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Operating system or device - Godot version: 3.0 master Linux
Steps to reproduce:
The text was updated successfully, but these errors were encountered:
pinging the GDScript wizards, @bojidar-bg @karroffel
Sorry, something went wrong.
You can do $"node name", I think is good to discourage the use of keywords for node names, but give a better error description.
Would be fixed by #8217. Thus, related to #8085.
This seems to be fixed.
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Operating system or device - Godot version:
3.0 master Linux
Steps to reproduce:
The text was updated successfully, but these errors were encountered: