones::dev::sdk::GameServer>* writer) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } - void RequestWatchGameServer(::grpc::ServerContext* context, ::stable::agones::dev::sdk::Empty* request, ::grpc::ServerAsyncWriter< ::stable::agones::dev::sdk::GameServer>* writer, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) { + void RequestWatchGameServer(::grpc::ServerContext* context, ::agones::dev::sdk::Empty* request, ::grpc::ServerAsyncWriter< ::agones::dev::sdk::GameServer>* writer, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) { ::grpc::Service::RequestAsyncServerStreaming(5, context, request, writer, new_call_cq, notification_cq, tag); } }; @@ -466,11 +465,11 @@ class SDK final { BaseClassMustBeDerivedFromService(this); } // disable synchronous version of this method - ::grpc::Status SetLabel(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::KeyValue* request, ::stable::agones::dev::sdk::Empty* response) override { + ::grpc::Status SetLabel(::grpc::ServerContext* context, const ::agones::dev::sdk::KeyValue* request, ::agones::dev::sdk::Empty* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } - void RequestSetLabel(::grpc::ServerContext* context, ::stable::agones::dev::sdk::KeyValue* request, ::grpc::ServerAsyncResponseWriter< ::stable::agones::dev::sdk::Empty>* response, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) { + void RequestSetLabel(::grpc::ServerContext* context, ::agones::dev::sdk::KeyValue* request, ::grpc::ServerAsyncResponseWriter< ::agones::dev::sdk::Empty>* response, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) { ::grpc::Service::RequestAsyncUnary(6, context, request, response, new_call_cq, notification_cq, tag); } }; @@ -486,11 +485,11 @@ class SDK final { BaseClassMustBeDerivedFromService(this); } // disable synchronous version of this method - ::grpc::Status SetAnnotation(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::KeyValue* request, ::stable::agones::dev::sdk::Empty* response) override { + ::grpc::Status SetAnnotation(::grpc::ServerContext* context, const ::agones::dev::sdk::KeyValue* request, ::agones::dev::sdk::Empty* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } - void RequestSetAnnotation(::grpc::ServerContext* context, ::stable::agones::dev::sdk::KeyValue* request, ::grpc::ServerAsyncResponseWriter< ::stable::agones::dev::sdk::Empty>* response, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) { + void RequestSetAnnotation(::grpc::ServerContext* context, ::agones::dev::sdk::KeyValue* request, ::grpc::ServerAsyncResponseWriter< ::agones::dev::sdk::Empty>* response, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) { ::grpc::Service::RequestAsyncUnary(7, context, request, response, new_call_cq, notification_cq, tag); } }; @@ -506,11 +505,11 @@ class SDK final { BaseClassMustBeDerivedFromService(this); } // disable synchronous version of this method - ::grpc::Status Reserve(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Duration* request, ::stable::agones::dev::sdk::Empty* response) override { + ::grpc::Status Reserve(::grpc::ServerContext* context, const ::agones::dev::sdk::Duration* request, ::agones::dev::sdk::Empty* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } - void RequestReserve(::grpc::ServerContext* context, ::stable::agones::dev::sdk::Duration* request, ::grpc::ServerAsyncResponseWriter< ::stable::agones::dev::sdk::Empty>* response, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) { + void RequestReserve(::grpc::ServerContext* context, ::agones::dev::sdk::Duration* request, ::grpc::ServerAsyncResponseWriter< ::agones::dev::sdk::Empty>* response, ::grpc::CompletionQueue* new_call_cq, ::grpc::ServerCompletionQueue* notification_cq, void *tag) { ::grpc::Service::RequestAsyncUnary(8, context, request, response, new_call_cq, notification_cq, tag); } }; @@ -527,7 +526,7 @@ class SDK final { BaseClassMustBeDerivedFromService(this); } // disable synchronous version of this method - ::grpc::Status Ready(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::Empty* response) override { + ::grpc::Status Ready(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::Empty* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } @@ -544,7 +543,7 @@ class SDK final { BaseClassMustBeDerivedFromService(this); } // disable synchronous version of this method - ::grpc::Status Allocate(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::Empty* response) override { + ::grpc::Status Allocate(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::Empty* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } @@ -561,7 +560,7 @@ class SDK final { BaseClassMustBeDerivedFromService(this); } // disable synchronous version of this method - ::grpc::Status Shutdown(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::Empty* response) override { + ::grpc::Status Shutdown(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::Empty* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } @@ -578,7 +577,7 @@ class SDK final { BaseClassMustBeDerivedFromService(this); } // disable synchronous version of this method - ::grpc::Status Health(::grpc::ServerContext* context, ::grpc::ServerReader< ::stable::agones::dev::sdk::Empty>* reader, ::stable::agones::dev::sdk::Empty* response) override { + ::grpc::Status Health(::grpc::ServerContext* context, ::grpc::ServerReader< ::agones::dev::sdk::Empty>* reader, ::agones::dev::sdk::Empty* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } @@ -595,7 +594,7 @@ class SDK final { BaseClassMustBeDerivedFromService(this); } // disable synchronous version of this method - ::grpc::Status GetGameServer(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::GameServer* response) override { + ::grpc::Status GetGameServer(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::GameServer* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } @@ -612,7 +611,7 @@ class SDK final { BaseClassMustBeDerivedFromService(this); } // disable synchronous version of this method - ::grpc::Status WatchGameServer(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::grpc::ServerWriter< ::stable::agones::dev::sdk::GameServer>* writer) override { + ::grpc::Status WatchGameServer(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::grpc::ServerWriter< ::agones::dev::sdk::GameServer>* writer) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } @@ -629,7 +628,7 @@ class SDK final { BaseClassMustBeDerivedFromService(this); } // disable synchronous version of this method - ::grpc::Status SetLabel(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::KeyValue* request, ::stable::agones::dev::sdk::Empty* response) override { + ::grpc::Status SetLabel(::grpc::ServerContext* context, const ::agones::dev::sdk::KeyValue* request, ::agones::dev::sdk::Empty* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } @@ -646,7 +645,7 @@ class SDK final { BaseClassMustBeDerivedFromService(this); } // disable synchronous version of this method - ::grpc::Status SetAnnotation(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::KeyValue* request, ::stable::agones::dev::sdk::Empty* response) override { + ::grpc::Status SetAnnotation(::grpc::ServerContext* context, const ::agones::dev::sdk::KeyValue* request, ::agones::dev::sdk::Empty* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } @@ -663,7 +662,7 @@ class SDK final { BaseClassMustBeDerivedFromService(this); } // disable synchronous version of this method - ::grpc::Status Reserve(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Duration* request, ::stable::agones::dev::sdk::Empty* response) override { + ::grpc::Status Reserve(::grpc::ServerContext* context, const ::agones::dev::sdk::Duration* request, ::agones::dev::sdk::Empty* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } @@ -680,7 +679,7 @@ class SDK final { BaseClassMustBeDerivedFromService(this); } // disable synchronous version of this method - ::grpc::Status Ready(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::Empty* response) override { + ::grpc::Status Ready(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::Empty* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } @@ -700,7 +699,7 @@ class SDK final { BaseClassMustBeDerivedFromService(this); } // disable synchronous version of this method - ::grpc::Status Allocate(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::Empty* response) override { + ::grpc::Status Allocate(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::Empty* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } @@ -720,7 +719,7 @@ class SDK final { BaseClassMustBeDerivedFromService(this); } // disable synchronous version of this method - ::grpc::Status Shutdown(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::Empty* response) override { + ::grpc::Status Shutdown(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::Empty* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } @@ -740,7 +739,7 @@ class SDK final { BaseClassMustBeDerivedFromService(this); } // disable synchronous version of this method - ::grpc::Status Health(::grpc::ServerContext* context, ::grpc::ServerReader< ::stable::agones::dev::sdk::Empty>* reader, ::stable::agones::dev::sdk::Empty* response) override { + ::grpc::Status Health(::grpc::ServerContext* context, ::grpc::ServerReader< ::agones::dev::sdk::Empty>* reader, ::agones::dev::sdk::Empty* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } @@ -760,7 +759,7 @@ class SDK final { BaseClassMustBeDerivedFromService(this); } // disable synchronous version of this method - ::grpc::Status GetGameServer(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::GameServer* response) override { + ::grpc::Status GetGameServer(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::GameServer* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } @@ -780,7 +779,7 @@ class SDK final { BaseClassMustBeDerivedFromService(this); } // disable synchronous version of this method - ::grpc::Status WatchGameServer(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::grpc::ServerWriter< ::stable::agones::dev::sdk::GameServer>* writer) override { + ::grpc::Status WatchGameServer(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::grpc::ServerWriter< ::agones::dev::sdk::GameServer>* writer) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } @@ -800,7 +799,7 @@ class SDK final { BaseClassMustBeDerivedFromService(this); } // disable synchronous version of this method - ::grpc::Status SetLabel(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::KeyValue* request, ::stable::agones::dev::sdk::Empty* response) override { + ::grpc::Status SetLabel(::grpc::ServerContext* context, const ::agones::dev::sdk::KeyValue* request, ::agones::dev::sdk::Empty* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } @@ -820,7 +819,7 @@ class SDK final { BaseClassMustBeDerivedFromService(this); } // disable synchronous version of this method - ::grpc::Status SetAnnotation(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::KeyValue* request, ::stable::agones::dev::sdk::Empty* response) override { + ::grpc::Status SetAnnotation(::grpc::ServerContext* context, const ::agones::dev::sdk::KeyValue* request, ::agones::dev::sdk::Empty* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } @@ -840,7 +839,7 @@ class SDK final { BaseClassMustBeDerivedFromService(this); } // disable synchronous version of this method - ::grpc::Status Reserve(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Duration* request, ::stable::agones::dev::sdk::Empty* response) override { + ::grpc::Status Reserve(::grpc::ServerContext* context, const ::agones::dev::sdk::Duration* request, ::agones::dev::sdk::Empty* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } @@ -855,18 +854,18 @@ class SDK final { public: WithStreamedUnaryMethod_Ready() { ::grpc::Service::MarkMethodStreamed(0, - new ::grpc::internal::StreamedUnaryHandler< ::stable::agones::dev::sdk::Empty, ::stable::agones::dev::sdk::Empty>(std::bind(&WithStreamedUnaryMethod_Ready::StreamedReady, this, std::placeholders::_1, std::placeholders::_2))); + new ::grpc::internal::StreamedUnaryHandler< ::agones::dev::sdk::Empty, ::agones::dev::sdk::Empty>(std::bind(&WithStreamedUnaryMethod_Ready::StreamedReady, this, std::placeholders::_1, std::placeholders::_2))); } ~WithStreamedUnaryMethod_Ready() override { BaseClassMustBeDerivedFromService(this); } // disable regular version of this method - ::grpc::Status Ready(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::Empty* response) override { + ::grpc::Status Ready(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::Empty* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } // replace default version of method with streamed unary - virtual ::grpc::Status StreamedReady(::grpc::ServerContext* context, ::grpc::ServerUnaryStreamer< ::stable::agones::dev::sdk::Empty,::stable::agones::dev::sdk::Empty>* server_unary_streamer) = 0; + virtual ::grpc::Status StreamedReady(::grpc::ServerContext* context, ::grpc::ServerUnaryStreamer< ::agones::dev::sdk::Empty,::agones::dev::sdk::Empty>* server_unary_streamer) = 0; }; template class WithStreamedUnaryMethod_Allocate : public BaseClass { @@ -875,18 +874,18 @@ class SDK final { public: WithStreamedUnaryMethod_Allocate() { ::grpc::Service::MarkMethodStreamed(1, - new ::grpc::internal::StreamedUnaryHandler< ::stable::agones::dev::sdk::Empty, ::stable::agones::dev::sdk::Empty>(std::bind(&WithStreamedUnaryMethod_Allocate::StreamedAllocate, this, std::placeholders::_1, std::placeholders::_2))); + new ::grpc::internal::StreamedUnaryHandler< ::agones::dev::sdk::Empty, ::agones::dev::sdk::Empty>(std::bind(&WithStreamedUnaryMethod_Allocate::StreamedAllocate, this, std::placeholders::_1, std::placeholders::_2))); } ~WithStreamedUnaryMethod_Allocate() override { BaseClassMustBeDerivedFromService(this); } // disable regular version of this method - ::grpc::Status Allocate(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::Empty* response) override { + ::grpc::Status Allocate(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::Empty* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } // replace default version of method with streamed unary - virtual ::grpc::Status StreamedAllocate(::grpc::ServerContext* context, ::grpc::ServerUnaryStreamer< ::stable::agones::dev::sdk::Empty,::stable::agones::dev::sdk::Empty>* server_unary_streamer) = 0; + virtual ::grpc::Status StreamedAllocate(::grpc::ServerContext* context, ::grpc::ServerUnaryStreamer< ::agones::dev::sdk::Empty,::agones::dev::sdk::Empty>* server_unary_streamer) = 0; }; template class WithStreamedUnaryMethod_Shutdown : public BaseClass { @@ -895,18 +894,18 @@ class SDK final { public: WithStreamedUnaryMethod_Shutdown() { ::grpc::Service::MarkMethodStreamed(2, - new ::grpc::internal::StreamedUnaryHandler< ::stable::agones::dev::sdk::Empty, ::stable::agones::dev::sdk::Empty>(std::bind(&WithStreamedUnaryMethod_Shutdown::StreamedShutdown, this, std::placeholders::_1, std::placeholders::_2))); + new ::grpc::internal::StreamedUnaryHandler< ::agones::dev::sdk::Empty, ::agones::dev::sdk::Empty>(std::bind(&WithStreamedUnaryMethod_Shutdown::StreamedShutdown, this, std::placeholders::_1, std::placeholders::_2))); } ~WithStreamedUnaryMethod_Shutdown() override { BaseClassMustBeDerivedFromService(this); } // disable regular version of this method - ::grpc::Status Shutdown(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::Empty* response) override { + ::grpc::Status Shutdown(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::Empty* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } // replace default version of method with streamed unary - virtual ::grpc::Status StreamedShutdown(::grpc::ServerContext* context, ::grpc::ServerUnaryStreamer< ::stable::agones::dev::sdk::Empty,::stable::agones::dev::sdk::Empty>* server_unary_streamer) = 0; + virtual ::grpc::Status StreamedShutdown(::grpc::ServerContext* context, ::grpc::ServerUnaryStreamer< ::agones::dev::sdk::Empty,::agones::dev::sdk::Empty>* server_unary_streamer) = 0; }; template class WithStreamedUnaryMethod_GetGameServer : public BaseClass { @@ -915,18 +914,18 @@ class SDK final { public: WithStreamedUnaryMethod_GetGameServer() { ::grpc::Service::MarkMethodStreamed(4, - new ::grpc::internal::StreamedUnaryHandler< ::stable::agones::dev::sdk::Empty, ::stable::agones::dev::sdk::GameServer>(std::bind(&WithStreamedUnaryMethod_GetGameServer::StreamedGetGameServer, this, std::placeholders::_1, std::placeholders::_2))); + new ::grpc::internal::StreamedUnaryHandler< ::agones::dev::sdk::Empty, ::agones::dev::sdk::GameServer>(std::bind(&WithStreamedUnaryMethod_GetGameServer::StreamedGetGameServer, this, std::placeholders::_1, std::placeholders::_2))); } ~WithStreamedUnaryMethod_GetGameServer() override { BaseClassMustBeDerivedFromService(this); } // disable regular version of this method - ::grpc::Status GetGameServer(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::GameServer* response) override { + ::grpc::Status GetGameServer(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::GameServer* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } // replace default version of method with streamed unary - virtual ::grpc::Status StreamedGetGameServer(::grpc::ServerContext* context, ::grpc::ServerUnaryStreamer< ::stable::agones::dev::sdk::Empty,::stable::agones::dev::sdk::GameServer>* server_unary_streamer) = 0; + virtual ::grpc::Status StreamedGetGameServer(::grpc::ServerContext* context, ::grpc::ServerUnaryStreamer< ::agones::dev::sdk::Empty,::agones::dev::sdk::GameServer>* server_unary_streamer) = 0; }; template class WithStreamedUnaryMethod_SetLabel : public BaseClass { @@ -935,18 +934,18 @@ class SDK final { public: WithStreamedUnaryMethod_SetLabel() { ::grpc::Service::MarkMethodStreamed(6, - new ::grpc::internal::StreamedUnaryHandler< ::stable::agones::dev::sdk::KeyValue, ::stable::agones::dev::sdk::Empty>(std::bind(&WithStreamedUnaryMethod_SetLabel::StreamedSetLabel, this, std::placeholders::_1, std::placeholders::_2))); + new ::grpc::internal::StreamedUnaryHandler< ::agones::dev::sdk::KeyValue, ::agones::dev::sdk::Empty>(std::bind(&WithStreamedUnaryMethod_SetLabel::StreamedSetLabel, this, std::placeholders::_1, std::placeholders::_2))); } ~WithStreamedUnaryMethod_SetLabel() override { BaseClassMustBeDerivedFromService(this); } // disable regular version of this method - ::grpc::Status SetLabel(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::KeyValue* request, ::stable::agones::dev::sdk::Empty* response) override { + ::grpc::Status SetLabel(::grpc::ServerContext* context, const ::agones::dev::sdk::KeyValue* request, ::agones::dev::sdk::Empty* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } // replace default version of method with streamed unary - virtual ::grpc::Status StreamedSetLabel(::grpc::ServerContext* context, ::grpc::ServerUnaryStreamer< ::stable::agones::dev::sdk::KeyValue,::stable::agones::dev::sdk::Empty>* server_unary_streamer) = 0; + virtual ::grpc::Status StreamedSetLabel(::grpc::ServerContext* context, ::grpc::ServerUnaryStreamer< ::agones::dev::sdk::KeyValue,::agones::dev::sdk::Empty>* server_unary_streamer) = 0; }; template class WithStreamedUnaryMethod_SetAnnotation : public BaseClass { @@ -955,18 +954,18 @@ class SDK final { public: WithStreamedUnaryMethod_SetAnnotation() { ::grpc::Service::MarkMethodStreamed(7, - new ::grpc::internal::StreamedUnaryHandler< ::stable::agones::dev::sdk::KeyValue, ::stable::agones::dev::sdk::Empty>(std::bind(&WithStreamedUnaryMethod_SetAnnotation::StreamedSetAnnotation, this, std::placeholders::_1, std::placeholders::_2))); + new ::grpc::internal::StreamedUnaryHandler< ::agones::dev::sdk::KeyValue, ::agones::dev::sdk::Empty>(std::bind(&WithStreamedUnaryMethod_SetAnnotation::StreamedSetAnnotation, this, std::placeholders::_1, std::placeholders::_2))); } ~WithStreamedUnaryMethod_SetAnnotation() override { BaseClassMustBeDerivedFromService(this); } // disable regular version of this method - ::grpc::Status SetAnnotation(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::KeyValue* request, ::stable::agones::dev::sdk::Empty* response) override { + ::grpc::Status SetAnnotation(::grpc::ServerContext* context, const ::agones::dev::sdk::KeyValue* request, ::agones::dev::sdk::Empty* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } // replace default version of method with streamed unary - virtual ::grpc::Status StreamedSetAnnotation(::grpc::ServerContext* context, ::grpc::ServerUnaryStreamer< ::stable::agones::dev::sdk::KeyValue,::stable::agones::dev::sdk::Empty>* server_unary_streamer) = 0; + virtual ::grpc::Status StreamedSetAnnotation(::grpc::ServerContext* context, ::grpc::ServerUnaryStreamer< ::agones::dev::sdk::KeyValue,::agones::dev::sdk::Empty>* server_unary_streamer) = 0; }; template class WithStreamedUnaryMethod_Reserve : public BaseClass { @@ -975,18 +974,18 @@ class SDK final { public: WithStreamedUnaryMethod_Reserve() { ::grpc::Service::MarkMethodStreamed(8, - new ::grpc::internal::StreamedUnaryHandler< ::stable::agones::dev::sdk::Duration, ::stable::agones::dev::sdk::Empty>(std::bind(&WithStreamedUnaryMethod_Reserve::StreamedReserve, this, std::placeholders::_1, std::placeholders::_2))); + new ::grpc::internal::StreamedUnaryHandler< ::agones::dev::sdk::Duration, ::agones::dev::sdk::Empty>(std::bind(&WithStreamedUnaryMethod_Reserve::StreamedReserve, this, std::placeholders::_1, std::placeholders::_2))); } ~WithStreamedUnaryMethod_Reserve() override { BaseClassMustBeDerivedFromService(this); } // disable regular version of this method - ::grpc::Status Reserve(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Duration* request, ::stable::agones::dev::sdk::Empty* response) override { + ::grpc::Status Reserve(::grpc::ServerContext* context, const ::agones::dev::sdk::Duration* request, ::agones::dev::sdk::Empty* response) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } // replace default version of method with streamed unary - virtual ::grpc::Status StreamedReserve(::grpc::ServerContext* context, ::grpc::ServerUnaryStreamer< ::stable::agones::dev::sdk::Duration,::stable::agones::dev::sdk::Empty>* server_unary_streamer) = 0; + virtual ::grpc::Status StreamedReserve(::grpc::ServerContext* context, ::grpc::ServerUnaryStreamer< ::agones::dev::sdk::Duration,::agones::dev::sdk::Empty>* server_unary_streamer) = 0; }; typedef WithStreamedUnaryMethod_Ready > > > > > > StreamedUnaryService; template @@ -996,18 +995,18 @@ class SDK final { public: WithSplitStreamingMethod_WatchGameServer() { ::grpc::Service::MarkMethodStreamed(5, - new ::grpc::internal::SplitServerStreamingHandler< ::stable::agones::dev::sdk::Empty, ::stable::agones::dev::sdk::GameServer>(std::bind(&WithSplitStreamingMethod_WatchGameServer::StreamedWatchGameServer, this, std::placeholders::_1, std::placeholders::_2))); + new ::grpc::internal::SplitServerStreamingHandler< ::agones::dev::sdk::Empty, ::agones::dev::sdk::GameServer>(std::bind(&WithSplitStreamingMethod_WatchGameServer::StreamedWatchGameServer, this, std::placeholders::_1, std::placeholders::_2))); } ~WithSplitStreamingMethod_WatchGameServer() override { BaseClassMustBeDerivedFromService(this); } // disable regular version of this method - ::grpc::Status WatchGameServer(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::grpc::ServerWriter< ::stable::agones::dev::sdk::GameServer>* writer) override { + ::grpc::Status WatchGameServer(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::grpc::ServerWriter< ::agones::dev::sdk::GameServer>* writer) override { abort(); return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } // replace default version of method with split streamed - virtual ::grpc::Status StreamedWatchGameServer(::grpc::ServerContext* context, ::grpc::ServerSplitStreamer< ::stable::agones::dev::sdk::Empty,::stable::agones::dev::sdk::GameServer>* server_split_streamer) = 0; + virtual ::grpc::Status StreamedWatchGameServer(::grpc::ServerContext* context, ::grpc::ServerSplitStreamer< ::agones::dev::sdk::Empty,::agones::dev::sdk::GameServer>* server_split_streamer) = 0; }; typedef WithSplitStreamingMethod_WatchGameServer SplitStreamedService; typedef WithStreamedUnaryMethod_Ready > > > > > > > StreamedService; @@ -1016,7 +1015,6 @@ class SDK final { } // namespace sdk } // namespace dev } // namespace agones -} // namespace stable #endif // GRPC_sdk_2eproto__INCLUDED diff --git a/sdks/cpp/include/agones/sdk.pb.h b/sdks/cpp/include/agones/sdk.pb.h index 1aeb911385..c4f2a9751d 100644 --- a/sdks/cpp/include/agones/sdk.pb.h +++ b/sdks/cpp/include/agones/sdk.pb.h @@ -64,7 +64,6 @@ struct AGONES_EXPORT TableStruct { }; void AGONES_EXPORT AddDescriptors(); } // namespace protobuf_sdk_2eproto -namespace stable { namespace agones { namespace dev { namespace sdk { @@ -104,30 +103,28 @@ AGONES_EXPORT extern KeyValueDefaultTypeInternal _KeyValue_default_instance_; } // namespace sdk } // namespace dev } // namespace agones -} // namespace stable namespace google { namespace protobuf { -template<> AGONES_EXPORT ::stable::agones::dev::sdk::Duration* Arena::CreateMaybeMessage<::stable::agones::dev::sdk::Duration>(Arena*); -template<> AGONES_EXPORT ::stable::agones::dev::sdk::Empty* Arena::CreateMaybeMessage<::stable::agones::dev::sdk::Empty>(Arena*); -template<> AGONES_EXPORT ::stable::agones::dev::sdk::GameServer* Arena::CreateMaybeMessage<::stable::agones::dev::sdk::GameServer>(Arena*); -template<> AGONES_EXPORT ::stable::agones::dev::sdk::GameServer_ObjectMeta* Arena::CreateMaybeMessage<::stable::agones::dev::sdk::GameServer_ObjectMeta>(Arena*); -template<> AGONES_EXPORT ::stable::agones::dev::sdk::GameServer_ObjectMeta_AnnotationsEntry_DoNotUse* Arena::CreateMaybeMessage<::stable::agones::dev::sdk::GameServer_ObjectMeta_AnnotationsEntry_DoNotUse>(Arena*); -template<> AGONES_EXPORT ::stable::agones::dev::sdk::GameServer_ObjectMeta_LabelsEntry_DoNotUse* Arena::CreateMaybeMessage<::stable::agones::dev::sdk::GameServer_ObjectMeta_LabelsEntry_DoNotUse>(Arena*); -template<> AGONES_EXPORT ::stable::agones::dev::sdk::GameServer_Spec* Arena::CreateMaybeMessage<::stable::agones::dev::sdk::GameServer_Spec>(Arena*); -template<> AGONES_EXPORT ::stable::agones::dev::sdk::GameServer_Spec_Health* Arena::CreateMaybeMessage<::stable::agones::dev::sdk::GameServer_Spec_Health>(Arena*); -template<> AGONES_EXPORT ::stable::agones::dev::sdk::GameServer_Status* Arena::CreateMaybeMessage<::stable::agones::dev::sdk::GameServer_Status>(Arena*); -template<> AGONES_EXPORT ::stable::agones::dev::sdk::GameServer_Status_Port* Arena::CreateMaybeMessage<::stable::agones::dev::sdk::GameServer_Status_Port>(Arena*); -template<> AGONES_EXPORT ::stable::agones::dev::sdk::KeyValue* Arena::CreateMaybeMessage<::stable::agones::dev::sdk::KeyValue>(Arena*); +template<> AGONES_EXPORT ::agones::dev::sdk::Duration* Arena::CreateMaybeMessage<::agones::dev::sdk::Duration>(Arena*); +template<> AGONES_EXPORT ::agones::dev::sdk::Empty* Arena::CreateMaybeMessage<::agones::dev::sdk::Empty>(Arena*); +template<> AGONES_EXPORT ::agones::dev::sdk::GameServer* Arena::CreateMaybeMessage<::agones::dev::sdk::GameServer>(Arena*); +template<> AGONES_EXPORT ::agones::dev::sdk::GameServer_ObjectMeta* Arena::CreateMaybeMessage<::agones::dev::sdk::GameServer_ObjectMeta>(Arena*); +template<> AGONES_EXPORT ::agones::dev::sdk::GameServer_ObjectMeta_AnnotationsEntry_DoNotUse* Arena::CreateMaybeMessage<::agones::dev::sdk::GameServer_ObjectMeta_AnnotationsEntry_DoNotUse>(Arena*); +template<> AGONES_EXPORT ::agones::dev::sdk::GameServer_ObjectMeta_LabelsEntry_DoNotUse* Arena::CreateMaybeMessage<::agones::dev::sdk::GameServer_ObjectMeta_LabelsEntry_DoNotUse>(Arena*); +template<> AGONES_EXPORT ::agones::dev::sdk::GameServer_Spec* Arena::CreateMaybeMessage<::agones::dev::sdk::GameServer_Spec>(Arena*); +template<> AGONES_EXPORT ::agones::dev::sdk::GameServer_Spec_Health* Arena::CreateMaybeMessage<::agones::dev::sdk::GameServer_Spec_Health>(Arena*); +template<> AGONES_EXPORT ::agones::dev::sdk::GameServer_Status* Arena::CreateMaybeMessage<::agones::dev::sdk::GameServer_Status>(Arena*); +template<> AGONES_EXPORT ::agones::dev::sdk::GameServer_Status_Port* Arena::CreateMaybeMessage<::agones::dev::sdk::GameServer_Status_Port>(Arena*); +template<> AGONES_EXPORT ::agones::dev::sdk::KeyValue* Arena::CreateMaybeMessage<::agones::dev::sdk::KeyValue>(Arena*); } // namespace protobuf } // namespace google -namespace stable { namespace agones { namespace dev { namespace sdk { // =================================================================== -class AGONES_EXPORT Empty : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:stable.agones.dev.sdk.Empty) */ { +class AGONES_EXPORT Empty : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:agones.dev.sdk.Empty) */ { public: Empty(); virtual ~Empty(); @@ -214,7 +211,7 @@ class AGONES_EXPORT Empty : public ::google::protobuf::Message /* @@protoc_inser // accessors ------------------------------------------------------- - // @@protoc_insertion_point(class_scope:stable.agones.dev.sdk.Empty) + // @@protoc_insertion_point(class_scope:agones.dev.sdk.Empty) private: ::google::protobuf::internal::InternalMetadataWithArena _internal_metadata_; @@ -223,7 +220,7 @@ class AGONES_EXPORT Empty : public ::google::protobuf::Message /* @@protoc_inser }; // ------------------------------------------------------------------- -class AGONES_EXPORT KeyValue : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:stable.agones.dev.sdk.KeyValue) */ { +class AGONES_EXPORT KeyValue : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:agones.dev.sdk.KeyValue) */ { public: KeyValue(); virtual ~KeyValue(); @@ -338,7 +335,7 @@ class AGONES_EXPORT KeyValue : public ::google::protobuf::Message /* @@protoc_in ::std::string* release_value(); void set_allocated_value(::std::string* value); - // @@protoc_insertion_point(class_scope:stable.agones.dev.sdk.KeyValue) + // @@protoc_insertion_point(class_scope:agones.dev.sdk.KeyValue) private: ::google::protobuf::internal::InternalMetadataWithArena _internal_metadata_; @@ -349,7 +346,7 @@ class AGONES_EXPORT KeyValue : public ::google::protobuf::Message /* @@protoc_in }; // ------------------------------------------------------------------- -class AGONES_EXPORT Duration : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:stable.agones.dev.sdk.Duration) */ { +class AGONES_EXPORT Duration : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:agones.dev.sdk.Duration) */ { public: Duration(); virtual ~Duration(); @@ -442,7 +439,7 @@ class AGONES_EXPORT Duration : public ::google::protobuf::Message /* @@protoc_in ::google::protobuf::int64 seconds() const; void set_seconds(::google::protobuf::int64 value); - // @@protoc_insertion_point(class_scope:stable.agones.dev.sdk.Duration) + // @@protoc_insertion_point(class_scope:agones.dev.sdk.Duration) private: ::google::protobuf::internal::InternalMetadataWithArena _internal_metadata_; @@ -494,7 +491,7 @@ class GameServer_ObjectMeta_LabelsEntry_DoNotUse : public ::google::protobuf::in // ------------------------------------------------------------------- -class AGONES_EXPORT GameServer_ObjectMeta : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:stable.agones.dev.sdk.GameServer.ObjectMeta) */ { +class AGONES_EXPORT GameServer_ObjectMeta : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:agones.dev.sdk.GameServer.ObjectMeta) */ { public: GameServer_ObjectMeta(); virtual ~GameServer_ObjectMeta(); @@ -674,7 +671,7 @@ class AGONES_EXPORT GameServer_ObjectMeta : public ::google::protobuf::Message / ::google::protobuf::int64 deletion_timestamp() const; void set_deletion_timestamp(::google::protobuf::int64 value); - // @@protoc_insertion_point(class_scope:stable.agones.dev.sdk.GameServer.ObjectMeta) + // @@protoc_insertion_point(class_scope:agones.dev.sdk.GameServer.ObjectMeta) private: ::google::protobuf::internal::InternalMetadataWithArena _internal_metadata_; @@ -702,7 +699,7 @@ class AGONES_EXPORT GameServer_ObjectMeta : public ::google::protobuf::Message / }; // ------------------------------------------------------------------- -class AGONES_EXPORT GameServer_Spec_Health : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:stable.agones.dev.sdk.GameServer.Spec.Health) */ { +class AGONES_EXPORT GameServer_Spec_Health : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:agones.dev.sdk.GameServer.Spec.Health) */ { public: GameServer_Spec_Health(); virtual ~GameServer_Spec_Health(); @@ -813,7 +810,7 @@ class AGONES_EXPORT GameServer_Spec_Health : public ::google::protobuf::Message ::google::protobuf::int32 initial_delay_seconds() const; void set_initial_delay_seconds(::google::protobuf::int32 value); - // @@protoc_insertion_point(class_scope:stable.agones.dev.sdk.GameServer.Spec.Health) + // @@protoc_insertion_point(class_scope:agones.dev.sdk.GameServer.Spec.Health) private: ::google::protobuf::internal::InternalMetadataWithArena _internal_metadata_; @@ -826,7 +823,7 @@ class AGONES_EXPORT GameServer_Spec_Health : public ::google::protobuf::Message }; // ------------------------------------------------------------------- -class AGONES_EXPORT GameServer_Spec : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:stable.agones.dev.sdk.GameServer.Spec) */ { +class AGONES_EXPORT GameServer_Spec : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:agones.dev.sdk.GameServer.Spec) */ { public: GameServer_Spec(); virtual ~GameServer_Spec(); @@ -915,29 +912,29 @@ class AGONES_EXPORT GameServer_Spec : public ::google::protobuf::Message /* @@pr // accessors ------------------------------------------------------- - // .stable.agones.dev.sdk.GameServer.Spec.Health health = 1; + // .agones.dev.sdk.GameServer.Spec.Health health = 1; bool has_health() const; void clear_health(); static const int kHealthFieldNumber = 1; private: - const ::stable::agones::dev::sdk::GameServer_Spec_Health& _internal_health() const; + const ::agones::dev::sdk::GameServer_Spec_Health& _internal_health() const; public: - const ::stable::agones::dev::sdk::GameServer_Spec_Health& health() const; - ::stable::agones::dev::sdk::GameServer_Spec_Health* release_health(); - ::stable::agones::dev::sdk::GameServer_Spec_Health* mutable_health(); - void set_allocated_health(::stable::agones::dev::sdk::GameServer_Spec_Health* health); + const ::agones::dev::sdk::GameServer_Spec_Health& health() const; + ::agones::dev::sdk::GameServer_Spec_Health* release_health(); + ::agones::dev::sdk::GameServer_Spec_Health* mutable_health(); + void set_allocated_health(::agones::dev::sdk::GameServer_Spec_Health* health); - // @@protoc_insertion_point(class_scope:stable.agones.dev.sdk.GameServer.Spec) + // @@protoc_insertion_point(class_scope:agones.dev.sdk.GameServer.Spec) private: ::google::protobuf::internal::InternalMetadataWithArena _internal_metadata_; - ::stable::agones::dev::sdk::GameServer_Spec_Health* health_; + ::agones::dev::sdk::GameServer_Spec_Health* health_; mutable ::google::protobuf::internal::CachedSize _cached_size_; friend struct ::protobuf_sdk_2eproto::TableStruct; }; // ------------------------------------------------------------------- -class AGONES_EXPORT GameServer_Status_Port : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:stable.agones.dev.sdk.GameServer.Status.Port) */ { +class AGONES_EXPORT GameServer_Status_Port : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:agones.dev.sdk.GameServer.Status.Port) */ { public: GameServer_Status_Port(); virtual ~GameServer_Status_Port(); @@ -1044,7 +1041,7 @@ class AGONES_EXPORT GameServer_Status_Port : public ::google::protobuf::Message ::google::protobuf::int32 port() const; void set_port(::google::protobuf::int32 value); - // @@protoc_insertion_point(class_scope:stable.agones.dev.sdk.GameServer.Status.Port) + // @@protoc_insertion_point(class_scope:agones.dev.sdk.GameServer.Status.Port) private: ::google::protobuf::internal::InternalMetadataWithArena _internal_metadata_; @@ -1055,7 +1052,7 @@ class AGONES_EXPORT GameServer_Status_Port : public ::google::protobuf::Message }; // ------------------------------------------------------------------- -class AGONES_EXPORT GameServer_Status : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:stable.agones.dev.sdk.GameServer.Status) */ { +class AGONES_EXPORT GameServer_Status : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:agones.dev.sdk.GameServer.Status) */ { public: GameServer_Status(); virtual ~GameServer_Status(); @@ -1144,16 +1141,16 @@ class AGONES_EXPORT GameServer_Status : public ::google::protobuf::Message /* @@ // accessors ------------------------------------------------------- - // repeated .stable.agones.dev.sdk.GameServer.Status.Port ports = 3; + // repeated .agones.dev.sdk.GameServer.Status.Port ports = 3; int ports_size() const; void clear_ports(); static const int kPortsFieldNumber = 3; - ::stable::agones::dev::sdk::GameServer_Status_Port* mutable_ports(int index); - ::google::protobuf::RepeatedPtrField< ::stable::agones::dev::sdk::GameServer_Status_Port >* + ::agones::dev::sdk::GameServer_Status_Port* mutable_ports(int index); + ::google::protobuf::RepeatedPtrField< ::agones::dev::sdk::GameServer_Status_Port >* mutable_ports(); - const ::stable::agones::dev::sdk::GameServer_Status_Port& ports(int index) const; - ::stable::agones::dev::sdk::GameServer_Status_Port* add_ports(); - const ::google::protobuf::RepeatedPtrField< ::stable::agones::dev::sdk::GameServer_Status_Port >& + const ::agones::dev::sdk::GameServer_Status_Port& ports(int index) const; + ::agones::dev::sdk::GameServer_Status_Port* add_ports(); + const ::google::protobuf::RepeatedPtrField< ::agones::dev::sdk::GameServer_Status_Port >& ports() const; // string state = 1; @@ -1184,11 +1181,11 @@ class AGONES_EXPORT GameServer_Status : public ::google::protobuf::Message /* @@ ::std::string* release_address(); void set_allocated_address(::std::string* address); - // @@protoc_insertion_point(class_scope:stable.agones.dev.sdk.GameServer.Status) + // @@protoc_insertion_point(class_scope:agones.dev.sdk.GameServer.Status) private: ::google::protobuf::internal::InternalMetadataWithArena _internal_metadata_; - ::google::protobuf::RepeatedPtrField< ::stable::agones::dev::sdk::GameServer_Status_Port > ports_; + ::google::protobuf::RepeatedPtrField< ::agones::dev::sdk::GameServer_Status_Port > ports_; ::google::protobuf::internal::ArenaStringPtr state_; ::google::protobuf::internal::ArenaStringPtr address_; mutable ::google::protobuf::internal::CachedSize _cached_size_; @@ -1196,7 +1193,7 @@ class AGONES_EXPORT GameServer_Status : public ::google::protobuf::Message /* @@ }; // ------------------------------------------------------------------- -class AGONES_EXPORT GameServer : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:stable.agones.dev.sdk.GameServer) */ { +class AGONES_EXPORT GameServer : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:agones.dev.sdk.GameServer) */ { public: GameServer(); virtual ~GameServer(); @@ -1287,49 +1284,49 @@ class AGONES_EXPORT GameServer : public ::google::protobuf::Message /* @@protoc_ // accessors ------------------------------------------------------- - // .stable.agones.dev.sdk.GameServer.ObjectMeta object_meta = 1; + // .agones.dev.sdk.GameServer.ObjectMeta object_meta = 1; bool has_object_meta() const; void clear_object_meta(); static const int kObjectMetaFieldNumber = 1; private: - const ::stable::agones::dev::sdk::GameServer_ObjectMeta& _internal_object_meta() const; + const ::agones::dev::sdk::GameServer_ObjectMeta& _internal_object_meta() const; public: - const ::stable::agones::dev::sdk::GameServer_ObjectMeta& object_meta() const; - ::stable::agones::dev::sdk::GameServer_ObjectMeta* release_object_meta(); - ::stable::agones::dev::sdk::GameServer_ObjectMeta* mutable_object_meta(); - void set_allocated_object_meta(::stable::agones::dev::sdk::GameServer_ObjectMeta* object_meta); + const ::agones::dev::sdk::GameServer_ObjectMeta& object_meta() const; + ::agones::dev::sdk::GameServer_ObjectMeta* release_object_meta(); + ::agones::dev::sdk::GameServer_ObjectMeta* mutable_object_meta(); + void set_allocated_object_meta(::agones::dev::sdk::GameServer_ObjectMeta* object_meta); - // .stable.agones.dev.sdk.GameServer.Spec spec = 2; + // .agones.dev.sdk.GameServer.Spec spec = 2; bool has_spec() const; void clear_spec(); static const int kSpecFieldNumber = 2; private: - const ::stable::agones::dev::sdk::GameServer_Spec& _internal_spec() const; + const ::agones::dev::sdk::GameServer_Spec& _internal_spec() const; public: - const ::stable::agones::dev::sdk::GameServer_Spec& spec() const; - ::stable::agones::dev::sdk::GameServer_Spec* release_spec(); - ::stable::agones::dev::sdk::GameServer_Spec* mutable_spec(); - void set_allocated_spec(::stable::agones::dev::sdk::GameServer_Spec* spec); + const ::agones::dev::sdk::GameServer_Spec& spec() const; + ::agones::dev::sdk::GameServer_Spec* release_spec(); + ::agones::dev::sdk::GameServer_Spec* mutable_spec(); + void set_allocated_spec(::agones::dev::sdk::GameServer_Spec* spec); - // .stable.agones.dev.sdk.GameServer.Status status = 3; + // .agones.dev.sdk.GameServer.Status status = 3; bool has_status() const; void clear_status(); static const int kStatusFieldNumber = 3; private: - const ::stable::agones::dev::sdk::GameServer_Status& _internal_status() const; + const ::agones::dev::sdk::GameServer_Status& _internal_status() const; public: - const ::stable::agones::dev::sdk::GameServer_Status& status() const; - ::stable::agones::dev::sdk::GameServer_Status* release_status(); - ::stable::agones::dev::sdk::GameServer_Status* mutable_status(); - void set_allocated_status(::stable::agones::dev::sdk::GameServer_Status* status); + const ::agones::dev::sdk::GameServer_Status& status() const; + ::agones::dev::sdk::GameServer_Status* release_status(); + ::agones::dev::sdk::GameServer_Status* mutable_status(); + void set_allocated_status(::agones::dev::sdk::GameServer_Status* status); - // @@protoc_insertion_point(class_scope:stable.agones.dev.sdk.GameServer) + // @@protoc_insertion_point(class_scope:agones.dev.sdk.GameServer) private: ::google::protobuf::internal::InternalMetadataWithArena _internal_metadata_; - ::stable::agones::dev::sdk::GameServer_ObjectMeta* object_meta_; - ::stable::agones::dev::sdk::GameServer_Spec* spec_; - ::stable::agones::dev::sdk::GameServer_Status* status_; + ::agones::dev::sdk::GameServer_ObjectMeta* object_meta_; + ::agones::dev::sdk::GameServer_Spec* spec_; + ::agones::dev::sdk::GameServer_Status* status_; mutable ::google::protobuf::internal::CachedSize _cached_size_; friend struct ::protobuf_sdk_2eproto::TableStruct; }; @@ -1353,41 +1350,41 @@ inline void KeyValue::clear_key() { key_.ClearToEmptyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline const ::std::string& KeyValue::key() const { - // @@protoc_insertion_point(field_get:stable.agones.dev.sdk.KeyValue.key) + // @@protoc_insertion_point(field_get:agones.dev.sdk.KeyValue.key) return key_.GetNoArena(); } inline void KeyValue::set_key(const ::std::string& value) { key_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), value); - // @@protoc_insertion_point(field_set:stable.agones.dev.sdk.KeyValue.key) + // @@protoc_insertion_point(field_set:agones.dev.sdk.KeyValue.key) } #if LANG_CXX11 inline void KeyValue::set_key(::std::string&& value) { key_.SetNoArena( &::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::move(value)); - // @@protoc_insertion_point(field_set_rvalue:stable.agones.dev.sdk.KeyValue.key) + // @@protoc_insertion_point(field_set_rvalue:agones.dev.sdk.KeyValue.key) } #endif inline void KeyValue::set_key(const char* value) { GOOGLE_DCHECK(value != NULL); key_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(value)); - // @@protoc_insertion_point(field_set_char:stable.agones.dev.sdk.KeyValue.key) + // @@protoc_insertion_point(field_set_char:agones.dev.sdk.KeyValue.key) } inline void KeyValue::set_key(const char* value, size_t size) { key_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(reinterpret_cast(value), size)); - // @@protoc_insertion_point(field_set_pointer:stable.agones.dev.sdk.KeyValue.key) + // @@protoc_insertion_point(field_set_pointer:agones.dev.sdk.KeyValue.key) } inline ::std::string* KeyValue::mutable_key() { - // @@protoc_insertion_point(field_mutable:stable.agones.dev.sdk.KeyValue.key) + // @@protoc_insertion_point(field_mutable:agones.dev.sdk.KeyValue.key) return key_.MutableNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline ::std::string* KeyValue::release_key() { - // @@protoc_insertion_point(field_release:stable.agones.dev.sdk.KeyValue.key) + // @@protoc_insertion_point(field_release:agones.dev.sdk.KeyValue.key) return key_.ReleaseNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } @@ -1398,7 +1395,7 @@ inline void KeyValue::set_allocated_key(::std::string* key) { } key_.SetAllocatedNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), key); - // @@protoc_insertion_point(field_set_allocated:stable.agones.dev.sdk.KeyValue.key) + // @@protoc_insertion_point(field_set_allocated:agones.dev.sdk.KeyValue.key) } // string value = 2; @@ -1406,41 +1403,41 @@ inline void KeyValue::clear_value() { value_.ClearToEmptyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline const ::std::string& KeyValue::value() const { - // @@protoc_insertion_point(field_get:stable.agones.dev.sdk.KeyValue.value) + // @@protoc_insertion_point(field_get:agones.dev.sdk.KeyValue.value) return value_.GetNoArena(); } inline void KeyValue::set_value(const ::std::string& value) { value_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), value); - // @@protoc_insertion_point(field_set:stable.agones.dev.sdk.KeyValue.value) + // @@protoc_insertion_point(field_set:agones.dev.sdk.KeyValue.value) } #if LANG_CXX11 inline void KeyValue::set_value(::std::string&& value) { value_.SetNoArena( &::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::move(value)); - // @@protoc_insertion_point(field_set_rvalue:stable.agones.dev.sdk.KeyValue.value) + // @@protoc_insertion_point(field_set_rvalue:agones.dev.sdk.KeyValue.value) } #endif inline void KeyValue::set_value(const char* value) { GOOGLE_DCHECK(value != NULL); value_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(value)); - // @@protoc_insertion_point(field_set_char:stable.agones.dev.sdk.KeyValue.value) + // @@protoc_insertion_point(field_set_char:agones.dev.sdk.KeyValue.value) } inline void KeyValue::set_value(const char* value, size_t size) { value_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(reinterpret_cast(value), size)); - // @@protoc_insertion_point(field_set_pointer:stable.agones.dev.sdk.KeyValue.value) + // @@protoc_insertion_point(field_set_pointer:agones.dev.sdk.KeyValue.value) } inline ::std::string* KeyValue::mutable_value() { - // @@protoc_insertion_point(field_mutable:stable.agones.dev.sdk.KeyValue.value) + // @@protoc_insertion_point(field_mutable:agones.dev.sdk.KeyValue.value) return value_.MutableNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline ::std::string* KeyValue::release_value() { - // @@protoc_insertion_point(field_release:stable.agones.dev.sdk.KeyValue.value) + // @@protoc_insertion_point(field_release:agones.dev.sdk.KeyValue.value) return value_.ReleaseNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } @@ -1451,7 +1448,7 @@ inline void KeyValue::set_allocated_value(::std::string* value) { } value_.SetAllocatedNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), value); - // @@protoc_insertion_point(field_set_allocated:stable.agones.dev.sdk.KeyValue.value) + // @@protoc_insertion_point(field_set_allocated:agones.dev.sdk.KeyValue.value) } // ------------------------------------------------------------------- @@ -1463,13 +1460,13 @@ inline void Duration::clear_seconds() { seconds_ = GOOGLE_LONGLONG(0); } inline ::google::protobuf::int64 Duration::seconds() const { - // @@protoc_insertion_point(field_get:stable.agones.dev.sdk.Duration.seconds) + // @@protoc_insertion_point(field_get:agones.dev.sdk.Duration.seconds) return seconds_; } inline void Duration::set_seconds(::google::protobuf::int64 value) { seconds_ = value; - // @@protoc_insertion_point(field_set:stable.agones.dev.sdk.Duration.seconds) + // @@protoc_insertion_point(field_set:agones.dev.sdk.Duration.seconds) } // ------------------------------------------------------------------- @@ -1485,41 +1482,41 @@ inline void GameServer_ObjectMeta::clear_name() { name_.ClearToEmptyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline const ::std::string& GameServer_ObjectMeta::name() const { - // @@protoc_insertion_point(field_get:stable.agones.dev.sdk.GameServer.ObjectMeta.name) + // @@protoc_insertion_point(field_get:agones.dev.sdk.GameServer.ObjectMeta.name) return name_.GetNoArena(); } inline void GameServer_ObjectMeta::set_name(const ::std::string& value) { name_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), value); - // @@protoc_insertion_point(field_set:stable.agones.dev.sdk.GameServer.ObjectMeta.name) + // @@protoc_insertion_point(field_set:agones.dev.sdk.GameServer.ObjectMeta.name) } #if LANG_CXX11 inline void GameServer_ObjectMeta::set_name(::std::string&& value) { name_.SetNoArena( &::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::move(value)); - // @@protoc_insertion_point(field_set_rvalue:stable.agones.dev.sdk.GameServer.ObjectMeta.name) + // @@protoc_insertion_point(field_set_rvalue:agones.dev.sdk.GameServer.ObjectMeta.name) } #endif inline void GameServer_ObjectMeta::set_name(const char* value) { GOOGLE_DCHECK(value != NULL); name_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(value)); - // @@protoc_insertion_point(field_set_char:stable.agones.dev.sdk.GameServer.ObjectMeta.name) + // @@protoc_insertion_point(field_set_char:agones.dev.sdk.GameServer.ObjectMeta.name) } inline void GameServer_ObjectMeta::set_name(const char* value, size_t size) { name_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(reinterpret_cast(value), size)); - // @@protoc_insertion_point(field_set_pointer:stable.agones.dev.sdk.GameServer.ObjectMeta.name) + // @@protoc_insertion_point(field_set_pointer:agones.dev.sdk.GameServer.ObjectMeta.name) } inline ::std::string* GameServer_ObjectMeta::mutable_name() { - // @@protoc_insertion_point(field_mutable:stable.agones.dev.sdk.GameServer.ObjectMeta.name) + // @@protoc_insertion_point(field_mutable:agones.dev.sdk.GameServer.ObjectMeta.name) return name_.MutableNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline ::std::string* GameServer_ObjectMeta::release_name() { - // @@protoc_insertion_point(field_release:stable.agones.dev.sdk.GameServer.ObjectMeta.name) + // @@protoc_insertion_point(field_release:agones.dev.sdk.GameServer.ObjectMeta.name) return name_.ReleaseNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } @@ -1530,7 +1527,7 @@ inline void GameServer_ObjectMeta::set_allocated_name(::std::string* name) { } name_.SetAllocatedNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), name); - // @@protoc_insertion_point(field_set_allocated:stable.agones.dev.sdk.GameServer.ObjectMeta.name) + // @@protoc_insertion_point(field_set_allocated:agones.dev.sdk.GameServer.ObjectMeta.name) } // string namespace = 2; @@ -1538,41 +1535,41 @@ inline void GameServer_ObjectMeta::clear_namespace_() { namespace__.ClearToEmptyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline const ::std::string& GameServer_ObjectMeta::namespace_() const { - // @@protoc_insertion_point(field_get:stable.agones.dev.sdk.GameServer.ObjectMeta.namespace) + // @@protoc_insertion_point(field_get:agones.dev.sdk.GameServer.ObjectMeta.namespace) return namespace__.GetNoArena(); } inline void GameServer_ObjectMeta::set_namespace_(const ::std::string& value) { namespace__.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), value); - // @@protoc_insertion_point(field_set:stable.agones.dev.sdk.GameServer.ObjectMeta.namespace) + // @@protoc_insertion_point(field_set:agones.dev.sdk.GameServer.ObjectMeta.namespace) } #if LANG_CXX11 inline void GameServer_ObjectMeta::set_namespace_(::std::string&& value) { namespace__.SetNoArena( &::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::move(value)); - // @@protoc_insertion_point(field_set_rvalue:stable.agones.dev.sdk.GameServer.ObjectMeta.namespace) + // @@protoc_insertion_point(field_set_rvalue:agones.dev.sdk.GameServer.ObjectMeta.namespace) } #endif inline void GameServer_ObjectMeta::set_namespace_(const char* value) { GOOGLE_DCHECK(value != NULL); namespace__.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(value)); - // @@protoc_insertion_point(field_set_char:stable.agones.dev.sdk.GameServer.ObjectMeta.namespace) + // @@protoc_insertion_point(field_set_char:agones.dev.sdk.GameServer.ObjectMeta.namespace) } inline void GameServer_ObjectMeta::set_namespace_(const char* value, size_t size) { namespace__.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(reinterpret_cast(value), size)); - // @@protoc_insertion_point(field_set_pointer:stable.agones.dev.sdk.GameServer.ObjectMeta.namespace) + // @@protoc_insertion_point(field_set_pointer:agones.dev.sdk.GameServer.ObjectMeta.namespace) } inline ::std::string* GameServer_ObjectMeta::mutable_namespace_() { - // @@protoc_insertion_point(field_mutable:stable.agones.dev.sdk.GameServer.ObjectMeta.namespace) + // @@protoc_insertion_point(field_mutable:agones.dev.sdk.GameServer.ObjectMeta.namespace) return namespace__.MutableNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline ::std::string* GameServer_ObjectMeta::release_namespace_() { - // @@protoc_insertion_point(field_release:stable.agones.dev.sdk.GameServer.ObjectMeta.namespace) + // @@protoc_insertion_point(field_release:agones.dev.sdk.GameServer.ObjectMeta.namespace) return namespace__.ReleaseNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } @@ -1583,7 +1580,7 @@ inline void GameServer_ObjectMeta::set_allocated_namespace_(::std::string* names } namespace__.SetAllocatedNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), namespace_); - // @@protoc_insertion_point(field_set_allocated:stable.agones.dev.sdk.GameServer.ObjectMeta.namespace) + // @@protoc_insertion_point(field_set_allocated:agones.dev.sdk.GameServer.ObjectMeta.namespace) } // string uid = 3; @@ -1591,41 +1588,41 @@ inline void GameServer_ObjectMeta::clear_uid() { uid_.ClearToEmptyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline const ::std::string& GameServer_ObjectMeta::uid() const { - // @@protoc_insertion_point(field_get:stable.agones.dev.sdk.GameServer.ObjectMeta.uid) + // @@protoc_insertion_point(field_get:agones.dev.sdk.GameServer.ObjectMeta.uid) return uid_.GetNoArena(); } inline void GameServer_ObjectMeta::set_uid(const ::std::string& value) { uid_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), value); - // @@protoc_insertion_point(field_set:stable.agones.dev.sdk.GameServer.ObjectMeta.uid) + // @@protoc_insertion_point(field_set:agones.dev.sdk.GameServer.ObjectMeta.uid) } #if LANG_CXX11 inline void GameServer_ObjectMeta::set_uid(::std::string&& value) { uid_.SetNoArena( &::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::move(value)); - // @@protoc_insertion_point(field_set_rvalue:stable.agones.dev.sdk.GameServer.ObjectMeta.uid) + // @@protoc_insertion_point(field_set_rvalue:agones.dev.sdk.GameServer.ObjectMeta.uid) } #endif inline void GameServer_ObjectMeta::set_uid(const char* value) { GOOGLE_DCHECK(value != NULL); uid_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(value)); - // @@protoc_insertion_point(field_set_char:stable.agones.dev.sdk.GameServer.ObjectMeta.uid) + // @@protoc_insertion_point(field_set_char:agones.dev.sdk.GameServer.ObjectMeta.uid) } inline void GameServer_ObjectMeta::set_uid(const char* value, size_t size) { uid_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(reinterpret_cast(value), size)); - // @@protoc_insertion_point(field_set_pointer:stable.agones.dev.sdk.GameServer.ObjectMeta.uid) + // @@protoc_insertion_point(field_set_pointer:agones.dev.sdk.GameServer.ObjectMeta.uid) } inline ::std::string* GameServer_ObjectMeta::mutable_uid() { - // @@protoc_insertion_point(field_mutable:stable.agones.dev.sdk.GameServer.ObjectMeta.uid) + // @@protoc_insertion_point(field_mutable:agones.dev.sdk.GameServer.ObjectMeta.uid) return uid_.MutableNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline ::std::string* GameServer_ObjectMeta::release_uid() { - // @@protoc_insertion_point(field_release:stable.agones.dev.sdk.GameServer.ObjectMeta.uid) + // @@protoc_insertion_point(field_release:agones.dev.sdk.GameServer.ObjectMeta.uid) return uid_.ReleaseNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } @@ -1636,7 +1633,7 @@ inline void GameServer_ObjectMeta::set_allocated_uid(::std::string* uid) { } uid_.SetAllocatedNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), uid); - // @@protoc_insertion_point(field_set_allocated:stable.agones.dev.sdk.GameServer.ObjectMeta.uid) + // @@protoc_insertion_point(field_set_allocated:agones.dev.sdk.GameServer.ObjectMeta.uid) } // string resource_version = 4; @@ -1644,41 +1641,41 @@ inline void GameServer_ObjectMeta::clear_resource_version() { resource_version_.ClearToEmptyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline const ::std::string& GameServer_ObjectMeta::resource_version() const { - // @@protoc_insertion_point(field_get:stable.agones.dev.sdk.GameServer.ObjectMeta.resource_version) + // @@protoc_insertion_point(field_get:agones.dev.sdk.GameServer.ObjectMeta.resource_version) return resource_version_.GetNoArena(); } inline void GameServer_ObjectMeta::set_resource_version(const ::std::string& value) { resource_version_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), value); - // @@protoc_insertion_point(field_set:stable.agones.dev.sdk.GameServer.ObjectMeta.resource_version) + // @@protoc_insertion_point(field_set:agones.dev.sdk.GameServer.ObjectMeta.resource_version) } #if LANG_CXX11 inline void GameServer_ObjectMeta::set_resource_version(::std::string&& value) { resource_version_.SetNoArena( &::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::move(value)); - // @@protoc_insertion_point(field_set_rvalue:stable.agones.dev.sdk.GameServer.ObjectMeta.resource_version) + // @@protoc_insertion_point(field_set_rvalue:agones.dev.sdk.GameServer.ObjectMeta.resource_version) } #endif inline void GameServer_ObjectMeta::set_resource_version(const char* value) { GOOGLE_DCHECK(value != NULL); resource_version_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(value)); - // @@protoc_insertion_point(field_set_char:stable.agones.dev.sdk.GameServer.ObjectMeta.resource_version) + // @@protoc_insertion_point(field_set_char:agones.dev.sdk.GameServer.ObjectMeta.resource_version) } inline void GameServer_ObjectMeta::set_resource_version(const char* value, size_t size) { resource_version_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(reinterpret_cast(value), size)); - // @@protoc_insertion_point(field_set_pointer:stable.agones.dev.sdk.GameServer.ObjectMeta.resource_version) + // @@protoc_insertion_point(field_set_pointer:agones.dev.sdk.GameServer.ObjectMeta.resource_version) } inline ::std::string* GameServer_ObjectMeta::mutable_resource_version() { - // @@protoc_insertion_point(field_mutable:stable.agones.dev.sdk.GameServer.ObjectMeta.resource_version) + // @@protoc_insertion_point(field_mutable:agones.dev.sdk.GameServer.ObjectMeta.resource_version) return resource_version_.MutableNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline ::std::string* GameServer_ObjectMeta::release_resource_version() { - // @@protoc_insertion_point(field_release:stable.agones.dev.sdk.GameServer.ObjectMeta.resource_version) + // @@protoc_insertion_point(field_release:agones.dev.sdk.GameServer.ObjectMeta.resource_version) return resource_version_.ReleaseNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } @@ -1689,7 +1686,7 @@ inline void GameServer_ObjectMeta::set_allocated_resource_version(::std::string* } resource_version_.SetAllocatedNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), resource_version); - // @@protoc_insertion_point(field_set_allocated:stable.agones.dev.sdk.GameServer.ObjectMeta.resource_version) + // @@protoc_insertion_point(field_set_allocated:agones.dev.sdk.GameServer.ObjectMeta.resource_version) } // int64 generation = 5; @@ -1697,13 +1694,13 @@ inline void GameServer_ObjectMeta::clear_generation() { generation_ = GOOGLE_LONGLONG(0); } inline ::google::protobuf::int64 GameServer_ObjectMeta::generation() const { - // @@protoc_insertion_point(field_get:stable.agones.dev.sdk.GameServer.ObjectMeta.generation) + // @@protoc_insertion_point(field_get:agones.dev.sdk.GameServer.ObjectMeta.generation) return generation_; } inline void GameServer_ObjectMeta::set_generation(::google::protobuf::int64 value) { generation_ = value; - // @@protoc_insertion_point(field_set:stable.agones.dev.sdk.GameServer.ObjectMeta.generation) + // @@protoc_insertion_point(field_set:agones.dev.sdk.GameServer.ObjectMeta.generation) } // int64 creation_timestamp = 6; @@ -1711,13 +1708,13 @@ inline void GameServer_ObjectMeta::clear_creation_timestamp() { creation_timestamp_ = GOOGLE_LONGLONG(0); } inline ::google::protobuf::int64 GameServer_ObjectMeta::creation_timestamp() const { - // @@protoc_insertion_point(field_get:stable.agones.dev.sdk.GameServer.ObjectMeta.creation_timestamp) + // @@protoc_insertion_point(field_get:agones.dev.sdk.GameServer.ObjectMeta.creation_timestamp) return creation_timestamp_; } inline void GameServer_ObjectMeta::set_creation_timestamp(::google::protobuf::int64 value) { creation_timestamp_ = value; - // @@protoc_insertion_point(field_set:stable.agones.dev.sdk.GameServer.ObjectMeta.creation_timestamp) + // @@protoc_insertion_point(field_set:agones.dev.sdk.GameServer.ObjectMeta.creation_timestamp) } // int64 deletion_timestamp = 7; @@ -1725,13 +1722,13 @@ inline void GameServer_ObjectMeta::clear_deletion_timestamp() { deletion_timestamp_ = GOOGLE_LONGLONG(0); } inline ::google::protobuf::int64 GameServer_ObjectMeta::deletion_timestamp() const { - // @@protoc_insertion_point(field_get:stable.agones.dev.sdk.GameServer.ObjectMeta.deletion_timestamp) + // @@protoc_insertion_point(field_get:agones.dev.sdk.GameServer.ObjectMeta.deletion_timestamp) return deletion_timestamp_; } inline void GameServer_ObjectMeta::set_deletion_timestamp(::google::protobuf::int64 value) { deletion_timestamp_ = value; - // @@protoc_insertion_point(field_set:stable.agones.dev.sdk.GameServer.ObjectMeta.deletion_timestamp) + // @@protoc_insertion_point(field_set:agones.dev.sdk.GameServer.ObjectMeta.deletion_timestamp) } // map annotations = 8; @@ -1743,12 +1740,12 @@ inline void GameServer_ObjectMeta::clear_annotations() { } inline const ::google::protobuf::Map< ::std::string, ::std::string >& GameServer_ObjectMeta::annotations() const { - // @@protoc_insertion_point(field_map:stable.agones.dev.sdk.GameServer.ObjectMeta.annotations) + // @@protoc_insertion_point(field_map:agones.dev.sdk.GameServer.ObjectMeta.annotations) return annotations_.GetMap(); } inline ::google::protobuf::Map< ::std::string, ::std::string >* GameServer_ObjectMeta::mutable_annotations() { - // @@protoc_insertion_point(field_mutable_map:stable.agones.dev.sdk.GameServer.ObjectMeta.annotations) + // @@protoc_insertion_point(field_mutable_map:agones.dev.sdk.GameServer.ObjectMeta.annotations) return annotations_.MutableMap(); } @@ -1761,12 +1758,12 @@ inline void GameServer_ObjectMeta::clear_labels() { } inline const ::google::protobuf::Map< ::std::string, ::std::string >& GameServer_ObjectMeta::labels() const { - // @@protoc_insertion_point(field_map:stable.agones.dev.sdk.GameServer.ObjectMeta.labels) + // @@protoc_insertion_point(field_map:agones.dev.sdk.GameServer.ObjectMeta.labels) return labels_.GetMap(); } inline ::google::protobuf::Map< ::std::string, ::std::string >* GameServer_ObjectMeta::mutable_labels() { - // @@protoc_insertion_point(field_mutable_map:stable.agones.dev.sdk.GameServer.ObjectMeta.labels) + // @@protoc_insertion_point(field_mutable_map:agones.dev.sdk.GameServer.ObjectMeta.labels) return labels_.MutableMap(); } @@ -1779,13 +1776,13 @@ inline void GameServer_Spec_Health::clear_disabled() { disabled_ = false; } inline bool GameServer_Spec_Health::disabled() const { - // @@protoc_insertion_point(field_get:stable.agones.dev.sdk.GameServer.Spec.Health.disabled) + // @@protoc_insertion_point(field_get:agones.dev.sdk.GameServer.Spec.Health.disabled) return disabled_; } inline void GameServer_Spec_Health::set_disabled(bool value) { disabled_ = value; - // @@protoc_insertion_point(field_set:stable.agones.dev.sdk.GameServer.Spec.Health.disabled) + // @@protoc_insertion_point(field_set:agones.dev.sdk.GameServer.Spec.Health.disabled) } // int32 period_seconds = 2; @@ -1793,13 +1790,13 @@ inline void GameServer_Spec_Health::clear_period_seconds() { period_seconds_ = 0; } inline ::google::protobuf::int32 GameServer_Spec_Health::period_seconds() const { - // @@protoc_insertion_point(field_get:stable.agones.dev.sdk.GameServer.Spec.Health.period_seconds) + // @@protoc_insertion_point(field_get:agones.dev.sdk.GameServer.Spec.Health.period_seconds) return period_seconds_; } inline void GameServer_Spec_Health::set_period_seconds(::google::protobuf::int32 value) { period_seconds_ = value; - // @@protoc_insertion_point(field_set:stable.agones.dev.sdk.GameServer.Spec.Health.period_seconds) + // @@protoc_insertion_point(field_set:agones.dev.sdk.GameServer.Spec.Health.period_seconds) } // int32 failure_threshold = 3; @@ -1807,13 +1804,13 @@ inline void GameServer_Spec_Health::clear_failure_threshold() { failure_threshold_ = 0; } inline ::google::protobuf::int32 GameServer_Spec_Health::failure_threshold() const { - // @@protoc_insertion_point(field_get:stable.agones.dev.sdk.GameServer.Spec.Health.failure_threshold) + // @@protoc_insertion_point(field_get:agones.dev.sdk.GameServer.Spec.Health.failure_threshold) return failure_threshold_; } inline void GameServer_Spec_Health::set_failure_threshold(::google::protobuf::int32 value) { failure_threshold_ = value; - // @@protoc_insertion_point(field_set:stable.agones.dev.sdk.GameServer.Spec.Health.failure_threshold) + // @@protoc_insertion_point(field_set:agones.dev.sdk.GameServer.Spec.Health.failure_threshold) } // int32 initial_delay_seconds = 4; @@ -1821,20 +1818,20 @@ inline void GameServer_Spec_Health::clear_initial_delay_seconds() { initial_delay_seconds_ = 0; } inline ::google::protobuf::int32 GameServer_Spec_Health::initial_delay_seconds() const { - // @@protoc_insertion_point(field_get:stable.agones.dev.sdk.GameServer.Spec.Health.initial_delay_seconds) + // @@protoc_insertion_point(field_get:agones.dev.sdk.GameServer.Spec.Health.initial_delay_seconds) return initial_delay_seconds_; } inline void GameServer_Spec_Health::set_initial_delay_seconds(::google::protobuf::int32 value) { initial_delay_seconds_ = value; - // @@protoc_insertion_point(field_set:stable.agones.dev.sdk.GameServer.Spec.Health.initial_delay_seconds) + // @@protoc_insertion_point(field_set:agones.dev.sdk.GameServer.Spec.Health.initial_delay_seconds) } // ------------------------------------------------------------------- // GameServer_Spec -// .stable.agones.dev.sdk.GameServer.Spec.Health health = 1; +// .agones.dev.sdk.GameServer.Spec.Health health = 1; inline bool GameServer_Spec::has_health() const { return this != internal_default_instance() && health_ != NULL; } @@ -1844,32 +1841,32 @@ inline void GameServer_Spec::clear_health() { } health_ = NULL; } -inline const ::stable::agones::dev::sdk::GameServer_Spec_Health& GameServer_Spec::_internal_health() const { +inline const ::agones::dev::sdk::GameServer_Spec_Health& GameServer_Spec::_internal_health() const { return *health_; } -inline const ::stable::agones::dev::sdk::GameServer_Spec_Health& GameServer_Spec::health() const { - const ::stable::agones::dev::sdk::GameServer_Spec_Health* p = health_; - // @@protoc_insertion_point(field_get:stable.agones.dev.sdk.GameServer.Spec.health) - return p != NULL ? *p : *reinterpret_cast( - &::stable::agones::dev::sdk::_GameServer_Spec_Health_default_instance_); +inline const ::agones::dev::sdk::GameServer_Spec_Health& GameServer_Spec::health() const { + const ::agones::dev::sdk::GameServer_Spec_Health* p = health_; + // @@protoc_insertion_point(field_get:agones.dev.sdk.GameServer.Spec.health) + return p != NULL ? *p : *reinterpret_cast( + &::agones::dev::sdk::_GameServer_Spec_Health_default_instance_); } -inline ::stable::agones::dev::sdk::GameServer_Spec_Health* GameServer_Spec::release_health() { - // @@protoc_insertion_point(field_release:stable.agones.dev.sdk.GameServer.Spec.health) +inline ::agones::dev::sdk::GameServer_Spec_Health* GameServer_Spec::release_health() { + // @@protoc_insertion_point(field_release:agones.dev.sdk.GameServer.Spec.health) - ::stable::agones::dev::sdk::GameServer_Spec_Health* temp = health_; + ::agones::dev::sdk::GameServer_Spec_Health* temp = health_; health_ = NULL; return temp; } -inline ::stable::agones::dev::sdk::GameServer_Spec_Health* GameServer_Spec::mutable_health() { +inline ::agones::dev::sdk::GameServer_Spec_Health* GameServer_Spec::mutable_health() { if (health_ == NULL) { - auto* p = CreateMaybeMessage<::stable::agones::dev::sdk::GameServer_Spec_Health>(GetArenaNoVirtual()); + auto* p = CreateMaybeMessage<::agones::dev::sdk::GameServer_Spec_Health>(GetArenaNoVirtual()); health_ = p; } - // @@protoc_insertion_point(field_mutable:stable.agones.dev.sdk.GameServer.Spec.health) + // @@protoc_insertion_point(field_mutable:agones.dev.sdk.GameServer.Spec.health) return health_; } -inline void GameServer_Spec::set_allocated_health(::stable::agones::dev::sdk::GameServer_Spec_Health* health) { +inline void GameServer_Spec::set_allocated_health(::agones::dev::sdk::GameServer_Spec_Health* health) { ::google::protobuf::Arena* message_arena = GetArenaNoVirtual(); if (message_arena == NULL) { delete health_; @@ -1885,7 +1882,7 @@ inline void GameServer_Spec::set_allocated_health(::stable::agones::dev::sdk::Ga } health_ = health; - // @@protoc_insertion_point(field_set_allocated:stable.agones.dev.sdk.GameServer.Spec.health) + // @@protoc_insertion_point(field_set_allocated:agones.dev.sdk.GameServer.Spec.health) } // ------------------------------------------------------------------- @@ -1897,41 +1894,41 @@ inline void GameServer_Status_Port::clear_name() { name_.ClearToEmptyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline const ::std::string& GameServer_Status_Port::name() const { - // @@protoc_insertion_point(field_get:stable.agones.dev.sdk.GameServer.Status.Port.name) + // @@protoc_insertion_point(field_get:agones.dev.sdk.GameServer.Status.Port.name) return name_.GetNoArena(); } inline void GameServer_Status_Port::set_name(const ::std::string& value) { name_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), value); - // @@protoc_insertion_point(field_set:stable.agones.dev.sdk.GameServer.Status.Port.name) + // @@protoc_insertion_point(field_set:agones.dev.sdk.GameServer.Status.Port.name) } #if LANG_CXX11 inline void GameServer_Status_Port::set_name(::std::string&& value) { name_.SetNoArena( &::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::move(value)); - // @@protoc_insertion_point(field_set_rvalue:stable.agones.dev.sdk.GameServer.Status.Port.name) + // @@protoc_insertion_point(field_set_rvalue:agones.dev.sdk.GameServer.Status.Port.name) } #endif inline void GameServer_Status_Port::set_name(const char* value) { GOOGLE_DCHECK(value != NULL); name_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(value)); - // @@protoc_insertion_point(field_set_char:stable.agones.dev.sdk.GameServer.Status.Port.name) + // @@protoc_insertion_point(field_set_char:agones.dev.sdk.GameServer.Status.Port.name) } inline void GameServer_Status_Port::set_name(const char* value, size_t size) { name_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(reinterpret_cast(value), size)); - // @@protoc_insertion_point(field_set_pointer:stable.agones.dev.sdk.GameServer.Status.Port.name) + // @@protoc_insertion_point(field_set_pointer:agones.dev.sdk.GameServer.Status.Port.name) } inline ::std::string* GameServer_Status_Port::mutable_name() { - // @@protoc_insertion_point(field_mutable:stable.agones.dev.sdk.GameServer.Status.Port.name) + // @@protoc_insertion_point(field_mutable:agones.dev.sdk.GameServer.Status.Port.name) return name_.MutableNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline ::std::string* GameServer_Status_Port::release_name() { - // @@protoc_insertion_point(field_release:stable.agones.dev.sdk.GameServer.Status.Port.name) + // @@protoc_insertion_point(field_release:agones.dev.sdk.GameServer.Status.Port.name) return name_.ReleaseNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } @@ -1942,7 +1939,7 @@ inline void GameServer_Status_Port::set_allocated_name(::std::string* name) { } name_.SetAllocatedNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), name); - // @@protoc_insertion_point(field_set_allocated:stable.agones.dev.sdk.GameServer.Status.Port.name) + // @@protoc_insertion_point(field_set_allocated:agones.dev.sdk.GameServer.Status.Port.name) } // int32 port = 2; @@ -1950,13 +1947,13 @@ inline void GameServer_Status_Port::clear_port() { port_ = 0; } inline ::google::protobuf::int32 GameServer_Status_Port::port() const { - // @@protoc_insertion_point(field_get:stable.agones.dev.sdk.GameServer.Status.Port.port) + // @@protoc_insertion_point(field_get:agones.dev.sdk.GameServer.Status.Port.port) return port_; } inline void GameServer_Status_Port::set_port(::google::protobuf::int32 value) { port_ = value; - // @@protoc_insertion_point(field_set:stable.agones.dev.sdk.GameServer.Status.Port.port) + // @@protoc_insertion_point(field_set:agones.dev.sdk.GameServer.Status.Port.port) } // ------------------------------------------------------------------- @@ -1968,41 +1965,41 @@ inline void GameServer_Status::clear_state() { state_.ClearToEmptyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline const ::std::string& GameServer_Status::state() const { - // @@protoc_insertion_point(field_get:stable.agones.dev.sdk.GameServer.Status.state) + // @@protoc_insertion_point(field_get:agones.dev.sdk.GameServer.Status.state) return state_.GetNoArena(); } inline void GameServer_Status::set_state(const ::std::string& value) { state_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), value); - // @@protoc_insertion_point(field_set:stable.agones.dev.sdk.GameServer.Status.state) + // @@protoc_insertion_point(field_set:agones.dev.sdk.GameServer.Status.state) } #if LANG_CXX11 inline void GameServer_Status::set_state(::std::string&& value) { state_.SetNoArena( &::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::move(value)); - // @@protoc_insertion_point(field_set_rvalue:stable.agones.dev.sdk.GameServer.Status.state) + // @@protoc_insertion_point(field_set_rvalue:agones.dev.sdk.GameServer.Status.state) } #endif inline void GameServer_Status::set_state(const char* value) { GOOGLE_DCHECK(value != NULL); state_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(value)); - // @@protoc_insertion_point(field_set_char:stable.agones.dev.sdk.GameServer.Status.state) + // @@protoc_insertion_point(field_set_char:agones.dev.sdk.GameServer.Status.state) } inline void GameServer_Status::set_state(const char* value, size_t size) { state_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(reinterpret_cast(value), size)); - // @@protoc_insertion_point(field_set_pointer:stable.agones.dev.sdk.GameServer.Status.state) + // @@protoc_insertion_point(field_set_pointer:agones.dev.sdk.GameServer.Status.state) } inline ::std::string* GameServer_Status::mutable_state() { - // @@protoc_insertion_point(field_mutable:stable.agones.dev.sdk.GameServer.Status.state) + // @@protoc_insertion_point(field_mutable:agones.dev.sdk.GameServer.Status.state) return state_.MutableNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline ::std::string* GameServer_Status::release_state() { - // @@protoc_insertion_point(field_release:stable.agones.dev.sdk.GameServer.Status.state) + // @@protoc_insertion_point(field_release:agones.dev.sdk.GameServer.Status.state) return state_.ReleaseNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } @@ -2013,7 +2010,7 @@ inline void GameServer_Status::set_allocated_state(::std::string* state) { } state_.SetAllocatedNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), state); - // @@protoc_insertion_point(field_set_allocated:stable.agones.dev.sdk.GameServer.Status.state) + // @@protoc_insertion_point(field_set_allocated:agones.dev.sdk.GameServer.Status.state) } // string address = 2; @@ -2021,41 +2018,41 @@ inline void GameServer_Status::clear_address() { address_.ClearToEmptyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline const ::std::string& GameServer_Status::address() const { - // @@protoc_insertion_point(field_get:stable.agones.dev.sdk.GameServer.Status.address) + // @@protoc_insertion_point(field_get:agones.dev.sdk.GameServer.Status.address) return address_.GetNoArena(); } inline void GameServer_Status::set_address(const ::std::string& value) { address_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), value); - // @@protoc_insertion_point(field_set:stable.agones.dev.sdk.GameServer.Status.address) + // @@protoc_insertion_point(field_set:agones.dev.sdk.GameServer.Status.address) } #if LANG_CXX11 inline void GameServer_Status::set_address(::std::string&& value) { address_.SetNoArena( &::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::move(value)); - // @@protoc_insertion_point(field_set_rvalue:stable.agones.dev.sdk.GameServer.Status.address) + // @@protoc_insertion_point(field_set_rvalue:agones.dev.sdk.GameServer.Status.address) } #endif inline void GameServer_Status::set_address(const char* value) { GOOGLE_DCHECK(value != NULL); address_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(value)); - // @@protoc_insertion_point(field_set_char:stable.agones.dev.sdk.GameServer.Status.address) + // @@protoc_insertion_point(field_set_char:agones.dev.sdk.GameServer.Status.address) } inline void GameServer_Status::set_address(const char* value, size_t size) { address_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(reinterpret_cast(value), size)); - // @@protoc_insertion_point(field_set_pointer:stable.agones.dev.sdk.GameServer.Status.address) + // @@protoc_insertion_point(field_set_pointer:agones.dev.sdk.GameServer.Status.address) } inline ::std::string* GameServer_Status::mutable_address() { - // @@protoc_insertion_point(field_mutable:stable.agones.dev.sdk.GameServer.Status.address) + // @@protoc_insertion_point(field_mutable:agones.dev.sdk.GameServer.Status.address) return address_.MutableNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline ::std::string* GameServer_Status::release_address() { - // @@protoc_insertion_point(field_release:stable.agones.dev.sdk.GameServer.Status.address) + // @@protoc_insertion_point(field_release:agones.dev.sdk.GameServer.Status.address) return address_.ReleaseNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } @@ -2066,36 +2063,36 @@ inline void GameServer_Status::set_allocated_address(::std::string* address) { } address_.SetAllocatedNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), address); - // @@protoc_insertion_point(field_set_allocated:stable.agones.dev.sdk.GameServer.Status.address) + // @@protoc_insertion_point(field_set_allocated:agones.dev.sdk.GameServer.Status.address) } -// repeated .stable.agones.dev.sdk.GameServer.Status.Port ports = 3; +// repeated .agones.dev.sdk.GameServer.Status.Port ports = 3; inline int GameServer_Status::ports_size() const { return ports_.size(); } inline void GameServer_Status::clear_ports() { ports_.Clear(); } -inline ::stable::agones::dev::sdk::GameServer_Status_Port* GameServer_Status::mutable_ports(int index) { - // @@protoc_insertion_point(field_mutable:stable.agones.dev.sdk.GameServer.Status.ports) +inline ::agones::dev::sdk::GameServer_Status_Port* GameServer_Status::mutable_ports(int index) { + // @@protoc_insertion_point(field_mutable:agones.dev.sdk.GameServer.Status.ports) return ports_.Mutable(index); } -inline ::google::protobuf::RepeatedPtrField< ::stable::agones::dev::sdk::GameServer_Status_Port >* +inline ::google::protobuf::RepeatedPtrField< ::agones::dev::sdk::GameServer_Status_Port >* GameServer_Status::mutable_ports() { - // @@protoc_insertion_point(field_mutable_list:stable.agones.dev.sdk.GameServer.Status.ports) + // @@protoc_insertion_point(field_mutable_list:agones.dev.sdk.GameServer.Status.ports) return &ports_; } -inline const ::stable::agones::dev::sdk::GameServer_Status_Port& GameServer_Status::ports(int index) const { - // @@protoc_insertion_point(field_get:stable.agones.dev.sdk.GameServer.Status.ports) +inline const ::agones::dev::sdk::GameServer_Status_Port& GameServer_Status::ports(int index) const { + // @@protoc_insertion_point(field_get:agones.dev.sdk.GameServer.Status.ports) return ports_.Get(index); } -inline ::stable::agones::dev::sdk::GameServer_Status_Port* GameServer_Status::add_ports() { - // @@protoc_insertion_point(field_add:stable.agones.dev.sdk.GameServer.Status.ports) +inline ::agones::dev::sdk::GameServer_Status_Port* GameServer_Status::add_ports() { + // @@protoc_insertion_point(field_add:agones.dev.sdk.GameServer.Status.ports) return ports_.Add(); } -inline const ::google::protobuf::RepeatedPtrField< ::stable::agones::dev::sdk::GameServer_Status_Port >& +inline const ::google::protobuf::RepeatedPtrField< ::agones::dev::sdk::GameServer_Status_Port >& GameServer_Status::ports() const { - // @@protoc_insertion_point(field_list:stable.agones.dev.sdk.GameServer.Status.ports) + // @@protoc_insertion_point(field_list:agones.dev.sdk.GameServer.Status.ports) return ports_; } @@ -2103,7 +2100,7 @@ GameServer_Status::ports() const { // GameServer -// .stable.agones.dev.sdk.GameServer.ObjectMeta object_meta = 1; +// .agones.dev.sdk.GameServer.ObjectMeta object_meta = 1; inline bool GameServer::has_object_meta() const { return this != internal_default_instance() && object_meta_ != NULL; } @@ -2113,32 +2110,32 @@ inline void GameServer::clear_object_meta() { } object_meta_ = NULL; } -inline const ::stable::agones::dev::sdk::GameServer_ObjectMeta& GameServer::_internal_object_meta() const { +inline const ::agones::dev::sdk::GameServer_ObjectMeta& GameServer::_internal_object_meta() const { return *object_meta_; } -inline const ::stable::agones::dev::sdk::GameServer_ObjectMeta& GameServer::object_meta() const { - const ::stable::agones::dev::sdk::GameServer_ObjectMeta* p = object_meta_; - // @@protoc_insertion_point(field_get:stable.agones.dev.sdk.GameServer.object_meta) - return p != NULL ? *p : *reinterpret_cast( - &::stable::agones::dev::sdk::_GameServer_ObjectMeta_default_instance_); +inline const ::agones::dev::sdk::GameServer_ObjectMeta& GameServer::object_meta() const { + const ::agones::dev::sdk::GameServer_ObjectMeta* p = object_meta_; + // @@protoc_insertion_point(field_get:agones.dev.sdk.GameServer.object_meta) + return p != NULL ? *p : *reinterpret_cast( + &::agones::dev::sdk::_GameServer_ObjectMeta_default_instance_); } -inline ::stable::agones::dev::sdk::GameServer_ObjectMeta* GameServer::release_object_meta() { - // @@protoc_insertion_point(field_release:stable.agones.dev.sdk.GameServer.object_meta) +inline ::agones::dev::sdk::GameServer_ObjectMeta* GameServer::release_object_meta() { + // @@protoc_insertion_point(field_release:agones.dev.sdk.GameServer.object_meta) - ::stable::agones::dev::sdk::GameServer_ObjectMeta* temp = object_meta_; + ::agones::dev::sdk::GameServer_ObjectMeta* temp = object_meta_; object_meta_ = NULL; return temp; } -inline ::stable::agones::dev::sdk::GameServer_ObjectMeta* GameServer::mutable_object_meta() { +inline ::agones::dev::sdk::GameServer_ObjectMeta* GameServer::mutable_object_meta() { if (object_meta_ == NULL) { - auto* p = CreateMaybeMessage<::stable::agones::dev::sdk::GameServer_ObjectMeta>(GetArenaNoVirtual()); + auto* p = CreateMaybeMessage<::agones::dev::sdk::GameServer_ObjectMeta>(GetArenaNoVirtual()); object_meta_ = p; } - // @@protoc_insertion_point(field_mutable:stable.agones.dev.sdk.GameServer.object_meta) + // @@protoc_insertion_point(field_mutable:agones.dev.sdk.GameServer.object_meta) return object_meta_; } -inline void GameServer::set_allocated_object_meta(::stable::agones::dev::sdk::GameServer_ObjectMeta* object_meta) { +inline void GameServer::set_allocated_object_meta(::agones::dev::sdk::GameServer_ObjectMeta* object_meta) { ::google::protobuf::Arena* message_arena = GetArenaNoVirtual(); if (message_arena == NULL) { delete object_meta_; @@ -2154,10 +2151,10 @@ inline void GameServer::set_allocated_object_meta(::stable::agones::dev::sdk::Ga } object_meta_ = object_meta; - // @@protoc_insertion_point(field_set_allocated:stable.agones.dev.sdk.GameServer.object_meta) + // @@protoc_insertion_point(field_set_allocated:agones.dev.sdk.GameServer.object_meta) } -// .stable.agones.dev.sdk.GameServer.Spec spec = 2; +// .agones.dev.sdk.GameServer.Spec spec = 2; inline bool GameServer::has_spec() const { return this != internal_default_instance() && spec_ != NULL; } @@ -2167,32 +2164,32 @@ inline void GameServer::clear_spec() { } spec_ = NULL; } -inline const ::stable::agones::dev::sdk::GameServer_Spec& GameServer::_internal_spec() const { +inline const ::agones::dev::sdk::GameServer_Spec& GameServer::_internal_spec() const { return *spec_; } -inline const ::stable::agones::dev::sdk::GameServer_Spec& GameServer::spec() const { - const ::stable::agones::dev::sdk::GameServer_Spec* p = spec_; - // @@protoc_insertion_point(field_get:stable.agones.dev.sdk.GameServer.spec) - return p != NULL ? *p : *reinterpret_cast( - &::stable::agones::dev::sdk::_GameServer_Spec_default_instance_); +inline const ::agones::dev::sdk::GameServer_Spec& GameServer::spec() const { + const ::agones::dev::sdk::GameServer_Spec* p = spec_; + // @@protoc_insertion_point(field_get:agones.dev.sdk.GameServer.spec) + return p != NULL ? *p : *reinterpret_cast( + &::agones::dev::sdk::_GameServer_Spec_default_instance_); } -inline ::stable::agones::dev::sdk::GameServer_Spec* GameServer::release_spec() { - // @@protoc_insertion_point(field_release:stable.agones.dev.sdk.GameServer.spec) +inline ::agones::dev::sdk::GameServer_Spec* GameServer::release_spec() { + // @@protoc_insertion_point(field_release:agones.dev.sdk.GameServer.spec) - ::stable::agones::dev::sdk::GameServer_Spec* temp = spec_; + ::agones::dev::sdk::GameServer_Spec* temp = spec_; spec_ = NULL; return temp; } -inline ::stable::agones::dev::sdk::GameServer_Spec* GameServer::mutable_spec() { +inline ::agones::dev::sdk::GameServer_Spec* GameServer::mutable_spec() { if (spec_ == NULL) { - auto* p = CreateMaybeMessage<::stable::agones::dev::sdk::GameServer_Spec>(GetArenaNoVirtual()); + auto* p = CreateMaybeMessage<::agones::dev::sdk::GameServer_Spec>(GetArenaNoVirtual()); spec_ = p; } - // @@protoc_insertion_point(field_mutable:stable.agones.dev.sdk.GameServer.spec) + // @@protoc_insertion_point(field_mutable:agones.dev.sdk.GameServer.spec) return spec_; } -inline void GameServer::set_allocated_spec(::stable::agones::dev::sdk::GameServer_Spec* spec) { +inline void GameServer::set_allocated_spec(::agones::dev::sdk::GameServer_Spec* spec) { ::google::protobuf::Arena* message_arena = GetArenaNoVirtual(); if (message_arena == NULL) { delete spec_; @@ -2208,10 +2205,10 @@ inline void GameServer::set_allocated_spec(::stable::agones::dev::sdk::GameServe } spec_ = spec; - // @@protoc_insertion_point(field_set_allocated:stable.agones.dev.sdk.GameServer.spec) + // @@protoc_insertion_point(field_set_allocated:agones.dev.sdk.GameServer.spec) } -// .stable.agones.dev.sdk.GameServer.Status status = 3; +// .agones.dev.sdk.GameServer.Status status = 3; inline bool GameServer::has_status() const { return this != internal_default_instance() && status_ != NULL; } @@ -2221,32 +2218,32 @@ inline void GameServer::clear_status() { } status_ = NULL; } -inline const ::stable::agones::dev::sdk::GameServer_Status& GameServer::_internal_status() const { +inline const ::agones::dev::sdk::GameServer_Status& GameServer::_internal_status() const { return *status_; } -inline const ::stable::agones::dev::sdk::GameServer_Status& GameServer::status() const { - const ::stable::agones::dev::sdk::GameServer_Status* p = status_; - // @@protoc_insertion_point(field_get:stable.agones.dev.sdk.GameServer.status) - return p != NULL ? *p : *reinterpret_cast( - &::stable::agones::dev::sdk::_GameServer_Status_default_instance_); +inline const ::agones::dev::sdk::GameServer_Status& GameServer::status() const { + const ::agones::dev::sdk::GameServer_Status* p = status_; + // @@protoc_insertion_point(field_get:agones.dev.sdk.GameServer.status) + return p != NULL ? *p : *reinterpret_cast( + &::agones::dev::sdk::_GameServer_Status_default_instance_); } -inline ::stable::agones::dev::sdk::GameServer_Status* GameServer::release_status() { - // @@protoc_insertion_point(field_release:stable.agones.dev.sdk.GameServer.status) +inline ::agones::dev::sdk::GameServer_Status* GameServer::release_status() { + // @@protoc_insertion_point(field_release:agones.dev.sdk.GameServer.status) - ::stable::agones::dev::sdk::GameServer_Status* temp = status_; + ::agones::dev::sdk::GameServer_Status* temp = status_; status_ = NULL; return temp; } -inline ::stable::agones::dev::sdk::GameServer_Status* GameServer::mutable_status() { +inline ::agones::dev::sdk::GameServer_Status* GameServer::mutable_status() { if (status_ == NULL) { - auto* p = CreateMaybeMessage<::stable::agones::dev::sdk::GameServer_Status>(GetArenaNoVirtual()); + auto* p = CreateMaybeMessage<::agones::dev::sdk::GameServer_Status>(GetArenaNoVirtual()); status_ = p; } - // @@protoc_insertion_point(field_mutable:stable.agones.dev.sdk.GameServer.status) + // @@protoc_insertion_point(field_mutable:agones.dev.sdk.GameServer.status) return status_; } -inline void GameServer::set_allocated_status(::stable::agones::dev::sdk::GameServer_Status* status) { +inline void GameServer::set_allocated_status(::agones::dev::sdk::GameServer_Status* status) { ::google::protobuf::Arena* message_arena = GetArenaNoVirtual(); if (message_arena == NULL) { delete status_; @@ -2262,7 +2259,7 @@ inline void GameServer::set_allocated_status(::stable::agones::dev::sdk::GameSer } status_ = status; - // @@protoc_insertion_point(field_set_allocated:stable.agones.dev.sdk.GameServer.status) + // @@protoc_insertion_point(field_set_allocated:agones.dev.sdk.GameServer.status) } #ifdef __GNUC__ @@ -2294,7 +2291,6 @@ inline void GameServer::set_allocated_status(::stable::agones::dev::sdk::GameSer } // namespace sdk } // namespace dev } // namespace agones -} // namespace stable // @@protoc_insertion_point(global_scope) diff --git a/sdks/cpp/src/agones/sdk.grpc.pb.cc b/sdks/cpp/src/agones/sdk.grpc.pb.cc index 45bcfaffa8..fe7405e76a 100644 --- a/sdks/cpp/src/agones/sdk.grpc.pb.cc +++ b/sdks/cpp/src/agones/sdk.grpc.pb.cc @@ -30,21 +30,20 @@ #include #include #include -namespace stable { namespace agones { namespace dev { namespace sdk { static const char* SDK_method_names[] = { - "/stable.agones.dev.sdk.SDK/Ready", - "/stable.agones.dev.sdk.SDK/Allocate", - "/stable.agones.dev.sdk.SDK/Shutdown", - "/stable.agones.dev.sdk.SDK/Health", - "/stable.agones.dev.sdk.SDK/GetGameServer", - "/stable.agones.dev.sdk.SDK/WatchGameServer", - "/stable.agones.dev.sdk.SDK/SetLabel", - "/stable.agones.dev.sdk.SDK/SetAnnotation", - "/stable.agones.dev.sdk.SDK/Reserve", + "/agones.dev.sdk.SDK/Ready", + "/agones.dev.sdk.SDK/Allocate", + "/agones.dev.sdk.SDK/Shutdown", + "/agones.dev.sdk.SDK/Health", + "/agones.dev.sdk.SDK/GetGameServer", + "/agones.dev.sdk.SDK/WatchGameServer", + "/agones.dev.sdk.SDK/SetLabel", + "/agones.dev.sdk.SDK/SetAnnotation", + "/agones.dev.sdk.SDK/Reserve", }; std::unique_ptr< SDK::Stub> SDK::NewStub(const std::shared_ptr< ::grpc::ChannelInterface>& channel, const ::grpc::StubOptions& options) { @@ -65,250 +64,250 @@ SDK::Stub::Stub(const std::shared_ptr< ::grpc::ChannelInterface>& channel) , rpcmethod_Reserve_(SDK_method_names[8], ::grpc::internal::RpcMethod::NORMAL_RPC, channel) {} -::grpc::Status SDK::Stub::Ready(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::stable::agones::dev::sdk::Empty* response) { +::grpc::Status SDK::Stub::Ready(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::agones::dev::sdk::Empty* response) { return ::grpc::internal::BlockingUnaryCall(channel_.get(), rpcmethod_Ready_, context, request, response); } -void SDK::Stub::experimental_async::Ready(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::Empty* response, std::function f) { +void SDK::Stub::experimental_async::Ready(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::Empty* response, std::function f) { return ::grpc::internal::CallbackUnaryCall(stub_->channel_.get(), stub_->rpcmethod_Ready_, context, request, response, std::move(f)); } -::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>* SDK::Stub::AsyncReadyRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { - return ::grpc::internal::ClientAsyncResponseReaderFactory< ::stable::agones::dev::sdk::Empty>::Create(channel_.get(), cq, rpcmethod_Ready_, context, request, true); +::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>* SDK::Stub::AsyncReadyRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { + return ::grpc::internal::ClientAsyncResponseReaderFactory< ::agones::dev::sdk::Empty>::Create(channel_.get(), cq, rpcmethod_Ready_, context, request, true); } -::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>* SDK::Stub::PrepareAsyncReadyRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { - return ::grpc::internal::ClientAsyncResponseReaderFactory< ::stable::agones::dev::sdk::Empty>::Create(channel_.get(), cq, rpcmethod_Ready_, context, request, false); +::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>* SDK::Stub::PrepareAsyncReadyRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { + return ::grpc::internal::ClientAsyncResponseReaderFactory< ::agones::dev::sdk::Empty>::Create(channel_.get(), cq, rpcmethod_Ready_, context, request, false); } -::grpc::Status SDK::Stub::Allocate(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::stable::agones::dev::sdk::Empty* response) { +::grpc::Status SDK::Stub::Allocate(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::agones::dev::sdk::Empty* response) { return ::grpc::internal::BlockingUnaryCall(channel_.get(), rpcmethod_Allocate_, context, request, response); } -void SDK::Stub::experimental_async::Allocate(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::Empty* response, std::function f) { +void SDK::Stub::experimental_async::Allocate(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::Empty* response, std::function f) { return ::grpc::internal::CallbackUnaryCall(stub_->channel_.get(), stub_->rpcmethod_Allocate_, context, request, response, std::move(f)); } -::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>* SDK::Stub::AsyncAllocateRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { - return ::grpc::internal::ClientAsyncResponseReaderFactory< ::stable::agones::dev::sdk::Empty>::Create(channel_.get(), cq, rpcmethod_Allocate_, context, request, true); +::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>* SDK::Stub::AsyncAllocateRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { + return ::grpc::internal::ClientAsyncResponseReaderFactory< ::agones::dev::sdk::Empty>::Create(channel_.get(), cq, rpcmethod_Allocate_, context, request, true); } -::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>* SDK::Stub::PrepareAsyncAllocateRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { - return ::grpc::internal::ClientAsyncResponseReaderFactory< ::stable::agones::dev::sdk::Empty>::Create(channel_.get(), cq, rpcmethod_Allocate_, context, request, false); +::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>* SDK::Stub::PrepareAsyncAllocateRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { + return ::grpc::internal::ClientAsyncResponseReaderFactory< ::agones::dev::sdk::Empty>::Create(channel_.get(), cq, rpcmethod_Allocate_, context, request, false); } -::grpc::Status SDK::Stub::Shutdown(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::stable::agones::dev::sdk::Empty* response) { +::grpc::Status SDK::Stub::Shutdown(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::agones::dev::sdk::Empty* response) { return ::grpc::internal::BlockingUnaryCall(channel_.get(), rpcmethod_Shutdown_, context, request, response); } -void SDK::Stub::experimental_async::Shutdown(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::Empty* response, std::function f) { +void SDK::Stub::experimental_async::Shutdown(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::Empty* response, std::function f) { return ::grpc::internal::CallbackUnaryCall(stub_->channel_.get(), stub_->rpcmethod_Shutdown_, context, request, response, std::move(f)); } -::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>* SDK::Stub::AsyncShutdownRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { - return ::grpc::internal::ClientAsyncResponseReaderFactory< ::stable::agones::dev::sdk::Empty>::Create(channel_.get(), cq, rpcmethod_Shutdown_, context, request, true); +::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>* SDK::Stub::AsyncShutdownRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { + return ::grpc::internal::ClientAsyncResponseReaderFactory< ::agones::dev::sdk::Empty>::Create(channel_.get(), cq, rpcmethod_Shutdown_, context, request, true); } -::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>* SDK::Stub::PrepareAsyncShutdownRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { - return ::grpc::internal::ClientAsyncResponseReaderFactory< ::stable::agones::dev::sdk::Empty>::Create(channel_.get(), cq, rpcmethod_Shutdown_, context, request, false); +::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>* SDK::Stub::PrepareAsyncShutdownRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { + return ::grpc::internal::ClientAsyncResponseReaderFactory< ::agones::dev::sdk::Empty>::Create(channel_.get(), cq, rpcmethod_Shutdown_, context, request, false); } -::grpc::ClientWriter< ::stable::agones::dev::sdk::Empty>* SDK::Stub::HealthRaw(::grpc::ClientContext* context, ::stable::agones::dev::sdk::Empty* response) { - return ::grpc::internal::ClientWriterFactory< ::stable::agones::dev::sdk::Empty>::Create(channel_.get(), rpcmethod_Health_, context, response); +::grpc::ClientWriter< ::agones::dev::sdk::Empty>* SDK::Stub::HealthRaw(::grpc::ClientContext* context, ::agones::dev::sdk::Empty* response) { + return ::grpc::internal::ClientWriterFactory< ::agones::dev::sdk::Empty>::Create(channel_.get(), rpcmethod_Health_, context, response); } -::grpc::ClientAsyncWriter< ::stable::agones::dev::sdk::Empty>* SDK::Stub::AsyncHealthRaw(::grpc::ClientContext* context, ::stable::agones::dev::sdk::Empty* response, ::grpc::CompletionQueue* cq, void* tag) { - return ::grpc::internal::ClientAsyncWriterFactory< ::stable::agones::dev::sdk::Empty>::Create(channel_.get(), cq, rpcmethod_Health_, context, response, true, tag); +::grpc::ClientAsyncWriter< ::agones::dev::sdk::Empty>* SDK::Stub::AsyncHealthRaw(::grpc::ClientContext* context, ::agones::dev::sdk::Empty* response, ::grpc::CompletionQueue* cq, void* tag) { + return ::grpc::internal::ClientAsyncWriterFactory< ::agones::dev::sdk::Empty>::Create(channel_.get(), cq, rpcmethod_Health_, context, response, true, tag); } -::grpc::ClientAsyncWriter< ::stable::agones::dev::sdk::Empty>* SDK::Stub::PrepareAsyncHealthRaw(::grpc::ClientContext* context, ::stable::agones::dev::sdk::Empty* response, ::grpc::CompletionQueue* cq) { - return ::grpc::internal::ClientAsyncWriterFactory< ::stable::agones::dev::sdk::Empty>::Create(channel_.get(), cq, rpcmethod_Health_, context, response, false, nullptr); +::grpc::ClientAsyncWriter< ::agones::dev::sdk::Empty>* SDK::Stub::PrepareAsyncHealthRaw(::grpc::ClientContext* context, ::agones::dev::sdk::Empty* response, ::grpc::CompletionQueue* cq) { + return ::grpc::internal::ClientAsyncWriterFactory< ::agones::dev::sdk::Empty>::Create(channel_.get(), cq, rpcmethod_Health_, context, response, false, nullptr); } -::grpc::Status SDK::Stub::GetGameServer(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::stable::agones::dev::sdk::GameServer* response) { +::grpc::Status SDK::Stub::GetGameServer(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::agones::dev::sdk::GameServer* response) { return ::grpc::internal::BlockingUnaryCall(channel_.get(), rpcmethod_GetGameServer_, context, request, response); } -void SDK::Stub::experimental_async::GetGameServer(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::GameServer* response, std::function f) { +void SDK::Stub::experimental_async::GetGameServer(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::GameServer* response, std::function f) { return ::grpc::internal::CallbackUnaryCall(stub_->channel_.get(), stub_->rpcmethod_GetGameServer_, context, request, response, std::move(f)); } -::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::GameServer>* SDK::Stub::AsyncGetGameServerRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { - return ::grpc::internal::ClientAsyncResponseReaderFactory< ::stable::agones::dev::sdk::GameServer>::Create(channel_.get(), cq, rpcmethod_GetGameServer_, context, request, true); +::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::GameServer>* SDK::Stub::AsyncGetGameServerRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { + return ::grpc::internal::ClientAsyncResponseReaderFactory< ::agones::dev::sdk::GameServer>::Create(channel_.get(), cq, rpcmethod_GetGameServer_, context, request, true); } -::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::GameServer>* SDK::Stub::PrepareAsyncGetGameServerRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { - return ::grpc::internal::ClientAsyncResponseReaderFactory< ::stable::agones::dev::sdk::GameServer>::Create(channel_.get(), cq, rpcmethod_GetGameServer_, context, request, false); +::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::GameServer>* SDK::Stub::PrepareAsyncGetGameServerRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { + return ::grpc::internal::ClientAsyncResponseReaderFactory< ::agones::dev::sdk::GameServer>::Create(channel_.get(), cq, rpcmethod_GetGameServer_, context, request, false); } -::grpc::ClientReader< ::stable::agones::dev::sdk::GameServer>* SDK::Stub::WatchGameServerRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request) { - return ::grpc::internal::ClientReaderFactory< ::stable::agones::dev::sdk::GameServer>::Create(channel_.get(), rpcmethod_WatchGameServer_, context, request); +::grpc::ClientReader< ::agones::dev::sdk::GameServer>* SDK::Stub::WatchGameServerRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request) { + return ::grpc::internal::ClientReaderFactory< ::agones::dev::sdk::GameServer>::Create(channel_.get(), rpcmethod_WatchGameServer_, context, request); } -::grpc::ClientAsyncReader< ::stable::agones::dev::sdk::GameServer>* SDK::Stub::AsyncWatchGameServerRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq, void* tag) { - return ::grpc::internal::ClientAsyncReaderFactory< ::stable::agones::dev::sdk::GameServer>::Create(channel_.get(), cq, rpcmethod_WatchGameServer_, context, request, true, tag); +::grpc::ClientAsyncReader< ::agones::dev::sdk::GameServer>* SDK::Stub::AsyncWatchGameServerRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq, void* tag) { + return ::grpc::internal::ClientAsyncReaderFactory< ::agones::dev::sdk::GameServer>::Create(channel_.get(), cq, rpcmethod_WatchGameServer_, context, request, true, tag); } -::grpc::ClientAsyncReader< ::stable::agones::dev::sdk::GameServer>* SDK::Stub::PrepareAsyncWatchGameServerRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { - return ::grpc::internal::ClientAsyncReaderFactory< ::stable::agones::dev::sdk::GameServer>::Create(channel_.get(), cq, rpcmethod_WatchGameServer_, context, request, false, nullptr); +::grpc::ClientAsyncReader< ::agones::dev::sdk::GameServer>* SDK::Stub::PrepareAsyncWatchGameServerRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Empty& request, ::grpc::CompletionQueue* cq) { + return ::grpc::internal::ClientAsyncReaderFactory< ::agones::dev::sdk::GameServer>::Create(channel_.get(), cq, rpcmethod_WatchGameServer_, context, request, false, nullptr); } -::grpc::Status SDK::Stub::SetLabel(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue& request, ::stable::agones::dev::sdk::Empty* response) { +::grpc::Status SDK::Stub::SetLabel(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue& request, ::agones::dev::sdk::Empty* response) { return ::grpc::internal::BlockingUnaryCall(channel_.get(), rpcmethod_SetLabel_, context, request, response); } -void SDK::Stub::experimental_async::SetLabel(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue* request, ::stable::agones::dev::sdk::Empty* response, std::function f) { +void SDK::Stub::experimental_async::SetLabel(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue* request, ::agones::dev::sdk::Empty* response, std::function f) { return ::grpc::internal::CallbackUnaryCall(stub_->channel_.get(), stub_->rpcmethod_SetLabel_, context, request, response, std::move(f)); } -::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>* SDK::Stub::AsyncSetLabelRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) { - return ::grpc::internal::ClientAsyncResponseReaderFactory< ::stable::agones::dev::sdk::Empty>::Create(channel_.get(), cq, rpcmethod_SetLabel_, context, request, true); +::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>* SDK::Stub::AsyncSetLabelRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) { + return ::grpc::internal::ClientAsyncResponseReaderFactory< ::agones::dev::sdk::Empty>::Create(channel_.get(), cq, rpcmethod_SetLabel_, context, request, true); } -::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>* SDK::Stub::PrepareAsyncSetLabelRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) { - return ::grpc::internal::ClientAsyncResponseReaderFactory< ::stable::agones::dev::sdk::Empty>::Create(channel_.get(), cq, rpcmethod_SetLabel_, context, request, false); +::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>* SDK::Stub::PrepareAsyncSetLabelRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) { + return ::grpc::internal::ClientAsyncResponseReaderFactory< ::agones::dev::sdk::Empty>::Create(channel_.get(), cq, rpcmethod_SetLabel_, context, request, false); } -::grpc::Status SDK::Stub::SetAnnotation(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue& request, ::stable::agones::dev::sdk::Empty* response) { +::grpc::Status SDK::Stub::SetAnnotation(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue& request, ::agones::dev::sdk::Empty* response) { return ::grpc::internal::BlockingUnaryCall(channel_.get(), rpcmethod_SetAnnotation_, context, request, response); } -void SDK::Stub::experimental_async::SetAnnotation(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue* request, ::stable::agones::dev::sdk::Empty* response, std::function f) { +void SDK::Stub::experimental_async::SetAnnotation(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue* request, ::agones::dev::sdk::Empty* response, std::function f) { return ::grpc::internal::CallbackUnaryCall(stub_->channel_.get(), stub_->rpcmethod_SetAnnotation_, context, request, response, std::move(f)); } -::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>* SDK::Stub::AsyncSetAnnotationRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) { - return ::grpc::internal::ClientAsyncResponseReaderFactory< ::stable::agones::dev::sdk::Empty>::Create(channel_.get(), cq, rpcmethod_SetAnnotation_, context, request, true); +::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>* SDK::Stub::AsyncSetAnnotationRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) { + return ::grpc::internal::ClientAsyncResponseReaderFactory< ::agones::dev::sdk::Empty>::Create(channel_.get(), cq, rpcmethod_SetAnnotation_, context, request, true); } -::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>* SDK::Stub::PrepareAsyncSetAnnotationRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) { - return ::grpc::internal::ClientAsyncResponseReaderFactory< ::stable::agones::dev::sdk::Empty>::Create(channel_.get(), cq, rpcmethod_SetAnnotation_, context, request, false); +::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>* SDK::Stub::PrepareAsyncSetAnnotationRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::KeyValue& request, ::grpc::CompletionQueue* cq) { + return ::grpc::internal::ClientAsyncResponseReaderFactory< ::agones::dev::sdk::Empty>::Create(channel_.get(), cq, rpcmethod_SetAnnotation_, context, request, false); } -::grpc::Status SDK::Stub::Reserve(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Duration& request, ::stable::agones::dev::sdk::Empty* response) { +::grpc::Status SDK::Stub::Reserve(::grpc::ClientContext* context, const ::agones::dev::sdk::Duration& request, ::agones::dev::sdk::Empty* response) { return ::grpc::internal::BlockingUnaryCall(channel_.get(), rpcmethod_Reserve_, context, request, response); } -void SDK::Stub::experimental_async::Reserve(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Duration* request, ::stable::agones::dev::sdk::Empty* response, std::function f) { +void SDK::Stub::experimental_async::Reserve(::grpc::ClientContext* context, const ::agones::dev::sdk::Duration* request, ::agones::dev::sdk::Empty* response, std::function f) { return ::grpc::internal::CallbackUnaryCall(stub_->channel_.get(), stub_->rpcmethod_Reserve_, context, request, response, std::move(f)); } -::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>* SDK::Stub::AsyncReserveRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Duration& request, ::grpc::CompletionQueue* cq) { - return ::grpc::internal::ClientAsyncResponseReaderFactory< ::stable::agones::dev::sdk::Empty>::Create(channel_.get(), cq, rpcmethod_Reserve_, context, request, true); +::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>* SDK::Stub::AsyncReserveRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Duration& request, ::grpc::CompletionQueue* cq) { + return ::grpc::internal::ClientAsyncResponseReaderFactory< ::agones::dev::sdk::Empty>::Create(channel_.get(), cq, rpcmethod_Reserve_, context, request, true); } -::grpc::ClientAsyncResponseReader< ::stable::agones::dev::sdk::Empty>* SDK::Stub::PrepareAsyncReserveRaw(::grpc::ClientContext* context, const ::stable::agones::dev::sdk::Duration& request, ::grpc::CompletionQueue* cq) { - return ::grpc::internal::ClientAsyncResponseReaderFactory< ::stable::agones::dev::sdk::Empty>::Create(channel_.get(), cq, rpcmethod_Reserve_, context, request, false); +::grpc::ClientAsyncResponseReader< ::agones::dev::sdk::Empty>* SDK::Stub::PrepareAsyncReserveRaw(::grpc::ClientContext* context, const ::agones::dev::sdk::Duration& request, ::grpc::CompletionQueue* cq) { + return ::grpc::internal::ClientAsyncResponseReaderFactory< ::agones::dev::sdk::Empty>::Create(channel_.get(), cq, rpcmethod_Reserve_, context, request, false); } SDK::Service::Service() { AddMethod(new ::grpc::internal::RpcServiceMethod( SDK_method_names[0], ::grpc::internal::RpcMethod::NORMAL_RPC, - new ::grpc::internal::RpcMethodHandler< SDK::Service, ::stable::agones::dev::sdk::Empty, ::stable::agones::dev::sdk::Empty>( + new ::grpc::internal::RpcMethodHandler< SDK::Service, ::agones::dev::sdk::Empty, ::agones::dev::sdk::Empty>( std::mem_fn(&SDK::Service::Ready), this))); AddMethod(new ::grpc::internal::RpcServiceMethod( SDK_method_names[1], ::grpc::internal::RpcMethod::NORMAL_RPC, - new ::grpc::internal::RpcMethodHandler< SDK::Service, ::stable::agones::dev::sdk::Empty, ::stable::agones::dev::sdk::Empty>( + new ::grpc::internal::RpcMethodHandler< SDK::Service, ::agones::dev::sdk::Empty, ::agones::dev::sdk::Empty>( std::mem_fn(&SDK::Service::Allocate), this))); AddMethod(new ::grpc::internal::RpcServiceMethod( SDK_method_names[2], ::grpc::internal::RpcMethod::NORMAL_RPC, - new ::grpc::internal::RpcMethodHandler< SDK::Service, ::stable::agones::dev::sdk::Empty, ::stable::agones::dev::sdk::Empty>( + new ::grpc::internal::RpcMethodHandler< SDK::Service, ::agones::dev::sdk::Empty, ::agones::dev::sdk::Empty>( std::mem_fn(&SDK::Service::Shutdown), this))); AddMethod(new ::grpc::internal::RpcServiceMethod( SDK_method_names[3], ::grpc::internal::RpcMethod::CLIENT_STREAMING, - new ::grpc::internal::ClientStreamingHandler< SDK::Service, ::stable::agones::dev::sdk::Empty, ::stable::agones::dev::sdk::Empty>( + new ::grpc::internal::ClientStreamingHandler< SDK::Service, ::agones::dev::sdk::Empty, ::agones::dev::sdk::Empty>( std::mem_fn(&SDK::Service::Health), this))); AddMethod(new ::grpc::internal::RpcServiceMethod( SDK_method_names[4], ::grpc::internal::RpcMethod::NORMAL_RPC, - new ::grpc::internal::RpcMethodHandler< SDK::Service, ::stable::agones::dev::sdk::Empty, ::stable::agones::dev::sdk::GameServer>( + new ::grpc::internal::RpcMethodHandler< SDK::Service, ::agones::dev::sdk::Empty, ::agones::dev::sdk::GameServer>( std::mem_fn(&SDK::Service::GetGameServer), this))); AddMethod(new ::grpc::internal::RpcServiceMethod( SDK_method_names[5], ::grpc::internal::RpcMethod::SERVER_STREAMING, - new ::grpc::internal::ServerStreamingHandler< SDK::Service, ::stable::agones::dev::sdk::Empty, ::stable::agones::dev::sdk::GameServer>( + new ::grpc::internal::ServerStreamingHandler< SDK::Service, ::agones::dev::sdk::Empty, ::agones::dev::sdk::GameServer>( std::mem_fn(&SDK::Service::WatchGameServer), this))); AddMethod(new ::grpc::internal::RpcServiceMethod( SDK_method_names[6], ::grpc::internal::RpcMethod::NORMAL_RPC, - new ::grpc::internal::RpcMethodHandler< SDK::Service, ::stable::agones::dev::sdk::KeyValue, ::stable::agones::dev::sdk::Empty>( + new ::grpc::internal::RpcMethodHandler< SDK::Service, ::agones::dev::sdk::KeyValue, ::agones::dev::sdk::Empty>( std::mem_fn(&SDK::Service::SetLabel), this))); AddMethod(new ::grpc::internal::RpcServiceMethod( SDK_method_names[7], ::grpc::internal::RpcMethod::NORMAL_RPC, - new ::grpc::internal::RpcMethodHandler< SDK::Service, ::stable::agones::dev::sdk::KeyValue, ::stable::agones::dev::sdk::Empty>( + new ::grpc::internal::RpcMethodHandler< SDK::Service, ::agones::dev::sdk::KeyValue, ::agones::dev::sdk::Empty>( std::mem_fn(&SDK::Service::SetAnnotation), this))); AddMethod(new ::grpc::internal::RpcServiceMethod( SDK_method_names[8], ::grpc::internal::RpcMethod::NORMAL_RPC, - new ::grpc::internal::RpcMethodHandler< SDK::Service, ::stable::agones::dev::sdk::Duration, ::stable::agones::dev::sdk::Empty>( + new ::grpc::internal::RpcMethodHandler< SDK::Service, ::agones::dev::sdk::Duration, ::agones::dev::sdk::Empty>( std::mem_fn(&SDK::Service::Reserve), this))); } SDK::Service::~Service() { } -::grpc::Status SDK::Service::Ready(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::Empty* response) { +::grpc::Status SDK::Service::Ready(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::Empty* response) { (void) context; (void) request; (void) response; return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } -::grpc::Status SDK::Service::Allocate(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::Empty* response) { +::grpc::Status SDK::Service::Allocate(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::Empty* response) { (void) context; (void) request; (void) response; return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } -::grpc::Status SDK::Service::Shutdown(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::Empty* response) { +::grpc::Status SDK::Service::Shutdown(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::Empty* response) { (void) context; (void) request; (void) response; return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } -::grpc::Status SDK::Service::Health(::grpc::ServerContext* context, ::grpc::ServerReader< ::stable::agones::dev::sdk::Empty>* reader, ::stable::agones::dev::sdk::Empty* response) { +::grpc::Status SDK::Service::Health(::grpc::ServerContext* context, ::grpc::ServerReader< ::agones::dev::sdk::Empty>* reader, ::agones::dev::sdk::Empty* response) { (void) context; (void) reader; (void) response; return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } -::grpc::Status SDK::Service::GetGameServer(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::stable::agones::dev::sdk::GameServer* response) { +::grpc::Status SDK::Service::GetGameServer(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::agones::dev::sdk::GameServer* response) { (void) context; (void) request; (void) response; return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } -::grpc::Status SDK::Service::WatchGameServer(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Empty* request, ::grpc::ServerWriter< ::stable::agones::dev::sdk::GameServer>* writer) { +::grpc::Status SDK::Service::WatchGameServer(::grpc::ServerContext* context, const ::agones::dev::sdk::Empty* request, ::grpc::ServerWriter< ::agones::dev::sdk::GameServer>* writer) { (void) context; (void) request; (void) writer; return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } -::grpc::Status SDK::Service::SetLabel(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::KeyValue* request, ::stable::agones::dev::sdk::Empty* response) { +::grpc::Status SDK::Service::SetLabel(::grpc::ServerContext* context, const ::agones::dev::sdk::KeyValue* request, ::agones::dev::sdk::Empty* response) { (void) context; (void) request; (void) response; return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } -::grpc::Status SDK::Service::SetAnnotation(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::KeyValue* request, ::stable::agones::dev::sdk::Empty* response) { +::grpc::Status SDK::Service::SetAnnotation(::grpc::ServerContext* context, const ::agones::dev::sdk::KeyValue* request, ::agones::dev::sdk::Empty* response) { (void) context; (void) request; (void) response; return ::grpc::Status(::grpc::StatusCode::UNIMPLEMENTED, ""); } -::grpc::Status SDK::Service::Reserve(::grpc::ServerContext* context, const ::stable::agones::dev::sdk::Duration* request, ::stable::agones::dev::sdk::Empty* response) { +::grpc::Status SDK::Service::Reserve(::grpc::ServerContext* context, const ::agones::dev::sdk::Duration* request, ::agones::dev::sdk::Empty* response) { (void) context; (void) request; (void) response; @@ -316,7 +315,6 @@ ::grpc::Status SDK::Service::Reserve(::grpc::ServerContext* context, const ::sta } -} // namespace stable } // namespace agones } // namespace dev } // namespace sdk diff --git a/sdks/cpp/src/agones/sdk.pb.cc b/sdks/cpp/src/agones/sdk.pb.cc index 59b1bc68ed..74f6ad3a79 100644 --- a/sdks/cpp/src/agones/sdk.pb.cc +++ b/sdks/cpp/src/agones/sdk.pb.cc @@ -43,7 +43,6 @@ extern PROTOBUF_INTERNAL_EXPORT_protobuf_sdk_2eproto ::google::protobuf::interna extern PROTOBUF_INTERNAL_EXPORT_protobuf_sdk_2eproto ::google::protobuf::internal::SCCInfo<1> scc_info_GameServer_Status; extern PROTOBUF_INTERNAL_EXPORT_protobuf_sdk_2eproto ::google::protobuf::internal::SCCInfo<2> scc_info_GameServer_ObjectMeta; } // namespace protobuf_sdk_2eproto -namespace stable { namespace agones { namespace dev { namespace sdk { @@ -105,17 +104,16 @@ class GameServerDefaultTypeInternal { } // namespace sdk } // namespace dev } // namespace agones -} // namespace stable namespace protobuf_sdk_2eproto { static void InitDefaultsEmpty() { GOOGLE_PROTOBUF_VERIFY_VERSION; { - void* ptr = &::stable::agones::dev::sdk::_Empty_default_instance_; - new (ptr) ::stable::agones::dev::sdk::Empty(); + void* ptr = &::agones::dev::sdk::_Empty_default_instance_; + new (ptr) ::agones::dev::sdk::Empty(); ::google::protobuf::internal::OnShutdownDestroyMessage(ptr); } - ::stable::agones::dev::sdk::Empty::InitAsDefaultInstance(); + ::agones::dev::sdk::Empty::InitAsDefaultInstance(); } AGONES_EXPORT ::google::protobuf::internal::SCCInfo<0> scc_info_Empty = @@ -125,11 +123,11 @@ static void InitDefaultsKeyValue() { GOOGLE_PROTOBUF_VERIFY_VERSION; { - void* ptr = &::stable::agones::dev::sdk::_KeyValue_default_instance_; - new (ptr) ::stable::agones::dev::sdk::KeyValue(); + void* ptr = &::agones::dev::sdk::_KeyValue_default_instance_; + new (ptr) ::agones::dev::sdk::KeyValue(); ::google::protobuf::internal::OnShutdownDestroyMessage(ptr); } - ::stable::agones::dev::sdk::KeyValue::InitAsDefaultInstance(); + ::agones::dev::sdk::KeyValue::InitAsDefaultInstance(); } AGONES_EXPORT ::google::protobuf::internal::SCCInfo<0> scc_info_KeyValue = @@ -139,11 +137,11 @@ static void InitDefaultsDuration() { GOOGLE_PROTOBUF_VERIFY_VERSION; { - void* ptr = &::stable::agones::dev::sdk::_Duration_default_instance_; - new (ptr) ::stable::agones::dev::sdk::Duration(); + void* ptr = &::agones::dev::sdk::_Duration_default_instance_; + new (ptr) ::agones::dev::sdk::Duration(); ::google::protobuf::internal::OnShutdownDestroyMessage(ptr); } - ::stable::agones::dev::sdk::Duration::InitAsDefaultInstance(); + ::agones::dev::sdk::Duration::InitAsDefaultInstance(); } AGONES_EXPORT ::google::protobuf::internal::SCCInfo<0> scc_info_Duration = @@ -153,10 +151,10 @@ static void InitDefaultsGameServer_ObjectMeta_AnnotationsEntry_DoNotUse() { GOOGLE_PROTOBUF_VERIFY_VERSION; { - void* ptr = &::stable::agones::dev::sdk::_GameServer_ObjectMeta_AnnotationsEntry_DoNotUse_default_instance_; - new (ptr) ::stable::agones::dev::sdk::GameServer_ObjectMeta_AnnotationsEntry_DoNotUse(); + void* ptr = &::agones::dev::sdk::_GameServer_ObjectMeta_AnnotationsEntry_DoNotUse_default_instance_; + new (ptr) ::agones::dev::sdk::GameServer_ObjectMeta_AnnotationsEntry_DoNotUse(); } - ::stable::agones::dev::sdk::GameServer_ObjectMeta_AnnotationsEntry_DoNotUse::InitAsDefaultInstance(); + ::agones::dev::sdk::GameServer_ObjectMeta_AnnotationsEntry_DoNotUse::InitAsDefaultInstance(); } AGONES_EXPORT ::google::protobuf::internal::SCCInfo<0> scc_info_GameServer_ObjectMeta_AnnotationsEntry_DoNotUse = @@ -166,10 +164,10 @@ static void InitDefaultsGameServer_ObjectMeta_LabelsEntry_DoNotUse() { GOOGLE_PROTOBUF_VERIFY_VERSION; { - void* ptr = &::stable::agones::dev::sdk::_GameServer_ObjectMeta_LabelsEntry_DoNotUse_default_instance_; - new (ptr) ::stable::agones::dev::sdk::GameServer_ObjectMeta_LabelsEntry_DoNotUse(); + void* ptr = &::agones::dev::sdk::_GameServer_ObjectMeta_LabelsEntry_DoNotUse_default_instance_; + new (ptr) ::agones::dev::sdk::GameServer_ObjectMeta_LabelsEntry_DoNotUse(); } - ::stable::agones::dev::sdk::GameServer_ObjectMeta_LabelsEntry_DoNotUse::InitAsDefaultInstance(); + ::agones::dev::sdk::GameServer_ObjectMeta_LabelsEntry_DoNotUse::InitAsDefaultInstance(); } AGONES_EXPORT ::google::protobuf::internal::SCCInfo<0> scc_info_GameServer_ObjectMeta_LabelsEntry_DoNotUse = @@ -179,11 +177,11 @@ static void InitDefaultsGameServer_ObjectMeta() { GOOGLE_PROTOBUF_VERIFY_VERSION; { - void* ptr = &::stable::agones::dev::sdk::_GameServer_ObjectMeta_default_instance_; - new (ptr) ::stable::agones::dev::sdk::GameServer_ObjectMeta(); + void* ptr = &::agones::dev::sdk::_GameServer_ObjectMeta_default_instance_; + new (ptr) ::agones::dev::sdk::GameServer_ObjectMeta(); ::google::protobuf::internal::OnShutdownDestroyMessage(ptr); } - ::stable::agones::dev::sdk::GameServer_ObjectMeta::InitAsDefaultInstance(); + ::agones::dev::sdk::GameServer_ObjectMeta::InitAsDefaultInstance(); } AGONES_EXPORT ::google::protobuf::internal::SCCInfo<2> scc_info_GameServer_ObjectMeta = @@ -195,11 +193,11 @@ static void InitDefaultsGameServer_Spec_Health() { GOOGLE_PROTOBUF_VERIFY_VERSION; { - void* ptr = &::stable::agones::dev::sdk::_GameServer_Spec_Health_default_instance_; - new (ptr) ::stable::agones::dev::sdk::GameServer_Spec_Health(); + void* ptr = &::agones::dev::sdk::_GameServer_Spec_Health_default_instance_; + new (ptr) ::agones::dev::sdk::GameServer_Spec_Health(); ::google::protobuf::internal::OnShutdownDestroyMessage(ptr); } - ::stable::agones::dev::sdk::GameServer_Spec_Health::InitAsDefaultInstance(); + ::agones::dev::sdk::GameServer_Spec_Health::InitAsDefaultInstance(); } AGONES_EXPORT ::google::protobuf::internal::SCCInfo<0> scc_info_GameServer_Spec_Health = @@ -209,11 +207,11 @@ static void InitDefaultsGameServer_Spec() { GOOGLE_PROTOBUF_VERIFY_VERSION; { - void* ptr = &::stable::agones::dev::sdk::_GameServer_Spec_default_instance_; - new (ptr) ::stable::agones::dev::sdk::GameServer_Spec(); + void* ptr = &::agones::dev::sdk::_GameServer_Spec_default_instance_; + new (ptr) ::agones::dev::sdk::GameServer_Spec(); ::google::protobuf::internal::OnShutdownDestroyMessage(ptr); } - ::stable::agones::dev::sdk::GameServer_Spec::InitAsDefaultInstance(); + ::agones::dev::sdk::GameServer_Spec::InitAsDefaultInstance(); } AGONES_EXPORT ::google::protobuf::internal::SCCInfo<1> scc_info_GameServer_Spec = @@ -224,11 +222,11 @@ static void InitDefaultsGameServer_Status_Port() { GOOGLE_PROTOBUF_VERIFY_VERSION; { - void* ptr = &::stable::agones::dev::sdk::_GameServer_Status_Port_default_instance_; - new (ptr) ::stable::agones::dev::sdk::GameServer_Status_Port(); + void* ptr = &::agones::dev::sdk::_GameServer_Status_Port_default_instance_; + new (ptr) ::agones::dev::sdk::GameServer_Status_Port(); ::google::protobuf::internal::OnShutdownDestroyMessage(ptr); } - ::stable::agones::dev::sdk::GameServer_Status_Port::InitAsDefaultInstance(); + ::agones::dev::sdk::GameServer_Status_Port::InitAsDefaultInstance(); } AGONES_EXPORT ::google::protobuf::internal::SCCInfo<0> scc_info_GameServer_Status_Port = @@ -238,11 +236,11 @@ static void InitDefaultsGameServer_Status() { GOOGLE_PROTOBUF_VERIFY_VERSION; { - void* ptr = &::stable::agones::dev::sdk::_GameServer_Status_default_instance_; - new (ptr) ::stable::agones::dev::sdk::GameServer_Status(); + void* ptr = &::agones::dev::sdk::_GameServer_Status_default_instance_; + new (ptr) ::agones::dev::sdk::GameServer_Status(); ::google::protobuf::internal::OnShutdownDestroyMessage(ptr); } - ::stable::agones::dev::sdk::GameServer_Status::InitAsDefaultInstance(); + ::agones::dev::sdk::GameServer_Status::InitAsDefaultInstance(); } AGONES_EXPORT ::google::protobuf::internal::SCCInfo<1> scc_info_GameServer_Status = @@ -253,11 +251,11 @@ static void InitDefaultsGameServer() { GOOGLE_PROTOBUF_VERIFY_VERSION; { - void* ptr = &::stable::agones::dev::sdk::_GameServer_default_instance_; - new (ptr) ::stable::agones::dev::sdk::GameServer(); + void* ptr = &::agones::dev::sdk::_GameServer_default_instance_; + new (ptr) ::agones::dev::sdk::GameServer(); ::google::protobuf::internal::OnShutdownDestroyMessage(ptr); } - ::stable::agones::dev::sdk::GameServer::InitAsDefaultInstance(); + ::agones::dev::sdk::GameServer::InitAsDefaultInstance(); } AGONES_EXPORT ::google::protobuf::internal::SCCInfo<3> scc_info_GameServer = @@ -284,120 +282,120 @@ ::google::protobuf::Metadata file_level_metadata[11]; const ::google::protobuf::uint32 TableStruct::offsets[] GOOGLE_PROTOBUF_ATTRIBUTE_SECTION_VARIABLE(protodesc_cold) = { ~0u, // no _has_bits_ - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::Empty, _internal_metadata_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::Empty, _internal_metadata_), ~0u, // no _extensions_ ~0u, // no _oneof_case_ ~0u, // no _weak_field_map_ ~0u, // no _has_bits_ - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::KeyValue, _internal_metadata_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::KeyValue, _internal_metadata_), ~0u, // no _extensions_ ~0u, // no _oneof_case_ ~0u, // no _weak_field_map_ - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::KeyValue, key_), - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::KeyValue, value_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::KeyValue, key_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::KeyValue, value_), ~0u, // no _has_bits_ - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::Duration, _internal_metadata_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::Duration, _internal_metadata_), ~0u, // no _extensions_ ~0u, // no _oneof_case_ ~0u, // no _weak_field_map_ - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::Duration, seconds_), - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_ObjectMeta_AnnotationsEntry_DoNotUse, _has_bits_), - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_ObjectMeta_AnnotationsEntry_DoNotUse, _internal_metadata_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::Duration, seconds_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_ObjectMeta_AnnotationsEntry_DoNotUse, _has_bits_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_ObjectMeta_AnnotationsEntry_DoNotUse, _internal_metadata_), ~0u, // no _extensions_ ~0u, // no _oneof_case_ ~0u, // no _weak_field_map_ - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_ObjectMeta_AnnotationsEntry_DoNotUse, key_), - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_ObjectMeta_AnnotationsEntry_DoNotUse, value_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_ObjectMeta_AnnotationsEntry_DoNotUse, key_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_ObjectMeta_AnnotationsEntry_DoNotUse, value_), 0, 1, - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_ObjectMeta_LabelsEntry_DoNotUse, _has_bits_), - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_ObjectMeta_LabelsEntry_DoNotUse, _internal_metadata_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_ObjectMeta_LabelsEntry_DoNotUse, _has_bits_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_ObjectMeta_LabelsEntry_DoNotUse, _internal_metadata_), ~0u, // no _extensions_ ~0u, // no _oneof_case_ ~0u, // no _weak_field_map_ - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_ObjectMeta_LabelsEntry_DoNotUse, key_), - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_ObjectMeta_LabelsEntry_DoNotUse, value_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_ObjectMeta_LabelsEntry_DoNotUse, key_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_ObjectMeta_LabelsEntry_DoNotUse, value_), 0, 1, ~0u, // no _has_bits_ - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_ObjectMeta, _internal_metadata_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_ObjectMeta, _internal_metadata_), ~0u, // no _extensions_ ~0u, // no _oneof_case_ ~0u, // no _weak_field_map_ - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_ObjectMeta, name_), - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_ObjectMeta, namespace__), - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_ObjectMeta, uid_), - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_ObjectMeta, resource_version_), - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_ObjectMeta, generation_), - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_ObjectMeta, creation_timestamp_), - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_ObjectMeta, deletion_timestamp_), - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_ObjectMeta, annotations_), - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_ObjectMeta, labels_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_ObjectMeta, name_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_ObjectMeta, namespace__), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_ObjectMeta, uid_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_ObjectMeta, resource_version_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_ObjectMeta, generation_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_ObjectMeta, creation_timestamp_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_ObjectMeta, deletion_timestamp_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_ObjectMeta, annotations_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_ObjectMeta, labels_), ~0u, // no _has_bits_ - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_Spec_Health, _internal_metadata_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_Spec_Health, _internal_metadata_), ~0u, // no _extensions_ ~0u, // no _oneof_case_ ~0u, // no _weak_field_map_ - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_Spec_Health, disabled_), - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_Spec_Health, period_seconds_), - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_Spec_Health, failure_threshold_), - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_Spec_Health, initial_delay_seconds_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_Spec_Health, disabled_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_Spec_Health, period_seconds_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_Spec_Health, failure_threshold_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_Spec_Health, initial_delay_seconds_), ~0u, // no _has_bits_ - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_Spec, _internal_metadata_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_Spec, _internal_metadata_), ~0u, // no _extensions_ ~0u, // no _oneof_case_ ~0u, // no _weak_field_map_ - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_Spec, health_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_Spec, health_), ~0u, // no _has_bits_ - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_Status_Port, _internal_metadata_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_Status_Port, _internal_metadata_), ~0u, // no _extensions_ ~0u, // no _oneof_case_ ~0u, // no _weak_field_map_ - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_Status_Port, name_), - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_Status_Port, port_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_Status_Port, name_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_Status_Port, port_), ~0u, // no _has_bits_ - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_Status, _internal_metadata_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_Status, _internal_metadata_), ~0u, // no _extensions_ ~0u, // no _oneof_case_ ~0u, // no _weak_field_map_ - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_Status, state_), - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_Status, address_), - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer_Status, ports_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_Status, state_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_Status, address_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer_Status, ports_), ~0u, // no _has_bits_ - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer, _internal_metadata_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer, _internal_metadata_), ~0u, // no _extensions_ ~0u, // no _oneof_case_ ~0u, // no _weak_field_map_ - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer, object_meta_), - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer, spec_), - GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::stable::agones::dev::sdk::GameServer, status_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer, object_meta_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer, spec_), + GOOGLE_PROTOBUF_GENERATED_MESSAGE_FIELD_OFFSET(::agones::dev::sdk::GameServer, status_), }; static const ::google::protobuf::internal::MigrationSchema schemas[] GOOGLE_PROTOBUF_ATTRIBUTE_SECTION_VARIABLE(protodesc_cold) = { - { 0, -1, sizeof(::stable::agones::dev::sdk::Empty)}, - { 5, -1, sizeof(::stable::agones::dev::sdk::KeyValue)}, - { 12, -1, sizeof(::stable::agones::dev::sdk::Duration)}, - { 18, 25, sizeof(::stable::agones::dev::sdk::GameServer_ObjectMeta_AnnotationsEntry_DoNotUse)}, - { 27, 34, sizeof(::stable::agones::dev::sdk::GameServer_ObjectMeta_LabelsEntry_DoNotUse)}, - { 36, -1, sizeof(::stable::agones::dev::sdk::GameServer_ObjectMeta)}, - { 50, -1, sizeof(::stable::agones::dev::sdk::GameServer_Spec_Health)}, - { 59, -1, sizeof(::stable::agones::dev::sdk::GameServer_Spec)}, - { 65, -1, sizeof(::stable::agones::dev::sdk::GameServer_Status_Port)}, - { 72, -1, sizeof(::stable::agones::dev::sdk::GameServer_Status)}, - { 80, -1, sizeof(::stable::agones::dev::sdk::GameServer)}, + { 0, -1, sizeof(::agones::dev::sdk::Empty)}, + { 5, -1, sizeof(::agones::dev::sdk::KeyValue)}, + { 12, -1, sizeof(::agones::dev::sdk::Duration)}, + { 18, 25, sizeof(::agones::dev::sdk::GameServer_ObjectMeta_AnnotationsEntry_DoNotUse)}, + { 27, 34, sizeof(::agones::dev::sdk::GameServer_ObjectMeta_LabelsEntry_DoNotUse)}, + { 36, -1, sizeof(::agones::dev::sdk::GameServer_ObjectMeta)}, + { 50, -1, sizeof(::agones::dev::sdk::GameServer_Spec_Health)}, + { 59, -1, sizeof(::agones::dev::sdk::GameServer_Spec)}, + { 65, -1, sizeof(::agones::dev::sdk::GameServer_Status_Port)}, + { 72, -1, sizeof(::agones::dev::sdk::GameServer_Status)}, + { 80, -1, sizeof(::agones::dev::sdk::GameServer)}, }; static ::google::protobuf::Message const * const file_default_instances[] = { - reinterpret_cast(&::stable::agones::dev::sdk::_Empty_default_instance_), - reinterpret_cast(&::stable::agones::dev::sdk::_KeyValue_default_instance_), - reinterpret_cast(&::stable::agones::dev::sdk::_Duration_default_instance_), - reinterpret_cast(&::stable::agones::dev::sdk::_GameServer_ObjectMeta_AnnotationsEntry_DoNotUse_default_instance_), - reinterpret_cast(&::stable::agones::dev::sdk::_GameServer_ObjectMeta_LabelsEntry_DoNotUse_default_instance_), - reinterpret_cast(&::stable::agones::dev::sdk::_GameServer_ObjectMeta_default_instance_), - reinterpret_cast(&::stable::agones::dev::sdk::_GameServer_Spec_Health_default_instance_), - reinterpret_cast(&::stable::agones::dev::sdk::_GameServer_Spec_default_instance_), - reinterpret_cast(&::stable::agones::dev::sdk::_GameServer_Status_Port_default_instance_), - reinterpret_cast(&::stable::agones::dev::sdk::_GameServer_Status_default_instance_), - reinterpret_cast(&::stable::agones::dev::sdk::_GameServer_default_instance_), + reinterpret_cast(&::agones::dev::sdk::_Empty_default_instance_), + reinterpret_cast(&::agones::dev::sdk::_KeyValue_default_instance_), + reinterpret_cast(&::agones::dev::sdk::_Duration_default_instance_), + reinterpret_cast(&::agones::dev::sdk::_GameServer_ObjectMeta_AnnotationsEntry_DoNotUse_default_instance_), + reinterpret_cast(&::agones::dev::sdk::_GameServer_ObjectMeta_LabelsEntry_DoNotUse_default_instance_), + reinterpret_cast(&::agones::dev::sdk::_GameServer_ObjectMeta_default_instance_), + reinterpret_cast(&::agones::dev::sdk::_GameServer_Spec_Health_default_instance_), + reinterpret_cast(&::agones::dev::sdk::_GameServer_Spec_default_instance_), + reinterpret_cast(&::agones::dev::sdk::_GameServer_Status_Port_default_instance_), + reinterpret_cast(&::agones::dev::sdk::_GameServer_Status_default_instance_), + reinterpret_cast(&::agones::dev::sdk::_GameServer_default_instance_), }; void protobuf_AssignDescriptors() { @@ -421,59 +419,55 @@ void protobuf_RegisterTypes(const ::std::string&) { void AddDescriptorsImpl() { InitDefaults(); static const char descriptor[] GOOGLE_PROTOBUF_ATTRIBUTE_SECTION_VARIABLE(protodesc_cold) = { - "\n\tsdk.proto\022\025stable.agones.dev.sdk\032\034goog" - "le/api/annotations.proto\"\007\n\005Empty\"&\n\010Key" - "Value\022\013\n\003key\030\001 \001(\t\022\r\n\005value\030\002 \001(\t\"\033\n\010Dur" - "ation\022\017\n\007seconds\030\001 \001(\003\"\246\007\n\nGameServer\022A\n" - "\013object_meta\030\001 \001(\0132,.stable.agones.dev.s" - "dk.GameServer.ObjectMeta\0224\n\004spec\030\002 \001(\0132&" - ".stable.agones.dev.sdk.GameServer.Spec\0228" - "\n\006status\030\003 \001(\0132(.stable.agones.dev.sdk.G" - "ameServer.Status\032\241\003\n\nObjectMeta\022\014\n\004name\030" - "\001 \001(\t\022\021\n\tnamespace\030\002 \001(\t\022\013\n\003uid\030\003 \001(\t\022\030\n" - "\020resource_version\030\004 \001(\t\022\022\n\ngeneration\030\005 " - "\001(\003\022\032\n\022creation_timestamp\030\006 \001(\003\022\032\n\022delet" - "ion_timestamp\030\007 \001(\003\022R\n\013annotations\030\010 \003(\013" - "2=.stable.agones.dev.sdk.GameServer.Obje" - "ctMeta.AnnotationsEntry\022H\n\006labels\030\t \003(\0132" - "8.stable.agones.dev.sdk.GameServer.Objec" - "tMeta.LabelsEntry\0322\n\020AnnotationsEntry\022\013\n" - "\003key\030\001 \001(\t\022\r\n\005value\030\002 \001(\t:\0028\001\032-\n\013LabelsE" - "ntry\022\013\n\003key\030\001 \001(\t\022\r\n\005value\030\002 \001(\t:\0028\001\032\263\001\n" - "\004Spec\022=\n\006health\030\001 \001(\0132-.stable.agones.de" - "v.sdk.GameServer.Spec.Health\032l\n\006Health\022\020" - "\n\010disabled\030\001 \001(\010\022\026\n\016period_seconds\030\002 \001(\005" - "\022\031\n\021failure_threshold\030\003 \001(\005\022\035\n\025initial_d" - "elay_seconds\030\004 \001(\005\032\212\001\n\006Status\022\r\n\005state\030\001" - " \001(\t\022\017\n\007address\030\002 \001(\t\022<\n\005ports\030\003 \003(\0132-.s" - "table.agones.dev.sdk.GameServer.Status.P" - "ort\032\"\n\004Port\022\014\n\004name\030\001 \001(\t\022\014\n\004port\030\002 \001(\0052" - "\204\007\n\003SDK\022V\n\005Ready\022\034.stable.agones.dev.sdk" - ".Empty\032\034.stable.agones.dev.sdk.Empty\"\021\202\323" - "\344\223\002\013\"\006/ready:\001*\022\\\n\010Allocate\022\034.stable.ago" - "nes.dev.sdk.Empty\032\034.stable.agones.dev.sd" - "k.Empty\"\024\202\323\344\223\002\016\"\t/allocate:\001*\022\\\n\010Shutdow" - "n\022\034.stable.agones.dev.sdk.Empty\032\034.stable" - ".agones.dev.sdk.Empty\"\024\202\323\344\223\002\016\"\t/shutdown" - ":\001*\022Z\n\006Health\022\034.stable.agones.dev.sdk.Em" - "pty\032\034.stable.agones.dev.sdk.Empty\"\022\202\323\344\223\002" - "\014\"\007/health:\001*(\001\022e\n\rGetGameServer\022\034.stabl" - "e.agones.dev.sdk.Empty\032!.stable.agones.d" - "ev.sdk.GameServer\"\023\202\323\344\223\002\r\022\013/gameserver\022o" - "\n\017WatchGameServer\022\034.stable.agones.dev.sd" - "k.Empty\032!.stable.agones.dev.sdk.GameServ" - "er\"\031\202\323\344\223\002\023\022\021/watch/gameserver0\001\022e\n\010SetLa" - "bel\022\037.stable.agones.dev.sdk.KeyValue\032\034.s" - "table.agones.dev.sdk.Empty\"\032\202\323\344\223\002\024\032\017/met" - "adata/label:\001*\022o\n\rSetAnnotation\022\037.stable" - ".agones.dev.sdk.KeyValue\032\034.stable.agones" - ".dev.sdk.Empty\"\037\202\323\344\223\002\031\032\024/metadata/annota" - "tion:\001*\022]\n\007Reserve\022\037.stable.agones.dev.s" - "dk.Duration\032\034.stable.agones.dev.sdk.Empt" - "y\"\023\202\323\344\223\002\r\"\010/reserve:\001*B\005Z\003sdkb\006proto3" + "\n\tsdk.proto\022\016agones.dev.sdk\032\034google/api/" + "annotations.proto\"\007\n\005Empty\"&\n\010KeyValue\022\013" + "\n\003key\030\001 \001(\t\022\r\n\005value\030\002 \001(\t\"\033\n\010Duration\022\017" + "\n\007seconds\030\001 \001(\003\"\365\006\n\nGameServer\022:\n\013object" + "_meta\030\001 \001(\0132%.agones.dev.sdk.GameServer." + "ObjectMeta\022-\n\004spec\030\002 \001(\0132\037.agones.dev.sd" + "k.GameServer.Spec\0221\n\006status\030\003 \001(\0132!.agon" + "es.dev.sdk.GameServer.Status\032\223\003\n\nObjectM" + "eta\022\014\n\004name\030\001 \001(\t\022\021\n\tnamespace\030\002 \001(\t\022\013\n\003" + "uid\030\003 \001(\t\022\030\n\020resource_version\030\004 \001(\t\022\022\n\ng" + "eneration\030\005 \001(\003\022\032\n\022creation_timestamp\030\006 " + "\001(\003\022\032\n\022deletion_timestamp\030\007 \001(\003\022K\n\013annot" + "ations\030\010 \003(\01326.agones.dev.sdk.GameServer" + ".ObjectMeta.AnnotationsEntry\022A\n\006labels\030\t" + " \003(\01321.agones.dev.sdk.GameServer.ObjectM" + "eta.LabelsEntry\0322\n\020AnnotationsEntry\022\013\n\003k" + "ey\030\001 \001(\t\022\r\n\005value\030\002 \001(\t:\0028\001\032-\n\013LabelsEnt" + "ry\022\013\n\003key\030\001 \001(\t\022\r\n\005value\030\002 \001(\t:\0028\001\032\254\001\n\004S" + "pec\0226\n\006health\030\001 \001(\0132&.agones.dev.sdk.Gam" + "eServer.Spec.Health\032l\n\006Health\022\020\n\010disable" + "d\030\001 \001(\010\022\026\n\016period_seconds\030\002 \001(\005\022\031\n\021failu" + "re_threshold\030\003 \001(\005\022\035\n\025initial_delay_seco" + "nds\030\004 \001(\005\032\203\001\n\006Status\022\r\n\005state\030\001 \001(\t\022\017\n\007a" + "ddress\030\002 \001(\t\0225\n\005ports\030\003 \003(\0132&.agones.dev" + ".sdk.GameServer.Status.Port\032\"\n\004Port\022\014\n\004n" + "ame\030\001 \001(\t\022\014\n\004port\030\002 \001(\0052\206\006\n\003SDK\022H\n\005Ready" + "\022\025.agones.dev.sdk.Empty\032\025.agones.dev.sdk" + ".Empty\"\021\202\323\344\223\002\013\"\006/ready:\001*\022N\n\010Allocate\022\025." + "agones.dev.sdk.Empty\032\025.agones.dev.sdk.Em" + "pty\"\024\202\323\344\223\002\016\"\t/allocate:\001*\022N\n\010Shutdown\022\025." + "agones.dev.sdk.Empty\032\025.agones.dev.sdk.Em" + "pty\"\024\202\323\344\223\002\016\"\t/shutdown:\001*\022L\n\006Health\022\025.ag" + "ones.dev.sdk.Empty\032\025.agones.dev.sdk.Empt" + "y\"\022\202\323\344\223\002\014\"\007/health:\001*(\001\022W\n\rGetGameServer" + "\022\025.agones.dev.sdk.Empty\032\032.agones.dev.sdk" + ".GameServer\"\023\202\323\344\223\002\r\022\013/gameserver\022a\n\017Watc" + "hGameServer\022\025.agones.dev.sdk.Empty\032\032.ago" + "nes.dev.sdk.GameServer\"\031\202\323\344\223\002\023\022\021/watch/g" + "ameserver0\001\022W\n\010SetLabel\022\030.agones.dev.sdk" + ".KeyValue\032\025.agones.dev.sdk.Empty\"\032\202\323\344\223\002\024" + "\032\017/metadata/label:\001*\022a\n\rSetAnnotation\022\030." + "agones.dev.sdk.KeyValue\032\025.agones.dev.sdk" + ".Empty\"\037\202\323\344\223\002\031\032\024/metadata/annotation:\001*\022" + "O\n\007Reserve\022\030.agones.dev.sdk.Duration\032\025.a" + "gones.dev.sdk.Empty\"\023\202\323\344\223\002\r\"\010/reserve:\001*" + "B\005Z\003sdkb\006proto3" }; ::google::protobuf::DescriptorPool::InternalAddGeneratedFile( - descriptor, 1997); + descriptor, 1815); ::google::protobuf::MessageFactory::InternalRegisterGeneratedFile( "sdk.proto", &protobuf_RegisterTypes); ::protobuf_google_2fapi_2fannotations_2eproto::AddDescriptors(); @@ -490,7 +484,6 @@ struct StaticDescriptorInitializer { } } static_descriptor_initializer; } // namespace protobuf_sdk_2eproto -namespace stable { namespace agones { namespace dev { namespace sdk { @@ -507,20 +500,20 @@ Empty::Empty() ::google::protobuf::internal::InitSCC( &protobuf_sdk_2eproto::scc_info_Empty.base); SharedCtor(); - // @@protoc_insertion_point(constructor:stable.agones.dev.sdk.Empty) + // @@protoc_insertion_point(constructor:agones.dev.sdk.Empty) } Empty::Empty(const Empty& from) : ::google::protobuf::Message(), _internal_metadata_(NULL) { _internal_metadata_.MergeFrom(from._internal_metadata_); - // @@protoc_insertion_point(copy_constructor:stable.agones.dev.sdk.Empty) + // @@protoc_insertion_point(copy_constructor:agones.dev.sdk.Empty) } void Empty::SharedCtor() { } Empty::~Empty() { - // @@protoc_insertion_point(destructor:stable.agones.dev.sdk.Empty) + // @@protoc_insertion_point(destructor:agones.dev.sdk.Empty) SharedDtor(); } @@ -542,7 +535,7 @@ const Empty& Empty::default_instance() { void Empty::Clear() { -// @@protoc_insertion_point(message_clear_start:stable.agones.dev.sdk.Empty) +// @@protoc_insertion_point(message_clear_start:agones.dev.sdk.Empty) ::google::protobuf::uint32 cached_has_bits = 0; // Prevent compiler warnings about cached_has_bits being unused (void) cached_has_bits; @@ -554,7 +547,7 @@ bool Empty::MergePartialFromCodedStream( ::google::protobuf::io::CodedInputStream* input) { #define DO_(EXPRESSION) if (!GOOGLE_PREDICT_TRUE(EXPRESSION)) goto failure ::google::protobuf::uint32 tag; - // @@protoc_insertion_point(parse_start:stable.agones.dev.sdk.Empty) + // @@protoc_insertion_point(parse_start:agones.dev.sdk.Empty) for (;;) { ::std::pair<::google::protobuf::uint32, bool> p = input->ReadTagWithCutoffNoLastTag(127u); tag = p.first; @@ -567,17 +560,17 @@ bool Empty::MergePartialFromCodedStream( input, tag, _internal_metadata_.mutable_unknown_fields())); } success: - // @@protoc_insertion_point(parse_success:stable.agones.dev.sdk.Empty) + // @@protoc_insertion_point(parse_success:agones.dev.sdk.Empty) return true; failure: - // @@protoc_insertion_point(parse_failure:stable.agones.dev.sdk.Empty) + // @@protoc_insertion_point(parse_failure:agones.dev.sdk.Empty) return false; #undef DO_ } void Empty::SerializeWithCachedSizes( ::google::protobuf::io::CodedOutputStream* output) const { - // @@protoc_insertion_point(serialize_start:stable.agones.dev.sdk.Empty) + // @@protoc_insertion_point(serialize_start:agones.dev.sdk.Empty) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; @@ -585,13 +578,13 @@ void Empty::SerializeWithCachedSizes( ::google::protobuf::internal::WireFormat::SerializeUnknownFields( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), output); } - // @@protoc_insertion_point(serialize_end:stable.agones.dev.sdk.Empty) + // @@protoc_insertion_point(serialize_end:agones.dev.sdk.Empty) } ::google::protobuf::uint8* Empty::InternalSerializeWithCachedSizesToArray( bool deterministic, ::google::protobuf::uint8* target) const { (void)deterministic; // Unused - // @@protoc_insertion_point(serialize_to_array_start:stable.agones.dev.sdk.Empty) + // @@protoc_insertion_point(serialize_to_array_start:agones.dev.sdk.Empty) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; @@ -599,12 +592,12 @@ ::google::protobuf::uint8* Empty::InternalSerializeWithCachedSizesToArray( target = ::google::protobuf::internal::WireFormat::SerializeUnknownFieldsToArray( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), target); } - // @@protoc_insertion_point(serialize_to_array_end:stable.agones.dev.sdk.Empty) + // @@protoc_insertion_point(serialize_to_array_end:agones.dev.sdk.Empty) return target; } size_t Empty::ByteSizeLong() const { -// @@protoc_insertion_point(message_byte_size_start:stable.agones.dev.sdk.Empty) +// @@protoc_insertion_point(message_byte_size_start:agones.dev.sdk.Empty) size_t total_size = 0; if ((_internal_metadata_.have_unknown_fields() && ::google::protobuf::internal::GetProto3PreserveUnknownsDefault())) { @@ -618,22 +611,22 @@ size_t Empty::ByteSizeLong() const { } void Empty::MergeFrom(const ::google::protobuf::Message& from) { -// @@protoc_insertion_point(generalized_merge_from_start:stable.agones.dev.sdk.Empty) +// @@protoc_insertion_point(generalized_merge_from_start:agones.dev.sdk.Empty) GOOGLE_DCHECK_NE(&from, this); const Empty* source = ::google::protobuf::internal::DynamicCastToGenerated( &from); if (source == NULL) { - // @@protoc_insertion_point(generalized_merge_from_cast_fail:stable.agones.dev.sdk.Empty) + // @@protoc_insertion_point(generalized_merge_from_cast_fail:agones.dev.sdk.Empty) ::google::protobuf::internal::ReflectionOps::Merge(from, this); } else { - // @@protoc_insertion_point(generalized_merge_from_cast_success:stable.agones.dev.sdk.Empty) + // @@protoc_insertion_point(generalized_merge_from_cast_success:agones.dev.sdk.Empty) MergeFrom(*source); } } void Empty::MergeFrom(const Empty& from) { -// @@protoc_insertion_point(class_specific_merge_from_start:stable.agones.dev.sdk.Empty) +// @@protoc_insertion_point(class_specific_merge_from_start:agones.dev.sdk.Empty) GOOGLE_DCHECK_NE(&from, this); _internal_metadata_.MergeFrom(from._internal_metadata_); ::google::protobuf::uint32 cached_has_bits = 0; @@ -642,14 +635,14 @@ void Empty::MergeFrom(const Empty& from) { } void Empty::CopyFrom(const ::google::protobuf::Message& from) { -// @@protoc_insertion_point(generalized_copy_from_start:stable.agones.dev.sdk.Empty) +// @@protoc_insertion_point(generalized_copy_from_start:agones.dev.sdk.Empty) if (&from == this) return; Clear(); MergeFrom(from); } void Empty::CopyFrom(const Empty& from) { -// @@protoc_insertion_point(class_specific_copy_from_start:stable.agones.dev.sdk.Empty) +// @@protoc_insertion_point(class_specific_copy_from_start:agones.dev.sdk.Empty) if (&from == this) return; Clear(); MergeFrom(from); @@ -688,7 +681,7 @@ KeyValue::KeyValue() ::google::protobuf::internal::InitSCC( &protobuf_sdk_2eproto::scc_info_KeyValue.base); SharedCtor(); - // @@protoc_insertion_point(constructor:stable.agones.dev.sdk.KeyValue) + // @@protoc_insertion_point(constructor:agones.dev.sdk.KeyValue) } KeyValue::KeyValue(const KeyValue& from) : ::google::protobuf::Message(), @@ -702,7 +695,7 @@ KeyValue::KeyValue(const KeyValue& from) if (from.value().size() > 0) { value_.AssignWithDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), from.value_); } - // @@protoc_insertion_point(copy_constructor:stable.agones.dev.sdk.KeyValue) + // @@protoc_insertion_point(copy_constructor:agones.dev.sdk.KeyValue) } void KeyValue::SharedCtor() { @@ -711,7 +704,7 @@ void KeyValue::SharedCtor() { } KeyValue::~KeyValue() { - // @@protoc_insertion_point(destructor:stable.agones.dev.sdk.KeyValue) + // @@protoc_insertion_point(destructor:agones.dev.sdk.KeyValue) SharedDtor(); } @@ -735,7 +728,7 @@ const KeyValue& KeyValue::default_instance() { void KeyValue::Clear() { -// @@protoc_insertion_point(message_clear_start:stable.agones.dev.sdk.KeyValue) +// @@protoc_insertion_point(message_clear_start:agones.dev.sdk.KeyValue) ::google::protobuf::uint32 cached_has_bits = 0; // Prevent compiler warnings about cached_has_bits being unused (void) cached_has_bits; @@ -749,7 +742,7 @@ bool KeyValue::MergePartialFromCodedStream( ::google::protobuf::io::CodedInputStream* input) { #define DO_(EXPRESSION) if (!GOOGLE_PREDICT_TRUE(EXPRESSION)) goto failure ::google::protobuf::uint32 tag; - // @@protoc_insertion_point(parse_start:stable.agones.dev.sdk.KeyValue) + // @@protoc_insertion_point(parse_start:agones.dev.sdk.KeyValue) for (;;) { ::std::pair<::google::protobuf::uint32, bool> p = input->ReadTagWithCutoffNoLastTag(127u); tag = p.first; @@ -764,7 +757,7 @@ bool KeyValue::MergePartialFromCodedStream( DO_(::google::protobuf::internal::WireFormatLite::VerifyUtf8String( this->key().data(), static_cast(this->key().length()), ::google::protobuf::internal::WireFormatLite::PARSE, - "stable.agones.dev.sdk.KeyValue.key")); + "agones.dev.sdk.KeyValue.key")); } else { goto handle_unusual; } @@ -780,7 +773,7 @@ bool KeyValue::MergePartialFromCodedStream( DO_(::google::protobuf::internal::WireFormatLite::VerifyUtf8String( this->value().data(), static_cast(this->value().length()), ::google::protobuf::internal::WireFormatLite::PARSE, - "stable.agones.dev.sdk.KeyValue.value")); + "agones.dev.sdk.KeyValue.value")); } else { goto handle_unusual; } @@ -799,17 +792,17 @@ bool KeyValue::MergePartialFromCodedStream( } } success: - // @@protoc_insertion_point(parse_success:stable.agones.dev.sdk.KeyValue) + // @@protoc_insertion_point(parse_success:agones.dev.sdk.KeyValue) return true; failure: - // @@protoc_insertion_point(parse_failure:stable.agones.dev.sdk.KeyValue) + // @@protoc_insertion_point(parse_failure:agones.dev.sdk.KeyValue) return false; #undef DO_ } void KeyValue::SerializeWithCachedSizes( ::google::protobuf::io::CodedOutputStream* output) const { - // @@protoc_insertion_point(serialize_start:stable.agones.dev.sdk.KeyValue) + // @@protoc_insertion_point(serialize_start:agones.dev.sdk.KeyValue) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; @@ -818,7 +811,7 @@ void KeyValue::SerializeWithCachedSizes( ::google::protobuf::internal::WireFormatLite::VerifyUtf8String( this->key().data(), static_cast(this->key().length()), ::google::protobuf::internal::WireFormatLite::SERIALIZE, - "stable.agones.dev.sdk.KeyValue.key"); + "agones.dev.sdk.KeyValue.key"); ::google::protobuf::internal::WireFormatLite::WriteStringMaybeAliased( 1, this->key(), output); } @@ -828,7 +821,7 @@ void KeyValue::SerializeWithCachedSizes( ::google::protobuf::internal::WireFormatLite::VerifyUtf8String( this->value().data(), static_cast(this->value().length()), ::google::protobuf::internal::WireFormatLite::SERIALIZE, - "stable.agones.dev.sdk.KeyValue.value"); + "agones.dev.sdk.KeyValue.value"); ::google::protobuf::internal::WireFormatLite::WriteStringMaybeAliased( 2, this->value(), output); } @@ -837,13 +830,13 @@ void KeyValue::SerializeWithCachedSizes( ::google::protobuf::internal::WireFormat::SerializeUnknownFields( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), output); } - // @@protoc_insertion_point(serialize_end:stable.agones.dev.sdk.KeyValue) + // @@protoc_insertion_point(serialize_end:agones.dev.sdk.KeyValue) } ::google::protobuf::uint8* KeyValue::InternalSerializeWithCachedSizesToArray( bool deterministic, ::google::protobuf::uint8* target) const { (void)deterministic; // Unused - // @@protoc_insertion_point(serialize_to_array_start:stable.agones.dev.sdk.KeyValue) + // @@protoc_insertion_point(serialize_to_array_start:agones.dev.sdk.KeyValue) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; @@ -852,7 +845,7 @@ ::google::protobuf::uint8* KeyValue::InternalSerializeWithCachedSizesToArray( ::google::protobuf::internal::WireFormatLite::VerifyUtf8String( this->key().data(), static_cast(this->key().length()), ::google::protobuf::internal::WireFormatLite::SERIALIZE, - "stable.agones.dev.sdk.KeyValue.key"); + "agones.dev.sdk.KeyValue.key"); target = ::google::protobuf::internal::WireFormatLite::WriteStringToArray( 1, this->key(), target); @@ -863,7 +856,7 @@ ::google::protobuf::uint8* KeyValue::InternalSerializeWithCachedSizesToArray( ::google::protobuf::internal::WireFormatLite::VerifyUtf8String( this->value().data(), static_cast(this->value().length()), ::google::protobuf::internal::WireFormatLite::SERIALIZE, - "stable.agones.dev.sdk.KeyValue.value"); + "agones.dev.sdk.KeyValue.value"); target = ::google::protobuf::internal::WireFormatLite::WriteStringToArray( 2, this->value(), target); @@ -873,12 +866,12 @@ ::google::protobuf::uint8* KeyValue::InternalSerializeWithCachedSizesToArray( target = ::google::protobuf::internal::WireFormat::SerializeUnknownFieldsToArray( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), target); } - // @@protoc_insertion_point(serialize_to_array_end:stable.agones.dev.sdk.KeyValue) + // @@protoc_insertion_point(serialize_to_array_end:agones.dev.sdk.KeyValue) return target; } size_t KeyValue::ByteSizeLong() const { -// @@protoc_insertion_point(message_byte_size_start:stable.agones.dev.sdk.KeyValue) +// @@protoc_insertion_point(message_byte_size_start:agones.dev.sdk.KeyValue) size_t total_size = 0; if ((_internal_metadata_.have_unknown_fields() && ::google::protobuf::internal::GetProto3PreserveUnknownsDefault())) { @@ -906,22 +899,22 @@ size_t KeyValue::ByteSizeLong() const { } void KeyValue::MergeFrom(const ::google::protobuf::Message& from) { -// @@protoc_insertion_point(generalized_merge_from_start:stable.agones.dev.sdk.KeyValue) +// @@protoc_insertion_point(generalized_merge_from_start:agones.dev.sdk.KeyValue) GOOGLE_DCHECK_NE(&from, this); const KeyValue* source = ::google::protobuf::internal::DynamicCastToGenerated( &from); if (source == NULL) { - // @@protoc_insertion_point(generalized_merge_from_cast_fail:stable.agones.dev.sdk.KeyValue) + // @@protoc_insertion_point(generalized_merge_from_cast_fail:agones.dev.sdk.KeyValue) ::google::protobuf::internal::ReflectionOps::Merge(from, this); } else { - // @@protoc_insertion_point(generalized_merge_from_cast_success:stable.agones.dev.sdk.KeyValue) + // @@protoc_insertion_point(generalized_merge_from_cast_success:agones.dev.sdk.KeyValue) MergeFrom(*source); } } void KeyValue::MergeFrom(const KeyValue& from) { -// @@protoc_insertion_point(class_specific_merge_from_start:stable.agones.dev.sdk.KeyValue) +// @@protoc_insertion_point(class_specific_merge_from_start:agones.dev.sdk.KeyValue) GOOGLE_DCHECK_NE(&from, this); _internal_metadata_.MergeFrom(from._internal_metadata_); ::google::protobuf::uint32 cached_has_bits = 0; @@ -938,14 +931,14 @@ void KeyValue::MergeFrom(const KeyValue& from) { } void KeyValue::CopyFrom(const ::google::protobuf::Message& from) { -// @@protoc_insertion_point(generalized_copy_from_start:stable.agones.dev.sdk.KeyValue) +// @@protoc_insertion_point(generalized_copy_from_start:agones.dev.sdk.KeyValue) if (&from == this) return; Clear(); MergeFrom(from); } void KeyValue::CopyFrom(const KeyValue& from) { -// @@protoc_insertion_point(class_specific_copy_from_start:stable.agones.dev.sdk.KeyValue) +// @@protoc_insertion_point(class_specific_copy_from_start:agones.dev.sdk.KeyValue) if (&from == this) return; Clear(); MergeFrom(from); @@ -987,14 +980,14 @@ Duration::Duration() ::google::protobuf::internal::InitSCC( &protobuf_sdk_2eproto::scc_info_Duration.base); SharedCtor(); - // @@protoc_insertion_point(constructor:stable.agones.dev.sdk.Duration) + // @@protoc_insertion_point(constructor:agones.dev.sdk.Duration) } Duration::Duration(const Duration& from) : ::google::protobuf::Message(), _internal_metadata_(NULL) { _internal_metadata_.MergeFrom(from._internal_metadata_); seconds_ = from.seconds_; - // @@protoc_insertion_point(copy_constructor:stable.agones.dev.sdk.Duration) + // @@protoc_insertion_point(copy_constructor:agones.dev.sdk.Duration) } void Duration::SharedCtor() { @@ -1002,7 +995,7 @@ void Duration::SharedCtor() { } Duration::~Duration() { - // @@protoc_insertion_point(destructor:stable.agones.dev.sdk.Duration) + // @@protoc_insertion_point(destructor:agones.dev.sdk.Duration) SharedDtor(); } @@ -1024,7 +1017,7 @@ const Duration& Duration::default_instance() { void Duration::Clear() { -// @@protoc_insertion_point(message_clear_start:stable.agones.dev.sdk.Duration) +// @@protoc_insertion_point(message_clear_start:agones.dev.sdk.Duration) ::google::protobuf::uint32 cached_has_bits = 0; // Prevent compiler warnings about cached_has_bits being unused (void) cached_has_bits; @@ -1037,7 +1030,7 @@ bool Duration::MergePartialFromCodedStream( ::google::protobuf::io::CodedInputStream* input) { #define DO_(EXPRESSION) if (!GOOGLE_PREDICT_TRUE(EXPRESSION)) goto failure ::google::protobuf::uint32 tag; - // @@protoc_insertion_point(parse_start:stable.agones.dev.sdk.Duration) + // @@protoc_insertion_point(parse_start:agones.dev.sdk.Duration) for (;;) { ::std::pair<::google::protobuf::uint32, bool> p = input->ReadTagWithCutoffNoLastTag(127u); tag = p.first; @@ -1069,17 +1062,17 @@ bool Duration::MergePartialFromCodedStream( } } success: - // @@protoc_insertion_point(parse_success:stable.agones.dev.sdk.Duration) + // @@protoc_insertion_point(parse_success:agones.dev.sdk.Duration) return true; failure: - // @@protoc_insertion_point(parse_failure:stable.agones.dev.sdk.Duration) + // @@protoc_insertion_point(parse_failure:agones.dev.sdk.Duration) return false; #undef DO_ } void Duration::SerializeWithCachedSizes( ::google::protobuf::io::CodedOutputStream* output) const { - // @@protoc_insertion_point(serialize_start:stable.agones.dev.sdk.Duration) + // @@protoc_insertion_point(serialize_start:agones.dev.sdk.Duration) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; @@ -1092,13 +1085,13 @@ void Duration::SerializeWithCachedSizes( ::google::protobuf::internal::WireFormat::SerializeUnknownFields( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), output); } - // @@protoc_insertion_point(serialize_end:stable.agones.dev.sdk.Duration) + // @@protoc_insertion_point(serialize_end:agones.dev.sdk.Duration) } ::google::protobuf::uint8* Duration::InternalSerializeWithCachedSizesToArray( bool deterministic, ::google::protobuf::uint8* target) const { (void)deterministic; // Unused - // @@protoc_insertion_point(serialize_to_array_start:stable.agones.dev.sdk.Duration) + // @@protoc_insertion_point(serialize_to_array_start:agones.dev.sdk.Duration) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; @@ -1111,12 +1104,12 @@ ::google::protobuf::uint8* Duration::InternalSerializeWithCachedSizesToArray( target = ::google::protobuf::internal::WireFormat::SerializeUnknownFieldsToArray( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), target); } - // @@protoc_insertion_point(serialize_to_array_end:stable.agones.dev.sdk.Duration) + // @@protoc_insertion_point(serialize_to_array_end:agones.dev.sdk.Duration) return target; } size_t Duration::ByteSizeLong() const { -// @@protoc_insertion_point(message_byte_size_start:stable.agones.dev.sdk.Duration) +// @@protoc_insertion_point(message_byte_size_start:agones.dev.sdk.Duration) size_t total_size = 0; if ((_internal_metadata_.have_unknown_fields() && ::google::protobuf::internal::GetProto3PreserveUnknownsDefault())) { @@ -1137,22 +1130,22 @@ size_t Duration::ByteSizeLong() const { } void Duration::MergeFrom(const ::google::protobuf::Message& from) { -// @@protoc_insertion_point(generalized_merge_from_start:stable.agones.dev.sdk.Duration) +// @@protoc_insertion_point(generalized_merge_from_start:agones.dev.sdk.Duration) GOOGLE_DCHECK_NE(&from, this); const Duration* source = ::google::protobuf::internal::DynamicCastToGenerated( &from); if (source == NULL) { - // @@protoc_insertion_point(generalized_merge_from_cast_fail:stable.agones.dev.sdk.Duration) + // @@protoc_insertion_point(generalized_merge_from_cast_fail:agones.dev.sdk.Duration) ::google::protobuf::internal::ReflectionOps::Merge(from, this); } else { - // @@protoc_insertion_point(generalized_merge_from_cast_success:stable.agones.dev.sdk.Duration) + // @@protoc_insertion_point(generalized_merge_from_cast_success:agones.dev.sdk.Duration) MergeFrom(*source); } } void Duration::MergeFrom(const Duration& from) { -// @@protoc_insertion_point(class_specific_merge_from_start:stable.agones.dev.sdk.Duration) +// @@protoc_insertion_point(class_specific_merge_from_start:agones.dev.sdk.Duration) GOOGLE_DCHECK_NE(&from, this); _internal_metadata_.MergeFrom(from._internal_metadata_); ::google::protobuf::uint32 cached_has_bits = 0; @@ -1164,14 +1157,14 @@ void Duration::MergeFrom(const Duration& from) { } void Duration::CopyFrom(const ::google::protobuf::Message& from) { -// @@protoc_insertion_point(generalized_copy_from_start:stable.agones.dev.sdk.Duration) +// @@protoc_insertion_point(generalized_copy_from_start:agones.dev.sdk.Duration) if (&from == this) return; Clear(); MergeFrom(from); } void Duration::CopyFrom(const Duration& from) { -// @@protoc_insertion_point(class_specific_copy_from_start:stable.agones.dev.sdk.Duration) +// @@protoc_insertion_point(class_specific_copy_from_start:agones.dev.sdk.Duration) if (&from == this) return; Clear(); MergeFrom(from); @@ -1252,7 +1245,7 @@ GameServer_ObjectMeta::GameServer_ObjectMeta() ::google::protobuf::internal::InitSCC( &protobuf_sdk_2eproto::scc_info_GameServer_ObjectMeta.base); SharedCtor(); - // @@protoc_insertion_point(constructor:stable.agones.dev.sdk.GameServer.ObjectMeta) + // @@protoc_insertion_point(constructor:agones.dev.sdk.GameServer.ObjectMeta) } GameServer_ObjectMeta::GameServer_ObjectMeta(const GameServer_ObjectMeta& from) : ::google::protobuf::Message(), @@ -1279,7 +1272,7 @@ GameServer_ObjectMeta::GameServer_ObjectMeta(const GameServer_ObjectMeta& from) ::memcpy(&generation_, &from.generation_, static_cast(reinterpret_cast(&deletion_timestamp_) - reinterpret_cast(&generation_)) + sizeof(deletion_timestamp_)); - // @@protoc_insertion_point(copy_constructor:stable.agones.dev.sdk.GameServer.ObjectMeta) + // @@protoc_insertion_point(copy_constructor:agones.dev.sdk.GameServer.ObjectMeta) } void GameServer_ObjectMeta::SharedCtor() { @@ -1293,7 +1286,7 @@ void GameServer_ObjectMeta::SharedCtor() { } GameServer_ObjectMeta::~GameServer_ObjectMeta() { - // @@protoc_insertion_point(destructor:stable.agones.dev.sdk.GameServer.ObjectMeta) + // @@protoc_insertion_point(destructor:agones.dev.sdk.GameServer.ObjectMeta) SharedDtor(); } @@ -1319,7 +1312,7 @@ const GameServer_ObjectMeta& GameServer_ObjectMeta::default_instance() { void GameServer_ObjectMeta::Clear() { -// @@protoc_insertion_point(message_clear_start:stable.agones.dev.sdk.GameServer.ObjectMeta) +// @@protoc_insertion_point(message_clear_start:agones.dev.sdk.GameServer.ObjectMeta) ::google::protobuf::uint32 cached_has_bits = 0; // Prevent compiler warnings about cached_has_bits being unused (void) cached_has_bits; @@ -1340,7 +1333,7 @@ bool GameServer_ObjectMeta::MergePartialFromCodedStream( ::google::protobuf::io::CodedInputStream* input) { #define DO_(EXPRESSION) if (!GOOGLE_PREDICT_TRUE(EXPRESSION)) goto failure ::google::protobuf::uint32 tag; - // @@protoc_insertion_point(parse_start:stable.agones.dev.sdk.GameServer.ObjectMeta) + // @@protoc_insertion_point(parse_start:agones.dev.sdk.GameServer.ObjectMeta) for (;;) { ::std::pair<::google::protobuf::uint32, bool> p = input->ReadTagWithCutoffNoLastTag(127u); tag = p.first; @@ -1355,7 +1348,7 @@ bool GameServer_ObjectMeta::MergePartialFromCodedStream( DO_(::google::protobuf::internal::WireFormatLite::VerifyUtf8String( this->name().data(), static_cast(this->name().length()), ::google::protobuf::internal::WireFormatLite::PARSE, - "stable.agones.dev.sdk.GameServer.ObjectMeta.name")); + "agones.dev.sdk.GameServer.ObjectMeta.name")); } else { goto handle_unusual; } @@ -1371,7 +1364,7 @@ bool GameServer_ObjectMeta::MergePartialFromCodedStream( DO_(::google::protobuf::internal::WireFormatLite::VerifyUtf8String( this->namespace_().data(), static_cast(this->namespace_().length()), ::google::protobuf::internal::WireFormatLite::PARSE, - "stable.agones.dev.sdk.GameServer.ObjectMeta.namespace")); + "agones.dev.sdk.GameServer.ObjectMeta.namespace")); } else { goto handle_unusual; } @@ -1387,7 +1380,7 @@ bool GameServer_ObjectMeta::MergePartialFromCodedStream( DO_(::google::protobuf::internal::WireFormatLite::VerifyUtf8String( this->uid().data(), static_cast(this->uid().length()), ::google::protobuf::internal::WireFormatLite::PARSE, - "stable.agones.dev.sdk.GameServer.ObjectMeta.uid")); + "agones.dev.sdk.GameServer.ObjectMeta.uid")); } else { goto handle_unusual; } @@ -1403,7 +1396,7 @@ bool GameServer_ObjectMeta::MergePartialFromCodedStream( DO_(::google::protobuf::internal::WireFormatLite::VerifyUtf8String( this->resource_version().data(), static_cast(this->resource_version().length()), ::google::protobuf::internal::WireFormatLite::PARSE, - "stable.agones.dev.sdk.GameServer.ObjectMeta.resource_version")); + "agones.dev.sdk.GameServer.ObjectMeta.resource_version")); } else { goto handle_unusual; } @@ -1468,11 +1461,11 @@ bool GameServer_ObjectMeta::MergePartialFromCodedStream( DO_(::google::protobuf::internal::WireFormatLite::VerifyUtf8String( parser.key().data(), static_cast(parser.key().length()), ::google::protobuf::internal::WireFormatLite::PARSE, - "stable.agones.dev.sdk.GameServer.ObjectMeta.AnnotationsEntry.key")); + "agones.dev.sdk.GameServer.ObjectMeta.AnnotationsEntry.key")); DO_(::google::protobuf::internal::WireFormatLite::VerifyUtf8String( parser.value().data(), static_cast(parser.value().length()), ::google::protobuf::internal::WireFormatLite::PARSE, - "stable.agones.dev.sdk.GameServer.ObjectMeta.AnnotationsEntry.value")); + "agones.dev.sdk.GameServer.ObjectMeta.AnnotationsEntry.value")); } else { goto handle_unusual; } @@ -1495,11 +1488,11 @@ bool GameServer_ObjectMeta::MergePartialFromCodedStream( DO_(::google::protobuf::internal::WireFormatLite::VerifyUtf8String( parser.key().data(), static_cast(parser.key().length()), ::google::protobuf::internal::WireFormatLite::PARSE, - "stable.agones.dev.sdk.GameServer.ObjectMeta.LabelsEntry.key")); + "agones.dev.sdk.GameServer.ObjectMeta.LabelsEntry.key")); DO_(::google::protobuf::internal::WireFormatLite::VerifyUtf8String( parser.value().data(), static_cast(parser.value().length()), ::google::protobuf::internal::WireFormatLite::PARSE, - "stable.agones.dev.sdk.GameServer.ObjectMeta.LabelsEntry.value")); + "agones.dev.sdk.GameServer.ObjectMeta.LabelsEntry.value")); } else { goto handle_unusual; } @@ -1518,17 +1511,17 @@ bool GameServer_ObjectMeta::MergePartialFromCodedStream( } } success: - // @@protoc_insertion_point(parse_success:stable.agones.dev.sdk.GameServer.ObjectMeta) + // @@protoc_insertion_point(parse_success:agones.dev.sdk.GameServer.ObjectMeta) return true; failure: - // @@protoc_insertion_point(parse_failure:stable.agones.dev.sdk.GameServer.ObjectMeta) + // @@protoc_insertion_point(parse_failure:agones.dev.sdk.GameServer.ObjectMeta) return false; #undef DO_ } void GameServer_ObjectMeta::SerializeWithCachedSizes( ::google::protobuf::io::CodedOutputStream* output) const { - // @@protoc_insertion_point(serialize_start:stable.agones.dev.sdk.GameServer.ObjectMeta) + // @@protoc_insertion_point(serialize_start:agones.dev.sdk.GameServer.ObjectMeta) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; @@ -1537,7 +1530,7 @@ void GameServer_ObjectMeta::SerializeWithCachedSizes( ::google::protobuf::internal::WireFormatLite::VerifyUtf8String( this->name().data(), static_cast(this->name().length()), ::google::protobuf::internal::WireFormatLite::SERIALIZE, - "stable.agones.dev.sdk.GameServer.ObjectMeta.name"); + "agones.dev.sdk.GameServer.ObjectMeta.name"); ::google::protobuf::internal::WireFormatLite::WriteStringMaybeAliased( 1, this->name(), output); } @@ -1547,7 +1540,7 @@ void GameServer_ObjectMeta::SerializeWithCachedSizes( ::google::protobuf::internal::WireFormatLite::VerifyUtf8String( this->namespace_().data(), static_cast(this->namespace_().length()), ::google::protobuf::internal::WireFormatLite::SERIALIZE, - "stable.agones.dev.sdk.GameServer.ObjectMeta.namespace"); + "agones.dev.sdk.GameServer.ObjectMeta.namespace"); ::google::protobuf::internal::WireFormatLite::WriteStringMaybeAliased( 2, this->namespace_(), output); } @@ -1557,7 +1550,7 @@ void GameServer_ObjectMeta::SerializeWithCachedSizes( ::google::protobuf::internal::WireFormatLite::VerifyUtf8String( this->uid().data(), static_cast(this->uid().length()), ::google::protobuf::internal::WireFormatLite::SERIALIZE, - "stable.agones.dev.sdk.GameServer.ObjectMeta.uid"); + "agones.dev.sdk.GameServer.ObjectMeta.uid"); ::google::protobuf::internal::WireFormatLite::WriteStringMaybeAliased( 3, this->uid(), output); } @@ -1567,7 +1560,7 @@ void GameServer_ObjectMeta::SerializeWithCachedSizes( ::google::protobuf::internal::WireFormatLite::VerifyUtf8String( this->resource_version().data(), static_cast(this->resource_version().length()), ::google::protobuf::internal::WireFormatLite::SERIALIZE, - "stable.agones.dev.sdk.GameServer.ObjectMeta.resource_version"); + "agones.dev.sdk.GameServer.ObjectMeta.resource_version"); ::google::protobuf::internal::WireFormatLite::WriteStringMaybeAliased( 4, this->resource_version(), output); } @@ -1598,11 +1591,11 @@ void GameServer_ObjectMeta::SerializeWithCachedSizes( ::google::protobuf::internal::WireFormatLite::VerifyUtf8String( p->first.data(), static_cast(p->first.length()), ::google::protobuf::internal::WireFormatLite::SERIALIZE, - "stable.agones.dev.sdk.GameServer.ObjectMeta.AnnotationsEntry.key"); + "agones.dev.sdk.GameServer.ObjectMeta.AnnotationsEntry.key"); ::google::protobuf::internal::WireFormatLite::VerifyUtf8String( p->second.data(), static_cast(p->second.length()), ::google::protobuf::internal::WireFormatLite::SERIALIZE, - "stable.agones.dev.sdk.GameServer.ObjectMeta.AnnotationsEntry.value"); + "agones.dev.sdk.GameServer.ObjectMeta.AnnotationsEntry.value"); } }; @@ -1651,11 +1644,11 @@ void GameServer_ObjectMeta::SerializeWithCachedSizes( ::google::protobuf::internal::WireFormatLite::VerifyUtf8String( p->first.data(), static_cast(p->first.length()), ::google::protobuf::internal::WireFormatLite::SERIALIZE, - "stable.agones.dev.sdk.GameServer.ObjectMeta.LabelsEntry.key"); + "agones.dev.sdk.GameServer.ObjectMeta.LabelsEntry.key"); ::google::protobuf::internal::WireFormatLite::VerifyUtf8String( p->second.data(), static_cast(p->second.length()), ::google::protobuf::internal::WireFormatLite::SERIALIZE, - "stable.agones.dev.sdk.GameServer.ObjectMeta.LabelsEntry.value"); + "agones.dev.sdk.GameServer.ObjectMeta.LabelsEntry.value"); } }; @@ -1697,13 +1690,13 @@ void GameServer_ObjectMeta::SerializeWithCachedSizes( ::google::protobuf::internal::WireFormat::SerializeUnknownFields( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), output); } - // @@protoc_insertion_point(serialize_end:stable.agones.dev.sdk.GameServer.ObjectMeta) + // @@protoc_insertion_point(serialize_end:agones.dev.sdk.GameServer.ObjectMeta) } ::google::protobuf::uint8* GameServer_ObjectMeta::InternalSerializeWithCachedSizesToArray( bool deterministic, ::google::protobuf::uint8* target) const { (void)deterministic; // Unused - // @@protoc_insertion_point(serialize_to_array_start:stable.agones.dev.sdk.GameServer.ObjectMeta) + // @@protoc_insertion_point(serialize_to_array_start:agones.dev.sdk.GameServer.ObjectMeta) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; @@ -1712,7 +1705,7 @@ ::google::protobuf::uint8* GameServer_ObjectMeta::InternalSerializeWithCachedSiz ::google::protobuf::internal::WireFormatLite::VerifyUtf8String( this->name().data(), static_cast(this->name().length()), ::google::protobuf::internal::WireFormatLite::SERIALIZE, - "stable.agones.dev.sdk.GameServer.ObjectMeta.name"); + "agones.dev.sdk.GameServer.ObjectMeta.name"); target = ::google::protobuf::internal::WireFormatLite::WriteStringToArray( 1, this->name(), target); @@ -1723,7 +1716,7 @@ ::google::protobuf::uint8* GameServer_ObjectMeta::InternalSerializeWithCachedSiz ::google::protobuf::internal::WireFormatLite::VerifyUtf8String( this->namespace_().data(), static_cast(this->namespace_().length()), ::google::protobuf::internal::WireFormatLite::SERIALIZE, - "stable.agones.dev.sdk.GameServer.ObjectMeta.namespace"); + "agones.dev.sdk.GameServer.ObjectMeta.namespace"); target = ::google::protobuf::internal::WireFormatLite::WriteStringToArray( 2, this->namespace_(), target); @@ -1734,7 +1727,7 @@ ::google::protobuf::uint8* GameServer_ObjectMeta::InternalSerializeWithCachedSiz ::google::protobuf::internal::WireFormatLite::VerifyUtf8String( this->uid().data(), static_cast(this->uid().length()), ::google::protobuf::internal::WireFormatLite::SERIALIZE, - "stable.agones.dev.sdk.GameServer.ObjectMeta.uid"); + "agones.dev.sdk.GameServer.ObjectMeta.uid"); target = ::google::protobuf::internal::WireFormatLite::WriteStringToArray( 3, this->uid(), target); @@ -1745,7 +1738,7 @@ ::google::protobuf::uint8* GameServer_ObjectMeta::InternalSerializeWithCachedSiz ::google::protobuf::internal::WireFormatLite::VerifyUtf8String( this->resource_version().data(), static_cast(this->resource_version().length()), ::google::protobuf::internal::WireFormatLite::SERIALIZE, - "stable.agones.dev.sdk.GameServer.ObjectMeta.resource_version"); + "agones.dev.sdk.GameServer.ObjectMeta.resource_version"); target = ::google::protobuf::internal::WireFormatLite::WriteStringToArray( 4, this->resource_version(), target); @@ -1777,11 +1770,11 @@ ::google::protobuf::uint8* GameServer_ObjectMeta::InternalSerializeWithCachedSiz ::google::protobuf::internal::WireFormatLite::VerifyUtf8String( p->first.data(), static_cast(p->first.length()), ::google::protobuf::internal::WireFormatLite::SERIALIZE, - "stable.agones.dev.sdk.GameServer.ObjectMeta.AnnotationsEntry.key"); + "agones.dev.sdk.GameServer.ObjectMeta.AnnotationsEntry.key"); ::google::protobuf::internal::WireFormatLite::VerifyUtf8String( p->second.data(), static_cast(p->second.length()), ::google::protobuf::internal::WireFormatLite::SERIALIZE, - "stable.agones.dev.sdk.GameServer.ObjectMeta.AnnotationsEntry.value"); + "agones.dev.sdk.GameServer.ObjectMeta.AnnotationsEntry.value"); } }; @@ -1834,11 +1827,11 @@ ::google::protobuf::uint8* GameServer_ObjectMeta::InternalSerializeWithCachedSiz ::google::protobuf::internal::WireFormatLite::VerifyUtf8String( p->first.data(), static_cast(p->first.length()), ::google::protobuf::internal::WireFormatLite::SERIALIZE, - "stable.agones.dev.sdk.GameServer.ObjectMeta.LabelsEntry.key"); + "agones.dev.sdk.GameServer.ObjectMeta.LabelsEntry.key"); ::google::protobuf::internal::WireFormatLite::VerifyUtf8String( p->second.data(), static_cast(p->second.length()), ::google::protobuf::internal::WireFormatLite::SERIALIZE, - "stable.agones.dev.sdk.GameServer.ObjectMeta.LabelsEntry.value"); + "agones.dev.sdk.GameServer.ObjectMeta.LabelsEntry.value"); } }; @@ -1884,12 +1877,12 @@ ::google::protobuf::uint8* GameServer_ObjectMeta::InternalSerializeWithCachedSiz target = ::google::protobuf::internal::WireFormat::SerializeUnknownFieldsToArray( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), target); } - // @@protoc_insertion_point(serialize_to_array_end:stable.agones.dev.sdk.GameServer.ObjectMeta) + // @@protoc_insertion_point(serialize_to_array_end:agones.dev.sdk.GameServer.ObjectMeta) return target; } size_t GameServer_ObjectMeta::ByteSizeLong() const { -// @@protoc_insertion_point(message_byte_size_start:stable.agones.dev.sdk.GameServer.ObjectMeta) +// @@protoc_insertion_point(message_byte_size_start:agones.dev.sdk.GameServer.ObjectMeta) size_t total_size = 0; if ((_internal_metadata_.have_unknown_fields() && ::google::protobuf::internal::GetProto3PreserveUnknownsDefault())) { @@ -1980,22 +1973,22 @@ size_t GameServer_ObjectMeta::ByteSizeLong() const { } void GameServer_ObjectMeta::MergeFrom(const ::google::protobuf::Message& from) { -// @@protoc_insertion_point(generalized_merge_from_start:stable.agones.dev.sdk.GameServer.ObjectMeta) +// @@protoc_insertion_point(generalized_merge_from_start:agones.dev.sdk.GameServer.ObjectMeta) GOOGLE_DCHECK_NE(&from, this); const GameServer_ObjectMeta* source = ::google::protobuf::internal::DynamicCastToGenerated( &from); if (source == NULL) { - // @@protoc_insertion_point(generalized_merge_from_cast_fail:stable.agones.dev.sdk.GameServer.ObjectMeta) + // @@protoc_insertion_point(generalized_merge_from_cast_fail:agones.dev.sdk.GameServer.ObjectMeta) ::google::protobuf::internal::ReflectionOps::Merge(from, this); } else { - // @@protoc_insertion_point(generalized_merge_from_cast_success:stable.agones.dev.sdk.GameServer.ObjectMeta) + // @@protoc_insertion_point(generalized_merge_from_cast_success:agones.dev.sdk.GameServer.ObjectMeta) MergeFrom(*source); } } void GameServer_ObjectMeta::MergeFrom(const GameServer_ObjectMeta& from) { -// @@protoc_insertion_point(class_specific_merge_from_start:stable.agones.dev.sdk.GameServer.ObjectMeta) +// @@protoc_insertion_point(class_specific_merge_from_start:agones.dev.sdk.GameServer.ObjectMeta) GOOGLE_DCHECK_NE(&from, this); _internal_metadata_.MergeFrom(from._internal_metadata_); ::google::protobuf::uint32 cached_has_bits = 0; @@ -2031,14 +2024,14 @@ void GameServer_ObjectMeta::MergeFrom(const GameServer_ObjectMeta& from) { } void GameServer_ObjectMeta::CopyFrom(const ::google::protobuf::Message& from) { -// @@protoc_insertion_point(generalized_copy_from_start:stable.agones.dev.sdk.GameServer.ObjectMeta) +// @@protoc_insertion_point(generalized_copy_from_start:agones.dev.sdk.GameServer.ObjectMeta) if (&from == this) return; Clear(); MergeFrom(from); } void GameServer_ObjectMeta::CopyFrom(const GameServer_ObjectMeta& from) { -// @@protoc_insertion_point(class_specific_copy_from_start:stable.agones.dev.sdk.GameServer.ObjectMeta) +// @@protoc_insertion_point(class_specific_copy_from_start:agones.dev.sdk.GameServer.ObjectMeta) if (&from == this) return; Clear(); MergeFrom(from); @@ -2092,7 +2085,7 @@ GameServer_Spec_Health::GameServer_Spec_Health() ::google::protobuf::internal::InitSCC( &protobuf_sdk_2eproto::scc_info_GameServer_Spec_Health.base); SharedCtor(); - // @@protoc_insertion_point(constructor:stable.agones.dev.sdk.GameServer.Spec.Health) + // @@protoc_insertion_point(constructor:agones.dev.sdk.GameServer.Spec.Health) } GameServer_Spec_Health::GameServer_Spec_Health(const GameServer_Spec_Health& from) : ::google::protobuf::Message(), @@ -2101,7 +2094,7 @@ GameServer_Spec_Health::GameServer_Spec_Health(const GameServer_Spec_Health& fro ::memcpy(&disabled_, &from.disabled_, static_cast(reinterpret_cast(&initial_delay_seconds_) - reinterpret_cast(&disabled_)) + sizeof(initial_delay_seconds_)); - // @@protoc_insertion_point(copy_constructor:stable.agones.dev.sdk.GameServer.Spec.Health) + // @@protoc_insertion_point(copy_constructor:agones.dev.sdk.GameServer.Spec.Health) } void GameServer_Spec_Health::SharedCtor() { @@ -2111,7 +2104,7 @@ void GameServer_Spec_Health::SharedCtor() { } GameServer_Spec_Health::~GameServer_Spec_Health() { - // @@protoc_insertion_point(destructor:stable.agones.dev.sdk.GameServer.Spec.Health) + // @@protoc_insertion_point(destructor:agones.dev.sdk.GameServer.Spec.Health) SharedDtor(); } @@ -2133,7 +2126,7 @@ const GameServer_Spec_Health& GameServer_Spec_Health::default_instance() { void GameServer_Spec_Health::Clear() { -// @@protoc_insertion_point(message_clear_start:stable.agones.dev.sdk.GameServer.Spec.Health) +// @@protoc_insertion_point(message_clear_start:agones.dev.sdk.GameServer.Spec.Health) ::google::protobuf::uint32 cached_has_bits = 0; // Prevent compiler warnings about cached_has_bits being unused (void) cached_has_bits; @@ -2148,7 +2141,7 @@ bool GameServer_Spec_Health::MergePartialFromCodedStream( ::google::protobuf::io::CodedInputStream* input) { #define DO_(EXPRESSION) if (!GOOGLE_PREDICT_TRUE(EXPRESSION)) goto failure ::google::protobuf::uint32 tag; - // @@protoc_insertion_point(parse_start:stable.agones.dev.sdk.GameServer.Spec.Health) + // @@protoc_insertion_point(parse_start:agones.dev.sdk.GameServer.Spec.Health) for (;;) { ::std::pair<::google::protobuf::uint32, bool> p = input->ReadTagWithCutoffNoLastTag(127u); tag = p.first; @@ -2222,17 +2215,17 @@ bool GameServer_Spec_Health::MergePartialFromCodedStream( } } success: - // @@protoc_insertion_point(parse_success:stable.agones.dev.sdk.GameServer.Spec.Health) + // @@protoc_insertion_point(parse_success:agones.dev.sdk.GameServer.Spec.Health) return true; failure: - // @@protoc_insertion_point(parse_failure:stable.agones.dev.sdk.GameServer.Spec.Health) + // @@protoc_insertion_point(parse_failure:agones.dev.sdk.GameServer.Spec.Health) return false; #undef DO_ } void GameServer_Spec_Health::SerializeWithCachedSizes( ::google::protobuf::io::CodedOutputStream* output) const { - // @@protoc_insertion_point(serialize_start:stable.agones.dev.sdk.GameServer.Spec.Health) + // @@protoc_insertion_point(serialize_start:agones.dev.sdk.GameServer.Spec.Health) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; @@ -2260,13 +2253,13 @@ void GameServer_Spec_Health::SerializeWithCachedSizes( ::google::protobuf::internal::WireFormat::SerializeUnknownFields( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), output); } - // @@protoc_insertion_point(serialize_end:stable.agones.dev.sdk.GameServer.Spec.Health) + // @@protoc_insertion_point(serialize_end:agones.dev.sdk.GameServer.Spec.Health) } ::google::protobuf::uint8* GameServer_Spec_Health::InternalSerializeWithCachedSizesToArray( bool deterministic, ::google::protobuf::uint8* target) const { (void)deterministic; // Unused - // @@protoc_insertion_point(serialize_to_array_start:stable.agones.dev.sdk.GameServer.Spec.Health) + // @@protoc_insertion_point(serialize_to_array_start:agones.dev.sdk.GameServer.Spec.Health) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; @@ -2294,12 +2287,12 @@ ::google::protobuf::uint8* GameServer_Spec_Health::InternalSerializeWithCachedSi target = ::google::protobuf::internal::WireFormat::SerializeUnknownFieldsToArray( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), target); } - // @@protoc_insertion_point(serialize_to_array_end:stable.agones.dev.sdk.GameServer.Spec.Health) + // @@protoc_insertion_point(serialize_to_array_end:agones.dev.sdk.GameServer.Spec.Health) return target; } size_t GameServer_Spec_Health::ByteSizeLong() const { -// @@protoc_insertion_point(message_byte_size_start:stable.agones.dev.sdk.GameServer.Spec.Health) +// @@protoc_insertion_point(message_byte_size_start:agones.dev.sdk.GameServer.Spec.Health) size_t total_size = 0; if ((_internal_metadata_.have_unknown_fields() && ::google::protobuf::internal::GetProto3PreserveUnknownsDefault())) { @@ -2339,22 +2332,22 @@ size_t GameServer_Spec_Health::ByteSizeLong() const { } void GameServer_Spec_Health::MergeFrom(const ::google::protobuf::Message& from) { -// @@protoc_insertion_point(generalized_merge_from_start:stable.agones.dev.sdk.GameServer.Spec.Health) +// @@protoc_insertion_point(generalized_merge_from_start:agones.dev.sdk.GameServer.Spec.Health) GOOGLE_DCHECK_NE(&from, this); const GameServer_Spec_Health* source = ::google::protobuf::internal::DynamicCastToGenerated( &from); if (source == NULL) { - // @@protoc_insertion_point(generalized_merge_from_cast_fail:stable.agones.dev.sdk.GameServer.Spec.Health) + // @@protoc_insertion_point(generalized_merge_from_cast_fail:agones.dev.sdk.GameServer.Spec.Health) ::google::protobuf::internal::ReflectionOps::Merge(from, this); } else { - // @@protoc_insertion_point(generalized_merge_from_cast_success:stable.agones.dev.sdk.GameServer.Spec.Health) + // @@protoc_insertion_point(generalized_merge_from_cast_success:agones.dev.sdk.GameServer.Spec.Health) MergeFrom(*source); } } void GameServer_Spec_Health::MergeFrom(const GameServer_Spec_Health& from) { -// @@protoc_insertion_point(class_specific_merge_from_start:stable.agones.dev.sdk.GameServer.Spec.Health) +// @@protoc_insertion_point(class_specific_merge_from_start:agones.dev.sdk.GameServer.Spec.Health) GOOGLE_DCHECK_NE(&from, this); _internal_metadata_.MergeFrom(from._internal_metadata_); ::google::protobuf::uint32 cached_has_bits = 0; @@ -2375,14 +2368,14 @@ void GameServer_Spec_Health::MergeFrom(const GameServer_Spec_Health& from) { } void GameServer_Spec_Health::CopyFrom(const ::google::protobuf::Message& from) { -// @@protoc_insertion_point(generalized_copy_from_start:stable.agones.dev.sdk.GameServer.Spec.Health) +// @@protoc_insertion_point(generalized_copy_from_start:agones.dev.sdk.GameServer.Spec.Health) if (&from == this) return; Clear(); MergeFrom(from); } void GameServer_Spec_Health::CopyFrom(const GameServer_Spec_Health& from) { -// @@protoc_insertion_point(class_specific_copy_from_start:stable.agones.dev.sdk.GameServer.Spec.Health) +// @@protoc_insertion_point(class_specific_copy_from_start:agones.dev.sdk.GameServer.Spec.Health) if (&from == this) return; Clear(); MergeFrom(from); @@ -2414,8 +2407,8 @@ ::google::protobuf::Metadata GameServer_Spec_Health::GetMetadata() const { // =================================================================== void GameServer_Spec::InitAsDefaultInstance() { - ::stable::agones::dev::sdk::_GameServer_Spec_default_instance_._instance.get_mutable()->health_ = const_cast< ::stable::agones::dev::sdk::GameServer_Spec_Health*>( - ::stable::agones::dev::sdk::GameServer_Spec_Health::internal_default_instance()); + ::agones::dev::sdk::_GameServer_Spec_default_instance_._instance.get_mutable()->health_ = const_cast< ::agones::dev::sdk::GameServer_Spec_Health*>( + ::agones::dev::sdk::GameServer_Spec_Health::internal_default_instance()); } #if !defined(_MSC_VER) || _MSC_VER >= 1900 const int GameServer_Spec::kHealthFieldNumber; @@ -2426,18 +2419,18 @@ GameServer_Spec::GameServer_Spec() ::google::protobuf::internal::InitSCC( &protobuf_sdk_2eproto::scc_info_GameServer_Spec.base); SharedCtor(); - // @@protoc_insertion_point(constructor:stable.agones.dev.sdk.GameServer.Spec) + // @@protoc_insertion_point(constructor:agones.dev.sdk.GameServer.Spec) } GameServer_Spec::GameServer_Spec(const GameServer_Spec& from) : ::google::protobuf::Message(), _internal_metadata_(NULL) { _internal_metadata_.MergeFrom(from._internal_metadata_); if (from.has_health()) { - health_ = new ::stable::agones::dev::sdk::GameServer_Spec_Health(*from.health_); + health_ = new ::agones::dev::sdk::GameServer_Spec_Health(*from.health_); } else { health_ = NULL; } - // @@protoc_insertion_point(copy_constructor:stable.agones.dev.sdk.GameServer.Spec) + // @@protoc_insertion_point(copy_constructor:agones.dev.sdk.GameServer.Spec) } void GameServer_Spec::SharedCtor() { @@ -2445,7 +2438,7 @@ void GameServer_Spec::SharedCtor() { } GameServer_Spec::~GameServer_Spec() { - // @@protoc_insertion_point(destructor:stable.agones.dev.sdk.GameServer.Spec) + // @@protoc_insertion_point(destructor:agones.dev.sdk.GameServer.Spec) SharedDtor(); } @@ -2468,7 +2461,7 @@ const GameServer_Spec& GameServer_Spec::default_instance() { void GameServer_Spec::Clear() { -// @@protoc_insertion_point(message_clear_start:stable.agones.dev.sdk.GameServer.Spec) +// @@protoc_insertion_point(message_clear_start:agones.dev.sdk.GameServer.Spec) ::google::protobuf::uint32 cached_has_bits = 0; // Prevent compiler warnings about cached_has_bits being unused (void) cached_has_bits; @@ -2484,13 +2477,13 @@ bool GameServer_Spec::MergePartialFromCodedStream( ::google::protobuf::io::CodedInputStream* input) { #define DO_(EXPRESSION) if (!GOOGLE_PREDICT_TRUE(EXPRESSION)) goto failure ::google::protobuf::uint32 tag; - // @@protoc_insertion_point(parse_start:stable.agones.dev.sdk.GameServer.Spec) + // @@protoc_insertion_point(parse_start:agones.dev.sdk.GameServer.Spec) for (;;) { ::std::pair<::google::protobuf::uint32, bool> p = input->ReadTagWithCutoffNoLastTag(127u); tag = p.first; if (!p.second) goto handle_unusual; switch (::google::protobuf::internal::WireFormatLite::GetTagFieldNumber(tag)) { - // .stable.agones.dev.sdk.GameServer.Spec.Health health = 1; + // .agones.dev.sdk.GameServer.Spec.Health health = 1; case 1: { if (static_cast< ::google::protobuf::uint8>(tag) == static_cast< ::google::protobuf::uint8>(10u /* 10 & 0xFF */)) { @@ -2514,21 +2507,21 @@ bool GameServer_Spec::MergePartialFromCodedStream( } } success: - // @@protoc_insertion_point(parse_success:stable.agones.dev.sdk.GameServer.Spec) + // @@protoc_insertion_point(parse_success:agones.dev.sdk.GameServer.Spec) return true; failure: - // @@protoc_insertion_point(parse_failure:stable.agones.dev.sdk.GameServer.Spec) + // @@protoc_insertion_point(parse_failure:agones.dev.sdk.GameServer.Spec) return false; #undef DO_ } void GameServer_Spec::SerializeWithCachedSizes( ::google::protobuf::io::CodedOutputStream* output) const { - // @@protoc_insertion_point(serialize_start:stable.agones.dev.sdk.GameServer.Spec) + // @@protoc_insertion_point(serialize_start:agones.dev.sdk.GameServer.Spec) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; - // .stable.agones.dev.sdk.GameServer.Spec.Health health = 1; + // .agones.dev.sdk.GameServer.Spec.Health health = 1; if (this->has_health()) { ::google::protobuf::internal::WireFormatLite::WriteMessageMaybeToArray( 1, this->_internal_health(), output); @@ -2538,17 +2531,17 @@ void GameServer_Spec::SerializeWithCachedSizes( ::google::protobuf::internal::WireFormat::SerializeUnknownFields( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), output); } - // @@protoc_insertion_point(serialize_end:stable.agones.dev.sdk.GameServer.Spec) + // @@protoc_insertion_point(serialize_end:agones.dev.sdk.GameServer.Spec) } ::google::protobuf::uint8* GameServer_Spec::InternalSerializeWithCachedSizesToArray( bool deterministic, ::google::protobuf::uint8* target) const { (void)deterministic; // Unused - // @@protoc_insertion_point(serialize_to_array_start:stable.agones.dev.sdk.GameServer.Spec) + // @@protoc_insertion_point(serialize_to_array_start:agones.dev.sdk.GameServer.Spec) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; - // .stable.agones.dev.sdk.GameServer.Spec.Health health = 1; + // .agones.dev.sdk.GameServer.Spec.Health health = 1; if (this->has_health()) { target = ::google::protobuf::internal::WireFormatLite:: InternalWriteMessageToArray( @@ -2559,12 +2552,12 @@ ::google::protobuf::uint8* GameServer_Spec::InternalSerializeWithCachedSizesToAr target = ::google::protobuf::internal::WireFormat::SerializeUnknownFieldsToArray( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), target); } - // @@protoc_insertion_point(serialize_to_array_end:stable.agones.dev.sdk.GameServer.Spec) + // @@protoc_insertion_point(serialize_to_array_end:agones.dev.sdk.GameServer.Spec) return target; } size_t GameServer_Spec::ByteSizeLong() const { -// @@protoc_insertion_point(message_byte_size_start:stable.agones.dev.sdk.GameServer.Spec) +// @@protoc_insertion_point(message_byte_size_start:agones.dev.sdk.GameServer.Spec) size_t total_size = 0; if ((_internal_metadata_.have_unknown_fields() && ::google::protobuf::internal::GetProto3PreserveUnknownsDefault())) { @@ -2572,7 +2565,7 @@ size_t GameServer_Spec::ByteSizeLong() const { ::google::protobuf::internal::WireFormat::ComputeUnknownFieldsSize( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance())); } - // .stable.agones.dev.sdk.GameServer.Spec.Health health = 1; + // .agones.dev.sdk.GameServer.Spec.Health health = 1; if (this->has_health()) { total_size += 1 + ::google::protobuf::internal::WireFormatLite::MessageSize( @@ -2585,41 +2578,41 @@ size_t GameServer_Spec::ByteSizeLong() const { } void GameServer_Spec::MergeFrom(const ::google::protobuf::Message& from) { -// @@protoc_insertion_point(generalized_merge_from_start:stable.agones.dev.sdk.GameServer.Spec) +// @@protoc_insertion_point(generalized_merge_from_start:agones.dev.sdk.GameServer.Spec) GOOGLE_DCHECK_NE(&from, this); const GameServer_Spec* source = ::google::protobuf::internal::DynamicCastToGenerated( &from); if (source == NULL) { - // @@protoc_insertion_point(generalized_merge_from_cast_fail:stable.agones.dev.sdk.GameServer.Spec) + // @@protoc_insertion_point(generalized_merge_from_cast_fail:agones.dev.sdk.GameServer.Spec) ::google::protobuf::internal::ReflectionOps::Merge(from, this); } else { - // @@protoc_insertion_point(generalized_merge_from_cast_success:stable.agones.dev.sdk.GameServer.Spec) + // @@protoc_insertion_point(generalized_merge_from_cast_success:agones.dev.sdk.GameServer.Spec) MergeFrom(*source); } } void GameServer_Spec::MergeFrom(const GameServer_Spec& from) { -// @@protoc_insertion_point(class_specific_merge_from_start:stable.agones.dev.sdk.GameServer.Spec) +// @@protoc_insertion_point(class_specific_merge_from_start:agones.dev.sdk.GameServer.Spec) GOOGLE_DCHECK_NE(&from, this); _internal_metadata_.MergeFrom(from._internal_metadata_); ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; if (from.has_health()) { - mutable_health()->::stable::agones::dev::sdk::GameServer_Spec_Health::MergeFrom(from.health()); + mutable_health()->::agones::dev::sdk::GameServer_Spec_Health::MergeFrom(from.health()); } } void GameServer_Spec::CopyFrom(const ::google::protobuf::Message& from) { -// @@protoc_insertion_point(generalized_copy_from_start:stable.agones.dev.sdk.GameServer.Spec) +// @@protoc_insertion_point(generalized_copy_from_start:agones.dev.sdk.GameServer.Spec) if (&from == this) return; Clear(); MergeFrom(from); } void GameServer_Spec::CopyFrom(const GameServer_Spec& from) { -// @@protoc_insertion_point(class_specific_copy_from_start:stable.agones.dev.sdk.GameServer.Spec) +// @@protoc_insertion_point(class_specific_copy_from_start:agones.dev.sdk.GameServer.Spec) if (&from == this) return; Clear(); MergeFrom(from); @@ -2659,7 +2652,7 @@ GameServer_Status_Port::GameServer_Status_Port() ::google::protobuf::internal::InitSCC( &protobuf_sdk_2eproto::scc_info_GameServer_Status_Port.base); SharedCtor(); - // @@protoc_insertion_point(constructor:stable.agones.dev.sdk.GameServer.Status.Port) + // @@protoc_insertion_point(constructor:agones.dev.sdk.GameServer.Status.Port) } GameServer_Status_Port::GameServer_Status_Port(const GameServer_Status_Port& from) : ::google::protobuf::Message(), @@ -2670,7 +2663,7 @@ GameServer_Status_Port::GameServer_Status_Port(const GameServer_Status_Port& fro name_.AssignWithDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), from.name_); } port_ = from.port_; - // @@protoc_insertion_point(copy_constructor:stable.agones.dev.sdk.GameServer.Status.Port) + // @@protoc_insertion_point(copy_constructor:agones.dev.sdk.GameServer.Status.Port) } void GameServer_Status_Port::SharedCtor() { @@ -2679,7 +2672,7 @@ void GameServer_Status_Port::SharedCtor() { } GameServer_Status_Port::~GameServer_Status_Port() { - // @@protoc_insertion_point(destructor:stable.agones.dev.sdk.GameServer.Status.Port) + // @@protoc_insertion_point(destructor:agones.dev.sdk.GameServer.Status.Port) SharedDtor(); } @@ -2702,7 +2695,7 @@ const GameServer_Status_Port& GameServer_Status_Port::default_instance() { void GameServer_Status_Port::Clear() { -// @@protoc_insertion_point(message_clear_start:stable.agones.dev.sdk.GameServer.Status.Port) +// @@protoc_insertion_point(message_clear_start:agones.dev.sdk.GameServer.Status.Port) ::google::protobuf::uint32 cached_has_bits = 0; // Prevent compiler warnings about cached_has_bits being unused (void) cached_has_bits; @@ -2716,7 +2709,7 @@ bool GameServer_Status_Port::MergePartialFromCodedStream( ::google::protobuf::io::CodedInputStream* input) { #define DO_(EXPRESSION) if (!GOOGLE_PREDICT_TRUE(EXPRESSION)) goto failure ::google::protobuf::uint32 tag; - // @@protoc_insertion_point(parse_start:stable.agones.dev.sdk.GameServer.Status.Port) + // @@protoc_insertion_point(parse_start:agones.dev.sdk.GameServer.Status.Port) for (;;) { ::std::pair<::google::protobuf::uint32, bool> p = input->ReadTagWithCutoffNoLastTag(127u); tag = p.first; @@ -2731,7 +2724,7 @@ bool GameServer_Status_Port::MergePartialFromCodedStream( DO_(::google::protobuf::internal::WireFormatLite::VerifyUtf8String( this->name().data(), static_cast(this->name().length()), ::google::protobuf::internal::WireFormatLite::PARSE, - "stable.agones.dev.sdk.GameServer.Status.Port.name")); + "agones.dev.sdk.GameServer.Status.Port.name")); } else { goto handle_unusual; } @@ -2764,17 +2757,17 @@ bool GameServer_Status_Port::MergePartialFromCodedStream( } } success: - // @@protoc_insertion_point(parse_success:stable.agones.dev.sdk.GameServer.Status.Port) + // @@protoc_insertion_point(parse_success:agones.dev.sdk.GameServer.Status.Port) return true; failure: - // @@protoc_insertion_point(parse_failure:stable.agones.dev.sdk.GameServer.Status.Port) + // @@protoc_insertion_point(parse_failure:agones.dev.sdk.GameServer.Status.Port) return false; #undef DO_ } void GameServer_Status_Port::SerializeWithCachedSizes( ::google::protobuf::io::CodedOutputStream* output) const { - // @@protoc_insertion_point(serialize_start:stable.agones.dev.sdk.GameServer.Status.Port) + // @@protoc_insertion_point(serialize_start:agones.dev.sdk.GameServer.Status.Port) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; @@ -2783,7 +2776,7 @@ void GameServer_Status_Port::SerializeWithCachedSizes( ::google::protobuf::internal::WireFormatLite::VerifyUtf8String( this->name().data(), static_cast(this->name().length()), ::google::protobuf::internal::WireFormatLite::SERIALIZE, - "stable.agones.dev.sdk.GameServer.Status.Port.name"); + "agones.dev.sdk.GameServer.Status.Port.name"); ::google::protobuf::internal::WireFormatLite::WriteStringMaybeAliased( 1, this->name(), output); } @@ -2797,13 +2790,13 @@ void GameServer_Status_Port::SerializeWithCachedSizes( ::google::protobuf::internal::WireFormat::SerializeUnknownFields( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), output); } - // @@protoc_insertion_point(serialize_end:stable.agones.dev.sdk.GameServer.Status.Port) + // @@protoc_insertion_point(serialize_end:agones.dev.sdk.GameServer.Status.Port) } ::google::protobuf::uint8* GameServer_Status_Port::InternalSerializeWithCachedSizesToArray( bool deterministic, ::google::protobuf::uint8* target) const { (void)deterministic; // Unused - // @@protoc_insertion_point(serialize_to_array_start:stable.agones.dev.sdk.GameServer.Status.Port) + // @@protoc_insertion_point(serialize_to_array_start:agones.dev.sdk.GameServer.Status.Port) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; @@ -2812,7 +2805,7 @@ ::google::protobuf::uint8* GameServer_Status_Port::InternalSerializeWithCachedSi ::google::protobuf::internal::WireFormatLite::VerifyUtf8String( this->name().data(), static_cast(this->name().length()), ::google::protobuf::internal::WireFormatLite::SERIALIZE, - "stable.agones.dev.sdk.GameServer.Status.Port.name"); + "agones.dev.sdk.GameServer.Status.Port.name"); target = ::google::protobuf::internal::WireFormatLite::WriteStringToArray( 1, this->name(), target); @@ -2827,12 +2820,12 @@ ::google::protobuf::uint8* GameServer_Status_Port::InternalSerializeWithCachedSi target = ::google::protobuf::internal::WireFormat::SerializeUnknownFieldsToArray( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), target); } - // @@protoc_insertion_point(serialize_to_array_end:stable.agones.dev.sdk.GameServer.Status.Port) + // @@protoc_insertion_point(serialize_to_array_end:agones.dev.sdk.GameServer.Status.Port) return target; } size_t GameServer_Status_Port::ByteSizeLong() const { -// @@protoc_insertion_point(message_byte_size_start:stable.agones.dev.sdk.GameServer.Status.Port) +// @@protoc_insertion_point(message_byte_size_start:agones.dev.sdk.GameServer.Status.Port) size_t total_size = 0; if ((_internal_metadata_.have_unknown_fields() && ::google::protobuf::internal::GetProto3PreserveUnknownsDefault())) { @@ -2860,22 +2853,22 @@ size_t GameServer_Status_Port::ByteSizeLong() const { } void GameServer_Status_Port::MergeFrom(const ::google::protobuf::Message& from) { -// @@protoc_insertion_point(generalized_merge_from_start:stable.agones.dev.sdk.GameServer.Status.Port) +// @@protoc_insertion_point(generalized_merge_from_start:agones.dev.sdk.GameServer.Status.Port) GOOGLE_DCHECK_NE(&from, this); const GameServer_Status_Port* source = ::google::protobuf::internal::DynamicCastToGenerated( &from); if (source == NULL) { - // @@protoc_insertion_point(generalized_merge_from_cast_fail:stable.agones.dev.sdk.GameServer.Status.Port) + // @@protoc_insertion_point(generalized_merge_from_cast_fail:agones.dev.sdk.GameServer.Status.Port) ::google::protobuf::internal::ReflectionOps::Merge(from, this); } else { - // @@protoc_insertion_point(generalized_merge_from_cast_success:stable.agones.dev.sdk.GameServer.Status.Port) + // @@protoc_insertion_point(generalized_merge_from_cast_success:agones.dev.sdk.GameServer.Status.Port) MergeFrom(*source); } } void GameServer_Status_Port::MergeFrom(const GameServer_Status_Port& from) { -// @@protoc_insertion_point(class_specific_merge_from_start:stable.agones.dev.sdk.GameServer.Status.Port) +// @@protoc_insertion_point(class_specific_merge_from_start:agones.dev.sdk.GameServer.Status.Port) GOOGLE_DCHECK_NE(&from, this); _internal_metadata_.MergeFrom(from._internal_metadata_); ::google::protobuf::uint32 cached_has_bits = 0; @@ -2891,14 +2884,14 @@ void GameServer_Status_Port::MergeFrom(const GameServer_Status_Port& from) { } void GameServer_Status_Port::CopyFrom(const ::google::protobuf::Message& from) { -// @@protoc_insertion_point(generalized_copy_from_start:stable.agones.dev.sdk.GameServer.Status.Port) +// @@protoc_insertion_point(generalized_copy_from_start:agones.dev.sdk.GameServer.Status.Port) if (&from == this) return; Clear(); MergeFrom(from); } void GameServer_Status_Port::CopyFrom(const GameServer_Status_Port& from) { -// @@protoc_insertion_point(class_specific_copy_from_start:stable.agones.dev.sdk.GameServer.Status.Port) +// @@protoc_insertion_point(class_specific_copy_from_start:agones.dev.sdk.GameServer.Status.Port) if (&from == this) return; Clear(); MergeFrom(from); @@ -2941,7 +2934,7 @@ GameServer_Status::GameServer_Status() ::google::protobuf::internal::InitSCC( &protobuf_sdk_2eproto::scc_info_GameServer_Status.base); SharedCtor(); - // @@protoc_insertion_point(constructor:stable.agones.dev.sdk.GameServer.Status) + // @@protoc_insertion_point(constructor:agones.dev.sdk.GameServer.Status) } GameServer_Status::GameServer_Status(const GameServer_Status& from) : ::google::protobuf::Message(), @@ -2956,7 +2949,7 @@ GameServer_Status::GameServer_Status(const GameServer_Status& from) if (from.address().size() > 0) { address_.AssignWithDefault(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), from.address_); } - // @@protoc_insertion_point(copy_constructor:stable.agones.dev.sdk.GameServer.Status) + // @@protoc_insertion_point(copy_constructor:agones.dev.sdk.GameServer.Status) } void GameServer_Status::SharedCtor() { @@ -2965,7 +2958,7 @@ void GameServer_Status::SharedCtor() { } GameServer_Status::~GameServer_Status() { - // @@protoc_insertion_point(destructor:stable.agones.dev.sdk.GameServer.Status) + // @@protoc_insertion_point(destructor:agones.dev.sdk.GameServer.Status) SharedDtor(); } @@ -2989,7 +2982,7 @@ const GameServer_Status& GameServer_Status::default_instance() { void GameServer_Status::Clear() { -// @@protoc_insertion_point(message_clear_start:stable.agones.dev.sdk.GameServer.Status) +// @@protoc_insertion_point(message_clear_start:agones.dev.sdk.GameServer.Status) ::google::protobuf::uint32 cached_has_bits = 0; // Prevent compiler warnings about cached_has_bits being unused (void) cached_has_bits; @@ -3004,7 +2997,7 @@ bool GameServer_Status::MergePartialFromCodedStream( ::google::protobuf::io::CodedInputStream* input) { #define DO_(EXPRESSION) if (!GOOGLE_PREDICT_TRUE(EXPRESSION)) goto failure ::google::protobuf::uint32 tag; - // @@protoc_insertion_point(parse_start:stable.agones.dev.sdk.GameServer.Status) + // @@protoc_insertion_point(parse_start:agones.dev.sdk.GameServer.Status) for (;;) { ::std::pair<::google::protobuf::uint32, bool> p = input->ReadTagWithCutoffNoLastTag(127u); tag = p.first; @@ -3019,7 +3012,7 @@ bool GameServer_Status::MergePartialFromCodedStream( DO_(::google::protobuf::internal::WireFormatLite::VerifyUtf8String( this->state().data(), static_cast(this->state().length()), ::google::protobuf::internal::WireFormatLite::PARSE, - "stable.agones.dev.sdk.GameServer.Status.state")); + "agones.dev.sdk.GameServer.Status.state")); } else { goto handle_unusual; } @@ -3035,14 +3028,14 @@ bool GameServer_Status::MergePartialFromCodedStream( DO_(::google::protobuf::internal::WireFormatLite::VerifyUtf8String( this->address().data(), static_cast(this->address().length()), ::google::protobuf::internal::WireFormatLite::PARSE, - "stable.agones.dev.sdk.GameServer.Status.address")); + "agones.dev.sdk.GameServer.Status.address")); } else { goto handle_unusual; } break; } - // repeated .stable.agones.dev.sdk.GameServer.Status.Port ports = 3; + // repeated .agones.dev.sdk.GameServer.Status.Port ports = 3; case 3: { if (static_cast< ::google::protobuf::uint8>(tag) == static_cast< ::google::protobuf::uint8>(26u /* 26 & 0xFF */)) { @@ -3066,17 +3059,17 @@ bool GameServer_Status::MergePartialFromCodedStream( } } success: - // @@protoc_insertion_point(parse_success:stable.agones.dev.sdk.GameServer.Status) + // @@protoc_insertion_point(parse_success:agones.dev.sdk.GameServer.Status) return true; failure: - // @@protoc_insertion_point(parse_failure:stable.agones.dev.sdk.GameServer.Status) + // @@protoc_insertion_point(parse_failure:agones.dev.sdk.GameServer.Status) return false; #undef DO_ } void GameServer_Status::SerializeWithCachedSizes( ::google::protobuf::io::CodedOutputStream* output) const { - // @@protoc_insertion_point(serialize_start:stable.agones.dev.sdk.GameServer.Status) + // @@protoc_insertion_point(serialize_start:agones.dev.sdk.GameServer.Status) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; @@ -3085,7 +3078,7 @@ void GameServer_Status::SerializeWithCachedSizes( ::google::protobuf::internal::WireFormatLite::VerifyUtf8String( this->state().data(), static_cast(this->state().length()), ::google::protobuf::internal::WireFormatLite::SERIALIZE, - "stable.agones.dev.sdk.GameServer.Status.state"); + "agones.dev.sdk.GameServer.Status.state"); ::google::protobuf::internal::WireFormatLite::WriteStringMaybeAliased( 1, this->state(), output); } @@ -3095,12 +3088,12 @@ void GameServer_Status::SerializeWithCachedSizes( ::google::protobuf::internal::WireFormatLite::VerifyUtf8String( this->address().data(), static_cast(this->address().length()), ::google::protobuf::internal::WireFormatLite::SERIALIZE, - "stable.agones.dev.sdk.GameServer.Status.address"); + "agones.dev.sdk.GameServer.Status.address"); ::google::protobuf::internal::WireFormatLite::WriteStringMaybeAliased( 2, this->address(), output); } - // repeated .stable.agones.dev.sdk.GameServer.Status.Port ports = 3; + // repeated .agones.dev.sdk.GameServer.Status.Port ports = 3; for (unsigned int i = 0, n = static_cast(this->ports_size()); i < n; i++) { ::google::protobuf::internal::WireFormatLite::WriteMessageMaybeToArray( @@ -3113,13 +3106,13 @@ void GameServer_Status::SerializeWithCachedSizes( ::google::protobuf::internal::WireFormat::SerializeUnknownFields( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), output); } - // @@protoc_insertion_point(serialize_end:stable.agones.dev.sdk.GameServer.Status) + // @@protoc_insertion_point(serialize_end:agones.dev.sdk.GameServer.Status) } ::google::protobuf::uint8* GameServer_Status::InternalSerializeWithCachedSizesToArray( bool deterministic, ::google::protobuf::uint8* target) const { (void)deterministic; // Unused - // @@protoc_insertion_point(serialize_to_array_start:stable.agones.dev.sdk.GameServer.Status) + // @@protoc_insertion_point(serialize_to_array_start:agones.dev.sdk.GameServer.Status) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; @@ -3128,7 +3121,7 @@ ::google::protobuf::uint8* GameServer_Status::InternalSerializeWithCachedSizesTo ::google::protobuf::internal::WireFormatLite::VerifyUtf8String( this->state().data(), static_cast(this->state().length()), ::google::protobuf::internal::WireFormatLite::SERIALIZE, - "stable.agones.dev.sdk.GameServer.Status.state"); + "agones.dev.sdk.GameServer.Status.state"); target = ::google::protobuf::internal::WireFormatLite::WriteStringToArray( 1, this->state(), target); @@ -3139,13 +3132,13 @@ ::google::protobuf::uint8* GameServer_Status::InternalSerializeWithCachedSizesTo ::google::protobuf::internal::WireFormatLite::VerifyUtf8String( this->address().data(), static_cast(this->address().length()), ::google::protobuf::internal::WireFormatLite::SERIALIZE, - "stable.agones.dev.sdk.GameServer.Status.address"); + "agones.dev.sdk.GameServer.Status.address"); target = ::google::protobuf::internal::WireFormatLite::WriteStringToArray( 2, this->address(), target); } - // repeated .stable.agones.dev.sdk.GameServer.Status.Port ports = 3; + // repeated .agones.dev.sdk.GameServer.Status.Port ports = 3; for (unsigned int i = 0, n = static_cast(this->ports_size()); i < n; i++) { target = ::google::protobuf::internal::WireFormatLite:: @@ -3157,12 +3150,12 @@ ::google::protobuf::uint8* GameServer_Status::InternalSerializeWithCachedSizesTo target = ::google::protobuf::internal::WireFormat::SerializeUnknownFieldsToArray( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), target); } - // @@protoc_insertion_point(serialize_to_array_end:stable.agones.dev.sdk.GameServer.Status) + // @@protoc_insertion_point(serialize_to_array_end:agones.dev.sdk.GameServer.Status) return target; } size_t GameServer_Status::ByteSizeLong() const { -// @@protoc_insertion_point(message_byte_size_start:stable.agones.dev.sdk.GameServer.Status) +// @@protoc_insertion_point(message_byte_size_start:agones.dev.sdk.GameServer.Status) size_t total_size = 0; if ((_internal_metadata_.have_unknown_fields() && ::google::protobuf::internal::GetProto3PreserveUnknownsDefault())) { @@ -3170,7 +3163,7 @@ size_t GameServer_Status::ByteSizeLong() const { ::google::protobuf::internal::WireFormat::ComputeUnknownFieldsSize( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance())); } - // repeated .stable.agones.dev.sdk.GameServer.Status.Port ports = 3; + // repeated .agones.dev.sdk.GameServer.Status.Port ports = 3; { unsigned int count = static_cast(this->ports_size()); total_size += 1UL * count; @@ -3201,22 +3194,22 @@ size_t GameServer_Status::ByteSizeLong() const { } void GameServer_Status::MergeFrom(const ::google::protobuf::Message& from) { -// @@protoc_insertion_point(generalized_merge_from_start:stable.agones.dev.sdk.GameServer.Status) +// @@protoc_insertion_point(generalized_merge_from_start:agones.dev.sdk.GameServer.Status) GOOGLE_DCHECK_NE(&from, this); const GameServer_Status* source = ::google::protobuf::internal::DynamicCastToGenerated( &from); if (source == NULL) { - // @@protoc_insertion_point(generalized_merge_from_cast_fail:stable.agones.dev.sdk.GameServer.Status) + // @@protoc_insertion_point(generalized_merge_from_cast_fail:agones.dev.sdk.GameServer.Status) ::google::protobuf::internal::ReflectionOps::Merge(from, this); } else { - // @@protoc_insertion_point(generalized_merge_from_cast_success:stable.agones.dev.sdk.GameServer.Status) + // @@protoc_insertion_point(generalized_merge_from_cast_success:agones.dev.sdk.GameServer.Status) MergeFrom(*source); } } void GameServer_Status::MergeFrom(const GameServer_Status& from) { -// @@protoc_insertion_point(class_specific_merge_from_start:stable.agones.dev.sdk.GameServer.Status) +// @@protoc_insertion_point(class_specific_merge_from_start:agones.dev.sdk.GameServer.Status) GOOGLE_DCHECK_NE(&from, this); _internal_metadata_.MergeFrom(from._internal_metadata_); ::google::protobuf::uint32 cached_has_bits = 0; @@ -3234,14 +3227,14 @@ void GameServer_Status::MergeFrom(const GameServer_Status& from) { } void GameServer_Status::CopyFrom(const ::google::protobuf::Message& from) { -// @@protoc_insertion_point(generalized_copy_from_start:stable.agones.dev.sdk.GameServer.Status) +// @@protoc_insertion_point(generalized_copy_from_start:agones.dev.sdk.GameServer.Status) if (&from == this) return; Clear(); MergeFrom(from); } void GameServer_Status::CopyFrom(const GameServer_Status& from) { -// @@protoc_insertion_point(class_specific_copy_from_start:stable.agones.dev.sdk.GameServer.Status) +// @@protoc_insertion_point(class_specific_copy_from_start:agones.dev.sdk.GameServer.Status) if (&from == this) return; Clear(); MergeFrom(from); @@ -3274,12 +3267,12 @@ ::google::protobuf::Metadata GameServer_Status::GetMetadata() const { // =================================================================== void GameServer::InitAsDefaultInstance() { - ::stable::agones::dev::sdk::_GameServer_default_instance_._instance.get_mutable()->object_meta_ = const_cast< ::stable::agones::dev::sdk::GameServer_ObjectMeta*>( - ::stable::agones::dev::sdk::GameServer_ObjectMeta::internal_default_instance()); - ::stable::agones::dev::sdk::_GameServer_default_instance_._instance.get_mutable()->spec_ = const_cast< ::stable::agones::dev::sdk::GameServer_Spec*>( - ::stable::agones::dev::sdk::GameServer_Spec::internal_default_instance()); - ::stable::agones::dev::sdk::_GameServer_default_instance_._instance.get_mutable()->status_ = const_cast< ::stable::agones::dev::sdk::GameServer_Status*>( - ::stable::agones::dev::sdk::GameServer_Status::internal_default_instance()); + ::agones::dev::sdk::_GameServer_default_instance_._instance.get_mutable()->object_meta_ = const_cast< ::agones::dev::sdk::GameServer_ObjectMeta*>( + ::agones::dev::sdk::GameServer_ObjectMeta::internal_default_instance()); + ::agones::dev::sdk::_GameServer_default_instance_._instance.get_mutable()->spec_ = const_cast< ::agones::dev::sdk::GameServer_Spec*>( + ::agones::dev::sdk::GameServer_Spec::internal_default_instance()); + ::agones::dev::sdk::_GameServer_default_instance_._instance.get_mutable()->status_ = const_cast< ::agones::dev::sdk::GameServer_Status*>( + ::agones::dev::sdk::GameServer_Status::internal_default_instance()); } #if !defined(_MSC_VER) || _MSC_VER >= 1900 const int GameServer::kObjectMetaFieldNumber; @@ -3292,28 +3285,28 @@ GameServer::GameServer() ::google::protobuf::internal::InitSCC( &protobuf_sdk_2eproto::scc_info_GameServer.base); SharedCtor(); - // @@protoc_insertion_point(constructor:stable.agones.dev.sdk.GameServer) + // @@protoc_insertion_point(constructor:agones.dev.sdk.GameServer) } GameServer::GameServer(const GameServer& from) : ::google::protobuf::Message(), _internal_metadata_(NULL) { _internal_metadata_.MergeFrom(from._internal_metadata_); if (from.has_object_meta()) { - object_meta_ = new ::stable::agones::dev::sdk::GameServer_ObjectMeta(*from.object_meta_); + object_meta_ = new ::agones::dev::sdk::GameServer_ObjectMeta(*from.object_meta_); } else { object_meta_ = NULL; } if (from.has_spec()) { - spec_ = new ::stable::agones::dev::sdk::GameServer_Spec(*from.spec_); + spec_ = new ::agones::dev::sdk::GameServer_Spec(*from.spec_); } else { spec_ = NULL; } if (from.has_status()) { - status_ = new ::stable::agones::dev::sdk::GameServer_Status(*from.status_); + status_ = new ::agones::dev::sdk::GameServer_Status(*from.status_); } else { status_ = NULL; } - // @@protoc_insertion_point(copy_constructor:stable.agones.dev.sdk.GameServer) + // @@protoc_insertion_point(copy_constructor:agones.dev.sdk.GameServer) } void GameServer::SharedCtor() { @@ -3323,7 +3316,7 @@ void GameServer::SharedCtor() { } GameServer::~GameServer() { - // @@protoc_insertion_point(destructor:stable.agones.dev.sdk.GameServer) + // @@protoc_insertion_point(destructor:agones.dev.sdk.GameServer) SharedDtor(); } @@ -3348,7 +3341,7 @@ const GameServer& GameServer::default_instance() { void GameServer::Clear() { -// @@protoc_insertion_point(message_clear_start:stable.agones.dev.sdk.GameServer) +// @@protoc_insertion_point(message_clear_start:agones.dev.sdk.GameServer) ::google::protobuf::uint32 cached_has_bits = 0; // Prevent compiler warnings about cached_has_bits being unused (void) cached_has_bits; @@ -3372,13 +3365,13 @@ bool GameServer::MergePartialFromCodedStream( ::google::protobuf::io::CodedInputStream* input) { #define DO_(EXPRESSION) if (!GOOGLE_PREDICT_TRUE(EXPRESSION)) goto failure ::google::protobuf::uint32 tag; - // @@protoc_insertion_point(parse_start:stable.agones.dev.sdk.GameServer) + // @@protoc_insertion_point(parse_start:agones.dev.sdk.GameServer) for (;;) { ::std::pair<::google::protobuf::uint32, bool> p = input->ReadTagWithCutoffNoLastTag(127u); tag = p.first; if (!p.second) goto handle_unusual; switch (::google::protobuf::internal::WireFormatLite::GetTagFieldNumber(tag)) { - // .stable.agones.dev.sdk.GameServer.ObjectMeta object_meta = 1; + // .agones.dev.sdk.GameServer.ObjectMeta object_meta = 1; case 1: { if (static_cast< ::google::protobuf::uint8>(tag) == static_cast< ::google::protobuf::uint8>(10u /* 10 & 0xFF */)) { @@ -3390,7 +3383,7 @@ bool GameServer::MergePartialFromCodedStream( break; } - // .stable.agones.dev.sdk.GameServer.Spec spec = 2; + // .agones.dev.sdk.GameServer.Spec spec = 2; case 2: { if (static_cast< ::google::protobuf::uint8>(tag) == static_cast< ::google::protobuf::uint8>(18u /* 18 & 0xFF */)) { @@ -3402,7 +3395,7 @@ bool GameServer::MergePartialFromCodedStream( break; } - // .stable.agones.dev.sdk.GameServer.Status status = 3; + // .agones.dev.sdk.GameServer.Status status = 3; case 3: { if (static_cast< ::google::protobuf::uint8>(tag) == static_cast< ::google::protobuf::uint8>(26u /* 26 & 0xFF */)) { @@ -3426,33 +3419,33 @@ bool GameServer::MergePartialFromCodedStream( } } success: - // @@protoc_insertion_point(parse_success:stable.agones.dev.sdk.GameServer) + // @@protoc_insertion_point(parse_success:agones.dev.sdk.GameServer) return true; failure: - // @@protoc_insertion_point(parse_failure:stable.agones.dev.sdk.GameServer) + // @@protoc_insertion_point(parse_failure:agones.dev.sdk.GameServer) return false; #undef DO_ } void GameServer::SerializeWithCachedSizes( ::google::protobuf::io::CodedOutputStream* output) const { - // @@protoc_insertion_point(serialize_start:stable.agones.dev.sdk.GameServer) + // @@protoc_insertion_point(serialize_start:agones.dev.sdk.GameServer) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; - // .stable.agones.dev.sdk.GameServer.ObjectMeta object_meta = 1; + // .agones.dev.sdk.GameServer.ObjectMeta object_meta = 1; if (this->has_object_meta()) { ::google::protobuf::internal::WireFormatLite::WriteMessageMaybeToArray( 1, this->_internal_object_meta(), output); } - // .stable.agones.dev.sdk.GameServer.Spec spec = 2; + // .agones.dev.sdk.GameServer.Spec spec = 2; if (this->has_spec()) { ::google::protobuf::internal::WireFormatLite::WriteMessageMaybeToArray( 2, this->_internal_spec(), output); } - // .stable.agones.dev.sdk.GameServer.Status status = 3; + // .agones.dev.sdk.GameServer.Status status = 3; if (this->has_status()) { ::google::protobuf::internal::WireFormatLite::WriteMessageMaybeToArray( 3, this->_internal_status(), output); @@ -3462,31 +3455,31 @@ void GameServer::SerializeWithCachedSizes( ::google::protobuf::internal::WireFormat::SerializeUnknownFields( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), output); } - // @@protoc_insertion_point(serialize_end:stable.agones.dev.sdk.GameServer) + // @@protoc_insertion_point(serialize_end:agones.dev.sdk.GameServer) } ::google::protobuf::uint8* GameServer::InternalSerializeWithCachedSizesToArray( bool deterministic, ::google::protobuf::uint8* target) const { (void)deterministic; // Unused - // @@protoc_insertion_point(serialize_to_array_start:stable.agones.dev.sdk.GameServer) + // @@protoc_insertion_point(serialize_to_array_start:agones.dev.sdk.GameServer) ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; - // .stable.agones.dev.sdk.GameServer.ObjectMeta object_meta = 1; + // .agones.dev.sdk.GameServer.ObjectMeta object_meta = 1; if (this->has_object_meta()) { target = ::google::protobuf::internal::WireFormatLite:: InternalWriteMessageToArray( 1, this->_internal_object_meta(), deterministic, target); } - // .stable.agones.dev.sdk.GameServer.Spec spec = 2; + // .agones.dev.sdk.GameServer.Spec spec = 2; if (this->has_spec()) { target = ::google::protobuf::internal::WireFormatLite:: InternalWriteMessageToArray( 2, this->_internal_spec(), deterministic, target); } - // .stable.agones.dev.sdk.GameServer.Status status = 3; + // .agones.dev.sdk.GameServer.Status status = 3; if (this->has_status()) { target = ::google::protobuf::internal::WireFormatLite:: InternalWriteMessageToArray( @@ -3497,12 +3490,12 @@ ::google::protobuf::uint8* GameServer::InternalSerializeWithCachedSizesToArray( target = ::google::protobuf::internal::WireFormat::SerializeUnknownFieldsToArray( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance()), target); } - // @@protoc_insertion_point(serialize_to_array_end:stable.agones.dev.sdk.GameServer) + // @@protoc_insertion_point(serialize_to_array_end:agones.dev.sdk.GameServer) return target; } size_t GameServer::ByteSizeLong() const { -// @@protoc_insertion_point(message_byte_size_start:stable.agones.dev.sdk.GameServer) +// @@protoc_insertion_point(message_byte_size_start:agones.dev.sdk.GameServer) size_t total_size = 0; if ((_internal_metadata_.have_unknown_fields() && ::google::protobuf::internal::GetProto3PreserveUnknownsDefault())) { @@ -3510,21 +3503,21 @@ size_t GameServer::ByteSizeLong() const { ::google::protobuf::internal::WireFormat::ComputeUnknownFieldsSize( (::google::protobuf::internal::GetProto3PreserveUnknownsDefault() ? _internal_metadata_.unknown_fields() : _internal_metadata_.default_instance())); } - // .stable.agones.dev.sdk.GameServer.ObjectMeta object_meta = 1; + // .agones.dev.sdk.GameServer.ObjectMeta object_meta = 1; if (this->has_object_meta()) { total_size += 1 + ::google::protobuf::internal::WireFormatLite::MessageSize( *object_meta_); } - // .stable.agones.dev.sdk.GameServer.Spec spec = 2; + // .agones.dev.sdk.GameServer.Spec spec = 2; if (this->has_spec()) { total_size += 1 + ::google::protobuf::internal::WireFormatLite::MessageSize( *spec_); } - // .stable.agones.dev.sdk.GameServer.Status status = 3; + // .agones.dev.sdk.GameServer.Status status = 3; if (this->has_status()) { total_size += 1 + ::google::protobuf::internal::WireFormatLite::MessageSize( @@ -3537,47 +3530,47 @@ size_t GameServer::ByteSizeLong() const { } void GameServer::MergeFrom(const ::google::protobuf::Message& from) { -// @@protoc_insertion_point(generalized_merge_from_start:stable.agones.dev.sdk.GameServer) +// @@protoc_insertion_point(generalized_merge_from_start:agones.dev.sdk.GameServer) GOOGLE_DCHECK_NE(&from, this); const GameServer* source = ::google::protobuf::internal::DynamicCastToGenerated( &from); if (source == NULL) { - // @@protoc_insertion_point(generalized_merge_from_cast_fail:stable.agones.dev.sdk.GameServer) + // @@protoc_insertion_point(generalized_merge_from_cast_fail:agones.dev.sdk.GameServer) ::google::protobuf::internal::ReflectionOps::Merge(from, this); } else { - // @@protoc_insertion_point(generalized_merge_from_cast_success:stable.agones.dev.sdk.GameServer) + // @@protoc_insertion_point(generalized_merge_from_cast_success:agones.dev.sdk.GameServer) MergeFrom(*source); } } void GameServer::MergeFrom(const GameServer& from) { -// @@protoc_insertion_point(class_specific_merge_from_start:stable.agones.dev.sdk.GameServer) +// @@protoc_insertion_point(class_specific_merge_from_start:agones.dev.sdk.GameServer) GOOGLE_DCHECK_NE(&from, this); _internal_metadata_.MergeFrom(from._internal_metadata_); ::google::protobuf::uint32 cached_has_bits = 0; (void) cached_has_bits; if (from.has_object_meta()) { - mutable_object_meta()->::stable::agones::dev::sdk::GameServer_ObjectMeta::MergeFrom(from.object_meta()); + mutable_object_meta()->::agones::dev::sdk::GameServer_ObjectMeta::MergeFrom(from.object_meta()); } if (from.has_spec()) { - mutable_spec()->::stable::agones::dev::sdk::GameServer_Spec::MergeFrom(from.spec()); + mutable_spec()->::agones::dev::sdk::GameServer_Spec::MergeFrom(from.spec()); } if (from.has_status()) { - mutable_status()->::stable::agones::dev::sdk::GameServer_Status::MergeFrom(from.status()); + mutable_status()->::agones::dev::sdk::GameServer_Status::MergeFrom(from.status()); } } void GameServer::CopyFrom(const ::google::protobuf::Message& from) { -// @@protoc_insertion_point(generalized_copy_from_start:stable.agones.dev.sdk.GameServer) +// @@protoc_insertion_point(generalized_copy_from_start:agones.dev.sdk.GameServer) if (&from == this) return; Clear(); MergeFrom(from); } void GameServer::CopyFrom(const GameServer& from) { -// @@protoc_insertion_point(class_specific_copy_from_start:stable.agones.dev.sdk.GameServer) +// @@protoc_insertion_point(class_specific_copy_from_start:agones.dev.sdk.GameServer) if (&from == this) return; Clear(); MergeFrom(from); @@ -3609,41 +3602,40 @@ ::google::protobuf::Metadata GameServer::GetMetadata() const { } // namespace sdk } // namespace dev } // namespace agones -} // namespace stable namespace google { namespace protobuf { -template<> GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE ::stable::agones::dev::sdk::Empty* Arena::CreateMaybeMessage< ::stable::agones::dev::sdk::Empty >(Arena* arena) { - return Arena::CreateInternal< ::stable::agones::dev::sdk::Empty >(arena); +template<> GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE ::agones::dev::sdk::Empty* Arena::CreateMaybeMessage< ::agones::dev::sdk::Empty >(Arena* arena) { + return Arena::CreateInternal< ::agones::dev::sdk::Empty >(arena); } -template<> GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE ::stable::agones::dev::sdk::KeyValue* Arena::CreateMaybeMessage< ::stable::agones::dev::sdk::KeyValue >(Arena* arena) { - return Arena::CreateInternal< ::stable::agones::dev::sdk::KeyValue >(arena); +template<> GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE ::agones::dev::sdk::KeyValue* Arena::CreateMaybeMessage< ::agones::dev::sdk::KeyValue >(Arena* arena) { + return Arena::CreateInternal< ::agones::dev::sdk::KeyValue >(arena); } -template<> GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE ::stable::agones::dev::sdk::Duration* Arena::CreateMaybeMessage< ::stable::agones::dev::sdk::Duration >(Arena* arena) { - return Arena::CreateInternal< ::stable::agones::dev::sdk::Duration >(arena); +template<> GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE ::agones::dev::sdk::Duration* Arena::CreateMaybeMessage< ::agones::dev::sdk::Duration >(Arena* arena) { + return Arena::CreateInternal< ::agones::dev::sdk::Duration >(arena); } -template<> GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE ::stable::agones::dev::sdk::GameServer_ObjectMeta_AnnotationsEntry_DoNotUse* Arena::CreateMaybeMessage< ::stable::agones::dev::sdk::GameServer_ObjectMeta_AnnotationsEntry_DoNotUse >(Arena* arena) { - return Arena::CreateInternal< ::stable::agones::dev::sdk::GameServer_ObjectMeta_AnnotationsEntry_DoNotUse >(arena); +template<> GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE ::agones::dev::sdk::GameServer_ObjectMeta_AnnotationsEntry_DoNotUse* Arena::CreateMaybeMessage< ::agones::dev::sdk::GameServer_ObjectMeta_AnnotationsEntry_DoNotUse >(Arena* arena) { + return Arena::CreateInternal< ::agones::dev::sdk::GameServer_ObjectMeta_AnnotationsEntry_DoNotUse >(arena); } -template<> GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE ::stable::agones::dev::sdk::GameServer_ObjectMeta_LabelsEntry_DoNotUse* Arena::CreateMaybeMessage< ::stable::agones::dev::sdk::GameServer_ObjectMeta_LabelsEntry_DoNotUse >(Arena* arena) { - return Arena::CreateInternal< ::stable::agones::dev::sdk::GameServer_ObjectMeta_LabelsEntry_DoNotUse >(arena); +template<> GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE ::agones::dev::sdk::GameServer_ObjectMeta_LabelsEntry_DoNotUse* Arena::CreateMaybeMessage< ::agones::dev::sdk::GameServer_ObjectMeta_LabelsEntry_DoNotUse >(Arena* arena) { + return Arena::CreateInternal< ::agones::dev::sdk::GameServer_ObjectMeta_LabelsEntry_DoNotUse >(arena); } -template<> GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE ::stable::agones::dev::sdk::GameServer_ObjectMeta* Arena::CreateMaybeMessage< ::stable::agones::dev::sdk::GameServer_ObjectMeta >(Arena* arena) { - return Arena::CreateInternal< ::stable::agones::dev::sdk::GameServer_ObjectMeta >(arena); +template<> GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE ::agones::dev::sdk::GameServer_ObjectMeta* Arena::CreateMaybeMessage< ::agones::dev::sdk::GameServer_ObjectMeta >(Arena* arena) { + return Arena::CreateInternal< ::agones::dev::sdk::GameServer_ObjectMeta >(arena); } -template<> GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE ::stable::agones::dev::sdk::GameServer_Spec_Health* Arena::CreateMaybeMessage< ::stable::agones::dev::sdk::GameServer_Spec_Health >(Arena* arena) { - return Arena::CreateInternal< ::stable::agones::dev::sdk::GameServer_Spec_Health >(arena); +template<> GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE ::agones::dev::sdk::GameServer_Spec_Health* Arena::CreateMaybeMessage< ::agones::dev::sdk::GameServer_Spec_Health >(Arena* arena) { + return Arena::CreateInternal< ::agones::dev::sdk::GameServer_Spec_Health >(arena); } -template<> GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE ::stable::agones::dev::sdk::GameServer_Spec* Arena::CreateMaybeMessage< ::stable::agones::dev::sdk::GameServer_Spec >(Arena* arena) { - return Arena::CreateInternal< ::stable::agones::dev::sdk::GameServer_Spec >(arena); +template<> GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE ::agones::dev::sdk::GameServer_Spec* Arena::CreateMaybeMessage< ::agones::dev::sdk::GameServer_Spec >(Arena* arena) { + return Arena::CreateInternal< ::agones::dev::sdk::GameServer_Spec >(arena); } -template<> GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE ::stable::agones::dev::sdk::GameServer_Status_Port* Arena::CreateMaybeMessage< ::stable::agones::dev::sdk::GameServer_Status_Port >(Arena* arena) { - return Arena::CreateInternal< ::stable::agones::dev::sdk::GameServer_Status_Port >(arena); +template<> GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE ::agones::dev::sdk::GameServer_Status_Port* Arena::CreateMaybeMessage< ::agones::dev::sdk::GameServer_Status_Port >(Arena* arena) { + return Arena::CreateInternal< ::agones::dev::sdk::GameServer_Status_Port >(arena); } -template<> GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE ::stable::agones::dev::sdk::GameServer_Status* Arena::CreateMaybeMessage< ::stable::agones::dev::sdk::GameServer_Status >(Arena* arena) { - return Arena::CreateInternal< ::stable::agones::dev::sdk::GameServer_Status >(arena); +template<> GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE ::agones::dev::sdk::GameServer_Status* Arena::CreateMaybeMessage< ::agones::dev::sdk::GameServer_Status >(Arena* arena) { + return Arena::CreateInternal< ::agones::dev::sdk::GameServer_Status >(arena); } -template<> GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE ::stable::agones::dev::sdk::GameServer* Arena::CreateMaybeMessage< ::stable::agones::dev::sdk::GameServer >(Arena* arena) { - return Arena::CreateInternal< ::stable::agones::dev::sdk::GameServer >(arena); +template<> GOOGLE_PROTOBUF_ATTRIBUTE_NOINLINE ::agones::dev::sdk::GameServer* Arena::CreateMaybeMessage< ::agones::dev::sdk::GameServer >(Arena* arena) { + return Arena::CreateInternal< ::agones::dev::sdk::GameServer >(arena); } } // namespace protobuf } // namespace google diff --git a/sdks/nodejs/lib/sdk_grpc_pb.js b/sdks/nodejs/lib/sdk_grpc_pb.js index 72aa384e8c..de6f79dab4 100644 --- a/sdks/nodejs/lib/sdk_grpc_pb.js +++ b/sdks/nodejs/lib/sdk_grpc_pb.js @@ -20,47 +20,47 @@ var grpc = require('grpc'); var sdk_pb = require('./sdk_pb.js'); var google_api_annotations_pb = require('./google/api/annotations_pb.js'); -function serialize_stable_agones_dev_sdk_Duration(arg) { +function serialize_agones_dev_sdk_Duration(arg) { if (!(arg instanceof sdk_pb.Duration)) { - throw new Error('Expected argument of type stable.agones.dev.sdk.Duration'); + throw new Error('Expected argument of type agones.dev.sdk.Duration'); } return new Buffer(arg.serializeBinary()); } -function deserialize_stable_agones_dev_sdk_Duration(buffer_arg) { +function deserialize_agones_dev_sdk_Duration(buffer_arg) { return sdk_pb.Duration.deserializeBinary(new Uint8Array(buffer_arg)); } -function serialize_stable_agones_dev_sdk_Empty(arg) { +function serialize_agones_dev_sdk_Empty(arg) { if (!(arg instanceof sdk_pb.Empty)) { - throw new Error('Expected argument of type stable.agones.dev.sdk.Empty'); + throw new Error('Expected argument of type agones.dev.sdk.Empty'); } return new Buffer(arg.serializeBinary()); } -function deserialize_stable_agones_dev_sdk_Empty(buffer_arg) { +function deserialize_agones_dev_sdk_Empty(buffer_arg) { return sdk_pb.Empty.deserializeBinary(new Uint8Array(buffer_arg)); } -function serialize_stable_agones_dev_sdk_GameServer(arg) { +function serialize_agones_dev_sdk_GameServer(arg) { if (!(arg instanceof sdk_pb.GameServer)) { - throw new Error('Expected argument of type stable.agones.dev.sdk.GameServer'); + throw new Error('Expected argument of type agones.dev.sdk.GameServer'); } return new Buffer(arg.serializeBinary()); } -function deserialize_stable_agones_dev_sdk_GameServer(buffer_arg) { +function deserialize_agones_dev_sdk_GameServer(buffer_arg) { return sdk_pb.GameServer.deserializeBinary(new Uint8Array(buffer_arg)); } -function serialize_stable_agones_dev_sdk_KeyValue(arg) { +function serialize_agones_dev_sdk_KeyValue(arg) { if (!(arg instanceof sdk_pb.KeyValue)) { - throw new Error('Expected argument of type stable.agones.dev.sdk.KeyValue'); + throw new Error('Expected argument of type agones.dev.sdk.KeyValue'); } return new Buffer(arg.serializeBinary()); } -function deserialize_stable_agones_dev_sdk_KeyValue(buffer_arg) { +function deserialize_agones_dev_sdk_KeyValue(buffer_arg) { return sdk_pb.KeyValue.deserializeBinary(new Uint8Array(buffer_arg)); } @@ -69,111 +69,111 @@ function deserialize_stable_agones_dev_sdk_KeyValue(buffer_arg) { var SDKService = exports.SDKService = { // Call when the GameServer is ready ready: { - path: '/stable.agones.dev.sdk.SDK/Ready', + path: '/agones.dev.sdk.SDK/Ready', requestStream: false, responseStream: false, requestType: sdk_pb.Empty, responseType: sdk_pb.Empty, - requestSerialize: serialize_stable_agones_dev_sdk_Empty, - requestDeserialize: deserialize_stable_agones_dev_sdk_Empty, - responseSerialize: serialize_stable_agones_dev_sdk_Empty, - responseDeserialize: deserialize_stable_agones_dev_sdk_Empty, + requestSerialize: serialize_agones_dev_sdk_Empty, + requestDeserialize: deserialize_agones_dev_sdk_Empty, + responseSerialize: serialize_agones_dev_sdk_Empty, + responseDeserialize: deserialize_agones_dev_sdk_Empty, }, // Call to self Allocation the GameServer allocate: { - path: '/stable.agones.dev.sdk.SDK/Allocate', + path: '/agones.dev.sdk.SDK/Allocate', requestStream: false, responseStream: false, requestType: sdk_pb.Empty, responseType: sdk_pb.Empty, - requestSerialize: serialize_stable_agones_dev_sdk_Empty, - requestDeserialize: deserialize_stable_agones_dev_sdk_Empty, - responseSerialize: serialize_stable_agones_dev_sdk_Empty, - responseDeserialize: deserialize_stable_agones_dev_sdk_Empty, + requestSerialize: serialize_agones_dev_sdk_Empty, + requestDeserialize: deserialize_agones_dev_sdk_Empty, + responseSerialize: serialize_agones_dev_sdk_Empty, + responseDeserialize: deserialize_agones_dev_sdk_Empty, }, // Call when the GameServer is shutting down shutdown: { - path: '/stable.agones.dev.sdk.SDK/Shutdown', + path: '/agones.dev.sdk.SDK/Shutdown', requestStream: false, responseStream: false, requestType: sdk_pb.Empty, responseType: sdk_pb.Empty, - requestSerialize: serialize_stable_agones_dev_sdk_Empty, - requestDeserialize: deserialize_stable_agones_dev_sdk_Empty, - responseSerialize: serialize_stable_agones_dev_sdk_Empty, - responseDeserialize: deserialize_stable_agones_dev_sdk_Empty, + requestSerialize: serialize_agones_dev_sdk_Empty, + requestDeserialize: deserialize_agones_dev_sdk_Empty, + responseSerialize: serialize_agones_dev_sdk_Empty, + responseDeserialize: deserialize_agones_dev_sdk_Empty, }, // Send a Empty every d Duration to declare that this GameSever is healthy health: { - path: '/stable.agones.dev.sdk.SDK/Health', + path: '/agones.dev.sdk.SDK/Health', requestStream: true, responseStream: false, requestType: sdk_pb.Empty, responseType: sdk_pb.Empty, - requestSerialize: serialize_stable_agones_dev_sdk_Empty, - requestDeserialize: deserialize_stable_agones_dev_sdk_Empty, - responseSerialize: serialize_stable_agones_dev_sdk_Empty, - responseDeserialize: deserialize_stable_agones_dev_sdk_Empty, + requestSerialize: serialize_agones_dev_sdk_Empty, + requestDeserialize: deserialize_agones_dev_sdk_Empty, + responseSerialize: serialize_agones_dev_sdk_Empty, + responseDeserialize: deserialize_agones_dev_sdk_Empty, }, // Retrieve the current GameServer data getGameServer: { - path: '/stable.agones.dev.sdk.SDK/GetGameServer', + path: '/agones.dev.sdk.SDK/GetGameServer', requestStream: false, responseStream: false, requestType: sdk_pb.Empty, responseType: sdk_pb.GameServer, - requestSerialize: serialize_stable_agones_dev_sdk_Empty, - requestDeserialize: deserialize_stable_agones_dev_sdk_Empty, - responseSerialize: serialize_stable_agones_dev_sdk_GameServer, - responseDeserialize: deserialize_stable_agones_dev_sdk_GameServer, + requestSerialize: serialize_agones_dev_sdk_Empty, + requestDeserialize: deserialize_agones_dev_sdk_Empty, + responseSerialize: serialize_agones_dev_sdk_GameServer, + responseDeserialize: deserialize_agones_dev_sdk_GameServer, }, // Send GameServer details whenever the GameServer is updated watchGameServer: { - path: '/stable.agones.dev.sdk.SDK/WatchGameServer', + path: '/agones.dev.sdk.SDK/WatchGameServer', requestStream: false, responseStream: true, requestType: sdk_pb.Empty, responseType: sdk_pb.GameServer, - requestSerialize: serialize_stable_agones_dev_sdk_Empty, - requestDeserialize: deserialize_stable_agones_dev_sdk_Empty, - responseSerialize: serialize_stable_agones_dev_sdk_GameServer, - responseDeserialize: deserialize_stable_agones_dev_sdk_GameServer, + requestSerialize: serialize_agones_dev_sdk_Empty, + requestDeserialize: deserialize_agones_dev_sdk_Empty, + responseSerialize: serialize_agones_dev_sdk_GameServer, + responseDeserialize: deserialize_agones_dev_sdk_GameServer, }, // Apply a Label to the backing GameServer metadata setLabel: { - path: '/stable.agones.dev.sdk.SDK/SetLabel', + path: '/agones.dev.sdk.SDK/SetLabel', requestStream: false, responseStream: false, requestType: sdk_pb.KeyValue, responseType: sdk_pb.Empty, - requestSerialize: serialize_stable_agones_dev_sdk_KeyValue, - requestDeserialize: deserialize_stable_agones_dev_sdk_KeyValue, - responseSerialize: serialize_stable_agones_dev_sdk_Empty, - responseDeserialize: deserialize_stable_agones_dev_sdk_Empty, + requestSerialize: serialize_agones_dev_sdk_KeyValue, + requestDeserialize: deserialize_agones_dev_sdk_KeyValue, + responseSerialize: serialize_agones_dev_sdk_Empty, + responseDeserialize: deserialize_agones_dev_sdk_Empty, }, // Apply a Annotation to the backing GameServer metadata setAnnotation: { - path: '/stable.agones.dev.sdk.SDK/SetAnnotation', + path: '/agones.dev.sdk.SDK/SetAnnotation', requestStream: false, responseStream: false, requestType: sdk_pb.KeyValue, responseType: sdk_pb.Empty, - requestSerialize: serialize_stable_agones_dev_sdk_KeyValue, - requestDeserialize: deserialize_stable_agones_dev_sdk_KeyValue, - responseSerialize: serialize_stable_agones_dev_sdk_Empty, - responseDeserialize: deserialize_stable_agones_dev_sdk_Empty, + requestSerialize: serialize_agones_dev_sdk_KeyValue, + requestDeserialize: deserialize_agones_dev_sdk_KeyValue, + responseSerialize: serialize_agones_dev_sdk_Empty, + responseDeserialize: deserialize_agones_dev_sdk_Empty, }, // Marks the GameServer as the Reserved state for Duration reserve: { - path: '/stable.agones.dev.sdk.SDK/Reserve', + path: '/agones.dev.sdk.SDK/Reserve', requestStream: false, responseStream: false, requestType: sdk_pb.Duration, responseType: sdk_pb.Empty, - requestSerialize: serialize_stable_agones_dev_sdk_Duration, - requestDeserialize: deserialize_stable_agones_dev_sdk_Duration, - responseSerialize: serialize_stable_agones_dev_sdk_Empty, - responseDeserialize: deserialize_stable_agones_dev_sdk_Empty, + requestSerialize: serialize_agones_dev_sdk_Duration, + requestDeserialize: deserialize_agones_dev_sdk_Duration, + responseSerialize: serialize_agones_dev_sdk_Empty, + responseDeserialize: deserialize_agones_dev_sdk_Empty, }, }; diff --git a/sdks/nodejs/lib/sdk_pb.js b/sdks/nodejs/lib/sdk_pb.js index d8d9b655cf..896ad27711 100644 --- a/sdks/nodejs/lib/sdk_pb.js +++ b/sdks/nodejs/lib/sdk_pb.js @@ -27,15 +27,15 @@ var goog = jspb; var global = Function('return this')(); var google_api_annotations_pb = require('./google/api/annotations_pb.js'); -goog.exportSymbol('proto.stable.agones.dev.sdk.Duration', null, global); -goog.exportSymbol('proto.stable.agones.dev.sdk.Empty', null, global); -goog.exportSymbol('proto.stable.agones.dev.sdk.GameServer', null, global); -goog.exportSymbol('proto.stable.agones.dev.sdk.GameServer.ObjectMeta', null, global); -goog.exportSymbol('proto.stable.agones.dev.sdk.GameServer.Spec', null, global); -goog.exportSymbol('proto.stable.agones.dev.sdk.GameServer.Spec.Health', null, global); -goog.exportSymbol('proto.stable.agones.dev.sdk.GameServer.Status', null, global); -goog.exportSymbol('proto.stable.agones.dev.sdk.GameServer.Status.Port', null, global); -goog.exportSymbol('proto.stable.agones.dev.sdk.KeyValue', null, global); +goog.exportSymbol('proto.agones.dev.sdk.Duration', null, global); +goog.exportSymbol('proto.agones.dev.sdk.Empty', null, global); +goog.exportSymbol('proto.agones.dev.sdk.GameServer', null, global); +goog.exportSymbol('proto.agones.dev.sdk.GameServer.ObjectMeta', null, global); +goog.exportSymbol('proto.agones.dev.sdk.GameServer.Spec', null, global); +goog.exportSymbol('proto.agones.dev.sdk.GameServer.Spec.Health', null, global); +goog.exportSymbol('proto.agones.dev.sdk.GameServer.Status', null, global); +goog.exportSymbol('proto.agones.dev.sdk.GameServer.Status.Port', null, global); +goog.exportSymbol('proto.agones.dev.sdk.KeyValue', null, global); /** * Generated by JsPbCodeGenerator. @@ -47,12 +47,12 @@ goog.exportSymbol('proto.stable.agones.dev.sdk.KeyValue', null, global); * @extends {jspb.Message} * @constructor */ -proto.stable.agones.dev.sdk.Empty = function(opt_data) { +proto.agones.dev.sdk.Empty = function(opt_data) { jspb.Message.initialize(this, opt_data, 0, -1, null, null); }; -goog.inherits(proto.stable.agones.dev.sdk.Empty, jspb.Message); +goog.inherits(proto.agones.dev.sdk.Empty, jspb.Message); if (goog.DEBUG && !COMPILED) { - proto.stable.agones.dev.sdk.Empty.displayName = 'proto.stable.agones.dev.sdk.Empty'; + proto.agones.dev.sdk.Empty.displayName = 'proto.agones.dev.sdk.Empty'; } @@ -67,8 +67,8 @@ if (jspb.Message.GENERATE_TO_OBJECT) { * for transitional soy proto support: http://goto/soy-param-migration * @return {!Object} */ -proto.stable.agones.dev.sdk.Empty.prototype.toObject = function(opt_includeInstance) { - return proto.stable.agones.dev.sdk.Empty.toObject(opt_includeInstance, this); +proto.agones.dev.sdk.Empty.prototype.toObject = function(opt_includeInstance) { + return proto.agones.dev.sdk.Empty.toObject(opt_includeInstance, this); }; @@ -77,11 +77,11 @@ proto.stable.agones.dev.sdk.Empty.prototype.toObject = function(opt_includeInsta * @param {boolean|undefined} includeInstance Whether to include the JSPB * instance for transitional soy proto support: * http://goto/soy-param-migration - * @param {!proto.stable.agones.dev.sdk.Empty} msg The msg instance to transform. + * @param {!proto.agones.dev.sdk.Empty} msg The msg instance to transform. * @return {!Object} * @suppress {unusedLocalVariables} f is only used for nested messages */ -proto.stable.agones.dev.sdk.Empty.toObject = function(includeInstance, msg) { +proto.agones.dev.sdk.Empty.toObject = function(includeInstance, msg) { var f, obj = { }; @@ -97,23 +97,23 @@ proto.stable.agones.dev.sdk.Empty.toObject = function(includeInstance, msg) { /** * Deserializes binary data (in protobuf wire format). * @param {jspb.ByteSource} bytes The bytes to deserialize. - * @return {!proto.stable.agones.dev.sdk.Empty} + * @return {!proto.agones.dev.sdk.Empty} */ -proto.stable.agones.dev.sdk.Empty.deserializeBinary = function(bytes) { +proto.agones.dev.sdk.Empty.deserializeBinary = function(bytes) { var reader = new jspb.BinaryReader(bytes); - var msg = new proto.stable.agones.dev.sdk.Empty; - return proto.stable.agones.dev.sdk.Empty.deserializeBinaryFromReader(msg, reader); + var msg = new proto.agones.dev.sdk.Empty; + return proto.agones.dev.sdk.Empty.deserializeBinaryFromReader(msg, reader); }; /** * Deserializes binary data (in protobuf wire format) from the * given reader into the given message object. - * @param {!proto.stable.agones.dev.sdk.Empty} msg The message object to deserialize into. + * @param {!proto.agones.dev.sdk.Empty} msg The message object to deserialize into. * @param {!jspb.BinaryReader} reader The BinaryReader to use. - * @return {!proto.stable.agones.dev.sdk.Empty} + * @return {!proto.agones.dev.sdk.Empty} */ -proto.stable.agones.dev.sdk.Empty.deserializeBinaryFromReader = function(msg, reader) { +proto.agones.dev.sdk.Empty.deserializeBinaryFromReader = function(msg, reader) { while (reader.nextField()) { if (reader.isEndGroup()) { break; @@ -133,9 +133,9 @@ proto.stable.agones.dev.sdk.Empty.deserializeBinaryFromReader = function(msg, re * Serializes the message to binary data (in protobuf wire format). * @return {!Uint8Array} */ -proto.stable.agones.dev.sdk.Empty.prototype.serializeBinary = function() { +proto.agones.dev.sdk.Empty.prototype.serializeBinary = function() { var writer = new jspb.BinaryWriter(); - proto.stable.agones.dev.sdk.Empty.serializeBinaryToWriter(this, writer); + proto.agones.dev.sdk.Empty.serializeBinaryToWriter(this, writer); return writer.getResultBuffer(); }; @@ -143,11 +143,11 @@ proto.stable.agones.dev.sdk.Empty.prototype.serializeBinary = function() { /** * Serializes the given message to binary data (in protobuf wire * format), writing to the given BinaryWriter. - * @param {!proto.stable.agones.dev.sdk.Empty} message + * @param {!proto.agones.dev.sdk.Empty} message * @param {!jspb.BinaryWriter} writer * @suppress {unusedLocalVariables} f is only used for nested messages */ -proto.stable.agones.dev.sdk.Empty.serializeBinaryToWriter = function(message, writer) { +proto.agones.dev.sdk.Empty.serializeBinaryToWriter = function(message, writer) { var f = undefined; }; @@ -163,12 +163,12 @@ proto.stable.agones.dev.sdk.Empty.serializeBinaryToWriter = function(message, wr * @extends {jspb.Message} * @constructor */ -proto.stable.agones.dev.sdk.KeyValue = function(opt_data) { +proto.agones.dev.sdk.KeyValue = function(opt_data) { jspb.Message.initialize(this, opt_data, 0, -1, null, null); }; -goog.inherits(proto.stable.agones.dev.sdk.KeyValue, jspb.Message); +goog.inherits(proto.agones.dev.sdk.KeyValue, jspb.Message); if (goog.DEBUG && !COMPILED) { - proto.stable.agones.dev.sdk.KeyValue.displayName = 'proto.stable.agones.dev.sdk.KeyValue'; + proto.agones.dev.sdk.KeyValue.displayName = 'proto.agones.dev.sdk.KeyValue'; } @@ -183,8 +183,8 @@ if (jspb.Message.GENERATE_TO_OBJECT) { * for transitional soy proto support: http://goto/soy-param-migration * @return {!Object} */ -proto.stable.agones.dev.sdk.KeyValue.prototype.toObject = function(opt_includeInstance) { - return proto.stable.agones.dev.sdk.KeyValue.toObject(opt_includeInstance, this); +proto.agones.dev.sdk.KeyValue.prototype.toObject = function(opt_includeInstance) { + return proto.agones.dev.sdk.KeyValue.toObject(opt_includeInstance, this); }; @@ -193,11 +193,11 @@ proto.stable.agones.dev.sdk.KeyValue.prototype.toObject = function(opt_includeIn * @param {boolean|undefined} includeInstance Whether to include the JSPB * instance for transitional soy proto support: * http://goto/soy-param-migration - * @param {!proto.stable.agones.dev.sdk.KeyValue} msg The msg instance to transform. + * @param {!proto.agones.dev.sdk.KeyValue} msg The msg instance to transform. * @return {!Object} * @suppress {unusedLocalVariables} f is only used for nested messages */ -proto.stable.agones.dev.sdk.KeyValue.toObject = function(includeInstance, msg) { +proto.agones.dev.sdk.KeyValue.toObject = function(includeInstance, msg) { var f, obj = { key: jspb.Message.getFieldWithDefault(msg, 1, ""), value: jspb.Message.getFieldWithDefault(msg, 2, "") @@ -214,23 +214,23 @@ proto.stable.agones.dev.sdk.KeyValue.toObject = function(includeInstance, msg) { /** * Deserializes binary data (in protobuf wire format). * @param {jspb.ByteSource} bytes The bytes to deserialize. - * @return {!proto.stable.agones.dev.sdk.KeyValue} + * @return {!proto.agones.dev.sdk.KeyValue} */ -proto.stable.agones.dev.sdk.KeyValue.deserializeBinary = function(bytes) { +proto.agones.dev.sdk.KeyValue.deserializeBinary = function(bytes) { var reader = new jspb.BinaryReader(bytes); - var msg = new proto.stable.agones.dev.sdk.KeyValue; - return proto.stable.agones.dev.sdk.KeyValue.deserializeBinaryFromReader(msg, reader); + var msg = new proto.agones.dev.sdk.KeyValue; + return proto.agones.dev.sdk.KeyValue.deserializeBinaryFromReader(msg, reader); }; /** * Deserializes binary data (in protobuf wire format) from the * given reader into the given message object. - * @param {!proto.stable.agones.dev.sdk.KeyValue} msg The message object to deserialize into. + * @param {!proto.agones.dev.sdk.KeyValue} msg The message object to deserialize into. * @param {!jspb.BinaryReader} reader The BinaryReader to use. - * @return {!proto.stable.agones.dev.sdk.KeyValue} + * @return {!proto.agones.dev.sdk.KeyValue} */ -proto.stable.agones.dev.sdk.KeyValue.deserializeBinaryFromReader = function(msg, reader) { +proto.agones.dev.sdk.KeyValue.deserializeBinaryFromReader = function(msg, reader) { while (reader.nextField()) { if (reader.isEndGroup()) { break; @@ -258,9 +258,9 @@ proto.stable.agones.dev.sdk.KeyValue.deserializeBinaryFromReader = function(msg, * Serializes the message to binary data (in protobuf wire format). * @return {!Uint8Array} */ -proto.stable.agones.dev.sdk.KeyValue.prototype.serializeBinary = function() { +proto.agones.dev.sdk.KeyValue.prototype.serializeBinary = function() { var writer = new jspb.BinaryWriter(); - proto.stable.agones.dev.sdk.KeyValue.serializeBinaryToWriter(this, writer); + proto.agones.dev.sdk.KeyValue.serializeBinaryToWriter(this, writer); return writer.getResultBuffer(); }; @@ -268,11 +268,11 @@ proto.stable.agones.dev.sdk.KeyValue.prototype.serializeBinary = function() { /** * Serializes the given message to binary data (in protobuf wire * format), writing to the given BinaryWriter. - * @param {!proto.stable.agones.dev.sdk.KeyValue} message + * @param {!proto.agones.dev.sdk.KeyValue} message * @param {!jspb.BinaryWriter} writer * @suppress {unusedLocalVariables} f is only used for nested messages */ -proto.stable.agones.dev.sdk.KeyValue.serializeBinaryToWriter = function(message, writer) { +proto.agones.dev.sdk.KeyValue.serializeBinaryToWriter = function(message, writer) { var f = undefined; f = message.getKey(); if (f.length > 0) { @@ -295,13 +295,13 @@ proto.stable.agones.dev.sdk.KeyValue.serializeBinaryToWriter = function(message, * optional string key = 1; * @return {string} */ -proto.stable.agones.dev.sdk.KeyValue.prototype.getKey = function() { +proto.agones.dev.sdk.KeyValue.prototype.getKey = function() { return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 1, "")); }; /** @param {string} value */ -proto.stable.agones.dev.sdk.KeyValue.prototype.setKey = function(value) { +proto.agones.dev.sdk.KeyValue.prototype.setKey = function(value) { jspb.Message.setProto3StringField(this, 1, value); }; @@ -310,13 +310,13 @@ proto.stable.agones.dev.sdk.KeyValue.prototype.setKey = function(value) { * optional string value = 2; * @return {string} */ -proto.stable.agones.dev.sdk.KeyValue.prototype.getValue = function() { +proto.agones.dev.sdk.KeyValue.prototype.getValue = function() { return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 2, "")); }; /** @param {string} value */ -proto.stable.agones.dev.sdk.KeyValue.prototype.setValue = function(value) { +proto.agones.dev.sdk.KeyValue.prototype.setValue = function(value) { jspb.Message.setProto3StringField(this, 2, value); }; @@ -332,12 +332,12 @@ proto.stable.agones.dev.sdk.KeyValue.prototype.setValue = function(value) { * @extends {jspb.Message} * @constructor */ -proto.stable.agones.dev.sdk.Duration = function(opt_data) { +proto.agones.dev.sdk.Duration = function(opt_data) { jspb.Message.initialize(this, opt_data, 0, -1, null, null); }; -goog.inherits(proto.stable.agones.dev.sdk.Duration, jspb.Message); +goog.inherits(proto.agones.dev.sdk.Duration, jspb.Message); if (goog.DEBUG && !COMPILED) { - proto.stable.agones.dev.sdk.Duration.displayName = 'proto.stable.agones.dev.sdk.Duration'; + proto.agones.dev.sdk.Duration.displayName = 'proto.agones.dev.sdk.Duration'; } @@ -352,8 +352,8 @@ if (jspb.Message.GENERATE_TO_OBJECT) { * for transitional soy proto support: http://goto/soy-param-migration * @return {!Object} */ -proto.stable.agones.dev.sdk.Duration.prototype.toObject = function(opt_includeInstance) { - return proto.stable.agones.dev.sdk.Duration.toObject(opt_includeInstance, this); +proto.agones.dev.sdk.Duration.prototype.toObject = function(opt_includeInstance) { + return proto.agones.dev.sdk.Duration.toObject(opt_includeInstance, this); }; @@ -362,11 +362,11 @@ proto.stable.agones.dev.sdk.Duration.prototype.toObject = function(opt_includeIn * @param {boolean|undefined} includeInstance Whether to include the JSPB * instance for transitional soy proto support: * http://goto/soy-param-migration - * @param {!proto.stable.agones.dev.sdk.Duration} msg The msg instance to transform. + * @param {!proto.agones.dev.sdk.Duration} msg The msg instance to transform. * @return {!Object} * @suppress {unusedLocalVariables} f is only used for nested messages */ -proto.stable.agones.dev.sdk.Duration.toObject = function(includeInstance, msg) { +proto.agones.dev.sdk.Duration.toObject = function(includeInstance, msg) { var f, obj = { seconds: jspb.Message.getFieldWithDefault(msg, 1, 0) }; @@ -382,23 +382,23 @@ proto.stable.agones.dev.sdk.Duration.toObject = function(includeInstance, msg) { /** * Deserializes binary data (in protobuf wire format). * @param {jspb.ByteSource} bytes The bytes to deserialize. - * @return {!proto.stable.agones.dev.sdk.Duration} + * @return {!proto.agones.dev.sdk.Duration} */ -proto.stable.agones.dev.sdk.Duration.deserializeBinary = function(bytes) { +proto.agones.dev.sdk.Duration.deserializeBinary = function(bytes) { var reader = new jspb.BinaryReader(bytes); - var msg = new proto.stable.agones.dev.sdk.Duration; - return proto.stable.agones.dev.sdk.Duration.deserializeBinaryFromReader(msg, reader); + var msg = new proto.agones.dev.sdk.Duration; + return proto.agones.dev.sdk.Duration.deserializeBinaryFromReader(msg, reader); }; /** * Deserializes binary data (in protobuf wire format) from the * given reader into the given message object. - * @param {!proto.stable.agones.dev.sdk.Duration} msg The message object to deserialize into. + * @param {!proto.agones.dev.sdk.Duration} msg The message object to deserialize into. * @param {!jspb.BinaryReader} reader The BinaryReader to use. - * @return {!proto.stable.agones.dev.sdk.Duration} + * @return {!proto.agones.dev.sdk.Duration} */ -proto.stable.agones.dev.sdk.Duration.deserializeBinaryFromReader = function(msg, reader) { +proto.agones.dev.sdk.Duration.deserializeBinaryFromReader = function(msg, reader) { while (reader.nextField()) { if (reader.isEndGroup()) { break; @@ -422,9 +422,9 @@ proto.stable.agones.dev.sdk.Duration.deserializeBinaryFromReader = function(msg, * Serializes the message to binary data (in protobuf wire format). * @return {!Uint8Array} */ -proto.stable.agones.dev.sdk.Duration.prototype.serializeBinary = function() { +proto.agones.dev.sdk.Duration.prototype.serializeBinary = function() { var writer = new jspb.BinaryWriter(); - proto.stable.agones.dev.sdk.Duration.serializeBinaryToWriter(this, writer); + proto.agones.dev.sdk.Duration.serializeBinaryToWriter(this, writer); return writer.getResultBuffer(); }; @@ -432,11 +432,11 @@ proto.stable.agones.dev.sdk.Duration.prototype.serializeBinary = function() { /** * Serializes the given message to binary data (in protobuf wire * format), writing to the given BinaryWriter. - * @param {!proto.stable.agones.dev.sdk.Duration} message + * @param {!proto.agones.dev.sdk.Duration} message * @param {!jspb.BinaryWriter} writer * @suppress {unusedLocalVariables} f is only used for nested messages */ -proto.stable.agones.dev.sdk.Duration.serializeBinaryToWriter = function(message, writer) { +proto.agones.dev.sdk.Duration.serializeBinaryToWriter = function(message, writer) { var f = undefined; f = message.getSeconds(); if (f !== 0) { @@ -452,13 +452,13 @@ proto.stable.agones.dev.sdk.Duration.serializeBinaryToWriter = function(message, * optional int64 seconds = 1; * @return {number} */ -proto.stable.agones.dev.sdk.Duration.prototype.getSeconds = function() { +proto.agones.dev.sdk.Duration.prototype.getSeconds = function() { return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 1, 0)); }; /** @param {number} value */ -proto.stable.agones.dev.sdk.Duration.prototype.setSeconds = function(value) { +proto.agones.dev.sdk.Duration.prototype.setSeconds = function(value) { jspb.Message.setProto3IntField(this, 1, value); }; @@ -474,12 +474,12 @@ proto.stable.agones.dev.sdk.Duration.prototype.setSeconds = function(value) { * @extends {jspb.Message} * @constructor */ -proto.stable.agones.dev.sdk.GameServer = function(opt_data) { +proto.agones.dev.sdk.GameServer = function(opt_data) { jspb.Message.initialize(this, opt_data, 0, -1, null, null); }; -goog.inherits(proto.stable.agones.dev.sdk.GameServer, jspb.Message); +goog.inherits(proto.agones.dev.sdk.GameServer, jspb.Message); if (goog.DEBUG && !COMPILED) { - proto.stable.agones.dev.sdk.GameServer.displayName = 'proto.stable.agones.dev.sdk.GameServer'; + proto.agones.dev.sdk.GameServer.displayName = 'proto.agones.dev.sdk.GameServer'; } @@ -494,8 +494,8 @@ if (jspb.Message.GENERATE_TO_OBJECT) { * for transitional soy proto support: http://goto/soy-param-migration * @return {!Object} */ -proto.stable.agones.dev.sdk.GameServer.prototype.toObject = function(opt_includeInstance) { - return proto.stable.agones.dev.sdk.GameServer.toObject(opt_includeInstance, this); +proto.agones.dev.sdk.GameServer.prototype.toObject = function(opt_includeInstance) { + return proto.agones.dev.sdk.GameServer.toObject(opt_includeInstance, this); }; @@ -504,15 +504,15 @@ proto.stable.agones.dev.sdk.GameServer.prototype.toObject = function(opt_include * @param {boolean|undefined} includeInstance Whether to include the JSPB * instance for transitional soy proto support: * http://goto/soy-param-migration - * @param {!proto.stable.agones.dev.sdk.GameServer} msg The msg instance to transform. + * @param {!proto.agones.dev.sdk.GameServer} msg The msg instance to transform. * @return {!Object} * @suppress {unusedLocalVariables} f is only used for nested messages */ -proto.stable.agones.dev.sdk.GameServer.toObject = function(includeInstance, msg) { +proto.agones.dev.sdk.GameServer.toObject = function(includeInstance, msg) { var f, obj = { - objectMeta: (f = msg.getObjectMeta()) && proto.stable.agones.dev.sdk.GameServer.ObjectMeta.toObject(includeInstance, f), - spec: (f = msg.getSpec()) && proto.stable.agones.dev.sdk.GameServer.Spec.toObject(includeInstance, f), - status: (f = msg.getStatus()) && proto.stable.agones.dev.sdk.GameServer.Status.toObject(includeInstance, f) + objectMeta: (f = msg.getObjectMeta()) && proto.agones.dev.sdk.GameServer.ObjectMeta.toObject(includeInstance, f), + spec: (f = msg.getSpec()) && proto.agones.dev.sdk.GameServer.Spec.toObject(includeInstance, f), + status: (f = msg.getStatus()) && proto.agones.dev.sdk.GameServer.Status.toObject(includeInstance, f) }; if (includeInstance) { @@ -526,23 +526,23 @@ proto.stable.agones.dev.sdk.GameServer.toObject = function(includeInstance, msg) /** * Deserializes binary data (in protobuf wire format). * @param {jspb.ByteSource} bytes The bytes to deserialize. - * @return {!proto.stable.agones.dev.sdk.GameServer} + * @return {!proto.agones.dev.sdk.GameServer} */ -proto.stable.agones.dev.sdk.GameServer.deserializeBinary = function(bytes) { +proto.agones.dev.sdk.GameServer.deserializeBinary = function(bytes) { var reader = new jspb.BinaryReader(bytes); - var msg = new proto.stable.agones.dev.sdk.GameServer; - return proto.stable.agones.dev.sdk.GameServer.deserializeBinaryFromReader(msg, reader); + var msg = new proto.agones.dev.sdk.GameServer; + return proto.agones.dev.sdk.GameServer.deserializeBinaryFromReader(msg, reader); }; /** * Deserializes binary data (in protobuf wire format) from the * given reader into the given message object. - * @param {!proto.stable.agones.dev.sdk.GameServer} msg The message object to deserialize into. + * @param {!proto.agones.dev.sdk.GameServer} msg The message object to deserialize into. * @param {!jspb.BinaryReader} reader The BinaryReader to use. - * @return {!proto.stable.agones.dev.sdk.GameServer} + * @return {!proto.agones.dev.sdk.GameServer} */ -proto.stable.agones.dev.sdk.GameServer.deserializeBinaryFromReader = function(msg, reader) { +proto.agones.dev.sdk.GameServer.deserializeBinaryFromReader = function(msg, reader) { while (reader.nextField()) { if (reader.isEndGroup()) { break; @@ -550,18 +550,18 @@ proto.stable.agones.dev.sdk.GameServer.deserializeBinaryFromReader = function(ms var field = reader.getFieldNumber(); switch (field) { case 1: - var value = new proto.stable.agones.dev.sdk.GameServer.ObjectMeta; - reader.readMessage(value,proto.stable.agones.dev.sdk.GameServer.ObjectMeta.deserializeBinaryFromReader); + var value = new proto.agones.dev.sdk.GameServer.ObjectMeta; + reader.readMessage(value,proto.agones.dev.sdk.GameServer.ObjectMeta.deserializeBinaryFromReader); msg.setObjectMeta(value); break; case 2: - var value = new proto.stable.agones.dev.sdk.GameServer.Spec; - reader.readMessage(value,proto.stable.agones.dev.sdk.GameServer.Spec.deserializeBinaryFromReader); + var value = new proto.agones.dev.sdk.GameServer.Spec; + reader.readMessage(value,proto.agones.dev.sdk.GameServer.Spec.deserializeBinaryFromReader); msg.setSpec(value); break; case 3: - var value = new proto.stable.agones.dev.sdk.GameServer.Status; - reader.readMessage(value,proto.stable.agones.dev.sdk.GameServer.Status.deserializeBinaryFromReader); + var value = new proto.agones.dev.sdk.GameServer.Status; + reader.readMessage(value,proto.agones.dev.sdk.GameServer.Status.deserializeBinaryFromReader); msg.setStatus(value); break; default: @@ -577,9 +577,9 @@ proto.stable.agones.dev.sdk.GameServer.deserializeBinaryFromReader = function(ms * Serializes the message to binary data (in protobuf wire format). * @return {!Uint8Array} */ -proto.stable.agones.dev.sdk.GameServer.prototype.serializeBinary = function() { +proto.agones.dev.sdk.GameServer.prototype.serializeBinary = function() { var writer = new jspb.BinaryWriter(); - proto.stable.agones.dev.sdk.GameServer.serializeBinaryToWriter(this, writer); + proto.agones.dev.sdk.GameServer.serializeBinaryToWriter(this, writer); return writer.getResultBuffer(); }; @@ -587,18 +587,18 @@ proto.stable.agones.dev.sdk.GameServer.prototype.serializeBinary = function() { /** * Serializes the given message to binary data (in protobuf wire * format), writing to the given BinaryWriter. - * @param {!proto.stable.agones.dev.sdk.GameServer} message + * @param {!proto.agones.dev.sdk.GameServer} message * @param {!jspb.BinaryWriter} writer * @suppress {unusedLocalVariables} f is only used for nested messages */ -proto.stable.agones.dev.sdk.GameServer.serializeBinaryToWriter = function(message, writer) { +proto.agones.dev.sdk.GameServer.serializeBinaryToWriter = function(message, writer) { var f = undefined; f = message.getObjectMeta(); if (f != null) { writer.writeMessage( 1, f, - proto.stable.agones.dev.sdk.GameServer.ObjectMeta.serializeBinaryToWriter + proto.agones.dev.sdk.GameServer.ObjectMeta.serializeBinaryToWriter ); } f = message.getSpec(); @@ -606,7 +606,7 @@ proto.stable.agones.dev.sdk.GameServer.serializeBinaryToWriter = function(messag writer.writeMessage( 2, f, - proto.stable.agones.dev.sdk.GameServer.Spec.serializeBinaryToWriter + proto.agones.dev.sdk.GameServer.Spec.serializeBinaryToWriter ); } f = message.getStatus(); @@ -614,7 +614,7 @@ proto.stable.agones.dev.sdk.GameServer.serializeBinaryToWriter = function(messag writer.writeMessage( 3, f, - proto.stable.agones.dev.sdk.GameServer.Status.serializeBinaryToWriter + proto.agones.dev.sdk.GameServer.Status.serializeBinaryToWriter ); } }; @@ -631,12 +631,12 @@ proto.stable.agones.dev.sdk.GameServer.serializeBinaryToWriter = function(messag * @extends {jspb.Message} * @constructor */ -proto.stable.agones.dev.sdk.GameServer.ObjectMeta = function(opt_data) { +proto.agones.dev.sdk.GameServer.ObjectMeta = function(opt_data) { jspb.Message.initialize(this, opt_data, 0, -1, null, null); }; -goog.inherits(proto.stable.agones.dev.sdk.GameServer.ObjectMeta, jspb.Message); +goog.inherits(proto.agones.dev.sdk.GameServer.ObjectMeta, jspb.Message); if (goog.DEBUG && !COMPILED) { - proto.stable.agones.dev.sdk.GameServer.ObjectMeta.displayName = 'proto.stable.agones.dev.sdk.GameServer.ObjectMeta'; + proto.agones.dev.sdk.GameServer.ObjectMeta.displayName = 'proto.agones.dev.sdk.GameServer.ObjectMeta'; } @@ -651,8 +651,8 @@ if (jspb.Message.GENERATE_TO_OBJECT) { * for transitional soy proto support: http://goto/soy-param-migration * @return {!Object} */ -proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.toObject = function(opt_includeInstance) { - return proto.stable.agones.dev.sdk.GameServer.ObjectMeta.toObject(opt_includeInstance, this); +proto.agones.dev.sdk.GameServer.ObjectMeta.prototype.toObject = function(opt_includeInstance) { + return proto.agones.dev.sdk.GameServer.ObjectMeta.toObject(opt_includeInstance, this); }; @@ -661,11 +661,11 @@ proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.toObject = function( * @param {boolean|undefined} includeInstance Whether to include the JSPB * instance for transitional soy proto support: * http://goto/soy-param-migration - * @param {!proto.stable.agones.dev.sdk.GameServer.ObjectMeta} msg The msg instance to transform. + * @param {!proto.agones.dev.sdk.GameServer.ObjectMeta} msg The msg instance to transform. * @return {!Object} * @suppress {unusedLocalVariables} f is only used for nested messages */ -proto.stable.agones.dev.sdk.GameServer.ObjectMeta.toObject = function(includeInstance, msg) { +proto.agones.dev.sdk.GameServer.ObjectMeta.toObject = function(includeInstance, msg) { var f, obj = { name: jspb.Message.getFieldWithDefault(msg, 1, ""), namespace: jspb.Message.getFieldWithDefault(msg, 2, ""), @@ -689,23 +689,23 @@ proto.stable.agones.dev.sdk.GameServer.ObjectMeta.toObject = function(includeIns /** * Deserializes binary data (in protobuf wire format). * @param {jspb.ByteSource} bytes The bytes to deserialize. - * @return {!proto.stable.agones.dev.sdk.GameServer.ObjectMeta} + * @return {!proto.agones.dev.sdk.GameServer.ObjectMeta} */ -proto.stable.agones.dev.sdk.GameServer.ObjectMeta.deserializeBinary = function(bytes) { +proto.agones.dev.sdk.GameServer.ObjectMeta.deserializeBinary = function(bytes) { var reader = new jspb.BinaryReader(bytes); - var msg = new proto.stable.agones.dev.sdk.GameServer.ObjectMeta; - return proto.stable.agones.dev.sdk.GameServer.ObjectMeta.deserializeBinaryFromReader(msg, reader); + var msg = new proto.agones.dev.sdk.GameServer.ObjectMeta; + return proto.agones.dev.sdk.GameServer.ObjectMeta.deserializeBinaryFromReader(msg, reader); }; /** * Deserializes binary data (in protobuf wire format) from the * given reader into the given message object. - * @param {!proto.stable.agones.dev.sdk.GameServer.ObjectMeta} msg The message object to deserialize into. + * @param {!proto.agones.dev.sdk.GameServer.ObjectMeta} msg The message object to deserialize into. * @param {!jspb.BinaryReader} reader The BinaryReader to use. - * @return {!proto.stable.agones.dev.sdk.GameServer.ObjectMeta} + * @return {!proto.agones.dev.sdk.GameServer.ObjectMeta} */ -proto.stable.agones.dev.sdk.GameServer.ObjectMeta.deserializeBinaryFromReader = function(msg, reader) { +proto.agones.dev.sdk.GameServer.ObjectMeta.deserializeBinaryFromReader = function(msg, reader) { while (reader.nextField()) { if (reader.isEndGroup()) { break; @@ -765,9 +765,9 @@ proto.stable.agones.dev.sdk.GameServer.ObjectMeta.deserializeBinaryFromReader = * Serializes the message to binary data (in protobuf wire format). * @return {!Uint8Array} */ -proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.serializeBinary = function() { +proto.agones.dev.sdk.GameServer.ObjectMeta.prototype.serializeBinary = function() { var writer = new jspb.BinaryWriter(); - proto.stable.agones.dev.sdk.GameServer.ObjectMeta.serializeBinaryToWriter(this, writer); + proto.agones.dev.sdk.GameServer.ObjectMeta.serializeBinaryToWriter(this, writer); return writer.getResultBuffer(); }; @@ -775,11 +775,11 @@ proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.serializeBinary = fu /** * Serializes the given message to binary data (in protobuf wire * format), writing to the given BinaryWriter. - * @param {!proto.stable.agones.dev.sdk.GameServer.ObjectMeta} message + * @param {!proto.agones.dev.sdk.GameServer.ObjectMeta} message * @param {!jspb.BinaryWriter} writer * @suppress {unusedLocalVariables} f is only used for nested messages */ -proto.stable.agones.dev.sdk.GameServer.ObjectMeta.serializeBinaryToWriter = function(message, writer) { +proto.agones.dev.sdk.GameServer.ObjectMeta.serializeBinaryToWriter = function(message, writer) { var f = undefined; f = message.getName(); if (f.length > 0) { @@ -845,13 +845,13 @@ proto.stable.agones.dev.sdk.GameServer.ObjectMeta.serializeBinaryToWriter = func * optional string name = 1; * @return {string} */ -proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.getName = function() { +proto.agones.dev.sdk.GameServer.ObjectMeta.prototype.getName = function() { return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 1, "")); }; /** @param {string} value */ -proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.setName = function(value) { +proto.agones.dev.sdk.GameServer.ObjectMeta.prototype.setName = function(value) { jspb.Message.setProto3StringField(this, 1, value); }; @@ -860,13 +860,13 @@ proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.setName = function(v * optional string namespace = 2; * @return {string} */ -proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.getNamespace = function() { +proto.agones.dev.sdk.GameServer.ObjectMeta.prototype.getNamespace = function() { return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 2, "")); }; /** @param {string} value */ -proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.setNamespace = function(value) { +proto.agones.dev.sdk.GameServer.ObjectMeta.prototype.setNamespace = function(value) { jspb.Message.setProto3StringField(this, 2, value); }; @@ -875,13 +875,13 @@ proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.setNamespace = funct * optional string uid = 3; * @return {string} */ -proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.getUid = function() { +proto.agones.dev.sdk.GameServer.ObjectMeta.prototype.getUid = function() { return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 3, "")); }; /** @param {string} value */ -proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.setUid = function(value) { +proto.agones.dev.sdk.GameServer.ObjectMeta.prototype.setUid = function(value) { jspb.Message.setProto3StringField(this, 3, value); }; @@ -890,13 +890,13 @@ proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.setUid = function(va * optional string resource_version = 4; * @return {string} */ -proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.getResourceVersion = function() { +proto.agones.dev.sdk.GameServer.ObjectMeta.prototype.getResourceVersion = function() { return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 4, "")); }; /** @param {string} value */ -proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.setResourceVersion = function(value) { +proto.agones.dev.sdk.GameServer.ObjectMeta.prototype.setResourceVersion = function(value) { jspb.Message.setProto3StringField(this, 4, value); }; @@ -905,13 +905,13 @@ proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.setResourceVersion = * optional int64 generation = 5; * @return {number} */ -proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.getGeneration = function() { +proto.agones.dev.sdk.GameServer.ObjectMeta.prototype.getGeneration = function() { return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 5, 0)); }; /** @param {number} value */ -proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.setGeneration = function(value) { +proto.agones.dev.sdk.GameServer.ObjectMeta.prototype.setGeneration = function(value) { jspb.Message.setProto3IntField(this, 5, value); }; @@ -920,13 +920,13 @@ proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.setGeneration = func * optional int64 creation_timestamp = 6; * @return {number} */ -proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.getCreationTimestamp = function() { +proto.agones.dev.sdk.GameServer.ObjectMeta.prototype.getCreationTimestamp = function() { return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 6, 0)); }; /** @param {number} value */ -proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.setCreationTimestamp = function(value) { +proto.agones.dev.sdk.GameServer.ObjectMeta.prototype.setCreationTimestamp = function(value) { jspb.Message.setProto3IntField(this, 6, value); }; @@ -935,13 +935,13 @@ proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.setCreationTimestamp * optional int64 deletion_timestamp = 7; * @return {number} */ -proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.getDeletionTimestamp = function() { +proto.agones.dev.sdk.GameServer.ObjectMeta.prototype.getDeletionTimestamp = function() { return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 7, 0)); }; /** @param {number} value */ -proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.setDeletionTimestamp = function(value) { +proto.agones.dev.sdk.GameServer.ObjectMeta.prototype.setDeletionTimestamp = function(value) { jspb.Message.setProto3IntField(this, 7, value); }; @@ -952,14 +952,14 @@ proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.setDeletionTimestamp * empty, instead returning `undefined` * @return {!jspb.Map} */ -proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.getAnnotationsMap = function(opt_noLazyCreate) { +proto.agones.dev.sdk.GameServer.ObjectMeta.prototype.getAnnotationsMap = function(opt_noLazyCreate) { return /** @type {!jspb.Map} */ ( jspb.Message.getMapField(this, 8, opt_noLazyCreate, null)); }; -proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.clearAnnotationsMap = function() { +proto.agones.dev.sdk.GameServer.ObjectMeta.prototype.clearAnnotationsMap = function() { this.getAnnotationsMap().clear(); }; @@ -970,14 +970,14 @@ proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.clearAnnotationsMap * empty, instead returning `undefined` * @return {!jspb.Map} */ -proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.getLabelsMap = function(opt_noLazyCreate) { +proto.agones.dev.sdk.GameServer.ObjectMeta.prototype.getLabelsMap = function(opt_noLazyCreate) { return /** @type {!jspb.Map} */ ( jspb.Message.getMapField(this, 9, opt_noLazyCreate, null)); }; -proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.clearLabelsMap = function() { +proto.agones.dev.sdk.GameServer.ObjectMeta.prototype.clearLabelsMap = function() { this.getLabelsMap().clear(); }; @@ -993,12 +993,12 @@ proto.stable.agones.dev.sdk.GameServer.ObjectMeta.prototype.clearLabelsMap = fun * @extends {jspb.Message} * @constructor */ -proto.stable.agones.dev.sdk.GameServer.Spec = function(opt_data) { +proto.agones.dev.sdk.GameServer.Spec = function(opt_data) { jspb.Message.initialize(this, opt_data, 0, -1, null, null); }; -goog.inherits(proto.stable.agones.dev.sdk.GameServer.Spec, jspb.Message); +goog.inherits(proto.agones.dev.sdk.GameServer.Spec, jspb.Message); if (goog.DEBUG && !COMPILED) { - proto.stable.agones.dev.sdk.GameServer.Spec.displayName = 'proto.stable.agones.dev.sdk.GameServer.Spec'; + proto.agones.dev.sdk.GameServer.Spec.displayName = 'proto.agones.dev.sdk.GameServer.Spec'; } @@ -1013,8 +1013,8 @@ if (jspb.Message.GENERATE_TO_OBJECT) { * for transitional soy proto support: http://goto/soy-param-migration * @return {!Object} */ -proto.stable.agones.dev.sdk.GameServer.Spec.prototype.toObject = function(opt_includeInstance) { - return proto.stable.agones.dev.sdk.GameServer.Spec.toObject(opt_includeInstance, this); +proto.agones.dev.sdk.GameServer.Spec.prototype.toObject = function(opt_includeInstance) { + return proto.agones.dev.sdk.GameServer.Spec.toObject(opt_includeInstance, this); }; @@ -1023,13 +1023,13 @@ proto.stable.agones.dev.sdk.GameServer.Spec.prototype.toObject = function(opt_in * @param {boolean|undefined} includeInstance Whether to include the JSPB * instance for transitional soy proto support: * http://goto/soy-param-migration - * @param {!proto.stable.agones.dev.sdk.GameServer.Spec} msg The msg instance to transform. + * @param {!proto.agones.dev.sdk.GameServer.Spec} msg The msg instance to transform. * @return {!Object} * @suppress {unusedLocalVariables} f is only used for nested messages */ -proto.stable.agones.dev.sdk.GameServer.Spec.toObject = function(includeInstance, msg) { +proto.agones.dev.sdk.GameServer.Spec.toObject = function(includeInstance, msg) { var f, obj = { - health: (f = msg.getHealth()) && proto.stable.agones.dev.sdk.GameServer.Spec.Health.toObject(includeInstance, f) + health: (f = msg.getHealth()) && proto.agones.dev.sdk.GameServer.Spec.Health.toObject(includeInstance, f) }; if (includeInstance) { @@ -1043,23 +1043,23 @@ proto.stable.agones.dev.sdk.GameServer.Spec.toObject = function(includeInstance, /** * Deserializes binary data (in protobuf wire format). * @param {jspb.ByteSource} bytes The bytes to deserialize. - * @return {!proto.stable.agones.dev.sdk.GameServer.Spec} + * @return {!proto.agones.dev.sdk.GameServer.Spec} */ -proto.stable.agones.dev.sdk.GameServer.Spec.deserializeBinary = function(bytes) { +proto.agones.dev.sdk.GameServer.Spec.deserializeBinary = function(bytes) { var reader = new jspb.BinaryReader(bytes); - var msg = new proto.stable.agones.dev.sdk.GameServer.Spec; - return proto.stable.agones.dev.sdk.GameServer.Spec.deserializeBinaryFromReader(msg, reader); + var msg = new proto.agones.dev.sdk.GameServer.Spec; + return proto.agones.dev.sdk.GameServer.Spec.deserializeBinaryFromReader(msg, reader); }; /** * Deserializes binary data (in protobuf wire format) from the * given reader into the given message object. - * @param {!proto.stable.agones.dev.sdk.GameServer.Spec} msg The message object to deserialize into. + * @param {!proto.agones.dev.sdk.GameServer.Spec} msg The message object to deserialize into. * @param {!jspb.BinaryReader} reader The BinaryReader to use. - * @return {!proto.stable.agones.dev.sdk.GameServer.Spec} + * @return {!proto.agones.dev.sdk.GameServer.Spec} */ -proto.stable.agones.dev.sdk.GameServer.Spec.deserializeBinaryFromReader = function(msg, reader) { +proto.agones.dev.sdk.GameServer.Spec.deserializeBinaryFromReader = function(msg, reader) { while (reader.nextField()) { if (reader.isEndGroup()) { break; @@ -1067,8 +1067,8 @@ proto.stable.agones.dev.sdk.GameServer.Spec.deserializeBinaryFromReader = functi var field = reader.getFieldNumber(); switch (field) { case 1: - var value = new proto.stable.agones.dev.sdk.GameServer.Spec.Health; - reader.readMessage(value,proto.stable.agones.dev.sdk.GameServer.Spec.Health.deserializeBinaryFromReader); + var value = new proto.agones.dev.sdk.GameServer.Spec.Health; + reader.readMessage(value,proto.agones.dev.sdk.GameServer.Spec.Health.deserializeBinaryFromReader); msg.setHealth(value); break; default: @@ -1084,9 +1084,9 @@ proto.stable.agones.dev.sdk.GameServer.Spec.deserializeBinaryFromReader = functi * Serializes the message to binary data (in protobuf wire format). * @return {!Uint8Array} */ -proto.stable.agones.dev.sdk.GameServer.Spec.prototype.serializeBinary = function() { +proto.agones.dev.sdk.GameServer.Spec.prototype.serializeBinary = function() { var writer = new jspb.BinaryWriter(); - proto.stable.agones.dev.sdk.GameServer.Spec.serializeBinaryToWriter(this, writer); + proto.agones.dev.sdk.GameServer.Spec.serializeBinaryToWriter(this, writer); return writer.getResultBuffer(); }; @@ -1094,18 +1094,18 @@ proto.stable.agones.dev.sdk.GameServer.Spec.prototype.serializeBinary = function /** * Serializes the given message to binary data (in protobuf wire * format), writing to the given BinaryWriter. - * @param {!proto.stable.agones.dev.sdk.GameServer.Spec} message + * @param {!proto.agones.dev.sdk.GameServer.Spec} message * @param {!jspb.BinaryWriter} writer * @suppress {unusedLocalVariables} f is only used for nested messages */ -proto.stable.agones.dev.sdk.GameServer.Spec.serializeBinaryToWriter = function(message, writer) { +proto.agones.dev.sdk.GameServer.Spec.serializeBinaryToWriter = function(message, writer) { var f = undefined; f = message.getHealth(); if (f != null) { writer.writeMessage( 1, f, - proto.stable.agones.dev.sdk.GameServer.Spec.Health.serializeBinaryToWriter + proto.agones.dev.sdk.GameServer.Spec.Health.serializeBinaryToWriter ); } }; @@ -1122,12 +1122,12 @@ proto.stable.agones.dev.sdk.GameServer.Spec.serializeBinaryToWriter = function(m * @extends {jspb.Message} * @constructor */ -proto.stable.agones.dev.sdk.GameServer.Spec.Health = function(opt_data) { +proto.agones.dev.sdk.GameServer.Spec.Health = function(opt_data) { jspb.Message.initialize(this, opt_data, 0, -1, null, null); }; -goog.inherits(proto.stable.agones.dev.sdk.GameServer.Spec.Health, jspb.Message); +goog.inherits(proto.agones.dev.sdk.GameServer.Spec.Health, jspb.Message); if (goog.DEBUG && !COMPILED) { - proto.stable.agones.dev.sdk.GameServer.Spec.Health.displayName = 'proto.stable.agones.dev.sdk.GameServer.Spec.Health'; + proto.agones.dev.sdk.GameServer.Spec.Health.displayName = 'proto.agones.dev.sdk.GameServer.Spec.Health'; } @@ -1142,8 +1142,8 @@ if (jspb.Message.GENERATE_TO_OBJECT) { * for transitional soy proto support: http://goto/soy-param-migration * @return {!Object} */ -proto.stable.agones.dev.sdk.GameServer.Spec.Health.prototype.toObject = function(opt_includeInstance) { - return proto.stable.agones.dev.sdk.GameServer.Spec.Health.toObject(opt_includeInstance, this); +proto.agones.dev.sdk.GameServer.Spec.Health.prototype.toObject = function(opt_includeInstance) { + return proto.agones.dev.sdk.GameServer.Spec.Health.toObject(opt_includeInstance, this); }; @@ -1152,11 +1152,11 @@ proto.stable.agones.dev.sdk.GameServer.Spec.Health.prototype.toObject = function * @param {boolean|undefined} includeInstance Whether to include the JSPB * instance for transitional soy proto support: * http://goto/soy-param-migration - * @param {!proto.stable.agones.dev.sdk.GameServer.Spec.Health} msg The msg instance to transform. + * @param {!proto.agones.dev.sdk.GameServer.Spec.Health} msg The msg instance to transform. * @return {!Object} * @suppress {unusedLocalVariables} f is only used for nested messages */ -proto.stable.agones.dev.sdk.GameServer.Spec.Health.toObject = function(includeInstance, msg) { +proto.agones.dev.sdk.GameServer.Spec.Health.toObject = function(includeInstance, msg) { var f, obj = { disabled: jspb.Message.getFieldWithDefault(msg, 1, false), periodSeconds: jspb.Message.getFieldWithDefault(msg, 2, 0), @@ -1175,23 +1175,23 @@ proto.stable.agones.dev.sdk.GameServer.Spec.Health.toObject = function(includeIn /** * Deserializes binary data (in protobuf wire format). * @param {jspb.ByteSource} bytes The bytes to deserialize. - * @return {!proto.stable.agones.dev.sdk.GameServer.Spec.Health} + * @return {!proto.agones.dev.sdk.GameServer.Spec.Health} */ -proto.stable.agones.dev.sdk.GameServer.Spec.Health.deserializeBinary = function(bytes) { +proto.agones.dev.sdk.GameServer.Spec.Health.deserializeBinary = function(bytes) { var reader = new jspb.BinaryReader(bytes); - var msg = new proto.stable.agones.dev.sdk.GameServer.Spec.Health; - return proto.stable.agones.dev.sdk.GameServer.Spec.Health.deserializeBinaryFromReader(msg, reader); + var msg = new proto.agones.dev.sdk.GameServer.Spec.Health; + return proto.agones.dev.sdk.GameServer.Spec.Health.deserializeBinaryFromReader(msg, reader); }; /** * Deserializes binary data (in protobuf wire format) from the * given reader into the given message object. - * @param {!proto.stable.agones.dev.sdk.GameServer.Spec.Health} msg The message object to deserialize into. + * @param {!proto.agones.dev.sdk.GameServer.Spec.Health} msg The message object to deserialize into. * @param {!jspb.BinaryReader} reader The BinaryReader to use. - * @return {!proto.stable.agones.dev.sdk.GameServer.Spec.Health} + * @return {!proto.agones.dev.sdk.GameServer.Spec.Health} */ -proto.stable.agones.dev.sdk.GameServer.Spec.Health.deserializeBinaryFromReader = function(msg, reader) { +proto.agones.dev.sdk.GameServer.Spec.Health.deserializeBinaryFromReader = function(msg, reader) { while (reader.nextField()) { if (reader.isEndGroup()) { break; @@ -1227,9 +1227,9 @@ proto.stable.agones.dev.sdk.GameServer.Spec.Health.deserializeBinaryFromReader = * Serializes the message to binary data (in protobuf wire format). * @return {!Uint8Array} */ -proto.stable.agones.dev.sdk.GameServer.Spec.Health.prototype.serializeBinary = function() { +proto.agones.dev.sdk.GameServer.Spec.Health.prototype.serializeBinary = function() { var writer = new jspb.BinaryWriter(); - proto.stable.agones.dev.sdk.GameServer.Spec.Health.serializeBinaryToWriter(this, writer); + proto.agones.dev.sdk.GameServer.Spec.Health.serializeBinaryToWriter(this, writer); return writer.getResultBuffer(); }; @@ -1237,11 +1237,11 @@ proto.stable.agones.dev.sdk.GameServer.Spec.Health.prototype.serializeBinary = f /** * Serializes the given message to binary data (in protobuf wire * format), writing to the given BinaryWriter. - * @param {!proto.stable.agones.dev.sdk.GameServer.Spec.Health} message + * @param {!proto.agones.dev.sdk.GameServer.Spec.Health} message * @param {!jspb.BinaryWriter} writer * @suppress {unusedLocalVariables} f is only used for nested messages */ -proto.stable.agones.dev.sdk.GameServer.Spec.Health.serializeBinaryToWriter = function(message, writer) { +proto.agones.dev.sdk.GameServer.Spec.Health.serializeBinaryToWriter = function(message, writer) { var f = undefined; f = message.getDisabled(); if (f) { @@ -1280,13 +1280,13 @@ proto.stable.agones.dev.sdk.GameServer.Spec.Health.serializeBinaryToWriter = fun * You should avoid comparisons like {@code val === true/false} in those cases. * @return {boolean} */ -proto.stable.agones.dev.sdk.GameServer.Spec.Health.prototype.getDisabled = function() { +proto.agones.dev.sdk.GameServer.Spec.Health.prototype.getDisabled = function() { return /** @type {boolean} */ (jspb.Message.getFieldWithDefault(this, 1, false)); }; /** @param {boolean} value */ -proto.stable.agones.dev.sdk.GameServer.Spec.Health.prototype.setDisabled = function(value) { +proto.agones.dev.sdk.GameServer.Spec.Health.prototype.setDisabled = function(value) { jspb.Message.setProto3BooleanField(this, 1, value); }; @@ -1295,13 +1295,13 @@ proto.stable.agones.dev.sdk.GameServer.Spec.Health.prototype.setDisabled = funct * optional int32 period_seconds = 2; * @return {number} */ -proto.stable.agones.dev.sdk.GameServer.Spec.Health.prototype.getPeriodSeconds = function() { +proto.agones.dev.sdk.GameServer.Spec.Health.prototype.getPeriodSeconds = function() { return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 2, 0)); }; /** @param {number} value */ -proto.stable.agones.dev.sdk.GameServer.Spec.Health.prototype.setPeriodSeconds = function(value) { +proto.agones.dev.sdk.GameServer.Spec.Health.prototype.setPeriodSeconds = function(value) { jspb.Message.setProto3IntField(this, 2, value); }; @@ -1310,13 +1310,13 @@ proto.stable.agones.dev.sdk.GameServer.Spec.Health.prototype.setPeriodSeconds = * optional int32 failure_threshold = 3; * @return {number} */ -proto.stable.agones.dev.sdk.GameServer.Spec.Health.prototype.getFailureThreshold = function() { +proto.agones.dev.sdk.GameServer.Spec.Health.prototype.getFailureThreshold = function() { return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 3, 0)); }; /** @param {number} value */ -proto.stable.agones.dev.sdk.GameServer.Spec.Health.prototype.setFailureThreshold = function(value) { +proto.agones.dev.sdk.GameServer.Spec.Health.prototype.setFailureThreshold = function(value) { jspb.Message.setProto3IntField(this, 3, value); }; @@ -1325,34 +1325,34 @@ proto.stable.agones.dev.sdk.GameServer.Spec.Health.prototype.setFailureThreshold * optional int32 initial_delay_seconds = 4; * @return {number} */ -proto.stable.agones.dev.sdk.GameServer.Spec.Health.prototype.getInitialDelaySeconds = function() { +proto.agones.dev.sdk.GameServer.Spec.Health.prototype.getInitialDelaySeconds = function() { return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 4, 0)); }; /** @param {number} value */ -proto.stable.agones.dev.sdk.GameServer.Spec.Health.prototype.setInitialDelaySeconds = function(value) { +proto.agones.dev.sdk.GameServer.Spec.Health.prototype.setInitialDelaySeconds = function(value) { jspb.Message.setProto3IntField(this, 4, value); }; /** * optional Health health = 1; - * @return {?proto.stable.agones.dev.sdk.GameServer.Spec.Health} + * @return {?proto.agones.dev.sdk.GameServer.Spec.Health} */ -proto.stable.agones.dev.sdk.GameServer.Spec.prototype.getHealth = function() { - return /** @type{?proto.stable.agones.dev.sdk.GameServer.Spec.Health} */ ( - jspb.Message.getWrapperField(this, proto.stable.agones.dev.sdk.GameServer.Spec.Health, 1)); +proto.agones.dev.sdk.GameServer.Spec.prototype.getHealth = function() { + return /** @type{?proto.agones.dev.sdk.GameServer.Spec.Health} */ ( + jspb.Message.getWrapperField(this, proto.agones.dev.sdk.GameServer.Spec.Health, 1)); }; -/** @param {?proto.stable.agones.dev.sdk.GameServer.Spec.Health|undefined} value */ -proto.stable.agones.dev.sdk.GameServer.Spec.prototype.setHealth = function(value) { +/** @param {?proto.agones.dev.sdk.GameServer.Spec.Health|undefined} value */ +proto.agones.dev.sdk.GameServer.Spec.prototype.setHealth = function(value) { jspb.Message.setWrapperField(this, 1, value); }; -proto.stable.agones.dev.sdk.GameServer.Spec.prototype.clearHealth = function() { +proto.agones.dev.sdk.GameServer.Spec.prototype.clearHealth = function() { this.setHealth(undefined); }; @@ -1361,7 +1361,7 @@ proto.stable.agones.dev.sdk.GameServer.Spec.prototype.clearHealth = function() { * Returns whether this field is set. * @return {!boolean} */ -proto.stable.agones.dev.sdk.GameServer.Spec.prototype.hasHealth = function() { +proto.agones.dev.sdk.GameServer.Spec.prototype.hasHealth = function() { return jspb.Message.getField(this, 1) != null; }; @@ -1377,19 +1377,19 @@ proto.stable.agones.dev.sdk.GameServer.Spec.prototype.hasHealth = function() { * @extends {jspb.Message} * @constructor */ -proto.stable.agones.dev.sdk.GameServer.Status = function(opt_data) { - jspb.Message.initialize(this, opt_data, 0, -1, proto.stable.agones.dev.sdk.GameServer.Status.repeatedFields_, null); +proto.agones.dev.sdk.GameServer.Status = function(opt_data) { + jspb.Message.initialize(this, opt_data, 0, -1, proto.agones.dev.sdk.GameServer.Status.repeatedFields_, null); }; -goog.inherits(proto.stable.agones.dev.sdk.GameServer.Status, jspb.Message); +goog.inherits(proto.agones.dev.sdk.GameServer.Status, jspb.Message); if (goog.DEBUG && !COMPILED) { - proto.stable.agones.dev.sdk.GameServer.Status.displayName = 'proto.stable.agones.dev.sdk.GameServer.Status'; + proto.agones.dev.sdk.GameServer.Status.displayName = 'proto.agones.dev.sdk.GameServer.Status'; } /** * List of repeated fields within this message type. * @private {!Array} * @const */ -proto.stable.agones.dev.sdk.GameServer.Status.repeatedFields_ = [3]; +proto.agones.dev.sdk.GameServer.Status.repeatedFields_ = [3]; @@ -1404,8 +1404,8 @@ if (jspb.Message.GENERATE_TO_OBJECT) { * for transitional soy proto support: http://goto/soy-param-migration * @return {!Object} */ -proto.stable.agones.dev.sdk.GameServer.Status.prototype.toObject = function(opt_includeInstance) { - return proto.stable.agones.dev.sdk.GameServer.Status.toObject(opt_includeInstance, this); +proto.agones.dev.sdk.GameServer.Status.prototype.toObject = function(opt_includeInstance) { + return proto.agones.dev.sdk.GameServer.Status.toObject(opt_includeInstance, this); }; @@ -1414,16 +1414,16 @@ proto.stable.agones.dev.sdk.GameServer.Status.prototype.toObject = function(opt_ * @param {boolean|undefined} includeInstance Whether to include the JSPB * instance for transitional soy proto support: * http://goto/soy-param-migration - * @param {!proto.stable.agones.dev.sdk.GameServer.Status} msg The msg instance to transform. + * @param {!proto.agones.dev.sdk.GameServer.Status} msg The msg instance to transform. * @return {!Object} * @suppress {unusedLocalVariables} f is only used for nested messages */ -proto.stable.agones.dev.sdk.GameServer.Status.toObject = function(includeInstance, msg) { +proto.agones.dev.sdk.GameServer.Status.toObject = function(includeInstance, msg) { var f, obj = { state: jspb.Message.getFieldWithDefault(msg, 1, ""), address: jspb.Message.getFieldWithDefault(msg, 2, ""), portsList: jspb.Message.toObjectList(msg.getPortsList(), - proto.stable.agones.dev.sdk.GameServer.Status.Port.toObject, includeInstance) + proto.agones.dev.sdk.GameServer.Status.Port.toObject, includeInstance) }; if (includeInstance) { @@ -1437,23 +1437,23 @@ proto.stable.agones.dev.sdk.GameServer.Status.toObject = function(includeInstanc /** * Deserializes binary data (in protobuf wire format). * @param {jspb.ByteSource} bytes The bytes to deserialize. - * @return {!proto.stable.agones.dev.sdk.GameServer.Status} + * @return {!proto.agones.dev.sdk.GameServer.Status} */ -proto.stable.agones.dev.sdk.GameServer.Status.deserializeBinary = function(bytes) { +proto.agones.dev.sdk.GameServer.Status.deserializeBinary = function(bytes) { var reader = new jspb.BinaryReader(bytes); - var msg = new proto.stable.agones.dev.sdk.GameServer.Status; - return proto.stable.agones.dev.sdk.GameServer.Status.deserializeBinaryFromReader(msg, reader); + var msg = new proto.agones.dev.sdk.GameServer.Status; + return proto.agones.dev.sdk.GameServer.Status.deserializeBinaryFromReader(msg, reader); }; /** * Deserializes binary data (in protobuf wire format) from the * given reader into the given message object. - * @param {!proto.stable.agones.dev.sdk.GameServer.Status} msg The message object to deserialize into. + * @param {!proto.agones.dev.sdk.GameServer.Status} msg The message object to deserialize into. * @param {!jspb.BinaryReader} reader The BinaryReader to use. - * @return {!proto.stable.agones.dev.sdk.GameServer.Status} + * @return {!proto.agones.dev.sdk.GameServer.Status} */ -proto.stable.agones.dev.sdk.GameServer.Status.deserializeBinaryFromReader = function(msg, reader) { +proto.agones.dev.sdk.GameServer.Status.deserializeBinaryFromReader = function(msg, reader) { while (reader.nextField()) { if (reader.isEndGroup()) { break; @@ -1469,8 +1469,8 @@ proto.stable.agones.dev.sdk.GameServer.Status.deserializeBinaryFromReader = func msg.setAddress(value); break; case 3: - var value = new proto.stable.agones.dev.sdk.GameServer.Status.Port; - reader.readMessage(value,proto.stable.agones.dev.sdk.GameServer.Status.Port.deserializeBinaryFromReader); + var value = new proto.agones.dev.sdk.GameServer.Status.Port; + reader.readMessage(value,proto.agones.dev.sdk.GameServer.Status.Port.deserializeBinaryFromReader); msg.addPorts(value); break; default: @@ -1486,9 +1486,9 @@ proto.stable.agones.dev.sdk.GameServer.Status.deserializeBinaryFromReader = func * Serializes the message to binary data (in protobuf wire format). * @return {!Uint8Array} */ -proto.stable.agones.dev.sdk.GameServer.Status.prototype.serializeBinary = function() { +proto.agones.dev.sdk.GameServer.Status.prototype.serializeBinary = function() { var writer = new jspb.BinaryWriter(); - proto.stable.agones.dev.sdk.GameServer.Status.serializeBinaryToWriter(this, writer); + proto.agones.dev.sdk.GameServer.Status.serializeBinaryToWriter(this, writer); return writer.getResultBuffer(); }; @@ -1496,11 +1496,11 @@ proto.stable.agones.dev.sdk.GameServer.Status.prototype.serializeBinary = functi /** * Serializes the given message to binary data (in protobuf wire * format), writing to the given BinaryWriter. - * @param {!proto.stable.agones.dev.sdk.GameServer.Status} message + * @param {!proto.agones.dev.sdk.GameServer.Status} message * @param {!jspb.BinaryWriter} writer * @suppress {unusedLocalVariables} f is only used for nested messages */ -proto.stable.agones.dev.sdk.GameServer.Status.serializeBinaryToWriter = function(message, writer) { +proto.agones.dev.sdk.GameServer.Status.serializeBinaryToWriter = function(message, writer) { var f = undefined; f = message.getState(); if (f.length > 0) { @@ -1521,7 +1521,7 @@ proto.stable.agones.dev.sdk.GameServer.Status.serializeBinaryToWriter = function writer.writeRepeatedMessage( 3, f, - proto.stable.agones.dev.sdk.GameServer.Status.Port.serializeBinaryToWriter + proto.agones.dev.sdk.GameServer.Status.Port.serializeBinaryToWriter ); } }; @@ -1538,12 +1538,12 @@ proto.stable.agones.dev.sdk.GameServer.Status.serializeBinaryToWriter = function * @extends {jspb.Message} * @constructor */ -proto.stable.agones.dev.sdk.GameServer.Status.Port = function(opt_data) { +proto.agones.dev.sdk.GameServer.Status.Port = function(opt_data) { jspb.Message.initialize(this, opt_data, 0, -1, null, null); }; -goog.inherits(proto.stable.agones.dev.sdk.GameServer.Status.Port, jspb.Message); +goog.inherits(proto.agones.dev.sdk.GameServer.Status.Port, jspb.Message); if (goog.DEBUG && !COMPILED) { - proto.stable.agones.dev.sdk.GameServer.Status.Port.displayName = 'proto.stable.agones.dev.sdk.GameServer.Status.Port'; + proto.agones.dev.sdk.GameServer.Status.Port.displayName = 'proto.agones.dev.sdk.GameServer.Status.Port'; } @@ -1558,8 +1558,8 @@ if (jspb.Message.GENERATE_TO_OBJECT) { * for transitional soy proto support: http://goto/soy-param-migration * @return {!Object} */ -proto.stable.agones.dev.sdk.GameServer.Status.Port.prototype.toObject = function(opt_includeInstance) { - return proto.stable.agones.dev.sdk.GameServer.Status.Port.toObject(opt_includeInstance, this); +proto.agones.dev.sdk.GameServer.Status.Port.prototype.toObject = function(opt_includeInstance) { + return proto.agones.dev.sdk.GameServer.Status.Port.toObject(opt_includeInstance, this); }; @@ -1568,11 +1568,11 @@ proto.stable.agones.dev.sdk.GameServer.Status.Port.prototype.toObject = function * @param {boolean|undefined} includeInstance Whether to include the JSPB * instance for transitional soy proto support: * http://goto/soy-param-migration - * @param {!proto.stable.agones.dev.sdk.GameServer.Status.Port} msg The msg instance to transform. + * @param {!proto.agones.dev.sdk.GameServer.Status.Port} msg The msg instance to transform. * @return {!Object} * @suppress {unusedLocalVariables} f is only used for nested messages */ -proto.stable.agones.dev.sdk.GameServer.Status.Port.toObject = function(includeInstance, msg) { +proto.agones.dev.sdk.GameServer.Status.Port.toObject = function(includeInstance, msg) { var f, obj = { name: jspb.Message.getFieldWithDefault(msg, 1, ""), port: jspb.Message.getFieldWithDefault(msg, 2, 0) @@ -1589,23 +1589,23 @@ proto.stable.agones.dev.sdk.GameServer.Status.Port.toObject = function(includeIn /** * Deserializes binary data (in protobuf wire format). * @param {jspb.ByteSource} bytes The bytes to deserialize. - * @return {!proto.stable.agones.dev.sdk.GameServer.Status.Port} + * @return {!proto.agones.dev.sdk.GameServer.Status.Port} */ -proto.stable.agones.dev.sdk.GameServer.Status.Port.deserializeBinary = function(bytes) { +proto.agones.dev.sdk.GameServer.Status.Port.deserializeBinary = function(bytes) { var reader = new jspb.BinaryReader(bytes); - var msg = new proto.stable.agones.dev.sdk.GameServer.Status.Port; - return proto.stable.agones.dev.sdk.GameServer.Status.Port.deserializeBinaryFromReader(msg, reader); + var msg = new proto.agones.dev.sdk.GameServer.Status.Port; + return proto.agones.dev.sdk.GameServer.Status.Port.deserializeBinaryFromReader(msg, reader); }; /** * Deserializes binary data (in protobuf wire format) from the * given reader into the given message object. - * @param {!proto.stable.agones.dev.sdk.GameServer.Status.Port} msg The message object to deserialize into. + * @param {!proto.agones.dev.sdk.GameServer.Status.Port} msg The message object to deserialize into. * @param {!jspb.BinaryReader} reader The BinaryReader to use. - * @return {!proto.stable.agones.dev.sdk.GameServer.Status.Port} + * @return {!proto.agones.dev.sdk.GameServer.Status.Port} */ -proto.stable.agones.dev.sdk.GameServer.Status.Port.deserializeBinaryFromReader = function(msg, reader) { +proto.agones.dev.sdk.GameServer.Status.Port.deserializeBinaryFromReader = function(msg, reader) { while (reader.nextField()) { if (reader.isEndGroup()) { break; @@ -1633,9 +1633,9 @@ proto.stable.agones.dev.sdk.GameServer.Status.Port.deserializeBinaryFromReader = * Serializes the message to binary data (in protobuf wire format). * @return {!Uint8Array} */ -proto.stable.agones.dev.sdk.GameServer.Status.Port.prototype.serializeBinary = function() { +proto.agones.dev.sdk.GameServer.Status.Port.prototype.serializeBinary = function() { var writer = new jspb.BinaryWriter(); - proto.stable.agones.dev.sdk.GameServer.Status.Port.serializeBinaryToWriter(this, writer); + proto.agones.dev.sdk.GameServer.Status.Port.serializeBinaryToWriter(this, writer); return writer.getResultBuffer(); }; @@ -1643,11 +1643,11 @@ proto.stable.agones.dev.sdk.GameServer.Status.Port.prototype.serializeBinary = f /** * Serializes the given message to binary data (in protobuf wire * format), writing to the given BinaryWriter. - * @param {!proto.stable.agones.dev.sdk.GameServer.Status.Port} message + * @param {!proto.agones.dev.sdk.GameServer.Status.Port} message * @param {!jspb.BinaryWriter} writer * @suppress {unusedLocalVariables} f is only used for nested messages */ -proto.stable.agones.dev.sdk.GameServer.Status.Port.serializeBinaryToWriter = function(message, writer) { +proto.agones.dev.sdk.GameServer.Status.Port.serializeBinaryToWriter = function(message, writer) { var f = undefined; f = message.getName(); if (f.length > 0) { @@ -1670,13 +1670,13 @@ proto.stable.agones.dev.sdk.GameServer.Status.Port.serializeBinaryToWriter = fun * optional string name = 1; * @return {string} */ -proto.stable.agones.dev.sdk.GameServer.Status.Port.prototype.getName = function() { +proto.agones.dev.sdk.GameServer.Status.Port.prototype.getName = function() { return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 1, "")); }; /** @param {string} value */ -proto.stable.agones.dev.sdk.GameServer.Status.Port.prototype.setName = function(value) { +proto.agones.dev.sdk.GameServer.Status.Port.prototype.setName = function(value) { jspb.Message.setProto3StringField(this, 1, value); }; @@ -1685,13 +1685,13 @@ proto.stable.agones.dev.sdk.GameServer.Status.Port.prototype.setName = function( * optional int32 port = 2; * @return {number} */ -proto.stable.agones.dev.sdk.GameServer.Status.Port.prototype.getPort = function() { +proto.agones.dev.sdk.GameServer.Status.Port.prototype.getPort = function() { return /** @type {number} */ (jspb.Message.getFieldWithDefault(this, 2, 0)); }; /** @param {number} value */ -proto.stable.agones.dev.sdk.GameServer.Status.Port.prototype.setPort = function(value) { +proto.agones.dev.sdk.GameServer.Status.Port.prototype.setPort = function(value) { jspb.Message.setProto3IntField(this, 2, value); }; @@ -1700,13 +1700,13 @@ proto.stable.agones.dev.sdk.GameServer.Status.Port.prototype.setPort = function( * optional string state = 1; * @return {string} */ -proto.stable.agones.dev.sdk.GameServer.Status.prototype.getState = function() { +proto.agones.dev.sdk.GameServer.Status.prototype.getState = function() { return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 1, "")); }; /** @param {string} value */ -proto.stable.agones.dev.sdk.GameServer.Status.prototype.setState = function(value) { +proto.agones.dev.sdk.GameServer.Status.prototype.setState = function(value) { jspb.Message.setProto3StringField(this, 1, value); }; @@ -1715,65 +1715,65 @@ proto.stable.agones.dev.sdk.GameServer.Status.prototype.setState = function(valu * optional string address = 2; * @return {string} */ -proto.stable.agones.dev.sdk.GameServer.Status.prototype.getAddress = function() { +proto.agones.dev.sdk.GameServer.Status.prototype.getAddress = function() { return /** @type {string} */ (jspb.Message.getFieldWithDefault(this, 2, "")); }; /** @param {string} value */ -proto.stable.agones.dev.sdk.GameServer.Status.prototype.setAddress = function(value) { +proto.agones.dev.sdk.GameServer.Status.prototype.setAddress = function(value) { jspb.Message.setProto3StringField(this, 2, value); }; /** * repeated Port ports = 3; - * @return {!Array} + * @return {!Array} */ -proto.stable.agones.dev.sdk.GameServer.Status.prototype.getPortsList = function() { - return /** @type{!Array} */ ( - jspb.Message.getRepeatedWrapperField(this, proto.stable.agones.dev.sdk.GameServer.Status.Port, 3)); +proto.agones.dev.sdk.GameServer.Status.prototype.getPortsList = function() { + return /** @type{!Array} */ ( + jspb.Message.getRepeatedWrapperField(this, proto.agones.dev.sdk.GameServer.Status.Port, 3)); }; -/** @param {!Array} value */ -proto.stable.agones.dev.sdk.GameServer.Status.prototype.setPortsList = function(value) { +/** @param {!Array} value */ +proto.agones.dev.sdk.GameServer.Status.prototype.setPortsList = function(value) { jspb.Message.setRepeatedWrapperField(this, 3, value); }; /** - * @param {!proto.stable.agones.dev.sdk.GameServer.Status.Port=} opt_value + * @param {!proto.agones.dev.sdk.GameServer.Status.Port=} opt_value * @param {number=} opt_index - * @return {!proto.stable.agones.dev.sdk.GameServer.Status.Port} + * @return {!proto.agones.dev.sdk.GameServer.Status.Port} */ -proto.stable.agones.dev.sdk.GameServer.Status.prototype.addPorts = function(opt_value, opt_index) { - return jspb.Message.addToRepeatedWrapperField(this, 3, opt_value, proto.stable.agones.dev.sdk.GameServer.Status.Port, opt_index); +proto.agones.dev.sdk.GameServer.Status.prototype.addPorts = function(opt_value, opt_index) { + return jspb.Message.addToRepeatedWrapperField(this, 3, opt_value, proto.agones.dev.sdk.GameServer.Status.Port, opt_index); }; -proto.stable.agones.dev.sdk.GameServer.Status.prototype.clearPortsList = function() { +proto.agones.dev.sdk.GameServer.Status.prototype.clearPortsList = function() { this.setPortsList([]); }; /** * optional ObjectMeta object_meta = 1; - * @return {?proto.stable.agones.dev.sdk.GameServer.ObjectMeta} + * @return {?proto.agones.dev.sdk.GameServer.ObjectMeta} */ -proto.stable.agones.dev.sdk.GameServer.prototype.getObjectMeta = function() { - return /** @type{?proto.stable.agones.dev.sdk.GameServer.ObjectMeta} */ ( - jspb.Message.getWrapperField(this, proto.stable.agones.dev.sdk.GameServer.ObjectMeta, 1)); +proto.agones.dev.sdk.GameServer.prototype.getObjectMeta = function() { + return /** @type{?proto.agones.dev.sdk.GameServer.ObjectMeta} */ ( + jspb.Message.getWrapperField(this, proto.agones.dev.sdk.GameServer.ObjectMeta, 1)); }; -/** @param {?proto.stable.agones.dev.sdk.GameServer.ObjectMeta|undefined} value */ -proto.stable.agones.dev.sdk.GameServer.prototype.setObjectMeta = function(value) { +/** @param {?proto.agones.dev.sdk.GameServer.ObjectMeta|undefined} value */ +proto.agones.dev.sdk.GameServer.prototype.setObjectMeta = function(value) { jspb.Message.setWrapperField(this, 1, value); }; -proto.stable.agones.dev.sdk.GameServer.prototype.clearObjectMeta = function() { +proto.agones.dev.sdk.GameServer.prototype.clearObjectMeta = function() { this.setObjectMeta(undefined); }; @@ -1782,28 +1782,28 @@ proto.stable.agones.dev.sdk.GameServer.prototype.clearObjectMeta = function() { * Returns whether this field is set. * @return {!boolean} */ -proto.stable.agones.dev.sdk.GameServer.prototype.hasObjectMeta = function() { +proto.agones.dev.sdk.GameServer.prototype.hasObjectMeta = function() { return jspb.Message.getField(this, 1) != null; }; /** * optional Spec spec = 2; - * @return {?proto.stable.agones.dev.sdk.GameServer.Spec} + * @return {?proto.agones.dev.sdk.GameServer.Spec} */ -proto.stable.agones.dev.sdk.GameServer.prototype.getSpec = function() { - return /** @type{?proto.stable.agones.dev.sdk.GameServer.Spec} */ ( - jspb.Message.getWrapperField(this, proto.stable.agones.dev.sdk.GameServer.Spec, 2)); +proto.agones.dev.sdk.GameServer.prototype.getSpec = function() { + return /** @type{?proto.agones.dev.sdk.GameServer.Spec} */ ( + jspb.Message.getWrapperField(this, proto.agones.dev.sdk.GameServer.Spec, 2)); }; -/** @param {?proto.stable.agones.dev.sdk.GameServer.Spec|undefined} value */ -proto.stable.agones.dev.sdk.GameServer.prototype.setSpec = function(value) { +/** @param {?proto.agones.dev.sdk.GameServer.Spec|undefined} value */ +proto.agones.dev.sdk.GameServer.prototype.setSpec = function(value) { jspb.Message.setWrapperField(this, 2, value); }; -proto.stable.agones.dev.sdk.GameServer.prototype.clearSpec = function() { +proto.agones.dev.sdk.GameServer.prototype.clearSpec = function() { this.setSpec(undefined); }; @@ -1812,28 +1812,28 @@ proto.stable.agones.dev.sdk.GameServer.prototype.clearSpec = function() { * Returns whether this field is set. * @return {!boolean} */ -proto.stable.agones.dev.sdk.GameServer.prototype.hasSpec = function() { +proto.agones.dev.sdk.GameServer.prototype.hasSpec = function() { return jspb.Message.getField(this, 2) != null; }; /** * optional Status status = 3; - * @return {?proto.stable.agones.dev.sdk.GameServer.Status} + * @return {?proto.agones.dev.sdk.GameServer.Status} */ -proto.stable.agones.dev.sdk.GameServer.prototype.getStatus = function() { - return /** @type{?proto.stable.agones.dev.sdk.GameServer.Status} */ ( - jspb.Message.getWrapperField(this, proto.stable.agones.dev.sdk.GameServer.Status, 3)); +proto.agones.dev.sdk.GameServer.prototype.getStatus = function() { + return /** @type{?proto.agones.dev.sdk.GameServer.Status} */ ( + jspb.Message.getWrapperField(this, proto.agones.dev.sdk.GameServer.Status, 3)); }; -/** @param {?proto.stable.agones.dev.sdk.GameServer.Status|undefined} value */ -proto.stable.agones.dev.sdk.GameServer.prototype.setStatus = function(value) { +/** @param {?proto.agones.dev.sdk.GameServer.Status|undefined} value */ +proto.agones.dev.sdk.GameServer.prototype.setStatus = function(value) { jspb.Message.setWrapperField(this, 3, value); }; -proto.stable.agones.dev.sdk.GameServer.prototype.clearStatus = function() { +proto.agones.dev.sdk.GameServer.prototype.clearStatus = function() { this.setStatus(undefined); }; @@ -1842,9 +1842,9 @@ proto.stable.agones.dev.sdk.GameServer.prototype.clearStatus = function() { * Returns whether this field is set. * @return {!boolean} */ -proto.stable.agones.dev.sdk.GameServer.prototype.hasStatus = function() { +proto.agones.dev.sdk.GameServer.prototype.hasStatus = function() { return jspb.Message.getField(this, 3) != null; }; -goog.object.extend(exports, proto.stable.agones.dev.sdk); +goog.object.extend(exports, proto.agones.dev.sdk); diff --git a/sdks/rust/src/grpc/sdk.rs b/sdks/rust/src/grpc/sdk.rs index 5de4aa01ea..36ae66e9d0 100644 --- a/sdks/rust/src/grpc/sdk.rs +++ b/sdks/rust/src/grpc/sdk.rs @@ -533,7 +533,7 @@ impl GameServer { ::std::default::Default::default() } - // .stable.agones.dev.sdk.GameServer.ObjectMeta object_meta = 1; + // .agones.dev.sdk.GameServer.ObjectMeta object_meta = 1; pub fn clear_object_meta(&mut self) { self.object_meta.clear(); @@ -566,7 +566,7 @@ impl GameServer { self.object_meta.as_ref().unwrap_or_else(|| GameServer_ObjectMeta::default_instance()) } - // .stable.agones.dev.sdk.GameServer.Spec spec = 2; + // .agones.dev.sdk.GameServer.Spec spec = 2; pub fn clear_spec(&mut self) { self.spec.clear(); @@ -599,7 +599,7 @@ impl GameServer { self.spec.as_ref().unwrap_or_else(|| GameServer_Spec::default_instance()) } - // .stable.agones.dev.sdk.GameServer.Status status = 3; + // .agones.dev.sdk.GameServer.Status status = 3; pub fn clear_status(&mut self) { self.status.clear(); @@ -980,7 +980,7 @@ impl GameServer_ObjectMeta { self.deletion_timestamp } - // repeated .stable.agones.dev.sdk.GameServer.ObjectMeta.AnnotationsEntry annotations = 8; + // repeated .agones.dev.sdk.GameServer.ObjectMeta.AnnotationsEntry annotations = 8; pub fn clear_annotations(&mut self) { self.annotations.clear(); @@ -1005,7 +1005,7 @@ impl GameServer_ObjectMeta { &self.annotations } - // repeated .stable.agones.dev.sdk.GameServer.ObjectMeta.LabelsEntry labels = 9; + // repeated .agones.dev.sdk.GameServer.ObjectMeta.LabelsEntry labels = 9; pub fn clear_labels(&mut self) { self.labels.clear(); @@ -1291,7 +1291,7 @@ impl GameServer_Spec { ::std::default::Default::default() } - // .stable.agones.dev.sdk.GameServer.Spec.Health health = 1; + // .agones.dev.sdk.GameServer.Spec.Health health = 1; pub fn clear_health(&mut self) { self.health.clear(); @@ -1784,7 +1784,7 @@ impl GameServer_Status { &self.address } - // repeated .stable.agones.dev.sdk.GameServer.Status.Port ports = 3; + // repeated .agones.dev.sdk.GameServer.Status.Port ports = 3; pub fn clear_ports(&mut self) { self.ports.clear(); @@ -2169,242 +2169,240 @@ impl ::protobuf::reflect::ProtobufValue for GameServer_Status_Port { } static file_descriptor_proto_data: &'static [u8] = b"\ - \n\tsdk.proto\x12\x15stable.agones.dev.sdk\x1a\x1cgoogle/api/annotations\ - .proto\"\x07\n\x05Empty\"2\n\x08KeyValue\x12\x10\n\x03key\x18\x01\x20\ - \x01(\tR\x03key\x12\x14\n\x05value\x18\x02\x20\x01(\tR\x05value\"$\n\x08\ - Duration\x12\x18\n\x07seconds\x18\x01\x20\x01(\x03R\x07seconds\"\xb2\t\n\ - \nGameServer\x12M\n\x0bobject_meta\x18\x01\x20\x01(\x0b2,.stable.agones.\ - dev.sdk.GameServer.ObjectMetaR\nobjectMeta\x12:\n\x04spec\x18\x02\x20\ - 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\x03\x03\x02\x02\x01\x04\x12\x06\x93\x01\x08\x92\x01\x19\n\x0f\n\x07\x04\ + \x03\x03\x02\x02\x01\x05\x12\x04\x93\x01\x08\x0e\n\x0f\n\x07\x04\x03\x03\ + \x02\x02\x01\x01\x12\x04\x93\x01\x0f\x16\n\x0f\n\x07\x04\x03\x03\x02\x02\ + \x01\x03\x12\x04\x93\x01\x19\x1a\n\x0e\n\x06\x04\x03\x03\x02\x02\x02\x12\ + \x04\x94\x01\x08\x20\n\x0f\n\x07\x04\x03\x03\x02\x02\x02\x04\x12\x04\x94\ + \x01\x08\x10\n\x0f\n\x07\x04\x03\x03\x02\x02\x02\x06\x12\x04\x94\x01\x11\ + \x15\n\x0f\n\x07\x04\x03\x03\x02\x02\x02\x01\x12\x04\x94\x01\x16\x1b\n\ + \x0f\n\x07\x04\x03\x03\x02\x02\x02\x03\x12\x04\x94\x01\x1e\x1fb\x06proto\ + 3\ "; static mut file_descriptor_proto_lazy: ::protobuf::lazy::Lazy<::protobuf::descriptor::FileDescriptorProto> = ::protobuf::lazy::Lazy { diff --git a/sdks/rust/src/grpc/sdk_grpc.rs b/sdks/rust/src/grpc/sdk_grpc.rs index 9f3c1c0aec..b533735d76 100644 --- a/sdks/rust/src/grpc/sdk_grpc.rs +++ b/sdks/rust/src/grpc/sdk_grpc.rs @@ -35,63 +35,63 @@ const METHOD_SDK_READY: ::grpcio::Method = ::grpcio::Method { ty: ::grpcio::MethodType::Unary, - name: "/stable.agones.dev.sdk.SDK/Ready", + name: "/agones.dev.sdk.SDK/Ready", req_mar: ::grpcio::Marshaller { ser: ::grpcio::pb_ser, de: ::grpcio::pb_de }, resp_mar: ::grpcio::Marshaller { ser: ::grpcio::pb_ser, de: ::grpcio::pb_de }, }; const METHOD_SDK_ALLOCATE: ::grpcio::Method = ::grpcio::Method { ty: ::grpcio::MethodType::Unary, - name: "/stable.agones.dev.sdk.SDK/Allocate", + name: "/agones.dev.sdk.SDK/Allocate", req_mar: ::grpcio::Marshaller { ser: ::grpcio::pb_ser, de: ::grpcio::pb_de }, resp_mar: ::grpcio::Marshaller { ser: ::grpcio::pb_ser, de: ::grpcio::pb_de }, }; const METHOD_SDK_SHUTDOWN: ::grpcio::Method = ::grpcio::Method { ty: ::grpcio::MethodType::Unary, - name: "/stable.agones.dev.sdk.SDK/Shutdown", + name: "/agones.dev.sdk.SDK/Shutdown", req_mar: ::grpcio::Marshaller { ser: ::grpcio::pb_ser, de: ::grpcio::pb_de }, resp_mar: ::grpcio::Marshaller { ser: ::grpcio::pb_ser, de: ::grpcio::pb_de }, }; const METHOD_SDK_HEALTH: ::grpcio::Method = ::grpcio::Method { ty: ::grpcio::MethodType::ClientStreaming, - name: "/stable.agones.dev.sdk.SDK/Health", + name: "/agones.dev.sdk.SDK/Health", req_mar: ::grpcio::Marshaller { ser: ::grpcio::pb_ser, de: ::grpcio::pb_de }, resp_mar: ::grpcio::Marshaller { ser: ::grpcio::pb_ser, de: ::grpcio::pb_de }, }; const METHOD_SDK_GET_GAME_SERVER: ::grpcio::Method = ::grpcio::Method { ty: ::grpcio::MethodType::Unary, - name: "/stable.agones.dev.sdk.SDK/GetGameServer", + name: "/agones.dev.sdk.SDK/GetGameServer", req_mar: ::grpcio::Marshaller { ser: ::grpcio::pb_ser, de: ::grpcio::pb_de }, resp_mar: ::grpcio::Marshaller { ser: ::grpcio::pb_ser, de: ::grpcio::pb_de }, }; const METHOD_SDK_WATCH_GAME_SERVER: ::grpcio::Method = ::grpcio::Method { ty: ::grpcio::MethodType::ServerStreaming, - name: "/stable.agones.dev.sdk.SDK/WatchGameServer", + name: "/agones.dev.sdk.SDK/WatchGameServer", req_mar: ::grpcio::Marshaller { ser: ::grpcio::pb_ser, de: ::grpcio::pb_de }, resp_mar: ::grpcio::Marshaller { ser: ::grpcio::pb_ser, de: ::grpcio::pb_de }, }; const METHOD_SDK_SET_LABEL: ::grpcio::Method = ::grpcio::Method { ty: ::grpcio::MethodType::Unary, - name: "/stable.agones.dev.sdk.SDK/SetLabel", + name: "/agones.dev.sdk.SDK/SetLabel", req_mar: ::grpcio::Marshaller { ser: ::grpcio::pb_ser, de: ::grpcio::pb_de }, resp_mar: ::grpcio::Marshaller { ser: ::grpcio::pb_ser, de: ::grpcio::pb_de }, }; const METHOD_SDK_SET_ANNOTATION: ::grpcio::Method = ::grpcio::Method { ty: ::grpcio::MethodType::Unary, - name: "/stable.agones.dev.sdk.SDK/SetAnnotation", + name: "/agones.dev.sdk.SDK/SetAnnotation", req_mar: ::grpcio::Marshaller { ser: ::grpcio::pb_ser, de: ::grpcio::pb_de }, resp_mar: ::grpcio::Marshaller { ser: ::grpcio::pb_ser, de: ::grpcio::pb_de }, }; const METHOD_SDK_RESERVE: ::grpcio::Method = ::grpcio::Method { ty: ::grpcio::MethodType::Unary, - name: "/stable.agones.dev.sdk.SDK/Reserve", + name: "/agones.dev.sdk.SDK/Reserve", req_mar: ::grpcio::Marshaller { ser: ::grpcio::pb_ser, de: ::grpcio::pb_de }, resp_mar: ::grpcio::Marshaller { ser: ::grpcio::pb_ser, de: ::grpcio::pb_de }, };