Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Tree signal "item_custom_button_pressed" doesn't work #71928

Closed
eskandrej opened this issue Jan 23, 2023 · 2 comments
Closed

Tree signal "item_custom_button_pressed" doesn't work #71928

eskandrej opened this issue Jan 23, 2023 · 2 comments

Comments

@eskandrej
Copy link
Contributor

Godot version

v4.0.beta.custom_build [7b1747d36]

System information

Windows 10, NVIDIA GeForce GTX 760

Issue description

Signal is never emitted. I've searched in the code and it seems that the signal is only defined but not emitted anywhere.

Steps to reproduce

N/A

Minimal reproduction project

N/A

@Calinou
Copy link
Member

Calinou commented Jan 23, 2023

See #37604.

@akien-mga
Copy link
Member

Duplicate of #37604

@akien-mga akien-mga marked this as a duplicate of #37604 Jan 23, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

3 participants