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Fix iOS transparent rendering sample (#7300)
macOS #3945: Commit 8aeec2b pushed by bejado
October 27, 2023 17:44 44m 9s main
October 27, 2023 17:44 44m 9s
Explicitly prevent upgrading from feature level 0
macOS #3944: Commit 4eb4fd5 pushed by elizagamedev
October 26, 2023 22:21 1h 2m 25s main
October 26, 2023 22:21 1h 2m 25s
matdbg: UI refresh (#7301)
macOS #3943: Commit 9ccb8fc pushed by poweifeng
October 26, 2023 21:14 32m 47s main
October 26, 2023 21:14 32m 47s
improvements to EntityManagers and Filament APIs (#7302)
macOS #3942: Commit e674420 pushed by pixelflinger
October 26, 2023 20:10 37m 4s main
October 26, 2023 20:10 37m 4s
fix a Transform component leak in CameraManager
macOS #3941: Commit 8a9cbcf pushed by pixelflinger
October 26, 2023 20:05 59m 20s main
October 26, 2023 20:05 59m 20s
improve BlobCache API and compatibility
macOS #3940: Commit f0d5cd3 pushed by pixelflinger
October 26, 2023 05:15 1h 0m 5s main
October 26, 2023 05:15 1h 0m 5s
Bump version to 1.45.1
macOS #3939: Commit cb3e808 pushed by poweifeng
October 25, 2023 22:19 34m 57s rc/1.45.1
October 25, 2023 22:19 34m 57s
Release Filament 1.45.0
macOS #3938: Commit 73b0751 pushed by poweifeng
October 25, 2023 22:19 56m 12s main
October 25, 2023 22:19 56m 12s
Merge branch 'rc/1.45.0' into release
macOS #3937: Commit b2e0b97 pushed by poweifeng
October 25, 2023 22:16 31m 57s release
October 25, 2023 22:16 31m 57s
vk: remove unused platform GGP (#7298)
macOS #3936: Commit cc95a4a pushed by poweifeng
October 25, 2023 18:00 1h 1m 42s main
October 25, 2023 18:00 1h 1m 42s
Improve Metal vertex buffer bindings (#7293)
macOS #3935: Commit d76cf64 pushed by bejado
October 25, 2023 16:14 59m 22s main
October 25, 2023 16:14 59m 22s
matdbg: material info and fix resizing (#7295)
macOS #3934: Commit 6e249c4 pushed by poweifeng
October 25, 2023 04:56 1h 0m 3s main
October 25, 2023 04:56 1h 0m 3s
OpenGLBlobCache: be more robust when shader fails to compile
macOS #3933: Commit 9c0cbed pushed by poweifeng
October 25, 2023 03:46 35m 27s rc/1.45.0
October 25, 2023 03:46 35m 27s
OpenGLBlobCache: be more robust when shader fails to compile
macOS #3932: Commit af0c6a7 pushed by pixelflinger
October 24, 2023 23:42 1h 0m 7s main
October 24, 2023 23:42 1h 0m 7s
filamat: Fix MaterialInfo::userMaterialHasCustomDepth init (#7292)
macOS #3931: Commit 7b7dfad pushed by poweifeng
October 24, 2023 22:43 58m 59s main
October 24, 2023 22:43 58m 59s
matdbg: fix deadlock and add experimental UI (#7275)
macOS #3930: Commit deb3eb0 pushed by poweifeng
October 24, 2023 20:48 41m 47s main
October 24, 2023 20:48 41m 47s
FFilamentAsset has root nodes' scene-mask set
macOS #3929: Commit d3016ad pushed by z3moon
October 23, 2023 22:30 1h 0m 11s main
October 23, 2023 22:30 1h 0m 11s
Implement Metal parallel shader compilation (#7205)
macOS #3928: Commit d3fe467 pushed by bejado
October 23, 2023 21:08 58m 48s main
October 23, 2023 21:08 58m 48s
attempt to repair PlatformEGLHeadLess
macOS #3927: Commit 892f94e pushed by pixelflinger
October 23, 2023 18:13 1h 3m 45s main
October 23, 2023 18:13 1h 3m 45s
Froxel visualization debug option
macOS #3926: Commit 0f9a2dd pushed by pixelflinger
October 23, 2023 17:02 1h 2m 18s main
October 23, 2023 17:02 1h 2m 18s
minor filament benchmarks cleanup
macOS #3925: Commit 626621f pushed by pixelflinger
October 23, 2023 17:02 39m 24s main
October 23, 2023 17:02 39m 24s
Update MATERIAL_VERSION to 45
macOS #3924: Commit 2a1f762 pushed by poweifeng
October 23, 2023 05:20 1h 2m 14s rc/1.45.0
October 23, 2023 05:20 1h 2m 14s
Update MATERIAL_VERSION to 45
macOS #3923: Commit 2b78fd8 pushed by poweifeng
October 23, 2023 05:18 33m 41s main
October 23, 2023 05:18 33m 41s
Create use-after-free detector for Metal textures (#7250)
macOS #3922: Commit 4dd98e6 pushed by bejado
October 20, 2023 21:17 7h 30m 4s rc/1.45.0
October 20, 2023 21:17 7h 30m 4s
Create use-after-free detector for Metal textures (#7250)
macOS #3921: Commit 9d181a1 pushed by bejado
October 20, 2023 21:15 7h 32m 27s main
October 20, 2023 21:15 7h 32m 27s
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