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[3.5 RC2] libmono-btls-shared.dll is missing #61364
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I thought the work done to build and include this lib actually hadn't led to something useful in #54758, but apparently I was mistaken. I'll fix it up to re-add this. |
@akien-mga I'm not sure what you mean about #54758, the issue with #54758 is still there even with 3.5 RC2 (unless you apply the fix pointed by @juse4pro). Unless you have a special build of that dll in 3.5 RC1 that was supposed to fix this, let me know if you want me to do some testing 👌 |
Well I was a bit confused because it seems to me that all work done on godot-mono-builds to build BTLS was supposed to fix #54758, but it didn't. But I didn't follow in depth and kind of got confused several times along the way, which led to this issue now :) |
Can you check if this build works fine out of the box? https://downloads.tuxfamily.org/godotengine/testing/Godot_v3.5-rc2_mono_win64%2bbtls.zip |
I can confirm this works perfectly in the editor @akien-mga 🙌. I didn't try testing exporting as I assume the export templates have to be updated also |
This has been resolved in later versions. |
We still have this bug on MacOS.
|
@rohanrhu With which Godot version? |
Can you confirm that this file exists?
|
It exists:
|
Are you on an M1 Mac? Does it work if you run Godot in x86_64 emulation mode via Rosetta? |
Yes M1 MBP and Ventura. I'm trying on Rosetta 2 right now. I will let you know. |
It works like a charm on Rosetta 2. |
Thanks, I opened this issue to keep track of it: godotengine/godot-mono-builds#79 |
Thank you. |
Godot version
v3.5.rc2.mono.official [5f9bc7e]
System information
Windows 11
Issue description
libmono-btls-shared.dll
seems to be missing fromGodot v3.5.rc2
.After coping libmono-btls-shared.dll from
Godot v3.4.4 Stable
under\GodotSharp\Mono\bin
ofGodot v3.5.rc2
it seems to work but I though its worth reporting.Steps to reproduce
I guess any http/https call through C# will reproduce this
Minimal reproduction project
No response
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