From bd32c273ff4e2357e1fd7a8613241332252623e9 Mon Sep 17 00:00:00 2001 From: Umang Kalra Date: Thu, 9 Jul 2020 01:32:11 +0530 Subject: [PATCH] Fixes the get_visible_line_count() of rich text label --- scene/gui/rich_text_label.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/scene/gui/rich_text_label.cpp b/scene/gui/rich_text_label.cpp index 22e5bd55f372..306c236e91bb 100644 --- a/scene/gui/rich_text_label.cpp +++ b/scene/gui/rich_text_label.cpp @@ -1020,7 +1020,8 @@ void RichTextLabel::_notification(int p_what) { visible_line_count = 0; while (y < size.height && from_line < main->lines.size()) { - visible_line_count += _process_line(main, text_rect.get_position(), y, text_rect.get_size().width - scroll_w, from_line, PROCESS_DRAW, base_font, base_color, font_color_shadow, use_outline, shadow_ofs, Point2i(), nullptr, nullptr, nullptr, total_chars); + visible_line_count++; + _process_line(main, text_rect.get_position(), y, text_rect.get_size().width - scroll_w, from_line, PROCESS_DRAW, base_font, base_color, font_color_shadow, use_outline, shadow_ofs, Point2i(), nullptr, nullptr, nullptr, total_chars); total_chars += main->lines[from_line].char_count; from_line++;