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We don't support compute shaders yet (even if some work in that direction exists). The closest we have is renderStandaloneView(); but it's really not compute shaders.
Hi,
Does filament support in anyway compute shaders?
I was hoping to find some examples on how to setup compute shaders in filament if possible.
I think from the documentation it seems like is possible, but maybe there's an example you can point to for reference?
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