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Profiler: curves are not updated when a checkbox is ticked #5680

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Zylann opened this issue Jul 13, 2016 · 0 comments
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Profiler: curves are not updated when a checkbox is ticked #5680

Zylann opened this issue Jul 13, 2016 · 0 comments

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@Zylann
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Zylann commented Jul 13, 2016

Tested on Godot 2.1 beta, Windows 10 64 bits

When I tick a checkbox in the list of functions of the profiler when the game is paused or profiling is stopped, the curve is not drawn. It is only updated when the game runs. This is not convenient when analyzing frames on a stopped graph.

@neikeq neikeq added this to the 2.1 milestone Jul 13, 2016
@reduz reduz closed this as completed in 925e5e9 Jul 21, 2016
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