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4.1.1.stable.mono
Win10
尝试在继承于Window节点下面添加子节点,发现不能在2D编辑器中选中、拖拽它的位置。
添加个继承于Window节点的节点(如AcceptDialog),在该节点下面随便添加个子节点
点击该子节点,发现在2D编辑器中毫无反应,也不能在2D编辑器中选中、拖拽它的位置。
N/A
The text was updated successfully, but these errors were encountered:
Duplicate of #20619 (Window inherits Viewport)
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Also in the future please open issues in English, use online translation tools if needed
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Godot version
4.1.1.stable.mono
System information
Win10
Issue description
尝试在继承于Window节点下面添加子节点,发现不能在2D编辑器中选中、拖拽它的位置。
Steps to reproduce
添加个继承于Window节点的节点(如AcceptDialog),在该节点下面随便添加个子节点
点击该子节点,发现在2D编辑器中毫无反应,也不能在2D编辑器中选中、拖拽它的位置。
Minimal reproduction project
N/A
The text was updated successfully, but these errors were encountered: