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4.0 (2e657e5)
macOS 12.6
Seems that #69934 introduce a regression.
The CCD test (in my physical test project) fails after this commit. In both 2D/3D :
Before:
After:
@Geekotron could you take a look?
I am not familiar with this algorithm, it seems to be related to from -= motion * 0.1;. (note, in 2D, if we lower 0.1 to 0.01, seems to help)
from -= motion * 0.1;
Open the physics test project: https://github.com/fabriceci/Godot-Physics-Tests
Open the scene:
tests/nodes/RigidBody/tests/2d/conntinuous_detection.tscn
tests/nodes/RigidBody/tests/3d/conntinuous_detection.tscn
And run the scene.
/
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Godot version
4.0 (2e657e5)
System information
macOS 12.6
Issue description
Seems that #69934 introduce a regression.
The CCD test (in my physical test project) fails after this commit. In both 2D/3D :
Before:
After:
@Geekotron could you take a look?
I am not familiar with this algorithm, it seems to be related to
from -= motion * 0.1;
. (note, in 2D, if we lower 0.1 to 0.01, seems to help)Steps to reproduce
Open the physics test project: https://github.com/fabriceci/Godot-Physics-Tests
Open the scene:
tests/nodes/RigidBody/tests/2d/conntinuous_detection.tscn
tests/nodes/RigidBody/tests/3d/conntinuous_detection.tscn
And run the scene.
Minimal reproduction project
/
The text was updated successfully, but these errors were encountered: