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[Godot Physics] Creating a joint between two kinematic bodies results in cryptic error message #47478

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Tracked by #45333
e344fde6bf opened this issue Mar 30, 2021 · 0 comments · Fixed by #47942
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Tracked by #45333
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Godot version:
3.2.3, 3.3rc6

OS/device including version:
N/A

Issue description:

Creating a joint between two kinematic bodies results in this cryptic error message:

E 0:00:00.333   JacobianEntrySW: Condition "m_Adiag <= real_t(0.0)" is true.

This only happens in Godot physics backend.

Steps to reproduce:

  • Create a PinJoint between two kinematic bodies

Minimal reproduction project:

joint-bug.zip

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