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Pasting multiple nodes and undoing results in "Node not found" errors #65138

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the-sink opened this issue Aug 31, 2022 · 0 comments
Open

Pasting multiple nodes and undoing results in "Node not found" errors #65138

the-sink opened this issue Aug 31, 2022 · 0 comments

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@the-sink
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Godot version

4.0.alpha15

System information

Windows 10, Vulkan Clustered, RTX 2060

Issue description

Note: This issue also occurs in 4.0.alpha14, so I don't think it's a regression caused by #59564.

It seems that undo isn't fully rolling back the changes made when pasting multiple nodes in the scene tree dock. "Node not found" errors will appear in the console after undoing a multi-node paste if scene tabs are switched.

godot4_2022-08-31_02-44-35.mp4

Steps to reproduce

  • Create two scenes
  • Add a few nodes to the first scene (doesn't matter what type)
  • Copy at least two nodes, and paste them into another node
  • Immediately undo the paste that was just done
  • Switch to the second scene you made (without closing the first), and switch back

Minimal reproduction project

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