Protocol Buffers v3.0.0
Version 3.0.0
This change log summarizes all the changes since the last stable release
(v2.6.1). See the last section about changes since v3.0.0-beta-4.
Proto3
-
Introduced Protocol Buffers language version 3 (aka proto3).
When protocol buffers was initially open sourced it implemented Protocol
Buffers language version 2 (aka proto2), which is why the version number
started from v2.0.0. From v3.0.0, a new language version (proto3) is
introduced while the old version (proto2) will continue to be supported.The main intent of introducing proto3 is to clean up protobuf before pushing
the language as the foundation of Google's new API platform. In proto3, the
language is simplified, both for ease of use and to make it available in a
wider range of programming languages. At the same time a few features are
added to better support common idioms found in APIs.The following are the main new features in language version 3:
- Removal of field presence logic for primitive value fields, removal of
required fields, and removal of default values. This makes proto3
significantly easier to implement with open struct representations, as
in languages like Android Java, Objective C, or Go. - Removal of unknown fields.
- Removal of extensions, which are instead replaced by a new standard
type called Any. - Fix semantics for unknown enum values.
- Addition of maps (back-ported to proto2)
- Addition of a small set of standard types for representation of time,
dynamic data, etc (back-ported to proto2) - A well-defined encoding in JSON as an alternative to binary proto
encoding.
A new notion "syntax" is introduced to specify whether a .proto file
uses proto2 or proto3:// foo.proto syntax = "proto3"; message Bar {...}
If omitted, the protocol buffer compiler generates a warning and "proto2" is
used as the default. This warning will be turned into an error in a future
release.We recommend that new Protocol Buffers users use proto3. However, we do not
generally recommend that existing users migrate from proto2 from proto3 due
to API incompatibility, and we will continue to support proto2 for a long
time.Other significant changes in proto3.
- Removal of field presence logic for primitive value fields, removal of
-
Explicit "optional" keyword are disallowed in proto3 syntax, as fields are
optional by default; required fields are no longer supported. -
Removed non-zero default values and field presence logic for non-message
fields. e.g. has_xxx() methods are removed; primitive fields set to default
values (0 for numeric fields, empty for string/bytes fields) will be skipped
during serialization. -
Group fields are no longer supported in proto3 syntax.
-
Changed repeated primitive fields to use packed serialization by default in
proto3 (implemented for C++, Java, Python in this release). The user can
still disable packed serialization by setting packed to false for now. -
Added well-known type protos (any.proto, empty.proto, timestamp.proto,
duration.proto, etc.). Users can import and use these protos just like
regular proto files. Additional runtime support are available for each
language. -
Proto3 JSON is supported in several languages (fully supported in C++, Java,
Python and C# partially supported in Ruby). The JSON spec is defined in the
proto3 language guide:https://developers.google.com/protocol-buffers/docs/proto3#json
We will publish a more detailed spec to define the exact behavior of
proto3-conformant JSON serializers and parsers. Until then, do not rely
on specific behaviors of the implementation if it’s not documented in
the above spec. -
Proto3 enforces strict UTF-8 checking. Parsing will fail if a string
field contains non UTF-8 data.
General
-
Introduced new language implementations (C#, JavaScript, Ruby, Objective-C)
to proto3. -
Added support for map fields (implemented in both proto2 and proto3).
Map fields can be declared using the following syntax:message Foo { map<string, string> values = 1; }
The data of a map field is stored in memory as an unordered map and
can be accessed through generated accessors. -
Added a "reserved" keyword in both proto2 and proto3 syntax. Users can use
this keyword to declare reserved field numbers and names to prevent them
from being reused by other fields in the same message.To reserve field numbers, add a reserved declaration in your message:
message TestMessage { reserved 2, 15, 9 to 11, 3; }
This reserves field numbers 2, 3, 9, 10, 11 and 15. If a user uses any of
these as field numbers, the protocol buffer compiler will report an error.Field names can also be reserved:
message TestMessage { reserved "foo", "bar"; }
-
Added a deterministic serialization API (currently available in C++). The
deterministic serialization guarantees that given a binary, equal messages
will be serialized to the same bytes. This allows applications like
MapReduce to group equal messages based on the serialized bytes. The
deterministic serialization is, however, NOT canonical across languages; it
is also unstable across different builds with schema changes due to unknown
fields. Users who need canonical serialization, e.g. persistent storage in
a canonical form, fingerprinting, etc, should define their own
canonicalization specification and implement the serializer using reflection
APIs rather than relying on this API. -
Added a new field option "json_name". By default proto field names are
converted to "lowerCamelCase" in proto3 JSON format. This option can be
used to override this behavior and specify a different JSON name for the
field. -
Added conformance tests to ensure implementations are following proto3 JSON
specification.
C++
-
Added arena allocation support (for both proto2 and proto3).
Profiling shows memory allocation and deallocation constitutes a significant
fraction of CPU-time spent in protobuf code and arena allocation is a
technique introduced to reduce this cost. With arena allocation, new
objects are allocated from a large piece of preallocated memory and
deallocation of these objects is almost free. Early adoption shows 20% to
50% improvement in some Google binaries.To enable arena support, add the following option to your .proto file:
option cc_enable_arenas = true;
The protocol buffer compiler will generate additional code to make the generated
message classes work with arenas. This does not change the existing API
of protobuf messages and does not affect wire format. Your existing code
should continue to work after adding this option. In the future we will
make this option enabled by default.To actually take advantage of arena allocation, you need to use the arena
APIs when creating messages. A quick example of using the arena API:{ google::protobuf::Arena arena; // Allocate a protobuf message in the arena. MyMessage* message = Arena::CreateMessage<MyMessage>(&arena); // All submessages will be allocated in the same arena. if (!message->ParseFromString(data)) { // Deal with malformed input data. } // Must not delete the message here. It will be deleted automatically // when the arena is destroyed. }
Currently arena allocation does not work with map fields. Enabling arenas in a .proto
file containing map fields will result in compile errors in the generated
code. This will be addressed in a future release. -
Added runtime support for the Any type. To use Any in your proto file, first
import the definition of Any:// foo.proto import "google/protobuf/any.proto"; message Foo { google.protobuf.Any any_field = 1; } message Bar { int32 value = 1; }
Then in C++ you can access the Any field using PackFrom()/UnpackTo()
methods:Foo foo; Bar bar = ...; foo.mutable_any_field()->PackFrom(bar); ... if (foo.any_field().IsType<Bar>()) { foo.any_field().UnpackTo(&bar); ... }
-
In text format, the entries of a map field will be sorted by key.
-
Introduced new utility functions/classes in the google/protobuf/util
directory:- MessageDifferencer: compare two proto messages and report their
differences. - JsonUtil: support converting protobuf binary format to/from JSON.
- TimeUtil: utility functions to work with well-known types Timestamp
and Duration. - FieldMaskUtil: utility functions to work with FieldMask.
- MessageDifferencer: compare two proto messages and report their
-
Introduced a deterministic serialization API in
CodedOutputStream::SetSerializationDeterministic(bool). See the notes about
deterministic serialization in the General section.
Java
- Introduced a new util package that will be distributed as a separate
artifact in maven. It contains:- JsonFormat: convert proto messages to/from JSON.
- Timestamps/Durations: utility functions to work with Timestamp and Duration.
- FieldMaskUtil: utility functions to work with FieldMask.
- Introduced an ExperimentalApi annotation. Annotated APIs are experimental
and are subject to change in a backward incompatible way in future releases. - Introduced zero-copy serialization as an ExperimentalApi
- Introduction of the
ByteOutput
interface. This is similar to
OutputStream
but provides semantics for lazy writing (i.e. no
immediate copy required) of fields that are considered to be immutable. ByteString
now supports writing to aByteOutput
, which will directly
expose the internals of theByteString
(i.e.byte[]
orByteBuffer
)
to theByteOutput
without copying.CodedOutputStream
now supports writing to aByteOutput
.ByteString
instances that are too large to fit in the internal buffer will be
(lazily) written to theByteOutput
directly.- This allows applications using large
ByteString
fields to avoid
duplication of these fields entirely. Such an application can supply a
ByteOutput
that chains together the chunks received from
CodedOutputStream
before forwarding them onto the IO system.
