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In the Scene dock, if I have a node with sub-resources, e.g. a Sprite2D node with a GradientTexture2D, when I right click on it the editor crashes. Right-clicking a few times is required to reproduce.
On the first right-click the context menu opens normally.
On the second right-click I get this error message:
ERROR: Node not found: "Sub-Resources" (relative to "/root/@EditorNode@17034/@Panel@13/@VBoxContainer@14/@HSplitContainer@17/@HSplitContainer@25/@VSplitContainer@27/@TabContainer@29/Scene/@PopupMenu@5118").
at: get_node (scene/main/node.cpp:1630)
Godot version
v4.2.dev.custom_build [7e67b49]
System information
Godot v4.2.dev (7e67b49) - Arch Linux #1 ZEN SMP PREEMPT_DYNAMIC Thu, 21 Sep 2023 12:54:31 +0000 - Tty - GLES3 (Compatibility) - AMD Radeon R9 380 Series (tonga, LLVM 16.0.6, DRM 3.54, 6.5.4-zen2-1-zen) () - AMD Ryzen 5 5600X 6-Core Processor (12 Threads)
Issue description
In the Scene dock, if I have a node with sub-resources, e.g. a Sprite2D node with a GradientTexture2D, when I right click on it the editor crashes. Right-clicking a few times is required to reproduce.
On the first right-click the context menu opens normally.
On the second right-click I get this error message:
On the third I get a crash:
Steps to reproduce
Add a Sprite2D node, set the texture to a new GradientTexture2D (or any other). Then right-click a few times on the Sprite2D node in the Scene tab.
Just to be clear, this context menu here:
Minimal reproduction project
Nothing special here, but if it saves some time:
rightclick.zip
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