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Web editor: saving of seemingly everything is completely broken #81743
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Can confirm this is also broken in Chrome 116.0.5845.188 for me. Same OS. |
4.0.stable works. 4.1.stable does not. So it's a regression between 4.0 and 4.1. 4.2.dev.4 does not seem to be affected. So it has already been fixed. This is probably another dupe of #79594? I would like to suggest that editor.godotengine.org should not default to 4.1.0, because it will give users a very bad impression of Godot. |
Personally, using the web editor everyday, defaulting to 4.0.stable. It is the one that doesn’t have the axis sticking issue and it fixed this issue along with the import issue. |
We "fixed" the issue by changing This issue should be fixed in 4.1.2 once #79866 is cherry-picked. |
@akien-mga Thanks, that's exactly what I wanted. Should I close this, or would you prefer I leave it open? |
The problem with using 4.2dev5 is that dev4 and dev5 have a sticking axis problem with keyboard. (This causes problems with the editor camera and wasd movement.) That is why I suggested 4.0.stable. |
Closing, as this is resolved in |
Godot version
v4.1.1.stable.official
System information
Happens in:
Issue description
Trying to save files within
/home/web_user
does not work. Trying to load the file after saving it will always fail.The files show up in some places:
But not in others:
This affects many types of files, e.g.:
This is enough to make the web editor almost completely useless.
Steps to reproduce
You should then get this error:
You can also try to run the game, which fails because there is no default scene, and you can't set a default scene because saving does not work.
* I can only guess what the English version is, since changing the language from Swedish to English does not work despite restarting several times.
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