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When I tick a checkbox in the list of functions of the profiler when the game is paused or profiling is stopped, the curve is not drawn. It is only updated when the game runs. This is not convenient when analyzing frames on a stopped graph.
The text was updated successfully, but these errors were encountered:
Tested on Godot 2.1 beta, Windows 10 64 bits
When I tick a checkbox in the list of functions of the profiler when the game is paused or profiling is stopped, the curve is not drawn. It is only updated when the game runs. This is not convenient when analyzing frames on a stopped graph.
The text was updated successfully, but these errors were encountered: