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Conversion Tool Problem #66256
Comments
This should be solved with #66150 for GDScripts. |
Here you go! This is a minimal project where the conversion mangles the resource path, so it looks for 'World3D/World3D.png' instead of 'World/World.png' |
I confirm that it will also solve this issue before:
after:
|
Same problem here: |
I haven't tested it for file names, scripts etc., but it still happens with node names. Version: v4.0.rc1.official [8843d9a] |
Godot version
4 Beta 1
System information
Windows 10
Issue description
I converted my 3.5 project to 4
there is a "world" folder in the res where i store some of my stuff
the conversion tool exchanged all references from world to world3d wich broke plenty of links and references
Steps to reproduce
convert a 3.5 project with a world folder in res
Minimal reproduction project
No response
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