- Introduction of the
- Other related changes to
CodedOutputStream
- Additional use of
sun.misc.Unsafe
where possible to perform fast
access tobyte[]
andByteBuffer
values and avoiding unnecessary
range checking. ByteBuffer
-backedCodedOutputStream
now writes directly to the
ByteBuffer
rather than to an intermediate array.
- Additional use of
- Performance optimizations for String fields serialization.
- The static PARSER in each generated message is deprecated, and it will
be removed in a future release. A static parser() getter is generated
for each message type instead. - File option "java_generate_equals_and_hash" is now deprecated. equals() and
hashCode() methods are generated by default.
Python
- Python has received several updates, most notably support for proto3
semantics in any .proto file that declares syntax="proto3".
Messages declared in proto3 files no longer represent field presence
for scalar fields (number, enums, booleans, or strings). You can
no longer call HasField() for such fields, and they are serialized
based on whether they have a non-zero/empty/false value. - One other notable change is in the C++-accelerated implementation.
Descriptor objects (which describe the protobuf schema and allow
reflection over it) are no longer duplicated between the Python
and C++ layers. The Python descriptors are now simple wrappers
around the C++ descriptors. This change should significantly
reduce the memory usage of programs that use a lot of message
types. - Added map support.
- maps now have a dict-like interface (msg.map_field[key] = value)
- existing code that modifies maps via the repeated field interface
will need to be updated.
- Added proto3 JSON format utility. It includes support for all field types and a few well-known types.
- Added runtime support for Any, Timestamp, Duration and FieldMask.
- "[ ]" is now accepted for repeated scalar fields in text format parser.
- Removed legacy Python 2.5 support.
- Moved to a single Python 2.x/3.x-compatible codebase
Ruby
-
We have added proto3 support for Ruby via a native C/JRuby extension.
For the moment we only support proto3. Proto2 support is planned, but not
yet implemented. Proto3 JSON is supported, but the special JSON mappings
for the well-known types are not yet implemented.The Ruby extension itself is included in the ruby/ directory, and details on
building and installing the extension are in ruby/README.md. The extension
is also be published as a Ruby gem. Code generator support is included as
part ofprotoc
with the--ruby_out
flag.The Ruby extension implements a user-friendly DSL to define message types
(also generated by the code generator from.proto
files). Once a message
type is defined, the user may create instances of the message that behave in
ways idiomatic to Ruby. For example:- Message fields are present as ordinary Ruby properties (getter method
foo
and setter methodfoo=
). - Repeated field elements are stored in a container that acts like a native
Ruby array, and map elements are stored in a container that acts like a
native Ruby hashmap. - The usual well-known methods, such as
#to_s
,#dup
, and the like, are
present.
Unlike several existing third-party Ruby extensions for protobuf, this
extension is built on a "strongly-typed" philosophy: message fields and
array/map containers will throw exceptions eagerly when values of the
incorrect type are inserted.See ruby/README.md for details.
- Message fields are present as ordinary Ruby properties (getter method
Objective-C
-
Objective-C includes a code generator and a native objective-c runtime
library. By adding “--objc_out” to protoc, the code generator will generate
a header(.pbobjc.h) and an implementation file(.pbobjc.m) for each proto
file.In this first release, the generated interface provides: enums, messages,
field support(single, repeated, map, oneof), proto2 and proto3 syntax
support, parsing and serialization. It’s compatible with ARC and non-ARC
usage. In addition, users can access it via the swift bridging header.
