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As i use a QWERTZ keyboard, i wanted to remap undo/redo to ctrl+y and ctrl+x. This worked fine for the scene editor, but does not work in the script editor. The editor settings save my keymap, but it gets simply ignored in the script editor, and still uses ctrl+Z
Steps to reproduce
Remap "undo" to Ctrl+Y
Try to undo anything in the script editor
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered:
I think this is because the shortcuts are hardcoded in the TextEdit node, and I'm not sure if this can be fixed in 3.x due to #29730. (TextEdit is also available for use in projects.)
Yep, fixed by #43663 in master, but won't be backported to 3.x (at least not by me) due to the large set of changes and differences between 3.x and 4.x
Interestingly i had a similar issue in Godot 4, where ctrl+x would always be mapped to "Cut", even though i set it to redo. But i guess i will create a new error report for that.
Godot version
3.3.2.stable
System information
Windows 10, GLES3
Issue description
As i use a QWERTZ keyboard, i wanted to remap undo/redo to ctrl+y and ctrl+x. This worked fine for the scene editor, but does not work in the script editor. The editor settings save my keymap, but it gets simply ignored in the script editor, and still uses ctrl+Z
Steps to reproduce
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered: