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When using light themes, name of the Master audio bus is hard to read. I think it's even using the same color as the background when in focus:
In 3.x, no matter which theme you use, the volume preview tooltip shown when dragging the volume handle is also using a similar color as the background:
Steps to reproduce
For the master bus name, change editor theme to Light.
Drag the volume handle in audio bus editor to see the tooltip, note that it's different from the hover tooltip.
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered:
In 3.x, no matter which theme you use, the volume preview tooltip shown when dragging the volume handle is also using a similar color as the background:
This should have been fixed by #49130, which was cherry-picked to 3.x.
Did you switch from a Dark to Light theme at run-time, or did you restart the editor after changing the theme? Many editor theming bugs only occur when changing the theme at run-time.
@Calinou The 3.x screenshots are from 9636dea which is the current latest 3.x.
The Dark theme screenshot is what you get after opening a default editor. Restarting the editor after switching the Light theme does not help, the text color still looks the same as in the screenshot.
Godot version
3.3.2, 3.x(9636dea), 4.0.dev (b76dfde)
System information
macOS 11.4
Issue description
When using light themes, name of the Master audio bus is hard to read. I think it's even using the same color as the background when in focus:
In 3.x, no matter which theme you use, the volume preview tooltip shown when dragging the volume handle is also using a similar color as the background:
Steps to reproduce
For the master bus name, change editor theme to Light.
Drag the volume handle in audio bus editor to see the tooltip, note that it's different from the hover tooltip.
Minimal reproduction project
No response
The text was updated successfully, but these errors were encountered: