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Switch animation while renaming other animation in SpriteFrames crash #79149
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Please check if the bug is reproducible in 4.1. I was unable to reproduce this on my configuration (Kubuntu 23.04, standard build, 4.0.3 and 4.1). |
It only happens when you didn't press enter and directly switches to another animation while there is still focus on the other side. In addition, you must have already added or deleted a character on the animation before switching. I'll try 4.1. This just might've been on my part :) EDIT: Nope, I tried both Godot 4.1 standard and .net versions and it's the same. |
I'm trying to rename with a double click. Maybe some other action is needed? 1.mp4Please attach the crash dump (run the editor in command line). The dump looks like this:
To make the dump readable, you will need a build with debug symbols. Or clarify the steps to reproduce the bug so that a contributor can reproduce the bug. Thanks! |
You did it right, no mistakes. Mine crashes until you press another animation (the highlight is still visible in the edit-text but no animation like when you press enter). You didn't press enter before you switched did you? Debug build will take long, though not sure this'll help, here is the raw log:
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No, I didn't press Enter, I immediately double-clicked on another item. The video shows a slight delay in the response of the editor. I don't know if it matters, but I tried several times and the editor never crashed for me.
I'm not 100% sure, but I don't think the raw log will help. |
Sorry I'm late, I couldn't build a debug version (my computer couldn't handle it).
This crash only happens when for that specific action, and you did it right, so this might be a system-related issue.
Unfortunately, I couldn't build a debug version, would this end here? |
@Matsukari You could get a debug build from https://github.com/Calinou/godot-debug-builds/releases (as of now |
Alright, it crashes for this one too. Here's the crash log: (This errors showed first)
(The crash log)
Bugsquad edit: Formatting |
There is a small chance that #79692 fixes this bug. It doesn't reproduced on my configuration, so I'd appreciate it if you could test with the PR applied. |
@dalexeev, sorry, I'm not quite a user of git, did you mean to compile the source of the branch you created? I'm not sure I'll be able to build it due to the limitation of my computer, though I'll try |
You can try to download one of the artifacts. But CI supports a limited set of builds. If you are using the Mono version this should not be a problem. |
So, the artifact I downloaded behaved the same. The errors: and only: was returned when I switched animation. Note this one error here showed after I created a SpriteFrames resouce (the app didn't quit and continued until the issue): |
Still reproducible in 3ed4497.
Crash logs
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Godot version
v4.0.3.stable.mono.official [5222a99]
System information
6.1.31-2-MANJARO
Issue description
In the SpriteFrames in the bottom panel, while editing animation name, Godot crashes (freezes for a short moment then quits) if you switch to another animation (to rename) without entering enter to the currently being-edited (while it has text focus) animation name.
Steps to reproduce
Minimal reproduction project
SpriteFrameNameCrash.tar.gz
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