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Two bugs can occur when using the top bar to set an anchor preset:
They do not happen when using the inspector "Anchors Preset" dropdown (maybe related to changing the "Layout Mode" dropdown from "Position" to "Anchors"?)
The "Anchors Preset" setting in layout is hidden until you re-select the node (first picture is broken, second picture is fixed):
The grow direction is not set correctly for e.g. the center preset (should be "Both" for horizontal and "Vertical"):
This was also observed in #58857 (comment) without reproduction.
Steps to reproduce
Create a Control node, and a child Label node
Use the top bar to select the Center anchor preset
Bug 1 can be observed now
Select the root node, then the Label node again, so the "Anchors Preset" setting appears
Change its value to "Custom" like in the video above
Bug 2 can be observed now
If you repeat this procedure with a new Label node, but use only the inspector's "Anchors Preset" setting, then these bugs do not occur.
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered:
Godot version
4.0.dev (222e489)
System information
Windows 10
Issue description
Two bugs can occur when using the top bar to set an anchor preset:
They do not happen when using the inspector "Anchors Preset" dropdown (maybe related to changing the "Layout Mode" dropdown from "Position" to "Anchors"?)
This was also observed in #58857 (comment) without reproduction.
Steps to reproduce
If you repeat this procedure with a new Label node, but use only the inspector's "Anchors Preset" setting, then these bugs do not occur.
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered: