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Godot v4.1.1.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2070 SUPER (NVIDIA; 31.0.15.3179) - Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz (16 Threads)
Issue description
Autocomplete does not seem to work when overriding a parent class's function in a user-made script. I seem to remember this working in Godot 3, but I don't recall it working for any version of Godot 4 I've tried.
In the second script, type func _ and see that autocomplete does not suggest _virtual_function from the parent class in the list. Typing more also does not suggest it.
Godot version
4.1.1.stable
System information
Godot v4.1.1.stable - Windows 10.0.19045 - Vulkan (Forward+) - dedicated NVIDIA GeForce RTX 2070 SUPER (NVIDIA; 31.0.15.3179) - Intel(R) Core(TM) i9-9900K CPU @ 3.60GHz (16 Threads)
Issue description
Autocomplete does not seem to work when overriding a parent class's function in a user-made script. I seem to remember this working in Godot 3, but I don't recall it working for any version of Godot 4 I've tried.
Steps to reproduce
func _
and see that autocomplete does not suggest_virtual_function
from the parent class in the list. Typing more also does not suggest it.Minimal reproduction project
autocomplete.zip
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