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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required(VERSION 3.10)
option(VITA "Enable VITA compilation" ON)
if (VITA)
SET(CMAKE_BUILD_PARALLEL_LEVEL)
if(NOT DEFINED CMAKE_TOOLCHAIN_FILE)
if(DEFINED ENV{VITASDK})
set(CMAKE_TOOLCHAIN_FILE "$ENV{VITASDK}/share/vita.toolchain.cmake" CACHE PATH "toolchain file")
else()
message(FATAL_ERROR "Please define VITASDK to point to your SDK path!")
endif()
endif()
# This line adds Vita helper macros, must go after project definition in order
# to build Vita specific artifacts (self/vpk).
include("$ENV{VITASDK}/share/vita.cmake" REQUIRED)
else()
include(CMake/out_of_tree.cmake)
endif()
list(APPEND CMAKE_MODULE_PATH "${DevilutionX_SOURCE_DIR}/CMake")
if(NOT CMAKE_BUILD_TYPE)
set(CMAKE_BUILD_TYPE "Debug")
endif()
option(ASAN "Enable address sanitizer" ON)
option(UBSAN "Enable undefined behaviour sanitizer" ON)
option(DEBUG "Enable debug mode in engine" ON)
option(LTO "Enable link-time optimization (if supported by the toolchain)" OFF)
option(SPAWN "Build the shareware version" OFF)
option(DIST "Dynamically link only glibc and SDL2" OFF)
option(FASTER "Enable FASTER in engine" ON)
option(BINARY_RELEASE "Enable options for binary release" OFF)
option(NIGHTLY_BUILD "Enable options for nightly build" OFF)
option(USE_SDL1 "Use SDL1.2 instead of SDL2" ON)
option(NONET "Disable network" OFF)
if (VITA)
set(NONET ON)
set(ASAN OFF)
set(UBSAN OFF)
set(LTO ON)
endif()
include(CMake/git.cmake)
get_git_tag(GIT_TAG)
if(NOT CMAKE_BUILD_TYPE MATCHES "Release")
get_git_commit_hash(GIT_COMMIT_HASH)
endif()
project(DevilutionX
VERSION 0.5.0
LANGUAGES C CXX)
if(BINARY_RELEASE)
set(CMAKE_BUILD_TYPE "Release")
set(ASAN OFF)
set(UBSAN OFF)
set(DEBUG OFF)
set(LTO ON)
set(DIST ON)
set(FASTER OFF)
endif()
if(NIGHTLY_BUILD)
set(CMAKE_BUILD_TYPE "RelWithDebInfo")
set(ASAN OFF)
set(UBSAN OFF)
set(DEBUG ON)
set(LTO ON)
set(DIST ON)
set(FASTER OFF)
endif()
if(LTO)
# Use LTO on compilers where it is supported.
include(CheckIPOSupported)
check_ipo_supported(RESULT result OUTPUT lto_error)
if(result)
set(CMAKE_INTERPROCEDURAL_OPTIMIZATION ON)
else()
message(WARNING "LTO not supported by this compiler and/or CMake version:")
message(WARNING ${lto_error})
endif()
endif()
list(APPEND CMAKE_MODULE_PATH "${DevilutionX_SOURCE_DIR}/CMake")
if(${CMAKE_SYSTEM_NAME} STREQUAL FreeBSD OR ${CMAKE_SYSTEM_NAME} STREQUAL OpenBSD)
set(ASAN OFF)
set(UBSAN OFF)
add_definitions(-D_BSD_SOURCE)
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DO_LARGEFILE=0 -Dstat64=stat -Dlstat64=lstat -Dlseek64=lseek -Doff64_t=off_t -Dfstat64=fstat -Dftruncate64=ftruncate")
endif()
if(WIN32)
set(ASAN OFF)
set(UBSAN OFF)
set(DIST ON)
endif()
if(HAIKU)
set(ASAN OFF)
endif()
if(DIST OR DINGUX)
set(sodium_USE_STATIC_LIBS ON)
endif()
set(CMAKE_CXX_STANDARD 11)
set(CMAKE_CXX_EXTENSIONS OFF)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_THREAD_PREFER_PTHREAD ON)
set(THREADS_PREFER_PTHREAD_FLAG ON)
find_package(Threads REQUIRED)
if(NOT NONET)
find_package(sodium REQUIRED)
endif()
if(VITA)
## Configuration options for this app
# Display name (under bubble in LiveArea)
set(VITA_APP_NAME "devilutionX")
# Unique ID must be exactly 9 characters. Recommended: XXXXYYYYY where X =
# unique string of developer and Y = a unique number for this app
set(VITA_TITLEID "DVLX00001")
# Optional version string to show in LiveArea's more info screen
set(VITA_VERSION "01.00")
## Flags and includes for building
# Note that we make sure not to overwrite previous flags
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -std=c11 -g -Wl,-q -O2 -w")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -g -Wl,-q -O2 -w")
#set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -mfpu=neon -mcpu=cortex-a9 -fsigned-char -Wl,-q -O3 -g -ffast-math -fno-short-enums")
#set(CMAKE_CXX_FLAGS " ${CMAKE_CXX_FLAGS} ${CMAKE_C_FLAGS} -std=gnu++11")
# Optional. You can specify more param.sfo flags this way.
set(VITA_MKSFOEX_FLAGS "${VITA_MKSFOEX_FLAGS} -d PARENTAL_LEVEL=1")
# Add any additional include paths here
include_directories(
../common
)
add_compile_definitions(DANZEFF_INPUT_VITA)
add_library(danzeff STATIC
vita/danzeffSDL/danzeff.cpp
#vita/danzeffSDL/font.c
#vita/danzeffSDL/fontNaga10.c
#vita/danzeffSDL/pspctrl_emu.c
)
add_library(vita_aux_util STATIC
vita/vita_aux_util.cpp
vita/common/debugScreen.c
vita/touch.cpp
)
target_link_libraries(vita_aux_util PUBLIC
danzeff)
if(USE_SDL1)
target_compile_definitions(danzeff PRIVATE USE_SDL1)
target_compile_definitions(vita_aux_util PRIVATE USE_SDL1)
endif()
else()
if(USE_SDL1)
find_package(SDL REQUIRED)
find_package(SDL_ttf REQUIRED)
find_package(SDL_mixer REQUIRED)
include_directories(${SDL_INCLUDE_DIR})
else()
find_package(SDL2 CONFIG QUIET)
if (NOT SDL2_FOUND)
find_package(SDL2 REQUIRED)
endif()
find_package(SDL2_ttf REQUIRED)
find_package(SDL2_mixer REQUIRED)
endif()
endif()
add_library(smacker STATIC
3rdParty/libsmacker/smk_bitstream.c
3rdParty/libsmacker/smk_hufftree.c
3rdParty/libsmacker/smacker.c)
add_library(Radon STATIC
3rdParty/Radon/Radon/source/File.cpp
3rdParty/Radon/Radon/source/Key.cpp
3rdParty/Radon/Radon/source/Named.cpp
3rdParty/Radon/Radon/source/Section.cpp)
add_library(StormLib STATIC
3rdParty/StormLib/src/FileStream.cpp
3rdParty/StormLib/src/SBaseCommon.cpp
3rdParty/StormLib/src/SBaseFileTable.cpp
3rdParty/StormLib/src/SBaseSubTypes.cpp
3rdParty/StormLib/src/SCompression.cpp
3rdParty/StormLib/src/SFileExtractFile.cpp
3rdParty/StormLib/src/SFileFindFile.cpp
3rdParty/StormLib/src/SFileGetFileInfo.cpp
3rdParty/StormLib/src/SFileOpenArchive.cpp
3rdParty/StormLib/src/SFileOpenFileEx.cpp
3rdParty/StormLib/src/SFileReadFile.cpp)
add_library(PKWare STATIC
3rdParty/PKWare/explode.cpp
3rdParty/PKWare/implode.cpp)
add_library(devilution STATIC
Source/appfat.cpp
Source/automap.cpp
Source/capture.cpp
Source/codec.cpp
Source/control.cpp
Source/cursor.cpp
Source/dead.cpp
Source/debug.cpp
Source/diablo.cpp
Source/doom.cpp
Source/drlg_l1.cpp
Source/drlg_l2.cpp
Source/drlg_l3.cpp
Source/drlg_l4.cpp
Source/dthread.cpp
Source/effects.cpp
Source/encrypt.cpp
Source/engine.cpp
Source/error.cpp
Source/gamemenu.cpp
Source/gendung.cpp
Source/gmenu.cpp
Source/help.cpp
Source/init.cpp
Source/interfac.cpp
Source/inv.cpp
Source/itemdat.cpp
Source/items.cpp
Source/lighting.cpp
Source/loadsave.cpp
Source/mainmenu.cpp
Source/minitext.cpp
Source/misdat.cpp
Source/missiles.cpp
Source/monstdat.cpp
Source/monster.cpp
Source/movie.cpp
Source/mpqapi.cpp
Source/msg.cpp
Source/multi.cpp
Source/nthread.cpp
Source/objdat.cpp
Source/objects.cpp
Source/pack.cpp
Source/palette.cpp
Source/path.cpp
Source/pfile.cpp
Source/player.cpp
vita/plrctrls.cpp
Source/plrmsg.cpp
Source/portal.cpp
Source/spelldat.cpp
Source/quests.cpp
Source/render.cpp
Source/restrict.cpp
Source/scrollrt.cpp
Source/setmaps.cpp
Source/sha.cpp
Source/spells.cpp
Source/stores.cpp
Source/sync.cpp
Source/textdat.cpp
Source/themes.cpp
Source/tmsg.cpp
Source/town.cpp
Source/towners.cpp
Source/track.cpp
Source/trigs.cpp
Source/wave.cpp)
set(devilutionx_SRCS
SourceX/dx.cpp
SourceX/miniwin/ddraw.cpp
SourceX/miniwin/misc.cpp
SourceX/miniwin/misc_io.cpp
SourceX/miniwin/misc_msg.cpp
SourceX/miniwin/misc_dx.cpp
SourceX/miniwin/rand.cpp
SourceX/miniwin/thread.cpp
SourceX/miniwin/dsound.cpp
SourceX/sound.cpp
SourceX/storm/storm.cpp
SourceX/storm/storm_net.cpp
SourceX/storm/storm_dx.cpp
SourceX/dvlnet/abstract_net.cpp
SourceX/dvlnet/loopback.cpp
SourceX/dvlnet/packet.cpp
SourceX/dvlnet/base.cpp
SourceX/dvlnet/frame_queue.cpp
SourceX/DiabloUI/art_draw.cpp
SourceX/DiabloUI/errorart.cpp
SourceX/DiabloUI/art.cpp
SourceX/DiabloUI/button.cpp
SourceX/DiabloUI/credits.cpp
SourceX/DiabloUI/credits_lines.cpp
SourceX/DiabloUI/diabloui.cpp
SourceX/DiabloUI/dialogs.cpp
SourceX/DiabloUI/fonts.cpp
SourceX/DiabloUI/mainmenu.cpp
SourceX/DiabloUI/progress.cpp
SourceX/DiabloUI/scrollbar.cpp
SourceX/DiabloUI/selconn.cpp
SourceX/DiabloUI/selgame.cpp
SourceX/DiabloUI/selhero.cpp
SourceX/DiabloUI/selyesno.cpp
SourceX/DiabloUI/text_draw.cpp
SourceX/DiabloUI/text.cpp
SourceX/DiabloUI/title.cpp
SourceX/DiabloUI/ttf_render_wrapped.cpp
SourceX/main.cpp
./Packaging/macOS/AppIcon.icns
./Packaging/resources/CharisSILB.ttf)
if(NOT NONET)
list(APPEND devilutionx_SRCS
SourceX/dvlnet/tcp_client.cpp
SourceX/dvlnet/tcp_server.cpp
SourceX/dvlnet/udp_p2p.cpp)
endif()
if(VITA)
list(APPEND devilutionx_SRCS
vita/vitasdk_heap.cpp)
endif()
add_executable(devilutionx MACOSX_BUNDLE ${devilutionx_SRCS})
configure_file(SourceS/config.h.in config.h @ONLY)
target_include_directories(devilution PUBLIC Source SourceS ${CMAKE_CURRENT_BINARY_DIR})
target_include_directories(devilutionx PRIVATE
SourceX
3rdParty/asio/include
3rdParty/Radon/Radon/include
3rdParty/libsmacker)
target_link_libraries(devilution PUBLIC Threads::Threads)
target_link_libraries(devilutionx PRIVATE
devilution
PKWare
StormLib
smacker
Radon)
if (VITA)
add_compile_definitions(VITA)
target_link_libraries(devilution PRIVATE vita_aux_util)
target_link_libraries(devilutionx PRIVATE vita_aux_util)
endif()
if(NOT NONET)
target_link_libraries(devilutionx PRIVATE sodium)
endif()
target_compile_definitions(devilution PRIVATE DEVILUTION_ENGINE)
target_compile_definitions(devilution PUBLIC
"$<$<BOOL:${DEBUG}>:_DEBUG>"
# Skip fades and other fluff
"$<$<BOOL:${FASTER}>:FASTER>")
target_compile_definitions(devilutionx PRIVATE ASIO_STANDALONE)
foreach(target devilution devilutionx)
if (VITA)
# Add any additional library paths here
# ${CMAKE_CURRENT_BINARY_DIR} lets you use any library currently being built
link_directories(
${CMAKE_CURRENT_BINARY_DIR}
)
target_link_libraries(${target} PRIVATE
SceLibKernel_stub # this line is only for demonstration. It's not needed as
# the most common stubs are automatically included.
SceDisplay_stub
FLAC
mikmod
mpg123
vorbisfile
ogg
vorbis
jpeg
png
z
freetype
vita2d
SceDisplay_stub
SceCtrl_stub
SceAudio_stub
SceSysmodule_stub
SceGxm_stub
SceCommonDialog_stub
SceTouch_stub
SceHid_stub
ScePower_stub
m
SceAppUtil_stub
)
target_compile_definitions(${target} PRIVATE VITA)
endif()
if(USE_SDL1)
if (VITA)
target_link_libraries(${target} PRIVATE
SDL
SDL_image
SDL_ttf
#SDL_endian
SDL_mixer
)
else()
target_link_libraries(${target} PRIVATE
${SDL_LIBRARY} ${SDL_TTF_LIBRARY} ${SDL_MIXER_LIBRARY})
endif()
target_compile_definitions(${target} PRIVATE USE_SDL1)
else()
if (VITA)
target_link_libraries(${target} PRIVATE
SDL2
SDL2_image
SDL2_ttf
SDL2_mixer
)
else()
target_link_libraries(${target} PRIVATE
SDL2::SDL2main
SDL2::SDL2_ttf
SDL2::SDL2_mixer)
endif()
endif()
if(NONET)
target_compile_definitions(${target} PRIVATE NONET)
endif()
if(SPAWN)
target_compile_definitions(${target} PRIVATE SPAWN)
endif()
if(ASAN)
target_compile_options(${target} PUBLIC -fsanitize=address -fsanitize-recover=address)
target_link_libraries(${target} PUBLIC -fsanitize=address -fsanitize-recover=address)
endif()
if(UBSAN)
target_compile_options(${target} PUBLIC -fsanitize=undefined)
target_link_libraries(${target} PUBLIC -fsanitize=undefined)
endif()
if(DINGUX)
target_compile_definitions(${target} PRIVATE DINGUX)
endif()
if(RETROFW)
target_compile_definitions(${target} PRIVATE RETROFW)
endif()
endforeach(target devilution devilutionx)
if(DIST AND CMAKE_CXX_COMPILER_ID MATCHES "GNU")
target_link_libraries(devilutionx PUBLIC -static-libgcc -static-libstdc++)
endif()
if(WIN32)
target_link_libraries(devilutionx PRIVATE wsock32 ws2_32 wininet)
if(NOT CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
target_compile_options(devilution PUBLIC $<$<CONFIG:Debug>:-gstabs>)
endif()
endif()
if(NOT WIN32 AND NOT APPLE)
# Enable POSIX extensions such as `readlink` and `ftruncate`.
add_definitions(-D_POSIX_C_SOURCE=200809L)
endif()
if(HAIKU)
target_link_libraries(devilutionx PRIVATE network)
endif()
if(NOT CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
# Change __FILE__ to only show the path relative to the project folder
set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-builtin-macro-redefined -D'__FILE__=\"$(subst $(realpath ${CMAKE_SOURCE_DIR})/,,$(abspath $<))\"'")
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-builtin-macro-redefined -D'__FILE__=\"$(subst $(realpath ${CMAKE_SOURCE_DIR})/,,$(abspath $<))\"'")
if(DEBUG)
# Note: For Valgrind suppor.
target_compile_options(devilution PUBLIC -fno-omit-frame-pointer)
endif()
# Ignore serious warnings due to "quality" of decompiled code
# Currently, disable ignore all warnings (-w), to be removed later
target_compile_options(devilution PRIVATE -fpermissive -w)
# Warnings for devilutionX
target_compile_options(devilutionx PRIVATE -Wall -Wextra -Wno-write-strings -Wno-unused-parameter -Wno-missing-field-initializers -Wno-format-security)
# For ARM and other default unsigned char platforms
target_compile_options(devilution PRIVATE -fsigned-char)
target_compile_options(devilutionx PRIVATE -fsigned-char)
endif()
if(CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
target_compile_options(devilution PRIVATE "/W0")
endif()
if(CMAKE_CXX_COMPILER_ID MATCHES "Clang")
# Style issues
target_compile_options(devilutionx PRIVATE -Wno-parentheses -Wno-logical-op-parentheses -Wno-bitwise-op-parentheses)
# Silence warnings about __int64 alignment hack not always being applicable
target_compile_options(devilutionx PRIVATE -Wno-ignored-attributes)
# Silence appfat.cpp warnings
set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-narrowing")
endif()
if(APPLE)
set_source_files_properties("./Packaging/macOS/AppIcon.icns" PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
set_source_files_properties("./Packaging/resources/CharisSILB.ttf" PROPERTIES MACOSX_PACKAGE_LOCATION Resources)
set(MACOSX_BUNDLE_GUI_IDENTIFIER com.diasurgical.devilutionx)
set(MACOSX_BUNDLE_COPYRIGHT Unlicense)
set(MACOSX_BUNDLE_BUNDLE_NAME devilutionx)
set(MACOSX_BUNDLE_INFO_STRING ${PROJECT_VERSION})
set(MACOSX_BUNDLE_BUNDLE_VERSION ${PROJECT_VERSION})
set(MACOSX_BUNDLE_SHORT_VERSION_STRING ${PROJECT_VERSION})
set(MACOSX_BUNDLE_LONG_VERSION_STRING "Version ${PROJECT_VERSION}")
set_target_properties(devilutionx PROPERTIES MACOSX_BUNDLE_ICON_FILE "AppIcon")
set_target_properties(devilutionx PROPERTIES MACOSX_BUNDLE_INFO_PLIST "${CMAKE_CURRENT_SOURCE_DIR}/Packaging/macOS/Info.plist")
install (TARGETS devilutionx DESTINATION ./)
if(DIST)
install(CODE "
include(BundleUtilities)
fixup_bundle(${CMAKE_BINARY_DIR}/${MACOSX_BUNDLE_BUNDLE_NAME}.app \"\" \"\")
"
COMPONENT Runtime)
endif()
set(MACOSX_BUNDLE_LONG_VERSION_STRING "Version ${PROJECT_VERSION}")
set(CPACK_PACKAGE_FILE_NAME "devilutionx")
set(CPACK_DMG_DISABLE_APPLICATIONS_SYMLINK "ON")
set(CPACK_GENERATOR "DragNDrop")
include(CPack)
endif()
if(DINGUX)
set_target_properties(devilutionx PROPERTIES OUTPUT_NAME "devilutionx.dge")
endif()
if(VITA)
## Create Vita files
# this setting enables larger heap memory sizes on Vita, up to ~330 MB
# useful for pre-loading videos into memory
set(VITA_MKSFOEX_FLAGS "${VITA_MKSFOEX_FLAGS} -d ATTRIBUTE2=12")
vita_create_self(devilutionx.self devilutionx)
vita_create_vpk(devilutionx.vpk ${VITA_TITLEID} devilutionx.self
VERSION ${VITA_VERSION}
NAME ${VITA_APP_NAME}
FILE vita/sce_sys/icon0.png sce_sys/icon0.png
FILE vita/sce_sys/pic0.png sce_sys/pic0.png
FILE vita/sce_sys/livearea/contents/bg.png sce_sys/livearea/contents/bg.png
FILE vita/sce_sys/livearea/contents/startup.png sce_sys/livearea/contents/startup.png
FILE vita/sce_sys/livearea/contents/logo0.png sce_sys/livearea/contents/logo0.png
FILE vita/sce_sys/livearea/contents/template.xml sce_sys/livearea/contents/template.xml
FILE vita/danzeffSDL/danzeff/keys_c_t.png danzeff/keys_c_t.png
FILE vita/danzeffSDL/danzeff/keys_c.png danzeff/keys_c.png
FILE vita/danzeffSDL/danzeff/keys_s_c.png danzeff/keys_s_c.png
FILE vita/danzeffSDL/danzeff/keys_s.png danzeff/keys_s.png
FILE vita/danzeffSDL/danzeff/keys_t.png danzeff/keys_t.png
FILE vita/danzeffSDL/danzeff/keys.png danzeff/keys.png
FILE vita/danzeffSDL/danzeff/nums_c_t.png danzeff/nums_c_t.png
FILE vita/danzeffSDL/danzeff/nums_c.png danzeff/nums_c.png
FILE vita/danzeffSDL/danzeff/nums_s_c.png danzeff/nums_s_c.png
FILE vita/danzeffSDL/danzeff/nums_s.png danzeff/nums_s.png
FILE vita/danzeffSDL/danzeff/nums_t.png danzeff/nums_t.png
FILE vita/danzeffSDL/danzeff/nums.png danzeff/nums.png
FILE vita/sce_sys/manual/001.png sce_sys/manual/001.png
FILE vita/sce_sys/manual/002.png sce_sys/manual/002.png
FILE vita/sce_sys/manual/003.png sce_sys/manual/003.png
FILE vita/sce_sys/manual/004.png sce_sys/manual/004.png
FILE vita/sce_sys/manual/005.png sce_sys/manual/005.png
FILE vita/sce_sys/manual/006.png sce_sys/manual/006.png
)
endif()