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ARCore only support .obj format now, will it support .fbx format in the furture? #29

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TinoGuo opened this issue Sep 8, 2017 · 3 comments

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@TinoGuo
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TinoGuo commented Sep 8, 2017

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@nathanmartz
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HelloAR is just a sample app and our goal is to keep it as simple as possible. We don't have plans to add more complex file formats, but there are plenty of online resources for parsing fbx.

@xiaowu4
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xiaowu4 commented Sep 30, 2017

Hwllo, do you know how to load the .fbx file?

@dotMorten
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I recommend looking at "assimp" which can read most formats. I have successfully used that with my Xamarin Port of ARCore ( in combination with Urhosharp )

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