Fix shader cache with transform feedback on some Android devices #88573
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Ok so i open a new PR to master branch and as @akien-mga suggest.
This fix the issue #82419, i wrote this on 4.2 and tested on vivo 1907, vsmart active 3, samsung a12 (godot 4.2 and 4.1). It should work on master too
Bugsquad edit: