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AnimationPlayer don't memories time position in editor (red line) #8995

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puppetmaster- opened this issue May 29, 2017 · 3 comments
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@puppetmaster-
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puppetmaster- commented May 29, 2017

Operating system or device - Godot version:
Window 7, v2.1.3.stable.official

Issue description:
Red Line from AnimationPlayer go back to 0 time after reselecting.
It looks like animation is on correct position. But you got fooled.

animationplayer_redline_problem
It doesn't matter if animation is auto play = on.

I expect red line should be on same place after reselecting animationplayer.

Link to minimal example project:
issue_save_and_animationplayer.gz

together with #8994 you can get sometimes magically changes 😏

@kubecz3k
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kubecz3k commented Apr 4, 2018

Checked on Godot 3.0.2, seems to still be the case.

@Piet-G
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Piet-G commented Sep 16, 2018

Fixed in master, still relevant to 2.1.5

@Chaosus Chaosus added this to the 2.1 milestone Sep 16, 2018
@akien-mga
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Thanks, closing as fixed in 3.1 then. At this stage only critical bug fixes will still be considered for the 2.1 branch.

@akien-mga akien-mga modified the milestones: 2.1, 3.1 Sep 17, 2018
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