Executing MultiMesh.set_buffer
function crashes Godot
#84672
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Milestone
MultiMesh.set_buffer
function crashes Godot
#84672
Godot version
4.2.beta.custom_build. e5bacbc
System information
Ubuntu 22.04 CI
Issue description
When executing (this code was automatically minimized, so it is possible, that an even more "minimal" project can be created)
Godot crashes:
This example was found by Godot fuzzer - Qarminer, so it is quite unlikelly that this code could be used in real project, but still this should be handled gracefully.
Memory leaks or asan backtraces are visible when using Godot build with sanitizers support - https://github.com/qarmin/GodotBuilds/actions (linux -> linux-editor-sanitizers)
Steps to reproduce
Above
Minimal reproduction project
Above
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