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Nothing is rendered in the Godot editor if you are editing a 2D scene that is a child of a SubViewport node.
Steps to reproduce
Create a new scene with a Node3D root node.
Add a Node2D as a child.
Click on the Node2D. Godot will switch to 2D view.
Add a Polygon2D as a child of the Node2D. Draw a polygon. You will see the results in the viewport.
Add a SubViewport node as a child of the Node3D
Drag the Node2D so that it is a child of the SubViewport.
Click on the Node2D again. Now nothing is rendered in the viewport.
Godot version
v4.0.rc1.official [8843d9a]
System information
Windows 10, Compatability
Issue description
Nothing is rendered in the Godot editor if you are editing a 2D scene that is a child of a SubViewport node.
Steps to reproduce
Create a new scene with a Node3D root node.
Add a Node2D as a child.
Click on the Node2D. Godot will switch to 2D view.
Add a Polygon2D as a child of the Node2D. Draw a polygon. You will see the results in the viewport.
Add a SubViewport node as a child of the Node3D
Drag the Node2D so that it is a child of the SubViewport.
Click on the Node2D again. Now nothing is rendered in the viewport.
Minimal reproduction project
2dIn3D.zip
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