C#
- C# support is derived from the project at
https://github.com/jskeet/protobuf-csharp-port, which is now in maintenance mode. - The primary differences between the previous project and the proto3 version are that
message types are now mutable, and the codegen is integrated in protoc - There are two NuGet packages: Google.Protobuf (the support library) and
Google.Protobuf.Tools (containing protoc) - Target platforms now .NET 4.5, selected portable subsets and .NET Core.
- Null values are used to represent "no value" for message type fields, and for wrapper
types such as Int32Value which map to C# nullable value types. - Proto3 semantics supported; proto2 files are prohibited for C# codegen.
- Enum values are PascalCased, and if there's a prefix which matches the
name of the enum, that is removed (so an enumCOLOR
with a value
COLOR_LIGHT_GRAY
would generate a value of justLightGray
).
JavaScript
- Added proto2/proto3 support for JavaScript. The runtime is written in pure
JavaScript and works in browsers and in Node.js. To generate JavaScript
code for your proto, invoke protoc with "--js_out". See js/README.md
for more build instructions. - JavaScript has support for binary protobuf format, but not proto3 JSON.
There is also no support for reflection, since the code size impacts from this
are often not the right choice for the browser. - There is support for both CommonJS imports and Closure
goog.require()
.
Lite
-
Supported Proto3 lite-runtime in Java for mobile platforms.
A new "lite" generator parameter was introduced in the protoc for C++ for
Proto3 syntax messages. Example usage:./protoc --cpp_out=lite:$OUTPUT_PATH foo.proto
The protoc will treat the current input and all the transitive dependencies
as LITE. The same generator parameter must be used to generate the
dependencies.In Proto3 syntax files, "optimized_for=LITE_RUNTIME" is no longer supported.
For Java, --javalite_out code generator is supported as a separate compiler
plugin in a separate branch. -
Performance optimizations for Java Lite runtime on Android:
- Reduced allocations
- Reduced method overhead after ProGuarding
- Reduced code size after ProGuarding -
Java Lite protos now implement deep equals/hashCode/toString
Compatibility Notice
- v3.0.0 is the first API stable release of the v3.x series. We do not expect
any future API breaking changes. - For C++, Java Lite and Objective-C, source level compatibility is
guaranteed. Upgrading from v3.0.0 to newer minor version releases will be
source compatible. For example, if your code compiles against protobuf
v3.0.0, it will continue to compile after you upgrade protobuf library to
v3.1.0. - For other languages, both source level compatibility and binary level
compatibility are guaranteed. For example, if you have a Java binary built
against protobuf v3.0.0. After switching the protobuf runtime binary to
v3.1.0, your built binary should continue to work. - Compatibility is only guaranteed for documented API and documented
behaviors. If you are using undocumented API (e.g., use anything in the C++
internal namespace), it can be broken by minor version releases in an
undetermined manner.
Changes since v3.0.0-beta-4
Ruby
- When you assign a string field
a.string_field = “X”
, we now call
#encode(UTF-8) on the string and freeze the copy. This saves you from
needing to ensure the string is already encoded as UTF-8. It also prevents
you from mutating the string after it has been assigned (this is how we
ensure it stays valid UTF-8). - The generated file for
foo.proto
is nowfoo_pb.rb
instead of just
foo.rb
. This makes it easier to see which imports/requires are from
protobuf generated code, and also prevents conflicts with anyfoo.rb
file
you might have written directly in Ruby. It is a backward-incompatible
change: you will need to update all of yourrequire
statements. - For package names like
foo_bar
, we now translate this to the Ruby module
FooBar
. This is more idiomatic Ruby than what we used to do (Foo_bar
).
JavaScript
- Scalar fields like numbers and boolean now return defaults instead of
undefined
ornull
when they are unset. You can test for presence
explicitly by callinghasFoo()
, which we now generate for scalar fields in
proto2.
Java Lite
- Java Lite is now implemented as a separate plugin, maintained in the
javalite
branch. Both lite runtime and protoc artifacts will be available
in Maven.
C#
- Target platforms now .NET 4.5, selected portable subsets and .NET Core.
- legacy_enum_values option is no longer supported.